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Removed the check that allowed changing data. This caused torches, chests, etc. to drop as items.
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@ -118,11 +118,11 @@ public class EditSession {
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if (block.getID() != 0) {
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// Changes in block data don't take effect if the block type doesn't
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// change, so here's a hack!
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if (!result) {
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/*if (!result) {
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server.setBlockType(pt, 0);
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result = server.setBlockType(pt, block.getID());
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}
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server.setBlockData(pt, block.getData());
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server.setBlockData(pt, block.getData());*/
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// Signs
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if (block instanceof SignBlock) {
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