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Added ORIENTATION_REGION and ALL LogModes, which log orientation+region and position+orientation+region respectively.
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@ -32,11 +32,13 @@ public @interface Logging {
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public enum LogMode {
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public enum LogMode {
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POSITION, // Player position
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POSITION, // Player position
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REGION, // Region selection
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REGION, // Region selection
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PLACEMENT // Either the player position or pos1, depending on the placeAtPos1 flag
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ORIENTATION_REGION, // player orientation and Region selection
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PLACEMENT, // Either the player position or pos1, depending on the placeAtPos1 flag
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ALL // Log all information available
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}
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}
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/**
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/**
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* Log mode. Can be either POSITION, REGION or PLACEMENT.
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* Log mode. Can be either POSITION, REGION, ORIENTATION_REGION, PLACEMENT or ALL.
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*/
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*/
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LogMode value();
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LogMode value();
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}
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}
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@ -141,6 +141,14 @@ public class WorldEdit {
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msg += " - Position: "+position;
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msg += " - Position: "+position;
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break;
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break;
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case ALL:
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msg += " - Position: "+position;
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/* FALL-THROUGH */
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case ORIENTATION_REGION:
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msg += " - Orientation: "+player.getCardinalDirection().name();
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/* FALL-THROUGH */
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case REGION:
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case REGION:
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try {
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try {
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msg += " - Region: "+session.getSelection(player.getWorld());
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msg += " - Region: "+session.getSelection(player.getWorld());
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