Relight using starlight engine on Tuinity & perform heightmap updates (#1023)

* Relight using starlight engine on Tuinity

* Make use of invokeExact

* Cache MethodHandle

* Address some requested changes

* Remove random *

Co-authored-by: NotMyFault <mc.cache@web.de>

* Simplify and clean up sendChunk
Hopefully, that doesn't cause any issues

* Add naive HeightmapProcessor

* Make HeightmapProcessor more efficient

* Remove heightmap code from NMSRelighter

* Recognize fluid for waterlogged blocks

* Remove config option for heightmaps as they should always be updated

* Batch relighting for Starlight

* Dirty workaround for CharBlocks blocks NPE

* Revert "Dirty workaround for CharBlocks blocks NPE"

This reverts commit 737606a7
It only caused the heightmap to be wrong again and didn't help much with the original issue

* Adapt better chunk sending on older versions

* Adapt requested changes for HeightMapType

* Relight all changed chunks, batched
Also, address some requested changes

* Avoid deadlocks

* Clean up tuinity relighter and add some comments

* Minor changes to HeightmapProcessor

Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
This commit is contained in:
Hannes Greule 2021-05-13 17:29:11 +02:00 committed by GitHub
parent 46f1882496
commit ff728478c6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
20 changed files with 653 additions and 263 deletions

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@ -0,0 +1,19 @@
package com.boydti.fawe.bukkit;
import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.implementation.lighting.NMSRelighter;
import com.boydti.fawe.beta.implementation.lighting.Relighter;
import com.boydti.fawe.beta.implementation.lighting.RelighterFactory;
import com.boydti.fawe.config.Settings;
import com.boydti.fawe.object.RelightMode;
import com.sk89q.worldedit.world.World;
import org.jetbrains.annotations.NotNull;
public class NMSRelighterFactory implements RelighterFactory {
@Override
public @NotNull Relighter createRelighter(RelightMode relightMode, World world, IQueueExtent<IQueueChunk> queue) {
return new NMSRelighter(queue,
relightMode != null ? relightMode : RelightMode.valueOf(Settings.IMP.LIGHTING.MODE));
}
}

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@ -9,6 +9,7 @@ import com.boydti.fawe.object.collection.BitArray;
import com.boydti.fawe.util.MathMan; import com.boydti.fawe.util.MathMan;
import com.boydti.fawe.util.ReflectionUtils; import com.boydti.fawe.util.ReflectionUtils;
import com.boydti.fawe.util.TaskManager; import com.boydti.fawe.util.TaskManager;
import com.mojang.datafixers.util.Either;
import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypesCache; import com.sk89q.worldedit.world.block.BlockTypesCache;
@ -29,6 +30,7 @@ import net.minecraft.server.v1_15_R1.IBlockData;
import net.minecraft.server.v1_15_R1.LightEngineStorage; import net.minecraft.server.v1_15_R1.LightEngineStorage;
import net.minecraft.server.v1_15_R1.NibbleArray; import net.minecraft.server.v1_15_R1.NibbleArray;
import net.minecraft.server.v1_15_R1.PacketPlayOutLightUpdate; import net.minecraft.server.v1_15_R1.PacketPlayOutLightUpdate;
import net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk;
import net.minecraft.server.v1_15_R1.PlayerChunk; import net.minecraft.server.v1_15_R1.PlayerChunk;
import net.minecraft.server.v1_15_R1.PlayerChunkMap; import net.minecraft.server.v1_15_R1.PlayerChunkMap;
import net.minecraft.server.v1_15_R1.World; import net.minecraft.server.v1_15_R1.World;
@ -44,6 +46,7 @@ import java.lang.reflect.Method;
import java.util.Arrays; import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.Optional;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Function; import java.util.function.Function;
@ -189,32 +192,23 @@ public final class BukkitAdapter_1_15_2 extends NMSAdapter {
if (playerChunk == null) { if (playerChunk == null) {
return; return;
} }
if (playerChunk.hasBeenLoaded()) { ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ);
try { Optional<Chunk> optional = ((Either) playerChunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
int dirtyBits = fieldDirtyBits.getInt(playerChunk); Chunk chunk = optional.orElseGet(() ->
if (dirtyBits == 0) { nmsWorld.getChunkProvider().getChunkAtIfLoadedImmediately(chunkX, chunkZ));
nmsWorld.getChunkProvider().playerChunkMap.a(playerChunk); if (chunk == null) {
} return;
if (mask == 0) { }
dirtyBits = 65535; PacketPlayOutMapChunk chunkPacket = new PacketPlayOutMapChunk(chunk, 65535);
} else { playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
dirtyBits |= mask; p.playerConnection.sendPacket(chunkPacket);
} });
if (lighting) {
fieldDirtyBits.set(playerChunk, dirtyBits); PacketPlayOutLightUpdate packet =
fieldDirtyCount.set(playerChunk, 64); new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine());
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
if (lighting) { p.playerConnection.sendPacket(packet);
ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ); });
PacketPlayOutLightUpdate packet = new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine());
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
p.playerConnection.sendPacket(packet);
});
}
} catch (IllegalAccessException e) {
e.printStackTrace();
}
} }
} }

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@ -9,6 +9,7 @@ import com.boydti.fawe.object.collection.BitArrayUnstretched;
import com.boydti.fawe.util.MathMan; import com.boydti.fawe.util.MathMan;
import com.boydti.fawe.util.ReflectionUtils; import com.boydti.fawe.util.ReflectionUtils;
import com.boydti.fawe.util.TaskManager; import com.boydti.fawe.util.TaskManager;
import com.mojang.datafixers.util.Either;
import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypesCache; import com.sk89q.worldedit.world.block.BlockTypesCache;
@ -27,6 +28,7 @@ import net.minecraft.server.v1_16_R1.DataPaletteLinear;
import net.minecraft.server.v1_16_R1.GameProfileSerializer; import net.minecraft.server.v1_16_R1.GameProfileSerializer;
import net.minecraft.server.v1_16_R1.IBlockData; import net.minecraft.server.v1_16_R1.IBlockData;
import net.minecraft.server.v1_16_R1.PacketPlayOutLightUpdate; import net.minecraft.server.v1_16_R1.PacketPlayOutLightUpdate;
import net.minecraft.server.v1_16_R1.PacketPlayOutMapChunk;
import net.minecraft.server.v1_16_R1.PlayerChunk; import net.minecraft.server.v1_16_R1.PlayerChunk;
import net.minecraft.server.v1_16_R1.PlayerChunkMap; import net.minecraft.server.v1_16_R1.PlayerChunkMap;
import net.minecraft.server.v1_16_R1.World; import net.minecraft.server.v1_16_R1.World;
@ -42,6 +44,7 @@ import java.lang.reflect.Method;
import java.util.Arrays; import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.Optional;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Function; import java.util.function.Function;
@ -186,33 +189,26 @@ public final class BukkitAdapter_1_16_1 extends NMSAdapter {
if (playerChunk == null) { if (playerChunk == null) {
return; return;
} }
if (playerChunk.hasBeenLoaded()) { ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ);
try { Optional<Chunk> optional = ((Either) playerChunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
int dirtyBits = fieldDirtyBits.getInt(playerChunk); Chunk chunk = optional.orElseGet(() ->
if (dirtyBits == 0) { nmsWorld.getChunkProvider().getChunkAtIfLoadedImmediately(chunkX, chunkZ));
nmsWorld.getChunkProvider().playerChunkMap.a(playerChunk); if (chunk == null) {
} return;
if (mask == 0) { }
dirtyBits = 65535; PacketPlayOutMapChunk chunkPacket = new PacketPlayOutMapChunk(chunk, 65535, true);
} else { playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
dirtyBits |= mask; p.playerConnection.sendPacket(chunkPacket);
} });
if (lighting) {
fieldDirtyBits.set(playerChunk, dirtyBits); //This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad)
fieldDirtyCount.set(playerChunk, 64); boolean trustEdges = true;
PacketPlayOutLightUpdate packet =
if (lighting) { new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(),
ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ); trustEdges);
boolean trustEdges = false; //Added in 1.16.1 Not sure what it does. playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
PacketPlayOutLightUpdate packet = new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(), trustEdges); p.playerConnection.sendPacket(packet);
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> { });
p.playerConnection.sendPacket(packet);
});
}
} catch (IllegalAccessException e) {
e.printStackTrace();
}
} }
} }

