Commit Graph

1965 Commits

Author SHA1 Message Date
NotMyFault 3df080abe4 Add note if clipboard >= Integer.MAX_VALUE 2021-02-05 13:21:15 +01:00
NotMyFault ac16c9a2ba Minor upstream merge 2021-02-03 23:08:39 +01:00
NotMyFault 3e37a66a12 Leave a better note about EOL versions 2021-02-01 22:40:27 +01:00
NotMyFault 818a75b809 Update dependency com.github.luben:zstd-jni to v1.4.8-2 2021-01-28 15:48:01 +01:00
dordsor21 287aa9dd8b Remove bad default copy method in AbstractMask 2021-01-28 14:23:00 +00:00
dordsor21 485781f711 Merge branch 'main' of github.com:IntellectualSites/FastAsyncWorldEdit 2021-01-28 13:13:10 +00:00
dordsor21 781f39f71a Properly define /ore arguments
Fix #885
2021-01-28 12:54:55 +00:00
N0tMyFaultOG 9cfcaa7605 Improve texture util if version is missing
This could defo be done cleaner, but it works for now.
2021-01-21 20:20:09 +01:00
N0tMyFaultOG 487d817542 Merge branch 'main' into renovate/com.google.code.gson-gson-2.x 2021-01-21 16:59:18 +01:00
Renovate Bot e9da3daf9e Update dependency it.unimi.dsi:fastutil to v8.4.4 2021-01-21 12:53:43 +00:00
Renovate Bot 692a844759 Update dependency com.google.code.gson:gson to v2.8.6 2021-01-21 12:53:35 +00:00
N0tMyFaultOG c35ebd7b53 Only scan used repositories 2021-01-21 13:07:17 +01:00
N0tMyFaultOG 1c4339ce1c Replace dead links 2021-01-20 13:56:19 +01:00
MattBDev 06dc92b7ce Merge branch 'main' of https://github.com/IntellectualSites/FastAsyncWorldEdit
 Conflicts:
	worldedit-bukkit/build.gradle.kts
2021-01-18 15:59:51 -05:00
MattBDev 2ce493ae68 Miscellaneous improvements to build scripts. 2021-01-18 15:58:50 -05:00
dordsor21 c218743fa8 Fix some coordinate errors
- Fixes WorldGuard weirdness
 - Fixes #860
2021-01-18 15:37:14 +00:00
dordsor21 798b4cdd4e Fix #806 2021-01-15 20:16:46 +00:00
dordsor21 b450a0af80 Fix confirm for some commands that give AutoValue_CommandParametersImpl from the getgo 2021-01-14 20:08:43 +00:00
dordsor21 b18c646bce AbstractExtentMasks should have the correct extent.
- Fixes #843
2021-01-14 16:54:38 +00:00
dordsor21 fa69c79160 lock when editing the chunks cache in SingletThreadQueueExtent
- Long2ObjectLinkedOpenHashMap is not thread-safe and should not be used from multiple threads at once
 - Fixes #851
2021-01-14 15:42:38 +00:00
dordsor21 3034419918 Send before history is safe 2021-01-14 14:48:13 +00:00
dordsor21 3136fb460b Revert "actually delegate in AbstractDelegateExtent"
This reverts commit 761d05ac19.
2021-01-14 14:39:50 +00:00
dordsor21 761d05ac19 actually delegate in AbstractDelegateExtent
fixes #843
2021-01-14 14:38:37 +00:00
dordsor21 af34bd4e57 the material seems to hold state data for some reason.
- This requires a more complicated fix. Reverting this change for now
2021-01-14 13:42:37 +00:00
dordsor21 5e1289494e Delegate to blocktype for obtaining a BlockState's material 2021-01-14 12:45:11 +00:00
dordsor21 ac73478827 Fix bad/needless code
- Fixes #852
2021-01-14 12:39:57 +00:00
dordsor21 fd1ed63703 Don't confirm twice every time
- I channelled my inner Jesse on this one.
