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Gave //fast an on|off parameter and adjusted its message to reflect a future change.
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@ -63,23 +63,35 @@ public class GeneralCommands {
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@Command(
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aliases = { "/fast" },
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usage = "",
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usage = "[on|off]",
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desc = "Toggle fast mode",
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min = 0,
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max = 0
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max = 1
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)
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@CommandPermissions("worldedit.fast")
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public static void fast(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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session.setFastMode(!session.hasFastMode());
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String newState = args.getString(0, null);
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if (session.hasFastMode()) {
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player.print("Fast mode enabled. You may need to rejoin to see changes.");
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} else {
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if ("on".equals(newState)) {
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player.printError("Fast mode already enabled.");
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return;
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}
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session.setFastMode(false);
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player.print("Fast mode disabled.");
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}
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else {
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if ("off".equals(newState)) {
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player.printError("Fast mode already disabled.");
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return;
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}
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session.setFastMode(true);
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player.print("Fast mode enabled. Lighting in the affected chunks may be wrong and/or you may need to rejoin to see changes.");
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}
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}
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@Command(
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