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@ -9,7 +9,6 @@ import com.boydti.fawe.object.collection.BitArrayUnstretched;
import com.boydti.fawe.util.MathMan; import com.boydti.fawe.util.MathMan;
import com.boydti.fawe.util.ReflectionUtils; import com.boydti.fawe.util.ReflectionUtils;
import com.boydti.fawe.util.TaskManager; import com.boydti.fawe.util.TaskManager;
import com.destroystokyo.paper.util.misc.PooledLinkedHashSets;
import com.mojang.datafixers.util.Either; import com.mojang.datafixers.util.Either;
import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockState;
@ -26,7 +25,6 @@ import net.minecraft.server.v1_16_R2.DataBits;
import net.minecraft.server.v1_16_R2.DataPalette; import net.minecraft.server.v1_16_R2.DataPalette;
import net.minecraft.server.v1_16_R2.DataPaletteBlock; import net.minecraft.server.v1_16_R2.DataPaletteBlock;
import net.minecraft.server.v1_16_R2.DataPaletteLinear; import net.minecraft.server.v1_16_R2.DataPaletteLinear;
import net.minecraft.server.v1_16_R2.EntityPlayer;
import net.minecraft.server.v1_16_R2.GameProfileSerializer; import net.minecraft.server.v1_16_R2.GameProfileSerializer;
import net.minecraft.server.v1_16_R2.IBlockData; import net.minecraft.server.v1_16_R2.IBlockData;
import net.minecraft.server.v1_16_R2.PacketPlayOutLightUpdate; import net.minecraft.server.v1_16_R2.PacketPlayOutLightUpdate;
@ -198,50 +196,26 @@ public final class BukkitAdapter_1_16_2 extends NMSAdapter {
if (playerChunk == null) { if (playerChunk == null) {
return; return;
} }
if (playerChunk.hasBeenLoaded()) { ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ);
ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ); Optional<Chunk> optional = ((Either) playerChunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
Optional<Chunk> optional = ((Either) playerChunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left(); Chunk chunk = optional.orElseGet(() ->
if (optional.isPresent()) { nmsWorld.getChunkProvider().getChunkAtIfLoadedImmediately(chunkX, chunkZ));
PacketPlayOutMapChunk chunkpacket = new PacketPlayOutMapChunk(optional.get(), 65535); if (chunk == null) {
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> { return;
p.playerConnection.sendPacket(chunkpacket); }
}); PacketPlayOutMapChunk chunkPacket = new PacketPlayOutMapChunk(chunk, 65535);
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
if (lighting) { p.playerConnection.sendPacket(chunkPacket);
//This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad) });
boolean trustEdges = true; if (lighting) {
PacketPlayOutLightUpdate packet = new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(), trustEdges); //This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad)
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> { boolean trustEdges = true;
p.playerConnection.sendPacket(packet); PacketPlayOutLightUpdate packet =
}); new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(),
} trustEdges);
} else if (PaperLib.isPaper()) { playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
//Require generic here to work with multiple dependencies trying to take control. p.playerConnection.sendPacket(packet);
PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<?> objects = });
nmsWorld.getChunkProvider().playerChunkMap.playerViewDistanceNoTickMap.getObjectsInRange(chunkX, chunkZ);
if (objects == null) {
return;
}
for (Object obj : objects.getBackingSet()) {
if (obj == null) {
continue;
}
EntityPlayer p = (EntityPlayer) obj;
Chunk chunk = nmsWorld.getChunkProvider().getChunkAtIfLoadedImmediately(chunkX, chunkZ);
if (chunk != null) {
PacketPlayOutMapChunk chunkpacket = new PacketPlayOutMapChunk(chunk, 65535);
p.playerConnection.sendPacket(chunkpacket);
if (lighting) {
//This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad)
boolean trustEdges = true;
PacketPlayOutLightUpdate packet =
new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(), trustEdges);
p.playerConnection.sendPacket(packet);
}
}
}
}
} }
} }

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@ -198,53 +198,26 @@ public final class BukkitAdapter_1_16_5 extends NMSAdapter {
if (playerChunk == null) { if (playerChunk == null) {
return; return;
} }
if (playerChunk.hasBeenLoaded()) { ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ);
ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ); Optional<Chunk> optional = ((Either) playerChunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
Optional<Chunk> optional = ((Either) playerChunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left(); Chunk chunk = optional.orElseGet(() ->
if (optional.isPresent()) { nmsWorld.getChunkProvider().getChunkAtIfLoadedImmediately(chunkX, chunkZ));
PacketPlayOutMapChunk chunkpacket = new PacketPlayOutMapChunk(optional.get(), 65535); if (chunk == null) {
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> { return;
p.playerConnection.sendPacket(chunkpacket); }
}); PacketPlayOutMapChunk chunkPacket = new PacketPlayOutMapChunk(chunk, 65535);
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
if (lighting) { p.playerConnection.sendPacket(chunkPacket);
//This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad) });
boolean trustEdges = true; if (lighting) {
PacketPlayOutLightUpdate packet = //This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad)
new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(), boolean trustEdges = true;
PacketPlayOutLightUpdate packet =
new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(),
trustEdges); trustEdges);
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> { playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
p.playerConnection.sendPacket(packet); p.playerConnection.sendPacket(packet);
}); });
}
} else if (PaperLib.isPaper()) {
//Require generic here to work with multiple dependencies trying to take control.
PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<?> objects =
nmsWorld.getChunkProvider().playerChunkMap.playerViewDistanceNoTickMap
.getObjectsInRange(chunkX, chunkZ);
if (objects == null) {
return;
}
for (Object obj : objects.getBackingSet()) {
if (obj == null) {
continue;
}
EntityPlayer p = (EntityPlayer) obj;
Chunk chunk = nmsWorld.getChunkProvider().getChunkAtIfLoadedImmediately(chunkX, chunkZ);
if (chunk != null) {
PacketPlayOutMapChunk chunkpacket = new PacketPlayOutMapChunk(chunk, 65535);
p.playerConnection.sendPacket(chunkpacket);
if (lighting) {
//This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad)
boolean trustEdges = true;
PacketPlayOutLightUpdate packet = new PacketPlayOutLightUpdate(chunkCoordIntPair,
nmsWorld.getChunkProvider().getLightEngine(), trustEdges);
p.playerConnection.sendPacket(packet);
}
}
}
}
} }
} }

