Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession

This commit is contained in:
ReneZeidler 2014-02-01 07:23:01 -08:00
parent 743a5ea869
commit e70c82c7c0
2 changed files with 1 additions and 7 deletions

View File

@ -183,9 +183,7 @@ public class ConvexPolyhedralRegionSelector implements RegionSelector, CUIRegion
public void describeCUI(LocalSession session, LocalPlayer player) {
Collection<Vector> vertices = region.getVertices();
Collection<Triangle> triangles = region.getTriangles();
player.dispatchCUIEvent(new SelectionShapeEvent(getTypeID()));
Map<Vector, Integer> vertexIds = new HashMap<Vector, Integer>(vertices.size());
int lastVertexId = -1;
for (Vector vertex : vertices) {
@ -212,8 +210,6 @@ public class ConvexPolyhedralRegionSelector implements RegionSelector, CUIRegion
if (isDefined()) {
session.dispatchCUIEvent(player, new SelectionPointEvent(0, region.getMinimumPoint(), getArea()));
session.dispatchCUIEvent(player, new SelectionPointEvent(1, region.getMaximumPoint(), getArea()));
} else {
session.dispatchCUIEvent(player, new SelectionShapeEvent(getLegacyTypeID()));
}
}
}

View File

@ -199,8 +199,6 @@ public class CylinderRegionSelector implements RegionSelector, CUIRegion {
if (isDefined()) {
session.dispatchCUIEvent(player, new SelectionPointEvent(0, region.getMinimumPoint(), getArea()));
session.dispatchCUIEvent(player, new SelectionPointEvent(1, region.getMaximumPoint(), getArea()));
} else {
session.dispatchCUIEvent(player, new SelectionShapeEvent(getLegacyTypeID()));
}
}