Commit Graph

168 Commits

Author SHA1 Message Date
2c9f192baf Merge remote-tracking branch 'upstream/master' into merge 2019-11-19 21:23:47 +00:00
1b07846746 some adapter refactoring 2019-11-19 04:40:40 +00:00
3dde61cee6 Legacy schem reader offset 2019-11-14 19:23:41 +00:00
ac6f4ae358 Use BlockArrayClipboard for schem load 2019-11-12 12:41:39 +00:00
cfa147cf76 WIP clipboard offsets
TODO schem load -> BlockArrayClipboard
2019-11-11 22:34:33 +00:00
eac1f8f73d Remove debug (again) 2019-11-11 21:12:32 +00:00
6cbbefc0de Merge branch 'commanding-pipeline' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding-pipeline 2019-11-11 21:06:22 +00:00
53ad3d3cd2 Fix schem save order 2019-11-11 21:06:10 +00:00
1ffe05464f Merge remote-tracking branch 'origin/commanding-pipeline' into commanding-pipeline 2019-11-11 16:02:41 -05:00
a23a4e5496 misc changes. 2019-11-11 16:02:28 -05:00
032942c0e8 Remove debug 2019-11-11 20:18:22 +00:00
751e6a5dd4 Update SpongeSchematicReader.java 2019-11-11 19:56:55 +00:00
19a7c54341 Fix schem save 2019-11-11 18:48:15 +00:00
7aa0d9c122 Various minor
Disable P2's we region restrictions (so that it uses FAWE's)
Fix extent binding
Fix filtering on null sections
2019-11-11 16:49:13 +00:00
0bfb1dbdd1 Fix BlockArrayClipboard offset 2019-11-05 15:08:44 +00:00
32d837414b static blocktype initialization
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
df9e9e510a Limit processing 2019-11-02 12:13:42 +01:00
ed7df341b4 Make mca file reusable 2019-11-02 08:07:40 +01:00
2f3c6769c8 Legacy clipboards 2019-11-02 07:15:56 +01:00
c2cb463dae Fix schem load 2019-11-01 23:48:52 +01:00
23e0b0ef02 Update SpongeSchematicReader.java 2019-11-01 22:26:39 +01:00
88b6d60f8e schem v2 biomes 2019-11-01 22:09:50 +01:00
1ad040f7d0 fix compile 2019-11-01 18:36:40 +01:00
f0ab1d5f18 finish overhaul of NBT stream api 2019-11-01 18:29:13 +01:00
9cf02fe654 WIP Anvil API 2019-10-31 21:04:02 +01:00
b533408022 wip clipboard migration 2019-10-31 14:12:23 +01:00
0296d566ed wip remove faweclipboard 2019-10-31 04:04:15 +01:00
1b28dcda40 Minor changes to match upstream more closely 2019-10-23 14:29:37 -04:00
fd408c64ed Selective merge of commanding branch. 2019-10-23 12:58:36 -04:00
f963e63f58 Attempt to fix compiling 2019-10-03 19:35:55 -04:00
8b96cdc9a5 *
A tribute to Jesse
2019-09-20 21:52:35 -04:00
cafb4120ef More upstream compatibility fixes 2019-09-03 15:21:53 -04:00
0620478763 feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
4b54c32f3a Skip invalid blocks in schematics. 2019-08-04 15:56:16 -04:00
afae2b0784 Make TE tag optional for MCEdit schems too.
And name our threads here too.
2019-08-01 20:15:34 -04:00
7967ef4db4 ff586011 2019-07-30 07:39:18 +10:00
ff5860113d It started on work with commands then I got carried away. 2019-07-25 14:44:10 -04:00
415cdc0ab2 Output to debug only if we have a valid DFU for schematics.
Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
01c371df9c Minor upstream changes and obviously more command work 2019-07-23 19:17:38 -04:00
46f5b12b36 Convert tabs to whitespace. 2019-07-22 16:42:40 -04:00
4d8cf04be1 fix some more compilation issues 2019-07-22 19:05:14 +10:00
edb2e919e7 Add more id conversions.
Bukkit apparently lower cases these for us, but not Forge.
(And invalid block entities are fine - invalid keys are not).
2019-07-19 21:45:25 -04:00
22a7ad7503 optimized biome streaming to schematics 2019-07-18 22:36:50 +10:00
be8213d8ee resolve conflicts 2019-07-18 16:56:57 +10:00
dd38cbe750 . 2019-07-18 04:30:02 +10:00
ff94a1e5ed 8108d0a9 2019-07-18 04:24:21 +10:00
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
f75104f2ac Actually use fixed IDs in MCEdit reader.
Fixes WORLDEDIT-3947.
2019-07-16 19:45:27 -04:00
71a9256617 Merge branch 'breaking' into breaking-114 2019-07-17 06:08:18 +10:00