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@ -0,0 +1,21 @@
package com.boydti.fawe.bukkit.adapter.mc1_16_5;
import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.implementation.lighting.NullRelighter;
import com.boydti.fawe.beta.implementation.lighting.Relighter;
import com.boydti.fawe.beta.implementation.lighting.RelighterFactory;
import com.boydti.fawe.object.RelightMode;
import com.sk89q.worldedit.world.World;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_16_R3.CraftWorld;
import org.jetbrains.annotations.NotNull;
public class TuinityRelighterFactory_1_16_5 implements RelighterFactory {
@Override
public @NotNull Relighter createRelighter(RelightMode relightMode, World world, IQueueExtent<IQueueChunk> queue) {
org.bukkit.World w = Bukkit.getWorld(world.getName());
if (w == null) return NullRelighter.INSTANCE;
return new TuinityRelighter_1_16_5(((CraftWorld) w).getHandle(), queue);
}
}

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@ -0,0 +1,228 @@
package com.boydti.fawe.bukkit.adapter.mc1_16_5;
import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.implementation.lighting.NMSRelighter;
import com.boydti.fawe.beta.implementation.lighting.Relighter;
import com.boydti.fawe.config.Settings;
import com.boydti.fawe.util.MathMan;
import com.boydti.fawe.util.TaskManager;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.longs.LongArraySet;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.server.v1_16_R3.ChunkCoordIntPair;
import net.minecraft.server.v1_16_R3.ChunkStatus;
import net.minecraft.server.v1_16_R3.LightEngineThreaded;
import net.minecraft.server.v1_16_R3.MCUtil;
import net.minecraft.server.v1_16_R3.TicketType;
import net.minecraft.server.v1_16_R3.Unit;
import net.minecraft.server.v1_16_R3.WorldServer;
import org.apache.logging.log4j.Logger;
import java.lang.invoke.MethodHandle;
import java.lang.invoke.MethodHandles;
import java.lang.invoke.MethodType;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Consumer;
import java.util.function.IntConsumer;
public class TuinityRelighter_1_16_5 implements Relighter {
private static final Logger LOGGER = LogManagerCompat.getLogger();
private static final MethodHandle RELIGHT;
private static final int CHUNKS_PER_BATCH = 1024; // 32 * 32
private static final int CHUNKS_PER_BATCH_SQRT_LOG2 = 5; // for shifting
private static final TicketType<Unit> FAWE_TICKET = TicketType.a("fawe_ticket", (a, b) -> 0);
private static final int LIGHT_LEVEL = MCUtil.getTicketLevelFor(ChunkStatus.LIGHT);
private final WorldServer world;
private final ReentrantLock lock = new ReentrantLock();
private final Long2ObjectLinkedOpenHashMap<LongSet> regions = new Long2ObjectLinkedOpenHashMap<>();
private final ReentrantLock areaLock = new ReentrantLock();
private final NMSRelighter delegate;
static {
MethodHandle tmp = null;
try {
MethodHandles.Lookup lookup = MethodHandles.lookup();
tmp = lookup.findVirtual(LightEngineThreaded.class,
"relight",
MethodType.methodType(
int.class, // return type
// params
Set.class,
Consumer.class,
IntConsumer.class
)
);
} catch (NoSuchMethodException | IllegalAccessException e) {
LOGGER.error("Failed to locate relight method in LightEngineThreaded on Tuinity. " +
"Is everything up to date?", e);
}
RELIGHT = tmp;
}
public TuinityRelighter_1_16_5(WorldServer world, IQueueExtent<IQueueChunk> queue) {
this.world = world;
this.delegate = new NMSRelighter(queue, false);
}
@Override
public boolean addChunk(int cx, int cz, byte[] skipReason, int bitmask) {
areaLock.lock();
try {
long key = MathMan.pairInt(cx >> CHUNKS_PER_BATCH_SQRT_LOG2, cz >> CHUNKS_PER_BATCH_SQRT_LOG2);
// TODO probably submit here already if chunks.size == CHUNKS_PER_BATCH?
LongSet chunks = this.regions.computeIfAbsent(key, k -> new LongArraySet(CHUNKS_PER_BATCH >> 2));
chunks.add(ChunkCoordIntPair.pair(cx, cz));
} finally {
areaLock.unlock();
}
return true;
}
@Override
public void addLightUpdate(int x, int y, int z) {
delegate.addLightUpdate(x, y, z);
}
/*
* This method is called "recursively", iterating and removing elements
* from the regions linked map. This way, chunks are loaded in batches to avoid
* OOMEs.
*/
@Override
public void fixLightingSafe(boolean sky) {
this.areaLock.lock();
try {
if (regions.isEmpty()) return;
LongSet first = regions.removeFirst();
fixLighting(first, () -> fixLightingSafe(true));
} finally {
this.areaLock.unlock();
}
}
/*
* Processes a set of chunks and runs an action afterwards.
* The action is run async, the chunks are partly processed on the main thread
* (as required by the server).
*/
private void fixLighting(LongSet chunks, Runnable andThen) {
// convert from long keys to ChunkCoordIntPairs
Set<ChunkCoordIntPair> coords = new HashSet<>();
LongIterator iterator = chunks.iterator();
while (iterator.hasNext()) {
coords.add(new ChunkCoordIntPair(iterator.nextLong()));
}
TaskManager.IMP.task(() -> {
// trigger chunk load and apply ticket on main thread
List<CompletableFuture<?>> futures = new ArrayList<>();
for (ChunkCoordIntPair pos : coords) {
futures.add(world.getWorld().getChunkAtAsync(pos.x, pos.z)
.thenAccept(c -> world.getChunkProvider().addTicketAtLevel(
FAWE_TICKET,
pos,
LIGHT_LEVEL,
Unit.INSTANCE))
);
}
// collect futures and trigger relight once all chunks are loaded
CompletableFuture.allOf(futures.toArray(new CompletableFuture[0])).thenAccept(v ->
invokeRelight(coords,
c -> { }, // no callback for single chunks required
i -> {
if (i != coords.size()) {
LOGGER.warn("Processed " + i + " chunks instead of " + coords.size());
}
// post process chunks on main thread
TaskManager.IMP.task(() -> postProcessChunks(coords));
// call callback on our own threads
TaskManager.IMP.async(andThen);
})
);
});
}
private void invokeRelight(Set<ChunkCoordIntPair> coords,
Consumer<ChunkCoordIntPair> chunkCallback,
IntConsumer processCallback) {
try {
int unused = (int) RELIGHT.invokeExact(world.getChunkProvider().getLightEngine(),
coords,
chunkCallback, // callback per chunk
processCallback // callback for all chunks
);
} catch (Throwable throwable) {
LOGGER.error("Error occurred on relighting", throwable);
}
}
/*
* Allow the server to unload the chunks again.
* Also, if chunk packets are sent delayed, we need to do that here
*/
private void postProcessChunks(Set<ChunkCoordIntPair> coords) {
boolean delay = Settings.IMP.LIGHTING.DELAY_PACKET_SENDING;
for (ChunkCoordIntPair pos : coords) {
int x = pos.x;
int z = pos.z;
if (delay) { // we still need to send the block changes of that chunk
BukkitAdapter_1_16_5.sendChunk(world, x, z, -1, false);
}
world.getChunkProvider().removeTicketAtLevel(FAWE_TICKET, pos, LIGHT_LEVEL, Unit.INSTANCE);
}
}
@Override
public void clear() {
}
@Override
public void removeLighting() {
this.delegate.removeLighting();
}
@Override
public void fixBlockLighting() {
fixLightingSafe(true);
}
@Override
public void fixSkyLighting() {
fixLightingSafe(true);
}
@Override
public boolean isEmpty() {
return true;
}
@Override
public ReentrantLock getLock() {
return this.lock;
}
@Override
public boolean isFinished() {
return false;
}
@Override
public void close() throws Exception {
fixLightingSafe(true);
}
}

