Fixed /ceil.

This commit is contained in:
sk89q 2010-10-19 20:36:57 -07:00
parent ebf5b97451
commit d63c8c113c

View File

@ -287,11 +287,11 @@ public abstract class WorldEditPlayer {
public boolean ascendToCeiling(int clearance) {
Vector pos = getBlockIn();
int x = pos.getBlockX();
int initialY = pos.getBlockY();
int y = pos.getBlockY() + 2;
int initialY = y;
int z = pos.getBlockZ();
// Nothing above
// No free space above
if (server.getBlockType(new Vector(x, y, z)) != 0) {
return false;
}
@ -299,10 +299,10 @@ public abstract class WorldEditPlayer {
while (y <= 127) {
// Found a ceiling!
if (server.getBlockType(new Vector(x, y, z)) != 0) {
int platformY = Math.max(initialY, y - 3);
int platformY = Math.max(initialY, y - 3 - clearance);
server.setBlockType(new Vector(x, platformY, z),
BlockType.GLASS.getID());
setPosition(new Vector(x, platformY + 1, z));
setPosition(new Vector(x + 0.5, platformY + 1, z + 0.5));
return true;
}