Commit Graph

605 Commits

Author SHA1 Message Date
Jesse Boyd
0087a0d6ab
Various minor
fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
329df8d33b
various minor
Increase target size
remove unnecessary brush sync
send chunk on biome change
2019-11-17 20:29:25 +00:00
Jesse Boyd
3f92f12e89
synchronize char blocks 2019-11-17 20:02:33 +00:00
Jesse Boyd
e661652c12
Fix setting blocks in null sections 2019-11-17 19:30:28 +00:00
Jesse Boyd
69c225c00f
Fix //vis 2019-11-17 17:22:21 +00:00
Matthew Miller
96e56bdd0c Rebase translation work for easier rebasing 2019-11-16 22:42:14 +10:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent 2019-11-16 00:20:14 +00:00
Matthew Miller
77ef0ae417
Bypass Bukkit in more situations (#532)
* Bypass Bukkit in more situations

* Use orElseGet

* Apply the same optimisation in the reverse BlockData adapter, and use lambdas instead of AIC

* Remove bukkit type checks

* Improve reliability of fallbacks
2019-11-15 12:02:46 +10:00
Jesse Boyd
601890fe64
Fix biome sending 2019-11-14 19:21:28 +00:00
Jesse Boyd
b1244c7780
Remove unused methods from IFawe 2019-11-14 10:54:09 +00:00
MattBDev
630245bb9f Attempt to fix compile and other small changes 2019-11-11 16:22:03 -05:00
MattBDev
a23a4e5496 misc changes. 2019-11-11 16:02:28 -05:00
Jesse Boyd
d61dac5aa5
Fix CFI generation 2019-11-08 22:30:39 +00:00
Jesse Boyd
faa63b0c35
CFI changeset 2019-11-08 05:27:04 +00:00
Jesse Boyd
82f5c4ebed
Fix compile 2019-11-07 10:28:17 +00:00
Jesse Boyd
0bfb1dbdd1
Fix BlockArrayClipboard offset 2019-11-05 15:08:44 +00:00
Jesse Boyd
92b34e4fa9
Regen using EditSession 2019-11-05 08:03:00 +00:00
Jesse Boyd
1e16095cba
Fix palette / region iteration 2019-11-04 07:47:31 +00:00
Jesse Boyd
930dfb7f7c
Various minor
thread local cleans on close
remove unnecessary loop on set
remove unnecessary get on set
clean CFI cache on generate
2019-11-03 16:59:11 +00:00
MattBDev
d8d7c8c53f Merge branch 'commanding-pipeline' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding-pipeline
 Conflicts:
	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitPlayer.java
	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
	worldedit-core/src/main/java/com/boydti/fawe/beta/filters/DistrFilter.java
	worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ChunkCache.java
	worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ParallelQueueExtent.java
	worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
	worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/HeightMapMCAGenerator.java
	worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/MCAWriter.java
	worldedit-core/src/main/java/com/boydti/fawe/wrappers/WorldWrapper.java
	worldedit-core/src/main/java/com/sk89q/worldedit/LocalSession.java
	worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolUtilCommands.java
	worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
	worldedit-core/src/main/java/com/sk89q/worldedit/world/World.java
	worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
2019-11-02 15:58:46 -04:00
MattBDev
f262271519 Message updates 2019-11-02 15:53:25 -04:00
Jesse Boyd
32d837414b
static blocktype initialization
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
Jesse Boyd
b97b40e413
various
use vector.add for compatibility with vs-flattened
flush before remember
share meta objects across players
fix wg compatibility
2019-11-02 19:31:32 +01:00
Jesse Boyd
f8e1654a4e
Update BukkitGetBlocks_1_14.java 2019-11-02 18:37:17 +01:00
Jesse Boyd
934559fea6
Add vs perms 2019-11-02 18:37:07 +01:00
Jesse Boyd
df9e9e510a
Limit processing 2019-11-02 12:13:42 +01:00
Jesse Boyd
0c1fdcc498
remove broken debug 2019-11-01 22:56:07 +01:00
Jesse Boyd
9cf02fe654
WIP Anvil API 2019-10-31 21:04:02 +01:00
Jesse Boyd
c383fab2c2
cfi packet listener 2019-10-30 12:58:21 +01:00
Jesse Boyd
72951cdf23
Various
fake chunk packet
aliases
cfi wip
2019-10-30 12:26:52 +01:00
Jesse Boyd
8356004ec9
chunk sending / cfi 2019-10-26 14:21:49 +01:00
MattBDev
ca843f1b90 Minor changes for readability 2019-10-23 22:34:44 -04:00
Jesse Boyd
938dde68b2
Don't force load
didn't realize this loads the chunk, I just need to delay unloading until the operation is complete
2019-10-23 16:44:36 +01:00
Jesse Boyd
2080e9786b
commanding-pipeline diff 2019-10-23 05:23:52 +01:00
Kenzie Togami
91a78f725a
Some shading fixes 2019-10-19 00:48:49 -07:00
MattBDev
7d60053aaf Fixed the mixup of backslash and forward slash 2019-10-09 21:51:37 -04:00
MattBDev
c928564b59 Delete "in" 2019-10-09 20:47:23 -04:00
MattBDev
ccd8f2c2a9 Attempt to fix command execution. 2019-10-09 20:43:28 -04:00
MattBDev
183d733825 Add a check to prevent PlotSquared Features from trying to load. 2019-10-09 16:28:33 -04:00
MattBDev
da3019ae3d More compile fixes and upstream mergesa 2019-10-09 16:15:26 -04:00
MattBDev
11d30d2f94 Disabled FAWE commands until the plugin can actually set a block again 2019-10-07 15:09:52 -04:00
Kenzie Togami
0767f56711 Update to Piston 0.5.2 + Doctools/Deprecation improvements (#523)
* Update to Piston 0.5.2