View File

@ -19,6 +19,9 @@
package com.sk89q.worldedit.bukkit; package com.sk89q.worldedit.bukkit;
import com.boydti.fawe.beta.implementation.lighting.RelighterFactory;
import com.boydti.fawe.bukkit.NMSRelighterFactory;
import com.boydti.fawe.bukkit.adapter.mc1_16_5.TuinityRelighterFactory_1_16_5;
import com.google.common.collect.Sets; import com.google.common.collect.Sets;
import com.sk89q.bukkit.util.CommandInfo; import com.sk89q.bukkit.util.CommandInfo;
import com.sk89q.bukkit.util.CommandRegistration; import com.sk89q.bukkit.util.CommandRegistration;
@ -32,15 +35,18 @@ import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extension.platform.MultiUserPlatform; import com.sk89q.worldedit.extension.platform.MultiUserPlatform;
import com.sk89q.worldedit.extension.platform.Preference; import com.sk89q.worldedit.extension.platform.Preference;
import com.sk89q.worldedit.extension.platform.Watchdog; import com.sk89q.worldedit.extension.platform.Watchdog;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.util.SideEffect; import com.sk89q.worldedit.util.SideEffect;
import com.sk89q.worldedit.util.concurrency.LazyReference; import com.sk89q.worldedit.util.concurrency.LazyReference;
import com.sk89q.worldedit.world.DataFixer; import com.sk89q.worldedit.world.DataFixer;
import com.sk89q.worldedit.world.registry.Registries; import com.sk89q.worldedit.world.registry.Registries;
import org.apache.logging.log4j.Logger;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Server; import org.bukkit.Server;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.enginehub.piston.CommandManager; import org.enginehub.piston.CommandManager;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collection; import java.util.Collection;
@ -56,10 +62,13 @@ import static com.sk89q.worldedit.util.formatting.WorldEditText.reduceToText;
public class BukkitServerInterface extends AbstractPlatform implements MultiUserPlatform { public class BukkitServerInterface extends AbstractPlatform implements MultiUserPlatform {
private static final Logger LOGGER = LogManagerCompat.getLogger();
public final Server server; public final Server server;
public final WorldEditPlugin plugin; public final WorldEditPlugin plugin;
private final CommandRegistration dynamicCommands; private final CommandRegistration dynamicCommands;
private final LazyReference<Watchdog> watchdog; private final LazyReference<Watchdog> watchdog;
private final RelighterFactory religherFactory;
private boolean hookingEvents; private boolean hookingEvents;
public BukkitServerInterface(WorldEditPlugin plugin, Server server) { public BukkitServerInterface(WorldEditPlugin plugin, Server server) {
@ -74,6 +83,16 @@ public class BukkitServerInterface extends AbstractPlatform implements MultiUser
} }
return null; return null;
}); });
RelighterFactory tempFactory;
try {
Class.forName("com.tuinity.tuinity.config.TuinityConfig");
tempFactory = new TuinityRelighterFactory_1_16_5();
LOGGER.info("Using Tuinity internals for relighting");
} catch (ClassNotFoundException e) {
tempFactory = new NMSRelighterFactory();
LOGGER.info("Using FAWE for relighting");
}
this.religherFactory = tempFactory;
} }
CommandRegistration getDynamicCommands() { CommandRegistration getDynamicCommands() {
@ -244,6 +263,11 @@ public class BukkitServerInterface extends AbstractPlatform implements MultiUser
return SUPPORTED_SIDE_EFFECTS; return SUPPORTED_SIDE_EFFECTS;
} }
@Override
public @NotNull RelighterFactory getRelighterFactory() {
return this.religherFactory;
}
public void unregisterCommands() { public void unregisterCommands() {
dynamicCommands.unregisterCommands(); dynamicCommands.unregisterCommands();
} }

View File

@ -19,6 +19,8 @@
package com.sk89q.worldedit.cli; package com.sk89q.worldedit.cli;
import com.boydti.fawe.beta.implementation.lighting.NullRelighter;
import com.boydti.fawe.beta.implementation.lighting.RelighterFactory;
import com.google.common.collect.ImmutableSet; import com.google.common.collect.ImmutableSet;
import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.AbstractPlatform; import com.sk89q.worldedit.extension.platform.AbstractPlatform;
@ -30,6 +32,7 @@ import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.entity.EntityTypes; import com.sk89q.worldedit.world.entity.EntityTypes;
import com.sk89q.worldedit.world.registry.Registries; import com.sk89q.worldedit.world.registry.Registries;
import org.enginehub.piston.CommandManager; import org.enginehub.piston.CommandManager;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.EnumMap; import java.util.EnumMap;
@ -160,6 +163,11 @@ class CLIPlatform extends AbstractPlatform {
return ImmutableSet.of(); return ImmutableSet.of();
} }
@Override
public @NotNull RelighterFactory getRelighterFactory() {
return (_a, _b, _c) -> NullRelighter.INSTANCE;
}
public void addWorld(World world) { public void addWorld(World world) {
worlds.add(world); worlds.add(world);
} }

View File

@ -2,7 +2,7 @@ package com.boydti.fawe;
import com.boydti.fawe.beta.IQueueChunk; import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent; import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.implementation.lighting.NMSRelighter; import com.boydti.fawe.beta.implementation.lighting.Relighter;
import com.boydti.fawe.beta.implementation.queue.ParallelQueueExtent; import com.boydti.fawe.beta.implementation.queue.ParallelQueueExtent;
import com.boydti.fawe.config.Settings; import com.boydti.fawe.config.Settings;
import com.boydti.fawe.object.RegionWrapper; import com.boydti.fawe.object.RegionWrapper;
@ -29,12 +29,15 @@ import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.clipboard.Clipboard; import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat; import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats; import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location; import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.formatting.text.Component; import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import org.apache.logging.log4j.Logger;
import javax.annotation.Nullable;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
import java.net.URL; import java.net.URL;
@ -45,7 +48,6 @@ import java.util.Locale;
import java.util.Map; import java.util.Map;
import java.util.Set; import java.util.Set;
import java.util.UUID; import java.util.UUID;
import javax.annotation.Nullable;
/** /**
* The FaweAPI class offers a few useful functions.<br> * The FaweAPI class offers a few useful functions.<br>
@ -56,6 +58,8 @@ import javax.annotation.Nullable;
*/ */
public class FaweAPI { public class FaweAPI {
private static final Logger LOGGER = LogManagerCompat.getLogger();
/** /**
* Offers a lot of options for building an EditSession. * Offers a lot of options for building an EditSession.
* *
@ -344,24 +348,29 @@ public class FaweAPI {
} }
} }
NMSRelighter relighter = new NMSRelighter(queue, Settings.IMP.LIGHTING.DO_HEIGHTMAPS); try (Relighter relighter = WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.WORLD_EDITING)
for (int x = minX; x <= maxX; x++) { .getRelighterFactory()
for (int z = minZ; z <= maxZ; z++) { .createRelighter(mode, world, queue)) {
relighter.addChunk(x, z, null, 65535);
count++; for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
relighter.addChunk(x, z, null, 65535);
count++;
}
} }
} if (mode != RelightMode.NONE) {
if (mode != RelightMode.NONE) { if (Settings.IMP.LIGHTING.REMOVE_FIRST) {
if (Settings.IMP.LIGHTING.REMOVE_FIRST) { relighter.removeAndRelight(true);
relighter.removeAndRelight(true); } else {
relighter.fixSkyLighting();
relighter.fixBlockLighting();
}
} else { } else {
relighter.fixSkyLighting(); relighter.removeLighting();
relighter.fixBlockLighting();
} }
} else { } catch (Exception e) {
relighter.removeLighting(); LOGGER.error("Error occurred on fix lighting", e);
} }
relighter.flush();
return count; return count;
} }

