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Fix error on adapting custom entities / entity types (#2674)
chore/fix: entity type adaption, more in line with upstream
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@ -31,6 +31,8 @@ import com.sk89q.worldedit.world.item.ItemType;
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import com.sk89q.worldedit.world.item.ItemTypes;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Registry;
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import org.bukkit.TreeType;
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import org.bukkit.block.Biome;
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import org.bukkit.block.data.BlockData;
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@ -186,10 +188,12 @@ public interface IBukkitAdapter {
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}
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default org.bukkit.entity.EntityType adapt(EntityType entityType) {
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if (!entityType.getId().startsWith("minecraft:")) {
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throw new IllegalArgumentException("Bukkit only supports vanilla entities");
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NamespacedKey entityKey = NamespacedKey.fromString(entityType.toString());
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if (entityKey == null) {
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throw new IllegalArgumentException("Entity key '" + entityType + "' does not map to Bukkit");
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}
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return org.bukkit.entity.EntityType.fromName(entityType.getId().substring(10).toLowerCase(Locale.ROOT));
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return Registry.ENTITY_TYPE.get(entityKey);
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}
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/**
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@ -343,7 +347,7 @@ public interface IBukkitAdapter {
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* @return WorldEdit EntityType
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*/
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default EntityType adapt(org.bukkit.entity.EntityType entityType) {
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return EntityTypes.get(entityType.getName().toLowerCase(Locale.ROOT));
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return EntityTypes.get(entityType.getKey().toString());
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}
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/**
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