wizjany
d822ccc9e5
This is how Mojang checks if trees can grow.
...
Subject to changes.
2019-08-05 23:16:42 -04:00
wizjany
e25a6d21cd
Add -e/-b/-m flags to //stack and //move, to match copy and paste.
...
Fixes WORLDEDIT-3935.
2019-08-05 22:47:57 -04:00
wizjany
a1465c02ed
Make EditSession#center (//center) set even y blocks.
...
At some point this was fixed for x and z but never for y...
2019-08-05 22:44:51 -04:00
wizjany
6ab74dc7e5
Add missing radius checks.
...
Courtesy @mathiascode.
2019-08-05 17:39:00 -04:00
wizjany
4b54c32f3a
Skip invalid blocks in schematics.
2019-08-04 15:56:16 -04:00
MattBDev
5c6c41a95a
Docs, command, and formatting changes.
2019-08-03 22:43:29 -04:00
wizjany
df9d766eb3
Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
...
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-02 15:47:29 -07:00
wizjany
9a133c05d1
Merge pull request #510 from EngineHub/feature/blocks-are-patterns
...
Make BlockStateHolder extend Pattern.
2019-08-02 17:42:14 -04:00
wizjany
afae2b0784
Make TE tag optional for MCEdit schems too.
...
And name our threads here too.
2019-08-01 20:15:34 -04:00
MattBDev
cb03ed2fe8
remove Fast2DIterator
2019-07-30 15:27:59 -04:00
MattBDev
0d2b0025ce
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
...
# Conflicts:
# worldedit-core/src/main/java/com/sk89q/worldedit/command/MaskCommands.java
2019-07-29 21:06:11 -04:00
MattBDev
198427dc3d
fix more compile errors
2019-07-29 21:05:31 -04:00
Jesse Boyd
accc62c10b
7963b2c9
2019-07-30 07:48:19 +10:00
Jesse Boyd
cdb9abc117
9a4473b73f
2019-07-30 07:44:19 +10:00
Jesse Boyd
7967ef4db4
ff586011
2019-07-30 07:39:18 +10:00
MattBDev
12114ec987
Minor changes
2019-07-29 11:19:38 -04:00
MattBDev
7f51791d6c
Merge remote-tracking branch 'remotes/origin/commanding' into commanding
...
# Conflicts:
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ChunkCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2019-07-29 10:58:41 -04:00
MattBDev
ca54f8c371
Work on CLI and I forget what else
2019-07-29 10:57:28 -04:00
wizjany
9d9e3ea065
Remove overrides.
2019-07-28 22:50:42 -04:00
wizjany
6631b6bdf0
Make BlockStateHolder extend Pattern.
...
Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
Jesse Boyd
02d5f3e8d5
Update PlatformManager.java
2019-07-29 05:27:50 +10:00
Jesse Boyd
1c256c1f5a
add Range annotation
2019-07-29 05:26:44 +10:00
Jesse Boyd
3303434d52
listchunks doesn't need to be a list
...
Nor does it need to be a string. As long as we can iterate, it should be fine.
This somewhat mitigates OOM from listchunks.
2019-07-29 05:03:17 +10:00
wizjany
f4c238c3da
Load chunks when setting biomes too.
2019-07-28 10:21:29 -04:00
wizjany
c93e5ccfdf
Don't suggest ##* for masks.
2019-07-28 10:02:47 -04:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs
2019-07-27 23:49:11 -07:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good
2019-07-27 23:31:38 -07:00
Kenzie Togami
3a5170a0e8
Potenially fix quoted string completion
2019-07-27 18:12:18 -07:00
Kenzie Togami
d134820bcb
Merge branch 'master' into fix/quoted
2019-07-27 17:41:44 -07:00
wizjany
8f33e0d550
Make a bunch of paginations internal, generify command boxes. ( #509 )
2019-07-27 14:35:38 +10:00
NotMyFault
8aaed49fa6
Strip color codes from translations
2019-07-26 20:51:38 -04:00
MattBDev
7963b2c92f
Removed commands.yml
...
I also did a few renames as well as a command registration fix.
2019-07-26 19:23:24 -04:00
MattBDev
9a4473b73f
Formatting
2019-07-25 15:09:12 -04:00
MattBDev
3a3efb8117
Updated a class, minor command tweaks, and formatting
2019-07-25 14:58:59 -04:00
MattBDev
ff5860113d
It started on work with commands then I got carried away.
2019-07-25 14:44:10 -04:00
wizjany
415cdc0ab2
Output to debug only if we have a valid DFU for schematics.
...
Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
wizjany
78488d9b76
Merge pull request #495 from EngineHub/hotfix/nav
...
Pass through wall improvements
2019-07-23 22:17:15 -04:00
wizjany
4ee2d3b47c
Move isAllowedToFly and setFlying to AbstractPlayer, protect them.
2019-07-23 22:16:26 -04:00
wizjany
2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
wizjany
8545417b3a
Fix error in /up when used out of bounds.
...
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
MattBDev
01c371df9c
Minor upstream changes and obviously more command work
2019-07-23 19:17:38 -04:00
MattBDev
9816eb3102
More work on commands
2019-07-23 16:26:18 -04:00
Wyatt Childers
917f8a1842
Pass through wall improvements
...
This change simplifies the algorithm greatly.
Additionally, this fixes a bug where if standing in a non-solid block
i.e. a glass pane, //thru, and the nav wand would not work.
2019-07-23 12:53:10 -04:00
MattBDev
478c330c1e
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
...
# Conflicts:
# worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
# worldedit-core/src/main/java/com/boydti/fawe/object/extent/NullExtent.java
2019-07-22 22:26:00 -04:00
MattBDev
b230999ca0
Mainly formatting and some work on schematic commands
2019-07-22 22:22:32 -04:00
Jesse Boyd
c05d425f64
couple more compilation issues
2019-07-23 06:58:18 +10:00
MattBDev
46f5b12b36
Convert tabs to whitespace.
2019-07-22 16:42:40 -04:00
Jesse Boyd
4d8cf04be1
fix some more compilation issues
2019-07-22 19:05:14 +10:00
Jesse Boyd
55196cec6d
Update GenerationCommands.java
2019-07-22 16:57:12 +10:00
Jesse Boyd
53eba86cdc
Delete SelectionCommand.java
2019-07-22 16:57:06 +10:00
Jesse Boyd
c8650f11f9
Update ImmutableVirtualWorld.java
2019-07-22 16:57:02 +10:00
Jesse Boyd
90044382d4
typo
2019-07-22 16:47:12 +10:00
Jesse Boyd
42a65ac924
@Range
2019-07-22 16:44:03 +10:00
Jesse Boyd
283351fea5
fix conflicts
2019-07-22 16:39:43 +10:00
Jesse Boyd
07283af614
some bindings
2019-07-22 16:02:51 +10:00
MattBDev
9c3122a227
More work on getting commands to compile
2019-07-21 22:49:08 -04:00
Jesse Boyd
f5c202af6d
BrushCommands
2019-07-21 21:39:36 +10:00
Jesse Boyd
ee5e15eda3
visual chunk
2019-07-20 15:32:15 +10:00
wizjany
edb2e919e7
Add more id conversions.
