Changed right click to use the event as well.

This commit is contained in:
sk89q 2014-06-26 17:07:08 -07:00
parent ff7d5aad1a
commit fc50831cc0
2 changed files with 42 additions and 33 deletions

View File

@ -23,7 +23,9 @@ import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.worldedit.CuboidClipboard.FlipDirection;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.command.tool.*;
import com.sk89q.worldedit.command.tool.DoubleActionTraceTool;
import com.sk89q.worldedit.command.tool.Tool;
import com.sk89q.worldedit.command.tool.TraceTool;
import com.sk89q.worldedit.event.actor.BlockInteractEvent;
import com.sk89q.worldedit.event.extent.EditSessionEvent;
import com.sk89q.worldedit.event.platform.CommandEvent;
@ -38,7 +40,6 @@ import com.sk89q.worldedit.function.mask.Masks;
import com.sk89q.worldedit.function.pattern.Patterns;
import com.sk89q.worldedit.masks.Mask;
import com.sk89q.worldedit.patterns.Pattern;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.scripting.CraftScriptContext;
import com.sk89q.worldedit.scripting.CraftScriptEngine;
import com.sk89q.worldedit.scripting.RhinoCraftScriptEngine;
@ -57,6 +58,7 @@ import java.util.logging.Logger;
import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.event.actor.InteractionType.PRIMARY_INPUT;
import static com.sk89q.worldedit.event.actor.InteractionType.SECONDARY_INPUT;
/**
* The entry point and container for a working implementation of WorldEdit.
@ -795,34 +797,9 @@ public class WorldEdit {
* @return false if you want the action to go through
*/
public boolean handleBlockRightClick(LocalPlayer player, WorldVector clicked) {
LocalSession session = getSession(player);
if (player.getItemInHand() == getConfiguration().wandItem) {
if (!session.isToolControlEnabled()) {
return false;
}
if (!player.hasPermission("worldedit.selection.pos")) {
return false;
}
RegionSelector selector = session.getRegionSelector(player.getWorld());
if (selector.selectSecondary(clicked)) {
selector.explainSecondarySelection(player, session, clicked);
}
return true;
}
Tool tool = session.getTool(player.getItemInHand());
if (tool != null && tool instanceof BlockTool) {
if (tool.canUse(player)) {
((BlockTool) tool).actPrimary(getServer(), getConfiguration(), player, session, clicked);
return true;
}
}
return false;
BlockInteractEvent event = new BlockInteractEvent(player, clicked.toLocation(), SECONDARY_INPUT);
getEventBus().post(event);
return event.isCancelled();
}
/**

View File

@ -210,10 +210,10 @@ public class PlatformManager {
// At this time, only handle interaction from players
if (actor instanceof Player) {
if (event.getType() == InteractionType.PRIMARY_INPUT) {
Player player = (Player) actor;
LocalSession session = worldEdit.getSessionManager().get(actor);
Player player = (Player) actor;
LocalSession session = worldEdit.getSessionManager().get(actor);
if (event.getType() == InteractionType.PRIMARY_INPUT) {
if (player.getItemInHand() == getConfiguration().wandItem) {
if (!session.isToolControlEnabled()) {
return;
@ -253,6 +253,38 @@ public class PlatformManager {
}
}
}
} else if (event.getType() == InteractionType.SECONDARY_INPUT) {
if (player.getItemInHand() == getConfiguration().wandItem) {
if (!session.isToolControlEnabled()) {
return;
}
if (!actor.hasPermission("worldedit.selection.pos")) {
return;
}
RegionSelector selector = session.getRegionSelector(player.getWorld());
if (selector.selectSecondary(vector)) {
selector.explainSecondarySelection(actor, session, vector);
}
event.setCancelled(true);
return;
}
if (player instanceof LocalPlayer) { // Temporary workaround
LocalPlayer localPlayer = (LocalPlayer) player;
WorldVector worldVector = new WorldVector(location);
Tool tool = session.getTool(player.getItemInHand());
if (tool != null && tool instanceof BlockTool) {
if (tool.canUse(localPlayer)) {
((BlockTool) tool).actPrimary(getServerInterface(), getConfiguration(), localPlayer, session, worldVector);
event.setCancelled(true);
}
}
}
}
}
}