Gave //fast an on|off parameter and adjusted its message to reflect a future change.

This commit is contained in:
TomyLobo 2011-10-17 05:55:03 +02:00 committed by TomyLobo
parent 542aed6ffd
commit ef88c04550

View File

@ -63,23 +63,35 @@ public class GeneralCommands {
@Command(
aliases = { "/fast" },
usage = "",
usage = "[on|off]",
desc = "Toggle fast mode",
min = 0,
max = 0
max = 1
)
@CommandPermissions("worldedit.fast")
public static void fast(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException {
session.setFastMode(!session.hasFastMode());
String newState = args.getString(0, null);
if (session.hasFastMode()) {
player.print("Fast mode enabled. You may need to rejoin to see changes.");
} else {
if ("on".equals(newState)) {
player.printError("Fast mode already enabled.");
return;
}
session.setFastMode(false);
player.print("Fast mode disabled.");
}
else {
if ("off".equals(newState)) {
player.printError("Fast mode already disabled.");
return;
}
session.setFastMode(true);
player.print("Fast mode enabled. Lighting in the affected chunks may be wrong and/or you may need to rejoin to see changes.");
}
}
@Command(