...
Bukkit apparently lower cases these for us, but not Forge.
(And invalid block entities are fine - invalid keys are not).
2019-07-19 21:45:25 -04:00
Jesse Boyd
85ebee7da7
brush settings
2019-07-20 01:29:49 +10:00
Jesse Boyd
5242efb4cf
remove mapped fawe queue
2019-07-19 06:52:01 +10:00
Jesse Boyd
e86e4c9c53
wip on FaweQueue
2019-07-19 06:49:29 +10:00
Jesse Boyd
1dcb18ae20
FaweAPI
2019-07-19 06:23:00 +10:00
Jesse Boyd
f500b5e056
CommandContext + Confirmation
...
Use InjectedValueAccess instead
Fix command confirmation
2019-07-19 06:03:27 +10:00
Jesse Boyd
81298bf555
add command queuing
2019-07-19 03:10:04 +10:00
Jesse Boyd
b696f9fc79
Delete SetQueue.java
2019-07-19 03:09:01 +10:00
Jesse Boyd
0a924915c8
shift extent queue methods
2019-07-19 02:07:31 +10:00
Jesse Boyd
2c22f02c20
begin centralizing world height constants
2019-07-18 22:42:04 +10:00
Jesse Boyd
22a7ad7503
optimized biome streaming to schematics
2019-07-18 22:36:50 +10:00
Jesse Boyd
be9430a92f
don't register biomes here
2019-07-18 20:22:59 +10:00
Jesse Boyd
4ed3fe724e
Merge branch 'breaking-114' into commanding
2019-07-18 20:22:44 +10:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b
2019-07-18 20:12:23 +10:00
Jesse Boyd
1bc35eb59a
add missing method to baseblock
2019-07-18 17:00:33 +10:00
Jesse Boyd
be8213d8ee
resolve conflicts
2019-07-18 16:56:57 +10:00
Jesse Boyd
dd38cbe750
.
2019-07-18 04:30:02 +10:00
Jesse Boyd
ff94a1e5ed
8108d0a9
2019-07-18 04:24:21 +10:00
Jesse Boyd
905fbf5a0b
8108d0a9
2019-07-18 02:31:13 +10:00
Jesse Boyd
1d413cde76
BrushTool typo
2019-07-17 10:56:28 -04:00
Jesse Boyd
eff203c3b8
Merge branch 'breaking' into breaking-114
2019-07-17 21:31:06 +10:00
Jesse Boyd
68ea3d6e99
revert some changes
2019-07-17 20:50:54 +10:00
Jesse Boyd
08dead5a86
cleanup build script
2019-07-17 19:43:14 +10:00
Jesse Boyd
2da3367f3d
Switch
2019-07-17 16:21:30 +10:00
Jesse Boyd
3113d8dd69
Optional
2019-07-17 16:11:55 +10:00
Jesse Boyd
cedb261313
fix some Command annotations
2019-07-17 15:43:18 +10:00
Jesse Boyd
ae9efc3df1
Merge branch 'breaking-114' into filter-pipeline
2019-07-17 14:55:04 +10:00
MattBDev
0e54f196fc
Deleted a class and work on generation commands
2019-07-16 23:57:35 -04:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
wizjany
05cee0a30b
Don't overwrite history during changes.
...
Fixes issues with some changes not being undone.
I mean, the sphere algorithm needs to not set blocks 20 times,
but other things can trigger this too.
Also allow radius 0 sphere via //sphere (because /br sphere allows it).
2019-07-16 21:43:14 -04:00
wizjany
f75104f2ac
Actually use fixed IDs in MCEdit reader.
...
Fixes WORLDEDIT-3947.
2019-07-16 19:45:27 -04:00
Jesse Boyd
48356275af
fix loading legacy biomes
2019-07-17 06:36:48 +10:00
Jesse Boyd
71a9256617
Merge branch 'breaking' into breaking-114
2019-07-17 06:08:18 +10:00
Jesse Boyd
75f059fdc5
check length, not null
2019-07-17 05:28:55 +10:00
Jesse Boyd
b3e11d2094
patch for missing tile position data
2019-07-17 05:16:08 +10:00
Jesse Boyd
cfbde956f4
some refactoring to pipeline classes (WIP)
2019-07-17 05:10:39 +10:00
Kenzie Togami
c1f4eecd77
Narrow timeout test exception type
2019-07-15 17:18:10 -07:00
Kenzie Togami
5c5c822f4b
Replace try-fail-catch-assert with assertThrows
2019-07-15 16:38:34 -07:00
Kenzie Togami
429d022752
Move Core to JUnit 5
2019-07-15 16:38:33 -07:00
Kenzie Togami
e98b99edcd
Properly acquire JUnit 4, drop json-simple
2019-07-15 16:38:33 -07:00
Kenzie Togami
5277f99bf2
Minor fixes for craftscripts in Forge
2019-07-12 13:49:45 -07:00
Kenzie Togami
3bdc1c1cf2
Fixup after shade rhino merge
2019-07-12 13:49:45 -07:00
Kenzie Togami
55100761a3
Migrate Core to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
19802e478c
Re-write root and libs to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
eccbad92e8
Move away from deprecation, move dependencies towards buildSrc
2019-07-12 13:49:45 -07:00
Kenzie Togami
4874c314d0
Merge pull request #501 from EngineHub/feature/gradle-5
...
Update to Gradle 5
2019-07-11 22:01:09 -07:00
Jesse Boyd
14d5275e05
wip chunk based bitset
2019-07-12 02:10:32 +10:00
Jesse Boyd
d6a8e9738a
delete SetQueue
2019-07-12 01:41:54 +10:00
Jesse Boyd
cf09ca7f37
delete FaweQueue
2019-07-12 01:32:14 +10:00
NotMyFault
f0cabb7d11
Build 1.14 artifacts
2019-07-11 13:13:43 +02:00
Jesse Boyd
b44dcc91b8
update vs
2019-07-11 20:27:29 +10:00
Jesse Boyd
f4947885b2
fix import
2019-07-11 08:46:02 +10:00
Jesse Boyd
cf0c735cf3
Merge branch 'breaking' into breaking-114
2019-07-11 08:08:55 +10:00
Kenzie Togami
9e7d46662c
Merge pull request #498 from EngineHub/feature/improved-chunk-batching
...
