Commit Graph

206 Commits

Author SHA1 Message Date
Jesse Boyd
20feefcab2
Fix schematic load with no specified format 2018-08-17 02:55:41 +10:00
Jesse Boyd
d85ad6e116
Implement CuboidClipboard 2018-08-17 01:54:13 +10:00
Jesse Boyd
50fce3147f
Add BuiltInClipboardFormat 2018-08-17 00:05:56 +10:00
Jesse Boyd
ebd27781a7
Catch pattern syntax 2018-08-16 23:38:56 +10:00
Jesse Boyd
4ffb9bce6c
Various minor
Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
2018-08-16 23:21:39 +10:00
Jesse Boyd
6ebdc00fba
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitBlockRegistry.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockMaterial.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/FloatingTreeRemover.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/RecursivePickaxe.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/brush/GravityBrush.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/AbstractPlayerActor.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extent/inventory/BlockBagExtent.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/util/TargetBlock.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/chunk/OldChunk.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/registry/PassthroughBlockMaterial.java
2018-08-16 20:06:27 +10:00
Jesse Boyd
2172ebba83
Fix some issues with java 9 / reflection 2018-08-16 19:56:31 +10:00
Matthew Miller
bc5609114b Add a material to check if air is air, because there are now 3 types of air. 2018-08-16 15:42:11 +10:00
Jesse Boyd
8de1fff263
Fix block parse NPE 2018-08-16 00:34:20 +10:00
Jesse Boyd
15d0d16da6
Update the tips to reflect 1.13 changes 2018-08-16 00:31:44 +10:00
Jesse Boyd
19125bee5f
Update Existing pattern usage 2018-08-16 00:14:03 +10:00
Jesse Boyd
7ed96ec358
Add property pattern 2018-08-16 00:12:07 +10:00
Jesse Boyd
659ed09bf1
Fix compile 2018-08-16 00:04:16 +10:00
Jesse Boyd
1d3cf75d06
*Fix merge 2018-08-15 14:13:41 +10:00
Jesse Boyd
a67441bbff
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BaseBlock.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
2018-08-15 14:02:51 +10:00
Matthew Miller
c31161d068 Moved report framework to WorldEdit and fixed a few bugs. 2018-08-15 12:45:18 +10:00
Jesse Boyd
db65e96700
Ignore invalid properties 2018-08-14 20:57:32 +10:00
Jesse Boyd
131fd39f63
Various minor
Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
2018-08-14 19:24:10 +10:00
Jesse Boyd
55d34343dd
Fix some api compatibility issues 2018-08-14 17:18:49 +10:00
Jesse Boyd
1740c845d2
What are the dud BlockCategories? 2018-08-14 11:00:44 +10:00
Jesse Boyd
76a55b7712
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
#	worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
2018-08-14 01:36:00 +10:00
Jesse Boyd
1601ea07a8
Clear the command/method map after registration 2018-08-14 00:39:19 +10:00
Jesse Boyd
0632a9ce96
Fix some merge issues 2018-08-14 00:38:33 +10:00
Matthew Miller
e0e7778536 Fixed some bugs and cleanup some code. 2018-08-13 22:18:12 +10:00
Jesse Boyd
7fb3899bb7
Use BlockState for player inventory getBlock 2018-08-13 03:31:26 +10:00
Jesse Boyd
6f04022738
And these stubs 2018-08-13 03:23:53 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods 2018-08-13 02:36:39 +10:00
Jesse Boyd
fa06ff357e
Use current PlayerDirection 2018-08-13 01:43:20 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f96487a2d1 Use BlockStateHolder for setBlocks 2018-08-10 20:36:00 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
5f4cc3e694 Cleanup a little bit more code. 2018-08-06 19:08:15 +10:00
Matthew Miller
d11c3ae600 Fixed reading in schematics failing if they had tile entity data because of a Spigot change. 2018-08-06 17:57:40 +10:00
Matthew Miller
334143357a Added LongArrayTag support to NBT 2018-08-05 13:36:53 +10:00
Matthew Miller
38cff7c7b2 Fixed up tile entities in Sponge schematics. 2018-08-04 11:43:43 +10:00
Matthew Miller
b2769befdb Added a few utility methods. 2018-08-04 11:43:42 +10:00
Matthew Miller
3d265ff9b9 Added entity translations 2018-08-04 11:43:42 +10:00
Matthew Miller
2f3bc59e1b Fixed //move 2018-08-04 11:43:42 +10:00
Matthew Miller
7773ef6f9a Fixed a few issues with Sponge schematic handling. 2018-08-04 11:43:42 +10:00
Matthew Miller
2c1b234e38 Fixed some issues with Sponge schematics. 2018-08-04 11:43:42 +10:00
Matthew Miller
ea349bdbf1 Fix checkstyle issues. 2018-08-04 11:43:42 +10:00
Matthew Miller
a75d9e896b Start work on the Sponge schematic format. This should work but it may not, it's untested. 2018-08-04 11:43:42 +10:00
Matthew Miller
c05c33cab0 Make a lot of progress on legacy conversions. 2018-08-04 11:43:42 +10:00
Matthew Miller
fdb7ada295 Added some error handling for legacy conversions of schematics. 2018-08-04 11:43:42 +10:00
Matthew Miller
57eaa5f8f2 Using toBlockPoint appears to fix a fair few issues. 2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb Fixed a few clipboard related issues. 2018-08-04 11:43:41 +10:00
Matthew Miller
db21f51a18 Fixed up data cycler command, and the fixwater & fixlava commands. 2018-08-04 11:43:41 +10:00
Matthew Miller
1090c44a2e Parser must use lowercase. 2018-08-04 11:43:41 +10:00
Matthew Miller
965e977411 Fixed a few more errors, and added legacy support to the item parser. 2018-08-04 11:43:41 +10:00