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Added a -a flag to /butcher to kill animals. Its now disabled by default.
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@ -38,6 +38,7 @@ public abstract class LocalWorld {
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public class KillFlags {
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public class KillFlags {
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public static final int PETS = 1 << 0;
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public static final int PETS = 1 << 0;
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public static final int NPCS = 1 << 1;
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public static final int NPCS = 1 << 1;
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public static final int ANIMALS = 1 << 2;
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}
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}
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/**
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/**
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@ -33,6 +33,7 @@ import org.bukkit.block.Furnace;
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import org.bukkit.block.CreatureSpawner;
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import org.bukkit.block.CreatureSpawner;
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import org.bukkit.block.Sign;
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import org.bukkit.block.Sign;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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@ -500,6 +501,7 @@ public class BukkitWorld extends LocalWorld {
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public int killMobs(Vector origin, double radius, int flags) {
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public int killMobs(Vector origin, double radius, int flags) {
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boolean killPets = (flags & KillFlags.PETS) != 0;
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boolean killPets = (flags & KillFlags.PETS) != 0;
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boolean killNPCs = (flags & KillFlags.NPCS) != 0;
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boolean killNPCs = (flags & KillFlags.NPCS) != 0;
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boolean killAnimals = (flags & KillFlags.ANIMALS) != 0;
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int num = 0;
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int num = 0;
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double radiusSq = radius * radius;
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double radiusSq = radius * radius;
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@ -511,6 +513,10 @@ public class BukkitWorld extends LocalWorld {
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continue;
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continue;
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}
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}
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if (!killAnimals && ent instanceof Animals) {
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continue;
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}
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if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
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if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
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continue; // tamed wolf
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continue; // tamed wolf
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}
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}
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@ -345,13 +345,14 @@ public class UtilityCommands {
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@Command(
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@Command(
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aliases = { "butcher" },
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aliases = { "butcher" },
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usage = "[radius]",
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usage = "[radius]",
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flags = "pn",
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flags = "pna",
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desc = "Kill all or nearby mobs",
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desc = "Kill all or nearby mobs",
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help =
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help =
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"Kills nearby mobs, or all mobs if you don't specify a radius.\n" +
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"Kills nearby mobs, or all mobs if you don't specify a radius.\n" +
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"Flags:" +
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"Flags:" +
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" -p also kill pets.\n" +
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" -p also kills pets.\n" +
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" -n also kill NPCs.",
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" -n also kills NPCs.\n" +
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" -a also kills animals.",
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min = 0,
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min = 0,
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max = 1
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max = 1
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)
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)
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@ -368,6 +369,7 @@ public class UtilityCommands {
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int flags = 0;
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int flags = 0;
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if (args.hasFlag('p')) flags |= KillFlags.PETS;
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if (args.hasFlag('p')) flags |= KillFlags.PETS;
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if (args.hasFlag('n')) flags |= KillFlags.NPCS;
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if (args.hasFlag('n')) flags |= KillFlags.NPCS;
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if (args.hasFlag('a')) flags |= KillFlags.ANIMALS;
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int killed = player.getWorld().killMobs(origin, radius, flags);
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int killed = player.getWorld().killMobs(origin, radius, flags);
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player.print("Killed " + killed + " mobs.");
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player.print("Killed " + killed + " mobs.");
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