MattBDev
cbbe8b5dfa
upstream changes
2019-08-15 15:24:18 -04:00
Kenzie Togami
a0b9810c44
[Doctools] Read source files for command ordering
2019-08-13 20:06:15 -07:00
Kenzie Togami
487da77a72
Merge pull request #516 from EngineHub/bugfix/memory-followups
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Add validator extent to every entry point, fix extent ordering
2019-08-12 20:24:23 -07:00
Kenzie Togami
33633acbe7
Add validator extent to every entry point, fix extent ordering
2019-08-12 10:04:29 -07:00
Kenzie Togami
f472c20bfb
Memory optimizations ( #505 )
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* Remove LocatedBlock overhead in LBL map
* Add new space-efficient block map, with thourough testing
* Drop ordering property, add full insertion test
* Add licenses
* Fix mocked platform conflicts
* Disable full block map testing for faster builds
* Re-implement BlockMap with fastutil maps
* Re-write chunk batching to be memory efficient
* Make MultiStageReorder use BlockMap
* Increase LBL load factor, fix long-pack limit detection
* Fix infinite loop in chunk batching
* Save memory in history by cleaning up MSR
* Re-implement LocatedBlockList in BlockMap
* Fix data race with BlockType lazy fields
* Make IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap
* Remap inner structure of BlockMap for smaller maps
* Remove containedBlocks fields, not very efficient
* Fix minor de-optimizing bug in stage reorder
* Make long packed y signed
* Add extended Y limit configuration option
* Add licenses
* Store 3 ints for unoptimized BV list
* Add final to BitMath
* Correct int-cast for long-packing
2019-08-12 22:06:40 +10:00
Matthew Miller
ec5bc5a3b7
Bump to 7.1.0-SNAPSHOT for continued development
2019-08-12 21:48:15 +10:00
Matthew Miller
22cf93c31f
Bump to 7.0.1
2019-08-12 21:35:09 +10:00
wizjany
61bc012f6f
Fix source masks using EditSession instead of clipboard. ( #515 )
2019-08-10 11:54:22 -04:00
Jesse Boyd
7a57a5dd8c
minor
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idk it compiles now
2019-08-10 16:01:42 +10:00
Kenzie Togami
f83de2a703
Fix bug with spaces at end of suggestions.
2019-08-08 16:28:00 -07:00
wizjany
0e25839490
Fix schematic list box loading schems with spaces in path.
2019-08-08 10:14:16 -04:00
wizjany
17cfdee347
Update/remove more dead links.
2019-08-06 23:07:26 -04:00
wizjany
95d5adb30c
Update docs links to point to enginehub.
2019-08-06 21:49:43 -04:00
Jesse Boyd
3b879477b6
more compiling
2019-08-07 10:25:57 +10:00
Jesse Boyd
ee59dec3d8
comments / minor compiling
2019-08-07 10:13:07 +10:00
Jesse Boyd
3c626ef25a
Differentiate passthrough / abstract delegate
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AbstractDelegateExtent allows overriding just the basic set/get to change behavior - at performance cost
Passthrough passes all operation, so each must be individually overrided.
2019-08-07 06:38:25 +10:00
Jesse Boyd
322a3e66be
piston doesn't like conditions
2019-08-07 06:24:05 +10:00
Jesse Boyd
92fb90de09
Fix some arguments
2019-08-07 06:18:44 +10:00
Jesse Boyd
4c2b753687
merge
2019-08-07 01:32:05 +10:00
Jesse Boyd
a476ab1ea0
merge
2019-08-07 01:29:49 +10:00
Jesse Boyd
a3c58a187e
merge
2019-08-07 01:29:09 +10:00
Jesse Boyd
74fe88ae01
merge
2019-08-07 01:28:12 +10:00
Jesse Boyd
b6bc09226c
conflicts
2019-08-07 01:25:53 +10:00
wizjany
11a532be74
Back to snapshot.
2019-08-05 23:43:58 -04:00
wizjany
bdaffff90a
7.0.1 release candidate 2
2019-08-05 23:43:58 -04:00
wizjany
d822ccc9e5
This is how Mojang checks if trees can grow.
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Subject to changes.
2019-08-05 23:16:42 -04:00
wizjany
e25a6d21cd
Add -e/-b/-m flags to //stack and //move, to match copy and paste.
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Fixes WORLDEDIT-3935.
2019-08-05 22:47:57 -04:00
wizjany
a1465c02ed
Make EditSession#center (//center) set even y blocks.
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At some point this was fixed for x and z but never for y...
2019-08-05 22:44:51 -04:00
wizjany
6ab74dc7e5
Add missing radius checks.
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Courtesy @mathiascode.
2019-08-05 17:39:00 -04:00
Kenzie Togami
8880385878
[Forge] Switch off of deprecated getEntityPlayer
2019-08-05 14:21:18 -07:00
Kenzie Togami
35edd95c87
[Forge] Update to 28.0.45 for package rename
2019-08-05 14:17:56 -07:00
wizjany
4b54c32f3a
Skip invalid blocks in schematics.
2019-08-04 15:56:16 -04:00
MattBDev
5c6c41a95a
Docs, command, and formatting changes.
2019-08-03 22:43:29 -04:00
MattBDev
21a8899ba8
remove favs
2019-08-03 19:57:29 -04:00
wizjany
df9d766eb3
Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
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Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
Kenzie Togami
5f5c067081
[Forge] Mark chunks for save after editing biomes
2019-08-02 20:39:34 -07:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-02 15:47:29 -07:00
wizjany
9a133c05d1
Merge pull request #510 from EngineHub/feature/blocks-are-patterns
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Make BlockStateHolder extend Pattern.
2019-08-02 17:42:14 -04:00
Kenzie Togami
7d31ac6dea
Update to Forge 28.0.34 for PlayerInteract fix
2019-08-02 14:03:06 -07:00
wizjany
50341acab2
Fix travis.
2019-08-01 20:29:01 -04:00
wizjany
afae2b0784
Make TE tag optional for MCEdit schems too.
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And name our threads here too.
2019-08-01 20:15:34 -04:00
MattBDev
9fb2202068
Fix 1.14.4 compile
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# Conflicts:
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/beta/BukkitQueue.java
2019-07-31 19:06:31 -04:00
MattBDev
0449b5d8ba
Remove FAVS and update Gradle
2019-07-31 19:03:04 -04:00
MattBDev
c4c90c99a8
Fix Gradle Script
2019-07-30 15:28:25 -04:00
MattBDev
cb03ed2fe8
remove Fast2DIterator
2019-07-30 15:27:59 -04:00
MattBDev
0d2b0025ce
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
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# Conflicts:
# worldedit-core/src/main/java/com/sk89q/worldedit/command/MaskCommands.java
2019-07-29 21:06:11 -04:00
MattBDev
198427dc3d
fix more compile errors
2019-07-29 21:05:31 -04:00
Jesse Boyd
accc62c10b
7963b2c9
2019-07-30 07:48:19 +10:00
Jesse Boyd
cdb9abc117
9a4473b73f
2019-07-30 07:44:19 +10:00
Jesse Boyd
7967ef4db4
ff586011
2019-07-30 07:39:18 +10:00