f4bb5272e1
Update new commands with suggestion and help support.
2015-10-27 13:51:45 -07:00
935de4c93d
Add some experimental brush commands.
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/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>
<shape> can be: cuboid, cyl[inder], sphere
<density> is 0-100
<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)
Examples:
/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
9a65bdb72d
Fix cycler tool trying to set negative data values.
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Fixes WORLDEDIT-3325.
2015-07-31 12:46:51 -04:00
1dd6faf786
Actually for real fix unit tests.
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I promise this time.
Seriously though, who makes unit tests depend on some old,
hardcoded file that isn't even updated anymore.
2015-07-17 07:51:41 -04:00
2aad68f80d
Fix BlockData causing unit test to fail
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Yes, even though north/south and south/north anvils LOOK the same, they are in fact different data values.
2015-07-17 04:48:09 -04:00
a28acdd6a8
Merge pull request #334 from OvercastNetwork/master
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Fix unfortunate typo in AffineTransform
2015-07-15 10:08:58 -04:00
7586c19bb3
Revert changes to skull rotation.
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Because it's stored in nbt. This should fix unit tests.
Someone reported rotation to be broken though, so this potentially rebreaks it?
2015-07-15 10:08:43 -04:00
49fde59716
Fix unfortunate typo in AffineTransform
2015-07-15 08:03:13 -04:00
1e6e54b85a
Add/Fix rotation values for several blocks.
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Torches, redstone torches, anvils, iron trapdoors, and skull should all rotate correctly now.
Doors are still missing data.
Fixes WORLDEDIT-3307, WORLDEDIT-3273.
2015-07-06 00:06:41 -04:00
780b391987
Updated comment to reflect code changes
2015-06-26 00:09:09 -05:00
eb43018ae2
Fixes issue 3315 with VirtualPlayers
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http://youtrack.sk89q.com/issue/WORLDEDIT-3315
2015-06-25 22:38:00 -05:00
025591e6d9
Don't double-check for symlinks while loading schematics.
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Fixes WORLDEDIT-3310.
2015-06-19 18:28:25 -04:00
b4d574273d
Add more random tree types.
2015-06-05 00:30:14 -07:00
e6662d7519
Make some minor corrections in TreeGenerator.
2015-06-04 23:54:25 -07:00
270e988b60
2015 called: they are called "oak" and "spruce" now.
2015-06-04 23:26:23 -07:00
ec5de0f22f
Cleanup unused imports
2015-05-31 15:59:40 -07:00
642f2a1f58
Fix entities copying to original location.
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Fixes WORLDEDIT-3275.
2015-05-29 16:18:58 -04:00
d5914e52e1
Fix ExceptionHandler compareTo method.
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The previous implementation violated the contract that compareTo must be behave the same way when operands are reversed and that it is transitive. Any classes that were not equal, or a superclass of another were returned as being "less than".
The new implementation tests if classes are superclasses of each other, otherwise falls back to alphabetical sorting on canonical name.
While this did not manifest in 1.6, the replacement sort algorithm in 1.8 (TimSort) caused the sorting to appear random due to apparently contiguous sections being consumed, then sorted in bulk.
2015-03-13 16:04:55 +00:00
2db5d8b11a
Merge pull request #322 from flaminscotsman/tools_fix
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Fix for WORLDEDIT-3270
2015-03-11 00:36:35 -04:00
b551512f27
Merge pull request #321 from Dumbo52/master
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Add stone + banners to usesData HashSet.
2015-03-11 00:32:41 -04:00
f71d037a35
Change cycler tool to use EditSession rather than changing the world directly
2015-03-10 21:55:51 +00:00
0d347a3837
Fix incorrect instantiation of BlockBag and EditSession in two of the tools.
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Used EditSessionFactory rather than getting the EditSession from the local session.
2015-03-10 21:51:35 +00:00
2fedcf8019
Add rotation values to lit redstone torches.
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Fixes WORLDEDIT-3273.
2015-03-06 15:22:55 -05:00
440cee3539
Add banners to usesDamageValue HashSet.
2015-03-06 01:42:22 -05:00
55f1f42ebf
Add stone to usesData HashSet.
2015-02-28 18:46:49 -05:00
8b2bf84b5e
Fix imprecise rotations bug.
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The bug this fixes is documented here: http://youtrack.sk89q.com/issue/WORLDEDIT-3220
2015-02-21 17:52:22 -05:00
2009344058
Fix entity rotation.
2015-02-20 21:23:54 -08:00
7257c7bb2b
Don't transform entity positions if the isIdentity() == true.
2015-02-20 21:09:48 -08:00
06f59c6576
Force Guava 18
2015-02-12 13:30:49 -08:00
ddc741147e
Fix button rotation, add support for up/down flipping and restore unit test functionality.
2015-01-23 00:28:05 -05:00
ec9c77c31b
Excluded armor stands from //butcher by default.
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Someone got lazy and just made armor stands a living entity instead of extracting an ArmorEquippable interface.
2015-01-22 15:54:01 -05:00
dc6ffae500
Fixed /butcher text in the case of only one mob being killed.
2015-01-21 09:46:35 +01:00
d1631a9ca4
Restore entity counter to //remove and grammatified //butcher similarly.
2015-01-20 12:30:51 -05:00
98a7257c47
Fix a typo in EditSession.java
2015-01-12 21:52:06 -08:00
0f865623ed
Closed a set of quotes in JavaDocs.
2014-12-11 09:38:14 -05:00
faf0b0691e
Update internal block data for 1.8, without updates to block bag data.
2014-12-05 19:57:39 -08:00
ac1379c932
Update build.gradles for ides
2014-12-02 07:02:13 -08:00
052addbc05
[Forge] Add creative use mode and cheat mode and fix config overwrite.
2014-11-14 18:23:43 -08:00
3bee2d4c02
Handle mod:name as a way to specify blocks in the Forge mod.
2014-11-14 17:45:30 -08:00
fe5cfced4f
Remove redundant name from Tag instances.
2014-11-14 11:38:54 -08:00
7192780251
Switch to Gradle. Use git log --follow for history.
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This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00