* [Doctools] Fix output, be verbose about deprecations

* Improve deprecation system, doctools output

(cherry picked from commit 03c0cce53e)
2019-10-07 12:57:47 -04:00
MattBDev
3431bd0644 Remove old plugin support and migrate to Piston (non-FAWE) 2019-10-07 12:27:18 -04:00
Kenzie Togami
03c0cce53e Update to Piston 0.5.2 + Doctools/Deprecation improvements (#523)
* Update to Piston 0.5.2

* [Doctools] Fix output, be verbose about deprecations

* Improve deprecation system, doctools output
2019-10-05 19:06:18 +10:00
MattBDev
51a5c22677 I hope these are the last few errors 2019-10-03 20:37:19 -04:00
wizjany
da0ef12239 Add Bukkit watchdog implementation. 2019-09-30 16:47:24 -04:00
Kenzie Togami
8af68fc884
Initial watchdog setup. Bukkit needs adapters, everything needs testing. 2019-09-29 22:09:55 -07:00
MattBDev
94e4fb089a Attempt to fix dependency resolution with PlotSquared 2019-09-21 21:20:59 -04:00
MattBDev
24a147465d Fixed a bunch of extends and removed slottableblockbag 2019-09-21 21:00:45 -04:00
MattBDev
8b96cdc9a5 *
A tribute to Jesse
2019-09-20 21:52:35 -04:00
MattBDev
c926cddbd6 Item Registry Test is now functional 2019-09-19 14:56:03 -04:00
MattBDev
16e24a2400 Created an Item Registry Test (non-functional) 2019-09-19 11:30:22 -04:00
MattBDev
3bcfcd3008 Fixed bug with wands and updated tests 2019-09-18 15:09:04 -04:00
MattBDev
4357c4b049 Fixed not being able to login. 2019-09-15 12:50:37 -04:00
MattBDev
e72f1b32df I hate when md_5 actually decides to do stuff. 2019-09-13 23:12:49 -04:00
MattBDev
14ed3f1d9c Remove FawePlayer and API modifications 2019-09-13 23:05:16 -04:00
MattBDev
ae2d765533 Removed duplicated method and implemented missing ones 2019-09-03 12:17:21 -04:00
MattBDev
06a92d29b1 Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
# Conflicts:
#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/BukkitImplAdapter.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/ApplyBrushCommands.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/PlatformCommandManager.java
#	worldedit-libs/core/build.gradle.kts
2019-09-02 15:24:53 -04:00
MattBDev
c20f4c6b7f Fixed a null pointer. Merged in a bunch of CLI stuff. 2019-09-02 15:22:43 -04:00
Jesse Boyd
68eea925e1
update adapter and platform manager 2019-08-29 13:57:03 +01:00
Jesse Boyd
4e49d16505
fix dependencies 2019-08-26 05:45:03 +01:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
Jesse Boyd
ae89c16390
merge 2019-08-23 08:36:33 +01:00
Jesse Boyd
47e2226be5
fix shadow jar 2019-08-18 02:54:27 +01:00
Jesse Boyd
3b7b115bb6
fix build gradle 2019-08-18 02:15:03 +01:00
Jesse Boyd
d434dfcfdd
some minor refactoring 2019-08-18 02:09:09 +01:00
Jesse Boyd
21caf0cf94
delete some classes 2019-08-18 01:59:07 +01:00
Jesse Boyd
b3601eb858
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding 2019-08-18 01:57:14 +01:00
Jesse Boyd
4427c0dd38
Update build.gradle 2019-08-18 01:56:06 +01:00
MattBDev
cbbe8b5dfa upstream changes 2019-08-15 15:24:18 -04:00
Kenzie Togami
f472c20bfb Memory optimizations (#505)
* Remove LocatedBlock overhead in LBL map

