MattBDev
1577ef61d4
Upstream merge
2020-03-23 20:59:56 -04:00
MattBDev
88359f0215
More Kotlin
2020-01-21 14:30:13 -05:00
MattBDev
a23a4e5496
misc changes.
2019-11-11 16:02:28 -05:00
Jesse Boyd
e223d17522
Add missing properties
2019-11-02 20:58:12 +01:00
Jesse Boyd
32d837414b
static blocktype initialization
...
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
MattBDev
16e24a2400
Created an Item Registry Test (non-functional)
2019-09-19 11:30:22 -04:00
Jesse Boyd
4e49d16505
fix dependencies
2019-08-26 05:45:03 +01:00
Jesse Boyd
ae89c16390
merge
2019-08-23 08:36:33 +01:00
Jesse Boyd
7967ef4db4
ff586011
2019-07-30 07:39:18 +10:00
MattBDev
ff5860113d
It started on work with commands then I got carried away.
2019-07-25 14:44:10 -04:00
Jesse Boyd
4ed3fe724e
Merge branch 'breaking-114' into commanding
2019-07-18 20:22:44 +10:00
Jesse Boyd
dd38cbe750
.
2019-07-18 04:30:02 +10:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
Jesse Boyd
48356275af
fix loading legacy biomes
2019-07-17 06:36:48 +10:00
Jesse Boyd
cafd4bfece
use Locale.ROOT for uppercase as well
2019-07-10 22:26:31 +10:00
MattBDev
0feebac44b
Make AbstractProperty abstract
2019-06-28 19:00:31 -04:00
Jesse Boyd
846a1b0769
6c94cca15e
2019-06-29 00:01:51 +10:00
MattBDev
d0a31691e1
Small changes
2019-06-26 20:14:00 -04:00
MattBDev
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
MattBDev
6c94cca15e
Selective upstream merge
...
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
MattBDev
3eb7200ea0
Fixed issues with //copy
2019-05-31 10:41:05 -04:00
MattBDev
aea5b68ced
Upstream merges and a few code cleanups
2019-05-30 16:07:30 -04:00
Jesse Boyd
290f047f6a
Fix tab complete error for single property states
2019-04-23 15:08:05 +10:00
Jesse Boyd
386c8836cd
Fix registry
2019-04-06 02:52:27 +11:00
Jesse Boyd
140809c903
Working now
2019-04-05 15:15:10 +11:00
matt
0d88a6bce2
Merging upstream changes
2019-03-26 13:27:09 -04:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Byron Marohn
2259f7d025
Merge upstream changes through 88f22f2e
...
This was not a straightforward merge. A new method was added upstream to:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
Unfortunately there's no easy way to test that it works - so I left a note...
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00
Kenzie Togami
ef2c07ca24
Update forge for new block API
2018-10-04 17:18:43 -07:00
Jesse Boyd
abd886acd7
some hasty refactoring
2018-08-28 02:56:28 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn)
2018-08-22 03:22:37 +10:00
Jesse Boyd
76a55b7712
Merge remote-tracking branch 'refs/remotes/sk89q/master'
...
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
# worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
2018-08-14 01:36:00 +10:00
Matthew Miller
e0e7778536
Fixed some bugs and cleanup some code.
2018-08-13 22:18:12 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
2239d14a01
Fixed //replace and masks with states.
2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
Matthew Miller
c3d832c3fd
State system is done. It works. Finally. Still a few rough edges that need fixing however.
2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809
Basically finish the state system. Just 1 more bug that I'm encountering.
2018-08-04 11:43:41 +10:00
Matthew Miller
4938f419ad
Almost finished the state system. Just got to have it actually load in the values.
2018-08-04 11:43:41 +10:00
kashike
ee6af8ee76
state stuff
2018-08-04 11:43:40 +10:00
kashike
40a665a509
package move
2018-08-04 11:43:40 +10:00
kashike
70208c38fd
category changes
2018-08-04 11:43:40 +10:00
kashike
d33e2e98aa
registry changes
2018-08-04 11:43:40 +10:00