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Update for ChatStyle changes in SpoutAPI
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@ -28,7 +28,7 @@ import com.sk89q.worldedit.ServerInterface;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldVector;
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import com.sk89q.worldedit.bags.BlockBag;
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import org.spout.api.ChatColor;
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import org.spout.api.chat.style.ChatStyle;
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import org.spout.api.command.CommandSource;
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import org.spout.api.player.Player;
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@ -55,18 +55,18 @@ public class SpoutCommandSender extends LocalPlayer {
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@Override
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public void printDebug(String msg) {
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sender.sendMessage(ChatColor.GRAY + msg);
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sender.sendMessage(ChatStyle.GRAY, msg);
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}
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@Override
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public void print(String msg) {
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sender.sendMessage(ChatColor.PURPLE + msg);
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sender.sendMessage(ChatStyle.PURPLE, msg);
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}
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@Override
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public void printError(String msg) {
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sender.sendMessage(ChatColor.RED + msg);
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sender.sendMessage(ChatStyle.RED, msg);
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}
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@Override
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@ -30,6 +30,7 @@ import com.sk89q.worldedit.WorldVector;
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import com.sk89q.worldedit.bags.BlockBag;
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import com.sk89q.worldedit.cui.CUIEvent;
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import org.spout.api.chat.style.ChatStyle;
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import org.spout.api.entity.Entity;
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import org.spout.api.geo.discrete.Point;
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import org.spout.api.inventory.ItemStack;
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@ -93,21 +94,21 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public void print(String msg) {
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for (String part : msg.split("\n")) {
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player.sendMessage("\u00A7d" + part);
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player.sendMessage(ChatStyle.PINK, part);
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}
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}
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@Override
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public void printDebug(String msg) {
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for (String part : msg.split("\n")) {
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player.sendMessage("\u00A77" + part);
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player.sendMessage(ChatStyle.GRAY, part);
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}
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}
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@Override
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public void printError(String msg) {
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for (String part : msg.split("\n")) {
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player.sendMessage("\u00A7c" + part);
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player.sendMessage(ChatStyle.RED, part);
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}
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}
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