use z not x

This commit is contained in:
dordsor21 2020-07-11 12:41:33 +01:00
parent ef58cf567b
commit eb9ed098bb
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@ -130,7 +130,7 @@ public class FaweRegionManager extends RegionManager {
clipboard.setBlocks(floorRegion, plotfloor);
clipboard.setBlocks(airRegion, air);
for (int x = pos1.getX(); x <= pos2.getX(); x ++) {
for (int z = pos1.getX(); z <= pos2.getX(); z ++) {
for (int z = pos1.getZ(); z <= pos2.getZ(); z ++) {
clipboard.setBiome(BlockVector2.at(x, z), biome);
}
}