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Allow a pattern for the leave-id of //move
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8d07877463
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@ -1222,11 +1222,11 @@ public class EditSession implements Extent, AutoCloseable {
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* @param dir the direction
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* @param distance the distance to move
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* @param copyAir true to copy air blocks
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* @param replacement the replacement block to fill in after moving, or null to use air
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* @param replacement the replacement pattern to fill in after moving, or null to use air
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* @return number of blocks moved
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int moveRegion(Region region, BlockVector3 dir, int distance, boolean copyAir, BlockStateHolder replacement) throws MaxChangedBlocksException {
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public int moveRegion(Region region, BlockVector3 dir, int distance, boolean copyAir, Pattern replacement) throws MaxChangedBlocksException {
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checkNotNull(region);
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checkNotNull(dir);
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checkArgument(distance >= 1, "distance >= 1 required");
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@ -1235,7 +1235,7 @@ public class EditSession implements Extent, AutoCloseable {
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// Remove the original blocks
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com.sk89q.worldedit.function.pattern.Pattern pattern = replacement != null ?
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new BlockPattern(replacement) :
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replacement :
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new BlockPattern(BlockTypes.AIR.getDefaultState());
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BlockReplace remove = new BlockReplace(this, pattern);
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@ -1266,11 +1266,11 @@ public class EditSession implements Extent, AutoCloseable {
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* @param dir the direction
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* @param distance the distance to move
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* @param copyAir true to copy air blocks
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* @param replacement the replacement block to fill in after moving, or null to use air
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* @param replacement the replacement pattern to fill in after moving, or null to use air
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* @return number of blocks moved
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int moveCuboidRegion(Region region, BlockVector3 dir, int distance, boolean copyAir, BlockStateHolder replacement) throws MaxChangedBlocksException {
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public int moveCuboidRegion(Region region, BlockVector3 dir, int distance, boolean copyAir, Pattern replacement) throws MaxChangedBlocksException {
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return moveRegion(region, dir, distance, copyAir, replacement);
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}
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@ -276,7 +276,7 @@ public class RegionCommands {
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@Selection Region region,
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@Optional("1") @Range(min = 1) int count,
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@Optional(Direction.AIM) @Direction(includeDiagonals = true) BlockVector3 direction,
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@Optional("air") BlockStateHolder replace,
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@Optional("air") Pattern replace,
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@Switch('s') boolean moveSelection) throws WorldEditException {
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int affected = editSession.moveRegion(region, direction, count, true, replace);
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