Buffered extent improvements
2019-07-10 14:25:22 -07:00
Kenzie Togami
e87a5559d6
Ensure blocks are not moved below world boundary
2019-07-10 14:10:22 -07:00
Jesse Boyd
cafd4bfece
use Locale.ROOT for uppercase as well
2019-07-10 22:26:31 +10:00
Jesse Boyd
a98a91e066
Use Locale.ROOT
2019-07-10 21:03:00 +10:00
Jesse Boyd
b32d46b08a
Use Locale.ROOT
2019-07-10 21:01:56 +10:00
Jesse Boyd
50e649acb8
update items
2019-07-10 20:58:27 +10:00
Kenzie Togami
c5c6a091fd
Update to Gradle 5.5
2019-07-09 18:21:21 -07:00
Jesse Boyd
2e9c5e6804
update legacy.json
2019-07-10 06:52:15 +10:00
Jesse Boyd
20b7b121b1
1.14 blocks
2019-07-10 06:49:51 +10:00
MattBDev
4a40c7d99c
Renaming and cleanup and a new method.
2019-07-09 15:50:13 -04:00
Jesse Boyd
6a87d2107d
fix compile
2019-07-10 04:58:53 +10:00
Jesse Boyd
19468b64d4
Use bstats for metrics
...
The metrics config option will be removed in the future
- The current value will be copied over when generating bstats config
2019-07-09 17:46:27 +10:00
Jesse Boyd
f99d6e7478
wip on 1.14
2019-07-09 17:18:51 +10:00
Kenzie Togami
5a464142ae
Shade Rhino and truezip into Forge dist
2019-07-08 20:21:31 -07:00
Kenzie Togami
2ee71cc72f
Grav brush: move to bottom, not down one
2019-07-06 15:41:11 -07:00
Kenzie Togami
3ad80665d8
Fix gravity brush itself, not EditSession
2019-07-06 00:12:17 -07:00
wizjany
96e2b6c5af
First attempt at fixing quoted string oddities.
2019-07-04 22:01:55 -04:00
wizjany
508ece9e0f
Use pagination for //distr and store results. ( #496 )
2019-07-04 19:33:37 -04:00
wizjany
a2b3aabbbf
Typo fixes and command clarifications/cleanup.
...
Also re-disable the gradle daemon. It doesn't always play nice with
ForgeGradle and hogs ram.
2019-07-04 19:28:42 -04:00
Kenzie Togami
f2c47f3759
License for new class
2019-07-04 11:55:27 -07:00
Kenzie Togami
99ee32fe8e
Many fixes for buffered extents
2019-07-04 11:43:36 -07:00
Kenzie Togami
d27daefd3e
Implement getBlock for chunk batching extent
...
Also improve speed of comparators, by using ::comparingX and bitwise
ops.
2019-07-03 21:11:36 -07:00
MattBDev
ffc2092d93
toggles and timeouts
2019-06-30 14:56:32 -04:00
wizjany
625cbe5e3d
Make //count take a mask. Also doc updates, perm fixes.
2019-06-30 00:38:17 -04:00
wizjany
1d1c38887f
Added worldedit.setwand
permission required to change wand/navwand.
...
Players without this perm will be stuck with the configuration-defined
default wand/navwand items.
2019-06-29 14:15:58 -04:00
wizjany
6be77451b6
Correct perms for nav wand binding.
2019-06-29 13:55:58 -04:00
wizjany
9cbf8178ea
Fix setting player heads with owner name.
2019-06-29 11:11:22 -04:00
wizjany
abbca2ea18
[Docs] Add a more visible tip about //help on the commands page.
2019-06-29 10:35:22 -04:00
wizjany
fae44ffaf2
Re-send type id for cuboid CUI.
...
Works like poly CUI now.
CUI in general needs to cleanup :\
2019-06-29 07:49:09 -04:00
Jesse Boyd
6a7935829b
Merge from upstream
2019-06-29 16:01:32 +10:00
Jesse Boyd
a4344fb2df
add 1.14 depend (non functional)
2019-06-29 14:06:19 +10:00
MattBDev
0feebac44b
Make AbstractProperty abstract
2019-06-28 19:00:31 -04:00
MattBDev
be78f2eae1
Added TODO to missing code.
2019-06-28 18:03:24 -04:00
MattBDev
51b1b4262d
Revert removal of world field.
...
This is needed. It shouldn't have been removed because it's nothing new.
2019-06-28 18:03:01 -04:00
wizjany
b5e895c37e
Update info tool to components.
2019-06-28 18:02:06 -04:00
wizjany
9136139cfd
Fix pasting leashed entities. ( #494 )
2019-06-28 17:09:42 -04:00
Jesse Boyd
13b602cb83
isAffectedBlock
2019-06-29 06:31:07 +10:00
wizjany
927ae6d076
Allow block replacer to copy TEs.
2019-06-28 16:29:21 -04:00
wizjany
2b0a4bab27
Change unknown selector to list to enable suggestions.
2019-06-28 16:23:24 -04:00
Brokkonaut
096a9e4f9f
Paintings are very special ( #492 )
...
Fixes WORLDEDIT-3429
2019-06-28 16:11:24 -04:00
wizjany
c0f2557f15
Make the selection wand and navigation wand normal tools. ( #493 )
...
This means users can bind and unbind them to any item, like other tools.
By default, the items in config will be automatically bound. After
setting a different item via `//selwand` or `//navwand`, that item will
subsequently be used for that user.
Also add -n to //wand to get a navwand.
Also various other tool-related cleanup.
2019-06-28 15:45:16 -04:00
wizjany
542f87b8f7
Fix infinite loop re-sizing block state internal ID array.
