Commit Graph

4239 Commits

Author SHA1 Message Date
Jesse Boyd
21caf0cf94
delete some classes 2019-08-18 01:59:07 +01:00
Jesse Boyd
b3601eb858
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding 2019-08-18 01:57:14 +01:00
Jesse Boyd
4427c0dd38
Update build.gradle 2019-08-18 01:56:06 +01:00
MattBDev
4db192c9b8 fixes and brush command tweaks 2019-08-17 18:50:06 -04:00
MattBDev
48446c5f58 fix ivy 2019-08-15 15:55:57 -04:00
MattBDev
f8758994c3 gradle updates 2019-08-15 15:39:20 -04:00
MattBDev
cbbe8b5dfa upstream changes 2019-08-15 15:24:18 -04:00
Kenzie Togami
a0b9810c44
[Doctools] Read source files for command ordering 2019-08-13 20:06:15 -07:00
Kenzie Togami
487da77a72
Merge pull request #516 from EngineHub/bugfix/memory-followups
Add validator extent to every entry point, fix extent ordering
2019-08-12 20:24:23 -07:00
Kenzie Togami
33633acbe7
Add validator extent to every entry point, fix extent ordering 2019-08-12 10:04:29 -07:00
Kenzie Togami
f472c20bfb Memory optimizations (#505)
* Remove LocatedBlock overhead in LBL map

* Add new space-efficient block map, with thourough testing

* Drop ordering property, add full insertion test

* Add licenses

* Fix mocked platform conflicts

* Disable full block map testing for faster builds

* Re-implement BlockMap with fastutil maps

* Re-write chunk batching to be memory efficient

* Make MultiStageReorder use BlockMap

* Increase LBL load factor, fix long-pack limit detection

* Fix infinite loop in chunk batching

* Save memory in history by cleaning up MSR

* Re-implement LocatedBlockList in BlockMap

* Fix data race with BlockType lazy fields

* Make IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap

* Remap inner structure of BlockMap for smaller maps

* Remove containedBlocks fields, not very efficient

* Fix minor de-optimizing bug in stage reorder

* Make long packed y signed

* Add extended Y limit configuration option

* Add licenses

* Store 3 ints for unoptimized BV list

* Add final to BitMath

* Correct int-cast for long-packing
2019-08-12 22:06:40 +10:00
Matthew Miller
ec5bc5a3b7 Bump to 7.1.0-SNAPSHOT for continued development 2019-08-12 21:48:15 +10:00
Matthew Miller
22cf93c31f Bump to 7.0.1 2019-08-12 21:35:09 +10:00
wizjany
61bc012f6f
Fix source masks using EditSession instead of clipboard. (#515) 2019-08-10 11:54:22 -04:00
Jesse Boyd
7a57a5dd8c
minor
idk it compiles now
2019-08-10 16:01:42 +10:00
Kenzie Togami
f83de2a703
Fix bug with spaces at end of suggestions. 2019-08-08 16:28:00 -07:00
wizjany
0e25839490
Fix schematic list box loading schems with spaces in path. 2019-08-08 10:14:16 -04:00
wizjany
17cfdee347 Update/remove more dead links. 2019-08-06 23:07:26 -04:00
wizjany
95d5adb30c Update docs links to point to enginehub. 2019-08-06 21:49:43 -04:00
Jesse Boyd
3b879477b6
more compiling 2019-08-07 10:25:57 +10:00
Jesse Boyd
ee59dec3d8
comments / minor compiling 2019-08-07 10:13:07 +10:00
Jesse Boyd
3c626ef25a
Differentiate passthrough / abstract delegate
AbstractDelegateExtent allows overriding just the basic set/get to change behavior - at performance cost

Passthrough passes all operation, so each must be individually overrided.
2019-08-07 06:38:25 +10:00
Jesse Boyd
322a3e66be
piston doesn't like conditions 2019-08-07 06:24:05 +10:00
Jesse Boyd
92fb90de09
Fix some arguments 2019-08-07 06:18:44 +10:00
Jesse Boyd
4c2b753687
merge 2019-08-07 01:32:05 +10:00
Jesse Boyd
a476ab1ea0
merge 2019-08-07 01:29:49 +10:00
Jesse Boyd
a3c58a187e
merge 2019-08-07 01:29:09 +10:00
Jesse Boyd
74fe88ae01
merge 2019-08-07 01:28:12 +10:00
Jesse Boyd
b6bc09226c
conflicts 2019-08-07 01:25:53 +10:00
wizjany
11a532be74 Back to snapshot. 2019-08-05 23:43:58 -04:00
wizjany
bdaffff90a 7.0.1 release candidate 2 2019-08-05 23:43:58 -04:00
wizjany
d822ccc9e5 This is how Mojang checks if trees can grow.
Subject to changes.
2019-08-05 23:16:42 -04:00
wizjany
e25a6d21cd Add -e/-b/-m flags to //stack and //move, to match copy and paste.
Fixes WORLDEDIT-3935.
2019-08-05 22:47:57 -04:00
wizjany
a1465c02ed Make EditSession#center (//center) set even y blocks.
At some point this was fixed for x and z but never for y...
2019-08-05 22:44:51 -04:00
wizjany
6ab74dc7e5 Add missing radius checks.
Courtesy @mathiascode.
2019-08-05 17:39:00 -04:00
Kenzie Togami
8880385878
[Forge] Switch off of deprecated getEntityPlayer 2019-08-05 14:21:18 -07:00
Kenzie Togami
35edd95c87
[Forge] Update to 28.0.45 for package rename 2019-08-05 14:17:56 -07:00
wizjany
4b54c32f3a Skip invalid blocks in schematics. 2019-08-04 15:56:16 -04:00
MattBDev
5c6c41a95a Docs, command, and formatting changes. 2019-08-03 22:43:29 -04:00
MattBDev
21a8899ba8 remove favs 2019-08-03 19:57:29 -04:00
wizjany
df9d766eb3
Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
Kenzie Togami
5f5c067081
[Forge] Mark chunks for save after editing biomes 2019-08-02 20:39:34 -07:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded 2019-08-02 15:47:29 -07:00
wizjany
9a133c05d1
Merge pull request #510 from EngineHub/feature/blocks-are-patterns
Make BlockStateHolder extend Pattern.
2019-08-02 17:42:14 -04:00
Kenzie Togami
7d31ac6dea
Update to Forge 28.0.34 for PlayerInteract fix 2019-08-02 14:03:06 -07:00
wizjany
50341acab2 Fix travis. 2019-08-01 20:29:01 -04:00
wizjany
afae2b0784 Make TE tag optional for MCEdit schems too.
And name our threads here too.
2019-08-01 20:15:34 -04:00
MattBDev
9fb2202068 Fix 1.14.4 compile
# Conflicts:
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/beta/BukkitQueue.java
2019-07-31 19:06:31 -04:00
MattBDev
0449b5d8ba Remove FAVS and update Gradle 2019-07-31 19:03:04 -04:00
MattBDev
c4c90c99a8 Fix Gradle Script 2019-07-30 15:28:25 -04:00