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Fixed HMPlayer.getSolidBlockTrace() and HMPlayer.getBlockTrace() returning null for the world. Changed LocalPlayer.findFreePosition() to take a WorldVector instead.
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@ -467,7 +467,7 @@ public class WorldEditController {
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checkArgs(split, 0, 0, split[0]);
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WorldVector pos = player.getSolidBlockTrace(300);
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if (pos != null) {
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player.findFreePosition(pos.getWorld(), pos);
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player.findFreePosition(pos);
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player.print("Poof!");
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} else {
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player.printError("No block in sight!");
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