Added LocalWorld.fixLighting(Set<BlockVector2D>)

This method redos lighting in the given chunks.
BukkitWorld's current implementation introduces some slight errors and doesn't redo torch light, but it's better than nothing.
This commit is contained in:
TomyLobo
2011-10-17 05:57:08 +02:00
committed by TomyLobo
parent ef88c04550
commit e8dcee1acf
2 changed files with 63 additions and 0 deletions

View File

@ -325,4 +325,6 @@ public abstract class LocalWorld {
public int getHeight() {
return 127;
}
public void fixLighting(Iterable<BlockVector2D> chunks) {}
}