View File

@ -1,5 +1,68 @@
package com.boydti.fawe.beta.implementation.lighting; package com.boydti.fawe.beta.implementation.lighting;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.registry.state.PropertyKey;
import com.sk89q.worldedit.world.block.BlockCategories;
import com.sk89q.worldedit.world.block.BlockState;
/**
* This enum represents the different types of height maps available in minecraft.
*
* Heightmaps are used to describe the highest position for given {@code (x, z)} coordinates.
* What's considered as highest position depends on the height map type and the blocks at that column.
* The highest position is a {@code max(y + 1)} such that the block at {@code (x, y, z)} is
* {@link #includes(BlockState) included} by the height map type.
*/
public enum HeightMapType { public enum HeightMapType {
MOTION_BLOCKING, MOTION_BLOCKING_NO_LEAVES, OCEAN_FLOOR, WORLD_SURFACE MOTION_BLOCKING {
@Override
public boolean includes(BlockState state) {
return state.getMaterial().isSolid() || HeightMapType.hasFluid(state);
}
},
MOTION_BLOCKING_NO_LEAVES {
@Override
public boolean includes(BlockState state) {
return (state.getMaterial().isSolid() || HeightMapType.hasFluid(state)) && !HeightMapType.isLeaf(state);
}
},
OCEAN_FLOOR {
@Override
public boolean includes(BlockState state) {
return state.getMaterial().isSolid();
}
},
WORLD_SURFACE {
@Override
public boolean includes(BlockState state) {
return !state.isAir();
}
};
private static boolean isLeaf(BlockState state) {
return BlockCategories.LEAVES.contains(state);
}
/**
* Returns whether the block state is a fluid or has an attribute that indicates the presence
* of fluid.
*
* @param state the block state to check.
* @return {@code true} if the block state has any fluid present.
*/
private static boolean hasFluid(BlockState state) {
if (state.getMaterial().isLiquid()) return true;
if (!state.getBlockType().hasProperty(PropertyKey.WATERLOGGED)) return false;
Property<Boolean> waterlogged = state.getBlockType().getProperty(PropertyKey.WATERLOGGED);
if (waterlogged == null) return false;
return state.getState(waterlogged);
}
/**
* Returns whether the given block state is included by this height map.
*
* @param state the block state to check.
* @return {@code true} if the block is included.
*/
public abstract boolean includes(BlockState state);
} }

