Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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2011-01-09 09:25:24 -08:00
src Fixed HMPlayer.getSolidBlockTrace() and HMPlayer.getBlockTrace() returning null for the world. Changed LocalPlayer.findFreePosition() to take a WorldVector instead. 2011-01-09 09:25:24 -08:00
build.xml Updated build script to not put Bukkit plugin.yml file inside the release ZIP. 2011-01-08 13:13:40 -08:00
CHANGELOG.txt Updated for 2.6. 2011-01-08 12:17:46 -08:00
INSTALL.txt Now bundling JNBT. 2011-01-01 23:16:16 -08:00
LICENSE.txt Updated license information. 2011-01-02 17:05:04 -08:00
NOTICE.txt Updated license information. 2011-01-02 17:05:04 -08:00
plugin.yml Updated Bukkit support. 2011-01-08 13:03:18 -08:00
README.txt Updated for 2.3. 2010-11-26 23:51:18 -08:00
worldedit-restrictions.txt Removed extraneous space in worldedit-restrictions.txt. 2010-11-06 23:37:24 -07:00
worldedit.properties Updated sample worldedit.properties. 2010-12-31 15:01:45 -08:00
worldedit.updatr Changed worldedit.updatr to point to cloud.github.com. 2011-01-08 12:20:01 -08:00

WorldEdit
Copyright (c) 2010 sk89q <http://www.sk89q.com>
Licensed under the GNU Lesser General Public License v3

Introduction
------------

WorldEdit is a powerful in-game world manipulation plugin with
support for working with block data, copying and pasting regions,
undoing and redoing operations, loading and saving .schematic
files, and much more.

For usage help, see:
http://github.com/sk89q/worldedit/wiki/Usage

Thanks to grum for writing the terrain smoother.