2019-06-28 15:18:53 -04:00
Jesse Boyd
c5b90ba954
use cached maxY
2019-06-29 04:53:44 +10:00
Jesse Boyd
3850944a81
Optimize waterlog remover
2019-06-29 04:49:48 +10:00
Jesse Boyd
8b9a2ff18c
get tool from player
2019-06-29 04:27:46 +10:00
Jesse Boyd
58c6b6278f
a69b239848
2019-06-29 04:20:48 +10:00
Jesse Boyd
f1e98da01f
d0a31691e1
2019-06-29 03:29:53 +10:00
Jesse Boyd
a2efdbc488
a1c15e1c39
2019-06-29 03:10:47 +10:00
Jesse Boyd
8c44c532c4
753b34ef99
2019-06-29 02:35:41 +10:00
Jesse Boyd
5a67363a78
0313320816
2019-06-29 02:24:57 +10:00
Jesse Boyd
ec8422bc13
1f14d4652e
2019-06-29 02:09:56 +10:00
Jesse Boyd
7a9adacc32
Don't read the entire file to check the format
2019-06-29 01:42:22 +10:00
Jesse Boyd
55dad5a972
7f3c4c4828
2019-06-29 01:39:58 +10:00
Jesse Boyd
d9906c9026
229182aa63
2019-06-29 01:19:58 +10:00
Jesse Boyd
2b0a310e0e
filter sphere
2019-06-29 00:16:12 +10:00
Jesse Boyd
c773a1e278
Remove FaweLocation
...
it was a leftover from when WE didn't have Location
2019-06-29 00:13:30 +10:00
Jesse Boyd
846a1b0769
6c94cca15e
2019-06-29 00:01:51 +10:00
Jesse Boyd
3b2031c22c
c77ee07fcd
2019-06-28 22:43:52 +10:00
Jesse Boyd
fecb380d44
aea5b68ced
2019-06-28 22:43:32 +10:00
MattBDev
e38541aa9b
Updates to gradle files.
2019-06-26 21:34:20 -04:00
MattBDev
3a4354268c
Attempt to fix null command issues.
2019-06-26 20:18:21 -04:00
MattBDev
d0a31691e1
Small changes
2019-06-26 20:14:00 -04:00
Jesse Boyd
de4dcc0dd5
idk, messing around with region filtering
2019-06-26 20:22:21 +10:00
MattBDev
1932c96d4f
Fixed removed import during upstream cleanup.
2019-06-25 13:14:59 -04:00
MattBDev
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
MattBDev
a1c15e1c39
Many upstream changes. Should be non-breaking
2019-06-25 09:00:44 -04:00
wizjany
79910c57d7
Add 1.14 blocks, items, entities, and tags. ( #490 )
...
Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
MattBDev
c672bcfddd
Add license notice back and remove left over git stuff.
2019-06-23 14:07:47 -04:00
MattBDev
57f992a524
Remove nullblock from EditSession
2019-06-23 14:05:14 -04:00
MattBDev
753b34ef99
Cleaned commands and extents a bit.
2019-06-23 14:00:22 -04:00
MattBDev
cd8bc6f733
Removed commented out classes
2019-06-23 13:35:16 -04:00
MattBDev
8c9090a21d
I changed stuff. That's all I remember
2019-06-23 13:27:34 -04:00
wizjany
8fcc22c21d
Cleanup multiple batch usage for chunk deletion.
2019-06-22 15:01:00 -04:00
wizjany
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
MattBDev
1e02560039
Remove BukkitMask
2019-06-21 19:58:40 -04:00
wizjany
902754ce8a
Bit more cleanup for schematic handling.
2019-06-21 11:07:03 -04:00
MattBDev
eddb1ec677
Merge remote-tracking branch 'origin/breaking' into breaking
2019-06-20 20:06:08 -04:00
MattBDev
0313320816
As Jesse would say... *
2019-06-20 20:05:18 -04:00
wizjany
a3d23fdcea
Fix requirements of sponge schematic spec.
...
Fixes WORLDEDIT-3929.
2019-06-20 18:51:29 -04:00
NotMyFault
0cb068c4a6
Fixes #172
...
Purging the history data from disk can create an unnecessary amount of debug lines within a few seconds.
2019-06-19 18:09:02 +02:00
MattBDev
9d1117303c
Removed a stupid worldname method.
2019-06-18 23:43:06 -04:00
Kenzie Togami
c97071c0f4
Merge pull request #482 from EngineHub/forge-1.14
...
Update to Forge 1.14.
2019-06-16 14:03:35 -07:00
wizjany
dcd1d8d0bc
Clean up/fix undo/redo. Add separate .self perm nodes.
2019-06-16 10:09:35 -04:00
wizjany
078d6f6440
Update to Forge 1.14.
2019-06-15 20:47:48 -04:00
wizjany
61fd44fa8c
Save some RAM.
...
Vanilla only needs 12k~ states right now, 32k is unnecessary.
2019-06-15 20:24:47 -04:00
wizjany
0aa0dbfd11
Fix BlockTransformExtent rotating directional boolean properties.
...
Also add support for redstone dust, which is directional non-boolean.
(It's the only block like this atm.)
2019-06-15 13:35:23 -04:00
wizjany
0088fe79b3
Cleanup Bukkit internal id usage.
2019-06-15 17:33:17 +10:00
Kenzie Togami
27c7d488a2
Add perf. improvments for Forge
2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5
Clean-up some misc. parts of the code
2019-06-15 17:33:17 +10:00
wizjany
dc21b4df58
This does something idk.
2019-06-15 17:33:17 +10:00
Matthew Miller
2571efb5c3
Few fixes for worldedit changes
2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c
Initial attempt at binding state IDs
2019-06-15 17:33:17 +10:00
wizjany
6e833a9fe4
Correctly unwrap old CommandExceptions in AsyncCommandBuilder.
2019-06-13 14:35:24 -04:00
wizjany
7787f2c15e
Use AsyncCommandBuilder for /calc.
2019-06-13 10:17:37 -04:00
wizjany
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
wizjany
6f7927bc5a
Skip poi folders for snapshot restores.
...
New to 1.14, Mojang stores .mca files which don't contain chunks in the
poi folder.
Note: we explicitly filter *out* the poi folder, instead of filtering
*to* the regions folder, since old versions of minecraft had regions
directly in the world folder (instead of a regions subfolder).
2019-06-12 21:51:22 -04:00
NotMyFault
5f037df326
Adding missing permissions
...
Added some basic permissions to some basic and fawe specific commands.
Since they weren't around previously, they are true by default, however, you can now revoke/negate them.
2019-06-13 00:48:40 +02:00
MattBDev
1f14d4652e
Upstream changes, prefix changes, formatting changes, variable name changes
...
I think that draining waterlogged items also works now?
2019-06-12 17:13:53 -04:00
MattBDev
e6a433ec93
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-06-12 15:04:53 -04:00
NotMyFault
ec001b8d3b
Revert "Upstream, generics, formatting"
...
This reverts commit cd88e513a8
.
2019-06-12 15:45:41 +02:00
MattBDev
83197dba0c
Removed unused classes
2019-06-11 20:42:26 -04:00
MattBDev
fb0bb62180
Removed installer
...