View File

@ -12,7 +12,6 @@ import com.boydti.fawe.util.MathMan;
import com.boydti.fawe.util.TaskManager; import com.boydti.fawe.util.TaskManager;
import com.sk89q.worldedit.internal.util.LogManagerCompat; import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.math.MutableBlockVector3; import com.sk89q.worldedit.math.MutableBlockVector3;
import com.sk89q.worldedit.registry.state.BooleanProperty;
import com.sk89q.worldedit.registry.state.DirectionalProperty; import com.sk89q.worldedit.registry.state.DirectionalProperty;
import com.sk89q.worldedit.registry.state.EnumProperty; import com.sk89q.worldedit.registry.state.EnumProperty;
import com.sk89q.worldedit.registry.state.Property; import com.sk89q.worldedit.registry.state.Property;
@ -37,7 +36,6 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.stream.Collectors;
public class NMSRelighter implements Relighter { public class NMSRelighter implements Relighter {
@ -47,14 +45,12 @@ public class NMSRelighter implements Relighter {
private static final EnumProperty stairHalf; private static final EnumProperty stairHalf;
private static final EnumProperty stairShape; private static final EnumProperty stairShape;
private static final EnumProperty slabHalf; private static final EnumProperty slabHalf;
private static final BooleanProperty waterLogged;
static { static {
stairDirection = (DirectionalProperty) (Property<?>) BlockTypes.SANDSTONE_STAIRS.getProperty("facing"); stairDirection = (DirectionalProperty) (Property<?>) BlockTypes.SANDSTONE_STAIRS.getProperty("facing");
stairHalf = (EnumProperty) (Property<?>) BlockTypes.SANDSTONE_STAIRS.getProperty("half"); stairHalf = (EnumProperty) (Property<?>) BlockTypes.SANDSTONE_STAIRS.getProperty("half");
stairShape = (EnumProperty) (Property<?>) BlockTypes.SANDSTONE_STAIRS.getProperty("shape"); stairShape = (EnumProperty) (Property<?>) BlockTypes.SANDSTONE_STAIRS.getProperty("shape");
slabHalf = (EnumProperty) (Property<?>) BlockTypes.SANDSTONE_SLAB.getProperty("type"); slabHalf = (EnumProperty) (Property<?>) BlockTypes.SANDSTONE_SLAB.getProperty("type");
waterLogged = (BooleanProperty) (Property<?>) BlockTypes.SANDSTONE_SLAB.getProperty("waterlogged");
} }
public final MutableBlockVector3 mutableBlockPos = new MutableBlockVector3(0, 0, 0); public final MutableBlockVector3 mutableBlockPos = new MutableBlockVector3(0, 0, 0);
@ -62,31 +58,27 @@ public class NMSRelighter implements Relighter {
private final Map<Long, RelightSkyEntry> skyToRelight; private final Map<Long, RelightSkyEntry> skyToRelight;
private final Object present = new Object(); private final Object present = new Object();
private final Map<Long, Integer> chunksToSend; private final Map<Long, Integer> chunksToSend;
private final Map<Long, Map<HeightMapType, int[]>> heightMaps;
private final ConcurrentLinkedQueue<RelightSkyEntry> extentdSkyToRelight = new ConcurrentLinkedQueue<>(); private final ConcurrentLinkedQueue<RelightSkyEntry> extentdSkyToRelight = new ConcurrentLinkedQueue<>();
private final Map<Long, long[][][] /* z y x */> lightQueue; private final Map<Long, long[][][] /* z y x */> lightQueue;
private final AtomicBoolean lightLock = new AtomicBoolean(false); private final AtomicBoolean lightLock = new AtomicBoolean(false);
private final ConcurrentHashMap<Long, long[][][]> concurrentLightQueue; private final ConcurrentHashMap<Long, long[][][]> concurrentLightQueue;
private final RelightMode relightMode; private final RelightMode relightMode;
private final int maxY; private final int maxY;
private final boolean calculateHeightMaps;
private final ReentrantLock lightingLock; private final ReentrantLock lightingLock;
private final AtomicBoolean finished = new AtomicBoolean(false); private final AtomicBoolean finished = new AtomicBoolean(false);
private boolean removeFirst; private boolean removeFirst;
public NMSRelighter(IQueueExtent<IQueueChunk> queue, boolean calculateHeightMaps) { public NMSRelighter(IQueueExtent<IQueueChunk> queue, boolean calculateHeightMaps) {
this(queue, calculateHeightMaps, null); this(queue, null);
} }
public NMSRelighter(IQueueExtent<IQueueChunk> queue, boolean calculateHeightMaps, RelightMode relightMode) { public NMSRelighter(IQueueExtent<IQueueChunk> queue, RelightMode relightMode) {
this.queue = queue; this.queue = queue;
this.skyToRelight = new Long2ObjectOpenHashMap<>(12); this.skyToRelight = new Long2ObjectOpenHashMap<>(12);
this.lightQueue = new Long2ObjectOpenHashMap<>(12); this.lightQueue = new Long2ObjectOpenHashMap<>(12);
this.chunksToSend = new Long2ObjectOpenHashMap<>(12); this.chunksToSend = new Long2ObjectOpenHashMap<>(12);
this.concurrentLightQueue = new ConcurrentHashMap<>(12); this.concurrentLightQueue = new ConcurrentHashMap<>(12);
this.heightMaps = new Long2ObjectOpenHashMap<>(12);
this.maxY = queue.getMaxY(); this.maxY = queue.getMaxY();
this.calculateHeightMaps = calculateHeightMaps;
this.relightMode = relightMode != null ? relightMode : RelightMode.valueOf(Settings.IMP.LIGHTING.MODE); this.relightMode = relightMode != null ? relightMode : RelightMode.valueOf(Settings.IMP.LIGHTING.MODE);
this.lightingLock = new ReentrantLock(); this.lightingLock = new ReentrantLock();
} }
@ -160,12 +152,11 @@ public class NMSRelighter implements Relighter {
extentdSkyToRelight.clear(); extentdSkyToRelight.clear();
skyToRelight.clear(); skyToRelight.clear();
chunksToSend.clear(); chunksToSend.clear();
heightMaps.clear();
lightQueue.clear(); lightQueue.clear();
} }
public boolean addChunk(int cx, int cz, byte[] fix, int bitmask) { public boolean addChunk(int cx, int cz, byte[] fix, int bitmask) {
RelightSkyEntry toPut = new RelightSkyEntry(cx, cz, fix, bitmask, calculateHeightMaps); RelightSkyEntry toPut = new RelightSkyEntry(cx, cz, fix, bitmask);
extentdSkyToRelight.add(toPut); extentdSkyToRelight.add(toPut);
return true; return true;
} }
@ -823,7 +814,8 @@ public class NMSRelighter implements Relighter {
} }
} }
public synchronized void flush() { @Override
public synchronized void close() {
Iterator<Map.Entry<Long, Integer>> iter = chunksToSend.entrySet().iterator(); Iterator<Map.Entry<Long, Integer>> iter = chunksToSend.entrySet().iterator();
while (iter.hasNext()) { while (iter.hasNext()) {
Map.Entry<Long, Integer> entry = iter.next(); Map.Entry<Long, Integer> entry = iter.next();
@ -833,14 +825,6 @@ public class NMSRelighter implements Relighter {
int z = MathMan.unpairIntY(pair); int z = MathMan.unpairIntY(pair);
ChunkHolder<?> chunk = (ChunkHolder<?>) queue.getOrCreateChunk(x, z); ChunkHolder<?> chunk = (ChunkHolder<?>) queue.getOrCreateChunk(x, z);
chunk.setBitMask(bitMask); chunk.setBitMask(bitMask);
if (calculateHeightMaps && heightMaps != null) {
Map<HeightMapType, int[]> heightMapList = heightMaps.get(pair);
if (heightMapList != null) {
for (Map.Entry<HeightMapType, int[]> heightMapEntry : heightMapList.entrySet()) {
chunk.setHeightMap(heightMapEntry.getKey(), heightMapEntry.getValue());
}
}
}
iter.remove(); iter.remove();
} }
if (Settings.IMP.LIGHTING.ASYNC) { if (Settings.IMP.LIGHTING.ASYNC) {
@ -856,6 +840,14 @@ public class NMSRelighter implements Relighter {
} }
} }
public void flush() {
try {
close();
} catch (Exception e) {
e.printStackTrace();
}
}
public synchronized void sendChunks() { public synchronized void sendChunks() {
RunnableVal<Object> runnable = new RunnableVal<Object>() { RunnableVal<Object> runnable = new RunnableVal<Object>() {
@Override @Override
@ -869,14 +861,6 @@ public class NMSRelighter implements Relighter {
int z = MathMan.unpairIntY(pair); int z = MathMan.unpairIntY(pair);
ChunkHolder<?> chunk = (ChunkHolder<?>) queue.getOrCreateChunk(x, z); ChunkHolder<?> chunk = (ChunkHolder<?>) queue.getOrCreateChunk(x, z);
chunk.setBitMask(bitMask); chunk.setBitMask(bitMask);
if (calculateHeightMaps && heightMaps != null) {
Map<HeightMapType, int[]> heightMapList = heightMaps.get(pair);
if (heightMapList != null) {
for (Map.Entry<HeightMapType, int[]> heightMapEntry : heightMapList.entrySet()) {
chunk.setHeightMap(heightMapEntry.getKey(), heightMapEntry.getValue());
}
}
}
chunk.flushLightToGet(true); chunk.flushLightToGet(true);
Fawe.imp().getPlatformAdapter().sendChunk(chunk.getOrCreateGet(), bitMask, true); Fawe.imp().getPlatformAdapter().sendChunk(chunk.getOrCreateGet(), bitMask, true);
iter.remove(); iter.remove();
@ -943,33 +927,19 @@ public class NMSRelighter implements Relighter {
private void fixSkyLighting(List<RelightSkyEntry> sorted) { private void fixSkyLighting(List<RelightSkyEntry> sorted) {
RelightSkyEntry[] chunks = sorted.toArray(new RelightSkyEntry[sorted.size()]); RelightSkyEntry[] chunks = sorted.toArray(new RelightSkyEntry[sorted.size()]);
boolean remove = this.removeFirst; boolean remove = this.removeFirst;
boolean heightMaps = this.calculateHeightMaps;
BlockVectorSet chunkSet = null; BlockVectorSet chunkSet = null;
if (remove || heightMaps) { if (remove) {
BlockVectorSet tmpSet = new BlockVectorSet(); BlockVectorSet tmpSet = new BlockVectorSet();
if (remove) { chunkSet = new BlockVectorSet();
chunkSet = new BlockVectorSet(); for (RelightSkyEntry chunk : chunks) {
for (RelightSkyEntry chunk : chunks) { tmpSet.add(chunk.x, 0, chunk.z);
tmpSet.add(chunk.x, 0, chunk.z);
}
} }
for (RelightSkyEntry chunk : chunks) { for (RelightSkyEntry chunk : chunks) {
if (remove) { int x = chunk.x;
int x = chunk.x; int z = chunk.z;
int z = chunk.z; if (tmpSet.contains(x + 1, 0, z) && tmpSet.contains(x - 1, 0, z) && tmpSet.contains(x, 0, z + 1) && tmpSet
if (tmpSet.contains(x + 1, 0, z) && tmpSet.contains(x - 1, 0, z) && tmpSet.contains(x, 0, z + 1) && tmpSet .contains(x, 0, z - 1)) {
.contains(x, 0, z - 1)) { chunkSet.add(x, 0, z);
chunkSet.add(x, 0, z);
}
}
if (heightMaps) {
long pair = MathMan.pairInt(chunk.x, chunk.z);
this.heightMaps.putIfAbsent(pair, new HashMap<>());
Map<HeightMapType, int[]> heightMapList = this.heightMaps.get(pair);
heightMapList.putIfAbsent(HeightMapType.WORLD_SURFACE, new int[256]);
heightMapList.putIfAbsent(HeightMapType.OCEAN_FLOOR, new int[256]);
heightMapList.putIfAbsent(HeightMapType.MOTION_BLOCKING, new int[256]);
heightMapList.putIfAbsent(HeightMapType.MOTION_BLOCKING_NO_LEAVES, new int[256]);
} }
} }
} }
@ -995,12 +965,6 @@ public class NMSRelighter implements Relighter {
iChunk.removeSectionLighting(y >> 4, true); iChunk.removeSectionLighting(y >> 4, true);
} }
Map<HeightMapType, int[]> heightMapList = null;
if (heightMaps) {
long pair = MathMan.pairInt(chunk.x, chunk.z);
heightMapList = this.heightMaps.get(pair);
}
for (int j = 0; j < 256; j++) { for (int j = 0; j < 256; j++) {
int x = j & 15; int x = j & 15;
int z = j >> 4; int z = j >> 4;
@ -1013,38 +977,6 @@ public class NMSRelighter implements Relighter {
addLightUpdate(bx + x, y, bz + z); addLightUpdate(bx + x, y, bz + z);
} }
if (heightMaps) {
if (heightMapList.get(HeightMapType.WORLD_SURFACE)[j] == 0 && !material.isAir()) {
// MC Requires y+1
heightMapList.get(HeightMapType.WORLD_SURFACE)[j] = y + 1;
}
if (heightMapList.get(HeightMapType.OCEAN_FLOOR)[j] == 0 && material.isSolid()) {
heightMapList.get(HeightMapType.OCEAN_FLOOR)[j] = y + 1;
}
Map<Property<?>, Object> states = state.getStates();
try {
if (heightMapList.get(HeightMapType.MOTION_BLOCKING)[j] == 0 && (material.isSolid() || material.isLiquid() || (
states.containsKey(waterLogged) && state.getState(waterLogged)))) {
heightMapList.get(HeightMapType.MOTION_BLOCKING)[j] = y + 1;
}
} catch (Exception ignored) {
LOGGER.debug("Error calculating waterlogged state for BlockState: " + state.getBlockType().getId() + ". States:");
LOGGER.debug(states.entrySet().stream().map(e -> e.getKey() + "=" + e.getValue())
.collect(Collectors.joining(", ", "{", "}")));
}
try {
if (heightMapList.get(HeightMapType.MOTION_BLOCKING_NO_LEAVES)[j] == 0 && (material.isSolid() || material.isLiquid() || (
states.containsKey(waterLogged) && state.getState(waterLogged))) && !state.getBlockType().getId()
.toLowerCase().contains("leaves")) {
heightMapList.get(HeightMapType.MOTION_BLOCKING_NO_LEAVES)[j] = y + 1;
}
} catch (Exception ignored) {
LOGGER.debug("Error calculating waterlogged state for BlockState: " + state.getBlockType().getId() + ". States:");
LOGGER.debug(states.entrySet().stream().map(e -> e.getKey() + "=" + e.getValue())
.collect(Collectors.joining(", ", "{", "}")));
}
}
switch (value) { switch (value) {
case 0: case 0:
if (opacity > 1) { if (opacity > 1) {
@ -1222,7 +1154,7 @@ public class NMSRelighter implements Relighter {
public int bitmask; public int bitmask;
public boolean smooth; public boolean smooth;
public RelightSkyEntry(int x, int z, byte[] fix, int bitmask, boolean heightmaps) { public RelightSkyEntry(int x, int z, byte[] fix, int bitmask) {
this.x = x; this.x = x;
this.z = z; this.z = z;
byte[] array = new byte[256]; byte[] array = new byte[256];