* Add new space-efficient block map, with thourough testing

* Drop ordering property, add full insertion test

* Add licenses

* Fix mocked platform conflicts

* Disable full block map testing for faster builds

* Re-implement BlockMap with fastutil maps

* Re-write chunk batching to be memory efficient

* Make MultiStageReorder use BlockMap

* Increase LBL load factor, fix long-pack limit detection

* Fix infinite loop in chunk batching

* Save memory in history by cleaning up MSR

* Re-implement LocatedBlockList in BlockMap

* Fix data race with BlockType lazy fields

* Make IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap

* Remap inner structure of BlockMap for smaller maps

* Remove containedBlocks fields, not very efficient

* Fix minor de-optimizing bug in stage reorder

* Make long packed y signed

* Add extended Y limit configuration option

* Add licenses

* Store 3 ints for unoptimized BV list

* Add final to BitMath

* Correct int-cast for long-packing
2019-08-12 22:06:40 +10:00
wizjany
17cfdee347 Update/remove more dead links. 2019-08-06 23:07:26 -04:00
wizjany
95d5adb30c Update docs links to point to enginehub. 2019-08-06 21:49:43 -04:00
Jesse Boyd
74fe88ae01
merge 2019-08-07 01:28:12 +10:00
Jesse Boyd
cdb9abc117
9a4473b73f 2019-07-30 07:44:19 +10:00
Jesse Boyd
da858f2131
Check isEmpty for sign color 2019-07-29 05:07:46 +10:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good 2019-07-27 23:31:38 -07:00
wizjany
0f420f02ff Fix some load-order issues probably.
Edge cases might still exist around plugins which use WE for initial
world-gen, or in general plugins that try to access the platform
before it's ready.
2019-07-27 11:45:21 -04:00
MattBDev
9a4473b73f Formatting 2019-07-25 15:09:12 -04:00
MattBDev
ff5860113d It started on work with commands then I got carried away. 2019-07-25 14:44:10 -04:00
wizjany
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
wizjany
e504c29df6 Fix potential race condition.
I guess.
2019-07-23 21:41:39 -04:00
MattBDev
9816eb3102 More work on commands 2019-07-23 16:26:18 -04:00
MattBDev
b230999ca0 Mainly formatting and some work on schematic commands 2019-07-22 22:22:32 -04:00
MattBDev
46f5b12b36 Convert tabs to whitespace. 2019-07-22 16:42:40 -04:00
Jesse Boyd
283351fea5
fix conflicts 2019-07-22 16:39:43 +10:00
Jesse Boyd
07283af614
some bindings 2019-07-22 16:02:51 +10:00
MattBDev
9c3122a227 More work on getting commands to compile 2019-07-21 22:49:08 -04:00
wizjany
a65351e43e Don't load old adapters. 2019-07-19 21:19:09 -04:00
wizjany
7c41949f40 Update bukkit adapters for 1.14.4. 2019-07-19 20:44:39 -04:00
Jesse Boyd
e86e4c9c53
wip on FaweQueue 2019-07-19 06:49:29 +10:00
Jesse Boyd
4ed3fe724e
Merge branch 'breaking-114' into commanding 2019-07-18 20:22:44 +10:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b 2019-07-18 20:12:23 +10:00
Jesse Boyd
be8213d8ee
resolve conflicts 2019-07-18 16:56:57 +10:00
Jesse Boyd
dd38cbe750
. 2019-07-18 04:30:02 +10:00
Jesse Boyd
8d60c0197b
Update AsyncChunk.java 2019-07-17 22:09:48 +10:00
Jesse Boyd
7a42bd208f
Update AsyncWorld.java 2019-07-17 22:04:05 +10:00
Jesse Boyd
505af853bd
setLocation should be synchronized 2019-07-17 22:00:00 +10:00
Jesse Boyd
eff203c3b8
Merge branch 'breaking' into breaking-114 2019-07-17 21:31:06 +10:00
Jesse Boyd
8f902c797d
Don't print within high stack depth conditions
FAWE is trying to detect prevent a stackoverflow from block/item lag. Calling print adds to the stack depth.
2019-07-17 21:28:46 +10:00