Commit Graph

4796 Commits

Author SHA1 Message Date
Josh Knight
8597ab1ce8
Merge pull request #382 from ForceUpdate1/1.15
Fixing that the PlayerDropItemEvent was not fired
2020-03-29 19:34:51 -04:00
Josh Knight
5f3d6cdc79
Merge pull request #384 from xCykrix/1.15
Correct JVM Architecture Detection
2020-03-29 19:33:37 -04:00
Josh Knight
c88764b14c
Merge pull request #383 from ForceUpdate1/lang
Fixing wrong translation keys
2020-03-29 19:29:07 -04:00
Samuel J Voeller
63d594a069
Fix #355 2020-03-29 17:47:32 -05:00
Marco
1d562c7cc3 Fixing wrong translation keys 2020-03-29 12:41:10 +02:00
Marco
342da647d7 Fixing that the PlayerDropItemEvent was not fired 2020-03-29 11:53:31 +02:00
IronApollo
8c7d4c0cc5 Fix #377
- Added comments to help explain some of the logic of the Region/CuboidRegion filtering
2020-03-28 20:51:53 -04:00
dordsor21
8ffdd8a9e9 Better reading of schematic biomes.
Use biomes in the P2 schematic handler and save as a .schem not .schematic (when it's enabled again)
2020-03-28 10:44:51 +00:00
MattBDev
6275e9298e Modify Tests 2020-03-27 19:09:26 -04:00
MattBDev
9c3fea6567 Remove poorly implemented biomes in MCEdit schematics 2020-03-27 19:09:01 -04:00
MattBDev
62165250ce Remove FAWE language option in config 2020-03-27 19:08:32 -04:00
MattBDev
8d61f84466 Stop messing with the PlotSquared queue system
Stops synchronized chunk loading on PlotSquared and our queue didn't really do anything better than what PlotSquared did.
2020-03-27 12:28:09 -04:00
MattBDev
7db61be075 Started stripping apart EditSessionBuilder 2020-03-26 22:26:11 -04:00
IronApollo
46d24fff0f Update AsyncWorld.java 2020-03-26 17:11:07 -04:00
IronApollo
fa738504a8 Fix some important chunk issues
This commit should properly synchronize the initialization of the adapter's ibdToStateOrdinal (the char array FAWE uses to convert NMS IBlockData objects to an internal ordinal for chunk operations) so references to this array do not push incorrect characters down the line.

Potentially fixes #373
Fixes #363
Fixes #332
2020-03-26 16:08:36 -04:00
Matt
3e98bb1acf
Update README.md 2020-03-25 13:25:43 -04:00
Matt
2fdcb6827a
Update README.md 2020-03-25 13:25:16 -04:00
Matt
d8fd871bcb
Add YourKit as a Sponsor 2020-03-25 13:23:50 -04:00
MattBDev
e648b35b95 Small code quality changes 2020-03-24 12:32:36 -04:00
MattBDev
1577ef61d4 Upstream merge 2020-03-23 20:59:56 -04:00
MattBDev
b2e3d40be2 Rename uploadAnonymous to upload 2020-03-23 20:48:58 -04:00
MattBDev
e7df3177cc Upstream merge 2020-03-23 20:47:30 -04:00
Octavia Togami
692caeea8a Read WE version from manifest ourselves
(cherry picked from commit 947775b5e54aa9dd89d68ee0b382939796301902)
2020-03-23 19:31:56 -04:00
MattBDev
752a2624f8 Added warnings in DiskOptimizedClipboard to help resolve non-closed file issue 2020-03-23 18:45:23 -04:00
MattBDev
221500e7db Remove assetpacks 2020-03-23 18:38:07 -04:00
MattBDev
43dc1074b0 Pointless updates to the unused forge code in FAWE 2020-03-23 17:13:11 -04:00
wizjany
dabba81902 Allow expand to be used by console. (#1264)
* Allow expand to be used by console.

Also fix direction converter requiring a player.

* Revert exception.

(cherry picked from commit b4d2db3dee01d6af4f49d6ee1ea015dbd685839c)
2020-03-23 16:47:04 -04:00
Octavia Togami
989680d159 Only add adapters to dist jar
(cherry picked from commit 20d630ce5b217799811779d7581d5878ddc83a6d)
2020-03-23 16:27:03 -04:00
MattBDev
1fd4d7c27e Update draw.js 2020-03-22 15:46:02 -04:00
MattBDev
89ee1cb21a Merge remote-tracking branch 'origin/1.15' into 1.15 2020-03-22 14:10:13 -04:00
MattBDev
7ef02dfbde Lighting in AyncBlock is set to 15 (at least for now) 2020-03-22 14:05:51 -04:00
Matt
8f2c3df61b
Merge pull request #359 from tsao-chi-fork/patch-1
use JavaPlugin.getResource() instead of JarFile.getEntry()
2020-03-21 17:32:14 -04:00
MattBDev
ae57dd5d61 fixed compile errors 2020-03-20 21:39:40 -04:00
MattBDev
45ac55185f Merge remote-tracking branch 'origin/1.15' into 1.15 2020-03-20 21:19:37 -04:00
MattBDev
2f8c4ab6f2 Update to debugpaste command 2020-03-20 21:12:11 -04:00
MattBDev
91f0e03ab4 Update links in settings 2020-03-20 20:06:27 -04:00
MattBDev
a49a09a042 Added clarification for debugging message because of people thinking it is an error. 2020-03-20 20:04:31 -04:00
Matt
13b4d5e88d
Merge pull request #368 from thislooksfun/feature/fix-tab-completion
Fix tab completion
2020-03-19 20:14:07 -04:00
Matt
9cce332879
Merge pull request #370 from thislooksfun/feature/fix-selection-bounds
Fix clamping issue
2020-03-19 20:13:34 -04:00
Matt
1c9c670269
Update workflow 2020-03-19 20:12:21 -04:00
thislooksfun
64cae57319
Fix clamping issue 2020-03-19 18:14:55 -05:00
Matt
49584c9435
Add running BuildTools to workflow 2020-03-19 18:47:48 -04:00
Matt
222f2d2619
Add downloading buildtools to workflow 2020-03-19 18:45:24 -04:00
thislooksfun
a22bcb1c2a
Fix tab completion 2020-03-19 17:23:11 -05:00
MattBDev
9f07894f28 Performance improvement based on case study by @me4502 2020-03-19 13:08:25 -04:00
MattBDev
2e1c0c83f5 Minor adjustments to masks 2020-03-18 13:33:09 -04:00
MattBDev
2f8c2666df Removed LightingExtent and organized some classes. 2020-03-18 12:58:18 -04:00
MattBDev
8a70f97445 Mask and Pattern modifications 2020-03-17 23:05:52 -04:00
MattBDev
1df5853f33 Remove unnecessary reflection 2020-03-17 22:27:41 -04:00
MattBDev
ecedc1ff12 New masks 2020-03-17 22:23:03 -04:00