The code was mainly for forge and it was built using swing instead of javafx
2019-06-11 20:40:33 -04:00
MattBDev
cd88e513a8
Upstream, generics, formatting
2019-06-11 20:31:56 -04:00
Wyatt Childers
026bfeed08
Improved usage of the naturalize command over large areas
...
This change fixes the block count report, and also makes
naturalize act more like a "//replace dirt grass" where
we only attempt block changes if the block is not already
what we're looking for.
2019-06-11 18:01:45 -04:00
wizjany
f2f9c26602
Expanded the scope of item brushes (/br apply item, /br paint item).
...
They now additionally take a direction in which the simulated item usage
should be facing.
Also allow the item parser to parse "hand" and "offhand" as items, to
allow platforms with NBT item support return items with NBT (since
parsing is a slightly more complex task).
2019-06-09 20:44:30 -04:00
Kenzie Togami
62e2a76d78
Merge pull request #480 from EngineHub/feature/docprinter
...
New doc printer for rst output
2019-06-08 20:57:08 -07:00
IronApollo
e2c2205dac
Hollow fix
2019-06-08 14:48:30 -04:00
MattBDev
7f3c4c4828
A lot of removals, upstream merges, and maybe more.
2019-06-07 20:58:48 -04:00
MattBDev
3169592332
Merge remote-tracking branch 'origin/breaking' into breaking
2019-06-06 18:40:14 -04:00
MattBDev
229182aa63
Remove CUI and other cleaning
2019-06-06 18:39:51 -04:00
wizjany
351fd6771a
Restore ability to restore old MCRegion files.
2019-06-06 10:34:12 -04:00
George Lin
c77ee07fcd
Fix incorrect casting of CharSequence to String
2019-06-06 15:34:45 +08:00
Kenzie Togami
d46cd78e14
Port doc printer to Kotlin, heavily improve
2019-06-05 23:26:57 -07:00
MattBDev
b42553116c
Removal of many prefixes and deprecation of FaweLocation
...
- Removed some prefixes to help make upstream merging a bit easier.
- Replaced reflection code for titles with the regular bukkit api.
- Removed FAWELocation and FAWEPlayer where it wasn't needed.
- Deprecated FaweLocation since having it in the first place is very stupid.
- FAWEPlayer should also be deprecated soon because the majority of that code is redundant.
2019-06-05 21:28:02 -04:00
MattBDev
bf5d2c2788
Temporarily removed plotsquard replaceall.
...
Poorly written and there is code in there that I may break in a future commit.
2019-06-05 16:13:30 -04:00
wizjany
e69aedf059
Allow clean shutdown.
...
Rearrange command tables.
2019-06-05 14:57:44 -04:00
wizjany
e767dd9888
Missing perm.
2019-06-05 12:31:12 -04:00
wizjany
22157f0864
Write entire perms file for easier gen.
...
Also fix some format issues.
2019-06-05 11:27:16 -04:00
wizjany
b7e329bc1b
Better spacing for section headers.
2019-06-05 10:39:10 -04:00
wizjany
34020f7bd2
Less ugly. Makes tables for all commands and subcommands.
2019-06-05 10:23:41 -04:00
wizjany
dc380b1fb3
Ugly but working generator for rst commands.
2019-06-05 10:21:35 -04:00
wizjany
d7c11cbb69
Handle sub-commands without permissions.
2019-06-04 22:13:16 -04:00
wizjany
a904ff9fb9
Check sub-command permissions.
...
This ensures root commands aren't sent to the client/suggested unless
a player has at least one subcommand available to them.
2019-06-04 22:13:16 -04:00
MattBDev
6c94cca15e
Selective upstream merge
...
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
wizjany
3a6b3dc75c
Fix restore for 1.14 chunk format.
...
Top-most chunk can now have lighting without have a palette or blocks.
2019-06-02 21:56:29 -04:00
wizjany
a3afd9d5b3
Make suggestions more robust.
...
And fix potential errors in the ^[] pattern parser.
2019-06-01 12:39:24 -04:00
wizjany
1e7c074217
Few misc command fixes.
2019-06-01 09:35:27 -04:00
wizjany
9099a17fe5
Some command refactoring. Switch usages of page args to -p flag.
2019-06-01 07:04:07 -04:00
Kenzie Togami
620992dd57
Update Piston to 0.4.0 for bugfixes
2019-06-01 01:51:25 -07:00
Matthew Miller
38607f387a
Added a permission node to set NBT data, allowing servers to disallow NBT interactions.
2019-06-01 15:53:18 +10:00
MattBDev
c73fc28847
Minor upstream changes
2019-05-31 11:20:02 -04:00
MattBDev
3eb7200ea0
Fixed issues with //copy
2019-05-31 10:41:05 -04:00
MattBDev
aea5b68ced
Upstream merges and a few code cleanups
2019-05-30 16:07:30 -04:00
wizjany
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
wizjany
ec3648e521
Wrap and unwrap.
...
Exceptions are fun.
2019-05-29 23:15:05 -04:00
MattBDev
a0eb7ce59e
Typo Fixes and Added Annotations
2019-05-28 23:23:51 -04:00
wizjany
27b58f4e85
Add suggestions for items.
2019-05-28 22:55:20 -04:00
wizjany
5e857b3547
Improve parsing from registries.
...
If multiple namespaces are present, suggestions will first suggest a
namespace, then once a namespace is selected, keys within that namespace.
Starting an argument with ":" will instead search across all namespaces
for matching keys.
2019-05-28 22:55:20 -04:00
wizjany
ab1e09fdaf
Give factories a default parser.
...
Later registered parsers will always come before the default, ensuring
that the default parser is used when no other parser can match the input,
and that errors may be thrown by it to signify the end of the line.
2019-05-28 22:55:20 -04:00
wizjany
6962b2e7b6
Add comprehensive suggestions to many commands.
...
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).
Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
Jesse Boyd
6bc5b4a823
.
2019-05-29 06:31:22 +10:00
wizjany
871c25e1cd
Initial support for 1.14.2.
2019-05-27 19:52:58 -04:00
wizjany
4b15439e03
Don't attempt to update empty or invalid flower pots.
2019-05-25 00:35:12 -04:00
Matthew Miller
4804fe64e3
Don't use a no-op suggester
2019-05-24 21:31:29 +10:00
Matthew Miller
a3ffb91917
Added suggestions to a lot of factory-related commands
2019-05-24 21:31:29 +10:00
wizjany
7b47d9a945
Add /tracemask. ( #474 )
...
