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Added rotation support to redstone repeaters.
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@ -115,6 +115,16 @@ public final class BlockData {
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case 2: return 3;
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case 3: return 0;
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}
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} else if (type == BlockID.REDSTONE_REPEATER_OFF
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|| type == BlockID.REDSTONE_REPEATER_ON) {
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int dir = data & 0x03;
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int delay = data - dir;
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switch (dir) {
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case 0: return 1 | delay;
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case 1: return 2 | delay;
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case 2: return 3 | delay;
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case 3: return 0 | delay;
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}
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} else if (type == BlockID.TRAP_DOOR) {
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int open = data & 0x4;
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int withoutOpen = data ^ 0x4;
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@ -223,6 +233,16 @@ public final class BlockData {
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case 3: return 2;
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case 0: return 3;
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}
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} else if (type == BlockID.REDSTONE_REPEATER_OFF
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|| type == BlockID.REDSTONE_REPEATER_ON) {
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int dir = data & 0x03;
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int delay = data ^ 0x03;
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switch (dir) {
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case 1: return 0 | delay;
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case 2: return 1 | delay;
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case 3: return 2 | delay;
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case 0: return 3 | delay;
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}
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} else if (type == BlockID.TRAP_DOOR) {
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int open = data & 0x4;
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int withoutOpen = data ^ 0x4;
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