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@ -58,4 +58,9 @@ public class NullRelighter implements Relighter {
public boolean isFinished() { public boolean isFinished() {
return true; return true;
} }
@Override
public void close() throws Exception {
}
} }

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@ -2,7 +2,7 @@ package com.boydti.fawe.beta.implementation.lighting;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
public interface Relighter { public interface Relighter extends AutoCloseable {
/** /**
* Add a chunk to be relit when {@link Relighter#removeLighting} etc are called. * Add a chunk to be relit when {@link Relighter#removeLighting} etc are called.

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@ -0,0 +1,29 @@
package com.boydti.fawe.beta.implementation.lighting;
import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.object.RelightMode;
import com.sk89q.worldedit.world.World;
import org.jetbrains.annotations.NotNull;
/**
* This abstracts the creation of {@link Relighter}s to allow more modular code.
*/
@FunctionalInterface
public interface RelighterFactory {
/**
* Create a new {@link Relighter} that can be used by a {@link RelightProcessor}.
* <p>
* Implementations are meant to configure an appropriate Relighter using the specified
* parameters. There are no guarantees about the returned objects other than being non-null.
* If no valid Relighter can be created, {@link NullRelighter#INSTANCE} should be returned.
*
* @param relightMode the relight mode to use during relighting.
* @param world the world in which relighting should be done.
* @param queue the queue extent to work with.
* @return a new Relighter instance with the specified settings.
*/
@NotNull
Relighter createRelighter(RelightMode relightMode, World world, IQueueExtent<IQueueChunk> queue);
}

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@ -0,0 +1,103 @@
package com.boydti.fawe.beta.implementation.processors;
import com.boydti.fawe.beta.IBatchProcessor;
import com.boydti.fawe.beta.IChunk;
import com.boydti.fawe.beta.IChunkGet;
import com.boydti.fawe.beta.IChunkSet;
import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import org.jetbrains.annotations.Nullable;
import java.util.BitSet;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Future;
public class HeightmapProcessor implements IBatchProcessor {
private static final HeightMapType[] TYPES = HeightMapType.values();
private static final BlockType RESERVED = BlockTypes.__RESERVED__;
private static final int SECTION_SIDE_LENGTH = 16;
private static final int BLOCKS_PER_Y_LEVEL = SECTION_SIDE_LENGTH * SECTION_SIDE_LENGTH;
private final int maxY;
private final int minY;
public HeightmapProcessor(World world) {
this.maxY = world.getMaxY();
this.minY = world.getMinY();
}
@Override
public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
// each heightmap gets one 16*16 array
int[][] heightmaps = new int[TYPES.length][BLOCKS_PER_Y_LEVEL];
BitSet[] updated = new BitSet[TYPES.length];
for (int i = 0; i < updated.length; i++) {
updated[i] = new BitSet(BLOCKS_PER_Y_LEVEL);
}
int skip = 0;
int allSkipped = (1 << TYPES.length) - 1; // lowest types.length bits are set
for (int y = maxY; y >= minY; y--) {
boolean hasSectionSet = set.hasSection(y >> 4);
boolean hasSectionGet = get.hasSection(y >> 4);
if (!(hasSectionSet || hasSectionGet)) {
y -= (SECTION_SIDE_LENGTH - 1); // - 1, as we do y-- in the loop head
continue;
}
for (int z = 0; z < SECTION_SIDE_LENGTH; z++) {
for (int x = 0; x < SECTION_SIDE_LENGTH; x++) {
BlockState block = null;
if (hasSectionSet) {
block = set.getBlock(x, y, z);
}
if (block == null || block.getBlockType() == RESERVED) {
if (!hasSectionGet) continue;
block = get.getBlock(x, y, z);
}
// fast skip if block isn't relevant for any height map
if (block.isAir()) continue;
for (int i = 0; i < TYPES.length; i++) {
if ((skip & (1 << i)) != 0) continue; // skip finished height map
HeightMapType type = TYPES[i];
int index = (z << 4) | x;
if (!updated[i].get(index) // ignore if that position was already set
&& type.includes(block)) {
heightmaps[i][index] = y + 1; // mc requires + 1
updated[i].set(index); // mark as updated
}
}
}
}
for (int i = 0; i < updated.length; i++) {
if ((skip & (1 << i)) == 0 // if already true, skip cardinality calculation
&& updated[i].cardinality() == BLOCKS_PER_Y_LEVEL) {
skip |= 1 << i;
}
}
if (skip != allSkipped) continue;
break; // all maps are processed
}
for (int i = 0; i < TYPES.length; i++) {
set.setHeightMap(TYPES[i], heightmaps[i]);
}
return set;
}
@Override
public Future<IChunkSet> postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) {
return CompletableFuture.completedFuture(set);
}
@Override
public @Nullable Extent construct(Extent child) {
throw new UnsupportedOperationException("Processing only");
}
@Override
public ProcessorScope getScope() {
return ProcessorScope.READING_SET_BLOCKS;
}
}