Allows setting a mask used for block traces. This allows brush tools to
pass through various materials, such as water (e.g. `/tracemask #solid`
or `/tracemask !air,water`) before starting to build.
By default, a null mask is equivalent to #existing (original behavior).
https://gfycat.com/ImmaculateFrayedCockatiel
2019-05-23 21:12:31 -04:00
MattBDev
6b0fcc8712
Removed some null checks and fixed some variable names
2019-05-22 14:40:56 -04:00
wizjany
b0777f6b06
Use DFUs for some additional data fixing.
...
Legacy mapper now uses the data fixers to upgrade blocks and item types
(e.g. signs, dyes that changed names in 1.14).
The sponge schematic reader can now attempt to use the data fixers to
upgrade blocks, block entities, biomes and entities. This has been
tested with the 1.13 -> 1.14 changes. It is yet to be seen if it will
continue to work because...
The mc edit schematic reader has code for using data fixers, but it is
currently disabled as there seem to be some issues with fixing up older
block entities.
2019-05-20 16:39:58 -04:00
NotMyFault
e4c1ba3edf
Revert "Fix //none removing arbitrary nbt"
...
This reverts dd0bec8913
.
2019-05-19 20:55:45 +02:00
Matthew Miller
8ee484fca8
Removed unused classes
2019-05-19 13:34:43 +10:00
wizjany
334d5cfaab
The "spawner|mobType" syntax once again makes functional mob spawners.
...
Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
Kenzie Togami
3173e26109
Fix //expand, improve //help
2019-05-17 22:24:31 -07:00
Kenzie Togami
e7613dd879
Stop using IAE to communicate parameter mis-use
2019-05-14 17:57:05 -07:00
wizjany
f9d0d340e7
Add DFUs. Currently used by //restore.
2019-05-13 23:07:53 -04:00
wizjany
10f7fb6a26
Add //br and //brush as aliases.
2019-05-13 18:49:43 -04:00
wizjany
9a913a93f6
Fix throwing uncaught exceptions in AsyncCommandBuilder.
2019-05-13 18:49:43 -04:00
wizjany
7b170d8193
Run schematic-file I/O in a task.
2019-05-12 16:01:22 -04:00
wizjany
fab21c3eea
Add AsyncCommandBuilder as replacement for AsyncCommandHelper.
...
See full explanation at https://github.com/EngineHub/WorldGuard/pull/408
2019-05-12 14:36:57 -04:00
Jesse Boyd
e72a5cf12d
Merge branch 'master' into breaking
2019-05-13 00:41:28 +10:00
Jesse Boyd
118a51f477
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-05-13 00:38:59 +10:00
Jesse Boyd
dd0bec8913
Fix //none removing arbitrary nbt
2019-05-13 00:37:18 +10:00
Jesse Boyd
da034f9ac4
Use mask for hollow
...
Closes #1298
2019-05-13 00:28:48 +10:00
Jesse Boyd
43a6541763
shift some code to EditSessionBuilder
2019-05-13 00:21:01 +10:00
Jesse Boyd
c797dcb194
WIP filter patterns
2019-05-12 23:32:04 +10:00
wizjany
aed25fce7c
Add license.
2019-05-11 21:36:13 -04:00
Kenzie Togami
a2b67f8ddb
Re-write EventBus to be faster
2019-05-10 05:01:01 -07:00
wizjany
56908a7d62
Update to final Sponge schem v2 spec.
...
Read lenient, write strict.
2019-05-09 16:59:06 -04:00
wizjany
e2e903ca5e
Pass service to brush sub-commands too.
2019-05-09 11:14:10 -04:00
wizjany
c169d8f258
Re-use command manager service.
2019-05-09 10:28:08 -04:00
Kenzie Togami
8d68da09a3
Minor versioning changes
2019-05-09 15:02:11 +02:00
Jesse Boyd
113aeb1689
Use fuzzy blocks in default block parser
2019-05-07 16:40:37 +10:00
wizjany
31d4daf474
Don't compare null BlockStates.
2019-05-06 19:59:58 -04:00
Matthew Miller
9a5d45deed
Fixed direction error
2019-05-06 18:33:21 +10:00
Kenzie Togami
067a570df0
Implement basic Forge suggestions
2019-05-05 23:06:20 -07:00
Kenzie Togami
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
Kenzie Togami
1c54a04fd1
Update Text to 3
2019-05-05 23:06:20 -07:00
Kenzie Togami
4355f8cbf7
Update Piston for suggestions, add hacky-pseudo-suggestions
2019-05-05 23:06:20 -07:00
Jesse Boyd
55b02e1b1f
Implement FuzzyBlockState
2019-05-06 15:58:55 +10:00
Jesse Boyd
459629a2f2
scanchunk
2019-05-06 15:57:12 +10:00
wizjany
ceff17c4f7
Misc fixes.
...
Closes a few old youtrack issues which I don't remember because I had
like 30 tabs open, and a few other issues which I found while testing
some of those.
2019-05-05 15:15:03 -04:00
NotMyFault
e2513e2c08
Fix paste service
2019-05-05 20:43:56 +02:00
Jesse Boyd
d603f45063
remove debug
2019-05-05 22:19:13 +10:00
wizjany
bc8e477b1c
Fix error message with invalid //expand args.
2019-05-04 22:48:49 -04:00
wizjany
f279907616
Create CommandManagerService directly instead of service loading it.
2019-05-04 17:06:19 -04:00
Jesse Boyd
2be8d87d5a
Fix mask parsing not using factory
2019-05-05 03:59:25 +10:00
Jesse Boyd
7c174beaee
Region filter
2019-05-05 03:58:26 +10:00
Jesse Boyd
27ed596027
filter regions?
2019-05-04 02:33:45 +10:00
wizjany
018b6bead8
Tweak removeabove/removebelow commands.
...
Fix misplaced negative.
Layer 0 will always be the current layer, plus <height> layers
above/below. No longer adds 1 arbitrarily to height.
2019-05-02 19:01:28 -04:00
Jesse Boyd
4116adcfef
Some refactoring
2019-05-03 03:38:08 +10:00
Jesse Boyd
f5944fbcaf
filter set
2019-05-03 00:45:03 +10:00
Jesse Boyd
8dcc005ec1
tile/biome/entity set
2019-05-02 18:27:33 +10:00
wizjany
57c161a602
Actually initialize GameModes and WeatherTypes.
2019-05-02 00:08:19 -04:00
wizjany
5e81dd1c4c
Make registries Keyed.