2021-01-13 23:50:29 +00:00
dordsor21 05d7558873 Don't print stack trace of FaweExceptions from submitted chunks
Addresses #353
2021-01-13 20:30:22 +00:00
dordsor21 be9866ddb3 Fix a lot of FAWE-freezing properly
- Add a "loadPrivately" method to be used when GetChunks are called to avoid synchronocity issues with super classes being used on different threads
 - Synchronise the call method so we're not attempting to call whilst also loading/updating
2021-01-13 19:02:51 +00:00
dordsor21 e94e3b7b05 Only forcefully submit a chunk if we hold the monitor.
- Properly ensures we don't try to submit chunks that already have a monitor (prevent the FAWE-freezing)
 - We can't detect if "no" threads hold the chunk's monitor, but equally that would also be kinda very bad practice.
2021-01-13 18:18:25 +00:00
dordsor21 eaa9872294 Revert this for now as it had unintended consquences 2021-01-13 17:36:50 +00:00
dordsor21 97209d5680 better locking of lighting and use correct method for relight without removing first
Fixes #847
2021-01-13 17:24:14 +00:00
dordsor21 b066ca8349 only relight blocks that have light 2021-01-13 17:10:08 +00:00
dordsor21 b1e8c6c3ba Synchronizing on accessing a lock is pointless. 2021-01-13 17:09:44 +00:00
dordsor21 b4d7562b87 Looks like automagical relighting (#838)
Fixes #686
2021-01-11 19:29:16 +00:00
dordsor21 74a2f02003 put MCEdit before sponge and query by file extension.
Massively reduces loading time a few addon plugins that are literally only trying to get the format of a schematic
2021-01-11 16:02:50 +00:00
dordsor21 ddb41a9669 With "queueing" enabled, FAWE may start attempting to place chunks before the operation is finished.
This is unnacceptable for recursive operations, thus the queue should be disable in these cases
Fixes #842
2021-01-11 15:06:55 +00:00
dordsor21 fa8660c7a9 More verbosely check for "scaled" in AffineTransform and override all required methods in BlockTransformExtent
- fixes #462
2021-01-11 14:21:56 +00:00
dordsor21 5903178c53 Fix rotate/flip applying in the wrong order
- pretty cheat fix, but it reverts to legacy FAWE behaviour
2021-01-11 13:18:24 +00:00
dordsor21 ae6a1f1be4 Correct rounding bevhaviour for Vector3 -> BlockVector3
- fixes #512
2021-01-10 20:49:38 +00:00
dordsor21 0b727d9760 Fix for OPs when "not in a region" 2021-01-10 18:51:07 +00:00
dordsor21 831c6f6854 fix NPE with null sourcemask on move 2021-01-10 17:36:41 +00:00
dordsor21 846443291f allowed regions can be null 2021-01-10 17:14:40 +00:00
dordsor21 278e9d5991 Set source masks that include the editsession's allowed regions to ForwardExtentCopies
Fixes #710
2021-01-10 14:59:21 +00:00
dordsor21 edc7e9028b disableQueue stops buffering, switch to enableQueue to buffer when "//move"ing
fixes #738
2021-01-10 13:22:47 +00:00
dordsor21 aab9958932 Fixes #221
If WE wants to add it as well, it's up to them. I asked but wiz was hostile about it.
2021-01-09 21:52:50 +00:00
dordsor21 6bc3dd2293 Fix wna when used internally 2021-01-09 21:27:55 +00:00
dordsor21 6f0180447f Don't ParallelQueueExtent if the editsession is created on the main thread. 2021-01-09 17:48:57 +00:00
dordsor21 31542ed4fa Add 3D biomes to clipboards properly
- Also fix disk clipboard's size check, allowing for larger clipboards but with disabled biomes
2021-01-09 16:40:41 +00:00
dordsor21 3accbb84dd Don't talk about CP 2021-01-08 14:38:41 +00:00