Jesse Boyd
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025360753f
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Update german translations
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2018-08-14 00:38:02 +10:00 |
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Jesse Boyd
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fce706c78f
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Add API method for creation schematic visualizer
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2018-08-14 00:37:47 +10:00 |
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Jesse Boyd
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7fb3899bb7
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Use BlockState for player inventory getBlock
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2018-08-13 03:31:26 +10:00 |
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Jesse Boyd
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6f04022738
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And these stubs
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2018-08-13 03:23:53 +10:00 |
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Jesse Boyd
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e7c27b08bf
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Remove stub injector methods
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2018-08-13 02:36:39 +10:00 |
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Jesse Boyd
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fa06ff357e
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Use current PlayerDirection
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2018-08-13 01:43:20 +10:00 |
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Jesse Boyd
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289707b410
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Missed this
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2018-08-13 01:28:23 +10:00 |
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Jesse Boyd
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a629d15c74
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Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
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2018-08-13 00:03:07 +10:00 |
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Jesse Boyd
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a920c77cb8
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update legacy.sjon to fix some issues
added some missing entries to the legacy.json using a script
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2018-08-12 23:52:46 +10:00 |
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Matthew Miller
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f96487a2d1
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Use BlockStateHolder for setBlocks
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2018-08-10 20:36:00 +10:00 |
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Matthew Miller
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f54d6afb65
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Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
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2018-08-10 20:29:06 +10:00 |
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Matthew Miller
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5f4cc3e694
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Cleanup a little bit more code.
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2018-08-06 19:08:15 +10:00 |
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Matthew Miller
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d11c3ae600
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Fixed reading in schematics failing if they had tile entity data because of a Spigot change.
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2018-08-06 17:57:40 +10:00 |
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Matthew Miller
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334143357a
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Added LongArrayTag support to NBT
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2018-08-05 13:36:53 +10:00 |
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Matthew Miller
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38cff7c7b2
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Fixed up tile entities in Sponge schematics.
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2018-08-04 11:43:43 +10:00 |
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Matthew Miller
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b2769befdb
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Added a few utility methods.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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b2bc043eeb
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Added 155:3 and 155:4 translation
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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3d265ff9b9
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Added entity translations
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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2f3bc59e1b
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Fixed //move
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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7773ef6f9a
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Fixed a few issues with Sponge schematic handling.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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2c1b234e38
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Fixed some issues with Sponge schematics.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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ea349bdbf1
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Fix checkstyle issues.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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a75d9e896b
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Start work on the Sponge schematic format. This should work but it may not, it's untested.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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a4b9ceaeb2
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Finish off the last of the legacy mapper warnings (Excluding TNT as I've got the 1.13.1 names)
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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c05c33cab0
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Make a lot of progress on legacy conversions.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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fdb7ada295
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Added some error handling for legacy conversions of schematics.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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57eaa5f8f2
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Using toBlockPoint appears to fix a fair few issues.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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1480606b52
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Fixed a few more issues found looking over the changeset.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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521238b4eb
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Fixed a few clipboard related issues.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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db21f51a18
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Fixed up data cycler command, and the fixwater & fixlava commands.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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64e0d99696
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Improvements to the legacy mapper. Still a lot of work.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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1090c44a2e
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Parser must use lowercase.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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965e977411
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Fixed a few more errors, and added legacy support to the item parser.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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bc2279f2f6
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Refactor schematics to use kenzierocks registerable system.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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3f1f52d1f1
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Made a few schematic related fixes. Made the deprecation error more obvious.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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9f9fda72b7
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Re-add legacy support to block parser, and fix query tool.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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5f551d1ed4
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Include default blockstate information.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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65420af09e
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Fixed //fill and //rotate
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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2239d14a01
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Fixed //replace and masks with states.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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663dd1f4d8
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Added an entity, weathertype, and gamemode registry.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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572bf04482
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Cleanup the bukkit implementation, and update to the 1.13 release items/blocks.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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c3d832c3fd
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State system is done. It works. Finally. Still a few rough edges that need fixing however.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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6b5f218809
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Basically finish the state system. Just 1 more bug that I'm encountering.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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4938f419ad
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Almost finished the state system. Just got to have it actually load in the values.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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3e1d438565
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Get it to a point where it works minimally on 1.13 Spigot.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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59ca29577c
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Remove weird TODO import and moved BlockType == Material to BukkitUtil
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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ca06a05117
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Update the Bukkit adapter to the Spigot API Preview
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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724661d903
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Fixed DefaultBlockParser not working for things with _
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2018-08-04 11:43:40 +10:00 |
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kashike
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ee6af8ee76
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state stuff
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2018-08-04 11:43:40 +10:00 |
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kashike
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40a665a509
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package move
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2018-08-04 11:43:40 +10:00 |
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