2019-05-01 20:12:35 -04:00
Kenzie Togami
13a8c480e3
Insert Locale.ROOT into all case change methods
2019-05-01 15:24:32 -07:00
NotMyFault
d9914d7f0a
Re-add paste service
...
And move issue template
2019-05-01 21:42:18 +02:00
Jesse Boyd
68e7573c21
Merge branch 'breaking'
2019-05-02 05:25:52 +10:00
Jesse Boyd
adb2c37a02
set blocks
2019-05-02 04:19:15 +10:00
Jesse Boyd
f96760b36c
block set test
2019-05-02 02:01:41 +10:00
Jesse Boyd
eec08c81ad
async chunk loading
2019-05-02 01:45:18 +10:00
Kenzie Togami
fb4fb980e0
Condense some command packages
2019-04-30 15:03:18 -07:00
Kenzie Togami
743d7f08ab
Purge intake-like command system
2019-04-30 14:59:45 -07:00
Kenzie Togami
7c1764548d
Deprecate old system, still in use by WG/CB
2019-04-30 13:53:14 -07:00
Jesse Boyd
33e119ccb6
implement block get
2019-05-01 02:19:10 +10:00
Kenzie Togami
e06c8b84b4
Merge branch 'master' into feature/piston-commands
2019-04-29 22:44:15 -07:00
Kenzie Togami
b1c042b196
Add checkstyle validation for formatting, fix issues
2019-04-29 22:40:32 -07:00
Kenzie Togami
7188d27aaa
Fix minor bugs in converters
2019-04-29 22:11:15 -07:00
Kenzie Togami
d0f9a71d53
Re-implement many converters using Piston utility converters
2019-04-29 21:57:29 -07:00
wizjany
3c04a83852
Add nicer error when using player commands as console.
...
Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
wizjany
8baf221c95
Hide help buttons in //sel selector box.
2019-04-29 17:38:26 -04:00
NotMyFault
ea07b540b1
Minor amendments
2019-04-29 18:13:58 +02:00
Kenzie Togami
6c21ae5c83
Drop old calc message
2019-04-28 22:09:48 -07:00
Kenzie Togami
462843c3df
Add license
2019-04-28 22:07:08 -07:00
Kenzie Togami
82c4846436
Add more variable args for expressions, quoting
2019-04-28 22:03:54 -07:00
Kenzie Togami
d4fce65abc
A few command fixes
2019-04-28 21:42:45 -07:00
Kenzie Togami
2580a0cf97
Use 'shape' instead of 'regionFactory' in user-facing ctx
2019-04-28 17:30:58 -07:00
Kenzie Togami
6255ccce38
Minor bug fixes
2019-04-28 17:27:33 -07:00
wizjany
3ffa54af84
Fix TrueZip region stores.
...
I think. Someone tell me if this breaks their setup with truezip, but
it works for me now and didn't before. I'm assuming people using .zip
just used the normal zip store anyway.
(cherry picked from commit dcfb769d96
)
2019-04-28 17:28:15 -04:00
NotMyFault
bf684d478e
Remove hashtag preventing wrong issue references
2019-04-28 20:11:05 +02:00
Jesse Boyd
6692a2eb92
document some methods
2019-04-29 03:36:23 +10:00
Jesse Boyd
57b5be84f4
more structure
2019-04-29 01:44:59 +10:00
wizjany
d48702aad6
Fix schematic id conversion for entities with multiple renames.
2019-04-28 10:56:34 -04:00
NotMyFault
c64b59da2f
Fix build number in version
2019-04-28 11:34:07 +02:00
Matthew Miller
f7670f7812
Temporary fix for forge having terrible classpath issues.
2019-04-28 18:47:28 +10:00
Matthew Miller
32d4b36419
Fixed //drawsel
2019-04-28 17:05:37 +10:00
Matthew Miller
6e016a66f0
Fixed //size on clipboards
2019-04-28 16:05:01 +10:00
wizjany
b3053f19ce
Pagination changes and cleanup.
...
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
NotMyFault
686c71d965
Move around some debugs
2019-04-27 20:34:56 +02:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Kenzie Togami
0960f70e6b
Update to latest Piston changes
2019-04-27 03:35:44 -07:00
Matthew Miller
7dcf8f5a45
Fixed //setbiome
2019-04-27 17:32:02 +10:00
Matthew Miller
f94093239f
Setup a registry converter
2019-04-27 16:46:13 +10:00
wizjany
b7ea46db2f
Re-add 1.13 entity renames.
...
Accidentally replaced the new ones with the old ones.
This is why we need DFUs.
2019-04-26 21:48:03 -04:00
Jesse Boyd
6adf0e6435
some structure
2019-04-27 11:15:08 +10:00
Matthew Miller
968decf62e
Remove the -l lightning flag from butcher
2019-04-26 23:42:57 +10:00
Kenzie Togami
23279c007e
Fix intialization, rework registration
2019-04-26 01:38:06 -07:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
Kenzie Togami
b8c120e0c4
Finish porting commands
2019-04-26 01:18:02 -07:00
wizjany
648ecf2153
Add entity, biome, and mask flags to clipboard brush.
2019-04-26 16:41:39 +10:00
wizjany
31a8328fb5
Add data version to BukkitImplAdapter.
...
Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
wizjany
f0587354be
Cleanup, make copy/paste flags consistent, add status messages.
2019-04-26 16:41:39 +10:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
wizjany
af1af43ac1
Allow copy/pasting biomes.
...
Copy takes a -b flag to copy biomes.
Paste takes a -b flag to paste biomes (if available).
This allows flexibility to create/load schematics with/without biomes
(when schematic biome support is added).
Also added a -m mask flag to paste to set a source mask, and a -e flag
to skip pasting entities if they are loaded.
2019-04-26 16:41:39 +10:00
wizjany
26511bcc25
Add licenses.
2019-04-26 16:41:39 +10:00
wizjany
fcb42f05cf
Add skull handler.
2019-04-26 16:41:39 +10:00
wizjany
526b3366b5
Add more schematic compat, cleanup.
2019-04-26 16:41:39 +10:00
Kenzie Togami
bfc1fd8fd0
Add licenses
2019-04-26 16:41:39 +10:00
Kenzie Togami
56ef786415
Don't touch the Direction tag, as possibly only Facing changed.