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@ -482,8 +482,6 @@ public class Settings extends Config {
public int MODE = 1; public int MODE = 1;
@Comment({"If existing lighting should be removed before relighting"}) @Comment({"If existing lighting should be removed before relighting"})
public boolean REMOVE_FIRST = true; public boolean REMOVE_FIRST = true;
@Comment({"Calculate and set heightmaps when relighting"})
public boolean DO_HEIGHTMAPS = true;
} }
public void reload(File file) { public void reload(File file) {

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@ -4,10 +4,10 @@ import com.boydti.fawe.Fawe;
import com.boydti.fawe.FaweCache; import com.boydti.fawe.FaweCache;
import com.boydti.fawe.beta.IQueueChunk; import com.boydti.fawe.beta.IQueueChunk;
import com.boydti.fawe.beta.IQueueExtent; import com.boydti.fawe.beta.IQueueExtent;
import com.boydti.fawe.beta.implementation.lighting.NMSRelighter;
import com.boydti.fawe.beta.implementation.lighting.NullRelighter; import com.boydti.fawe.beta.implementation.lighting.NullRelighter;
import com.boydti.fawe.beta.implementation.lighting.RelightProcessor; import com.boydti.fawe.beta.implementation.lighting.RelightProcessor;
import com.boydti.fawe.beta.implementation.lighting.Relighter; import com.boydti.fawe.beta.implementation.lighting.Relighter;
import com.boydti.fawe.beta.implementation.processors.HeightmapProcessor;
import com.boydti.fawe.beta.implementation.processors.LimitExtent; import com.boydti.fawe.beta.implementation.processors.LimitExtent;
import com.boydti.fawe.beta.implementation.queue.ParallelQueueExtent; import com.boydti.fawe.beta.implementation.queue.ParallelQueueExtent;
import com.boydti.fawe.config.Caption; import com.boydti.fawe.config.Caption;
@ -34,7 +34,7 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.event.extent.EditSessionEvent; import com.sk89q.worldedit.event.extent.EditSessionEvent;
import com.sk89q.worldedit.extent.AbstractDelegateExtent; import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extent.Extent; import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.inventory.BlockBag; import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.util.LogManagerCompat; import com.sk89q.worldedit.internal.util.LogManagerCompat;
@ -42,14 +42,13 @@ import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Identifiable; import com.sk89q.worldedit.util.Identifiable;
import com.sk89q.worldedit.util.eventbus.EventBus; import com.sk89q.worldedit.util.eventbus.EventBus;
import com.sk89q.worldedit.util.formatting.text.TextComponent; import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
import java.util.Locale; import java.util.Locale;
import java.util.UUID; import java.util.UUID;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.base.Preconditions.checkNotNull;
@ -401,12 +400,14 @@ public class EditSessionBuilder {
} }
// There's no need to do lighting (and it'll also just be a pain to implement) if we're not placing chunks // There's no need to do lighting (and it'll also just be a pain to implement) if we're not placing chunks
if (placeChunks && ((relightMode != null && relightMode != RelightMode.NONE) || (relightMode == null && Settings.IMP.LIGHTING.MODE > 0))) { if (placeChunks && ((relightMode != null && relightMode != RelightMode.NONE) || (relightMode == null && Settings.IMP.LIGHTING.MODE > 0))) {
relighter = new NMSRelighter(queue, Settings.IMP.LIGHTING.DO_HEIGHTMAPS, relighter = WorldEdit.getInstance().getPlatformManager()
relightMode != null ? relightMode : RelightMode.valueOf(Settings.IMP.LIGHTING.MODE)); .queryCapability(Capability.WORLD_EDITING)
.getRelighterFactory().createRelighter(relightMode, world, queue);
extent.addProcessor(new RelightProcessor(relighter)); extent.addProcessor(new RelightProcessor(relighter));
} else { } else {
relighter = NullRelighter.INSTANCE; relighter = NullRelighter.INSTANCE;
} }
extent.addProcessor(new HeightmapProcessor(world));
if (limit != null && !limit.isUnlimited() && regionExtent != null) { if (limit != null && !limit.isUnlimited() && regionExtent != null) {
this.extent = new LimitExtent(regionExtent, limit); this.extent = new LimitExtent(regionExtent, limit);
} else if (limit != null && !limit.isUnlimited()) { } else if (limit != null && !limit.isUnlimited()) {

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@ -19,6 +19,7 @@
package com.sk89q.worldedit.extension.platform; package com.sk89q.worldedit.extension.platform;
import com.boydti.fawe.beta.implementation.lighting.RelighterFactory;
import com.sk89q.worldedit.LocalConfiguration; import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.internal.util.NonAbstractForCompatibility; import com.sk89q.worldedit.internal.util.NonAbstractForCompatibility;
@ -29,6 +30,7 @@ import com.sk89q.worldedit.world.DataFixer;
import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.registry.Registries; import com.sk89q.worldedit.world.registry.Registries;
import org.enginehub.piston.CommandManager; import org.enginehub.piston.CommandManager;
import org.jetbrains.annotations.NotNull;
import java.util.List; import java.util.List;
import java.util.Locale; import java.util.Locale;
@ -206,4 +208,13 @@ public interface Platform extends Keyed {
* @return A set of supported side effects * @return A set of supported side effects
*/ */
Set<SideEffect> getSupportedSideEffects(); Set<SideEffect> getSupportedSideEffects();
/**
* Get the {@link RelighterFactory} that can be used to obtain
* {@link com.boydti.fawe.beta.implementation.lighting.Relighter}s.
*
* @return the relighter factory to be used.
*/
@NotNull
RelighterFactory getRelighterFactory();
} }

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@ -123,7 +123,9 @@ public final class BlockCategories {
public static BlockCategory get(String id) { public static BlockCategory get(String id) {
BlockCategory entry = BlockCategory.REGISTRY.get(id); BlockCategory entry = BlockCategory.REGISTRY.get(id);
if (entry == null) { if (entry == null) {
return new BlockCategory(id); BlockCategory blockCategory = new BlockCategory(id);
blockCategory.load();
return blockCategory;
} }
return entry; return entry;
} }