2019-04-26 16:41:39 +10:00
Kenzie Togami
efc4ebe309
Fix 1.13 entity direction code, port old schematics
2019-04-26 16:41:39 +10:00
Kenzie Togami
46e0a7ba48
Port //set
2019-04-25 23:16:18 -07:00
Kenzie Togami
2486388e18
Fix help command suggestion
2019-04-25 23:02:23 -07:00
Kenzie Togami
8348ffa7cf
Drop translatable names for now
2019-04-25 22:54:23 -07:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Kenzie Togami
d8290cbd8f
Port worldedit commands
2019-04-25 21:03:28 -07:00
Kenzie Togami
9b0fda9f83
Port utility commands
2019-04-25 19:36:22 -07:00
Kenzie Togami
c05e1ed0cc
Fix a few bugs in tool commands
2019-04-25 13:30:16 -07:00
Kenzie Togami
8c2b725f42
Port toll / tool util commands, add more enums
2019-04-25 12:49:03 -07:00
Matthew Miller
f70557e3da
Provide a warning when an invalid property is entered rather than failing. Fixes WorldEdit entirely failing on new MC versions.
2019-04-25 22:48:15 +10:00
Jesse Boyd
35fd159e79
WIP rewrite of NMS pipeline
2019-04-25 20:32:27 +10:00
Matthew Miller
db4871f022
Merge pull request #462 from EngineHub/feature/expanded-styleset
...
feat(text): added modern text formatting to worldedit, and switch a few things over to it
2019-04-25 19:39:26 +10:00
Matthew Miller
b1e43b7561
wrap to TextComponent
2019-04-25 19:20:29 +10:00
Matthew Miller
5606e752c2
Use wrappers for the Format-type components
2019-04-25 19:11:58 +10:00
Jesse Boyd
cc80bc61cf
Compiles in 1.14 (yay)
2019-04-25 00:10:52 +10:00
Kenzie Togami
e447ac55db
Port super pickaxe commands
2019-04-24 00:00:56 -07:00
Kenzie Togami
2ea30dc70e
Port snapshot commands, update some time stuff to new time
2019-04-23 23:47:22 -07:00
Kenzie Togami
ea3605204c
Fix licenses
2019-04-23 22:59:11 -07:00
Kenzie Togami
e07e0d10b0
Port selection commands
2019-04-23 22:58:30 -07:00
Kenzie Togami
c95fc06b82
Port scripting commands
2019-04-23 19:32:27 -07:00
Kenzie Togami
f81ffdde0c
Port region commands
2019-04-23 18:46:46 -07:00
Brokkonaut
6415d0d964
Fix typo
2019-04-23 18:24:32 -07:00
Kenzie Togami
f2283e8ad0
Port navigation commands
2019-04-23 16:14:21 -07:00
Kenzie Togami
6d4982f23a
Fix checkstyle/license/gen code
2019-04-23 15:44:33 -07:00
Kenzie Togami
20da6227d4
Port history commands
2019-04-23 15:35:05 -07:00
Kenzie Togami
31486cd473
Port generation commands
2019-04-23 10:11:54 -07:00
Jesse Boyd
c6ce0c773f
Fixes #30
2019-04-23 23:49:45 +10:00
Jesse Boyd
aaa39d1d32
Fixes #126
2019-04-23 23:41:12 +10:00
Jesse Boyd
c45d4b58cc
Fixes #117
2019-04-23 22:56:01 +10:00
Jesse Boyd
d97836762d
Fixes #103
2019-04-23 22:48:41 +10:00
Jesse Boyd
208929c378
Fix ItemType.getBlockType
2019-04-23 16:16:26 +10:00
Jesse Boyd
290f047f6a
Fix tab complete error for single property states
2019-04-23 15:08:05 +10:00
Matthew Miller
c52eb59d7f
Get it all working
2019-04-22 22:05:20 +10:00
Kenzie Togami
51be16ad81
Port GeneralCommands
2019-04-21 13:10:20 -07:00
NotMyFault
43fec813b8
Moving some commands
2019-04-21 19:01:49 +02:00
NotMyFault
640fac6374
Add flags
2019-04-21 10:28:50 +02:00
Kenzie Togami
5c19866809
Some fixes for new libs shading
2019-04-20 23:33:54 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts
2019-04-20 23:11:39 -07:00
wizjany
a9926328f1
Stop trying to redo when history runs out.
2019-04-20 12:14:11 -04:00
Jesse Boyd
c56ba112d1
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-04-20 00:47:32 +10:00
Matthew Miller
5b1573a24e
Replace the message system
2019-04-19 23:06:00 +10:00
Matthew Miller
d56cd96282
Fixed builds
2019-04-19 16:38:33 +10:00
Matthew Miller
55348346e9
Shade in Kashike's lib
2019-04-19 14:49:29 +10:00
Kenzie Togami
f481f7d26d
Handle lack of global injected value store
2019-04-18 19:59:53 -07:00
Kenzie Togami
48fcfeed35
Fix licenses
2019-04-18 19:12:09 -07:00
Kenzie Togami
ac03de89cc
Work on adding converters for some arguments
2019-04-18 19:11:57 -07:00
Kenzie Togami
37c993be16
Port ClipboardCommands, update to new Key
2019-04-18 12:34:57 -07:00
NotMyFault
a22ba45b1c
Minors
2019-04-18 20:47:25 +02:00
Matt
72c766a87b
Add DataFixerUpper
2019-04-17 20:22:54 -04:00
Kenzie Togami
f33140b327
Port ChunkCommands, fix up injection, simplify registration
2019-04-16 23:02:23 -07:00
NotMyFault
7b8bf18309
Fixes #124
...
This fixes the output of /fawe version and gives the versioning a fresh overhaul as well
2019-04-17 00:35:39 +02:00
NotMyFault
988c4b042d
Minors
2019-04-16 17:14:53 +02:00
Jesse Boyd
274c52163b
Fix setting the same block multiple times sequencially
2019-04-17 01:12:09 +10:00
Jesse Boyd
629be505e2
Fix ghost blocks
2019-04-16 13:29:59 +10:00
Jesse Boyd
8c30c72b73
Fix repl
2019-04-16 13:08:57 +10:00
Jesse Boyd
9207263426
Remove chunk notify task
2019-04-16 01:16:00 +10:00
Jesse Boyd
a4de4e1a65
Use format extension here
2019-04-15 21:22:58 +10:00
Jesse Boyd
f849caf655
Fix clipboard upload/download
2019-04-15 21:05:26 +10:00
Jesse Boyd
69e2ce6165
Avoid block vector creation for combine stages = false
2019-04-15 19:56:38 +10:00
Kenzie Togami
e127bb89e5
Align annotation formatting with brush command methods
2019-04-15 02:03:05 -07:00
Kenzie Togami
e4d8091432
Convert part of the brush commands
2019-04-15 02:01:25 -07:00
Kenzie Togami
2b10128720
Restore Logging for setbiome
2019-04-15 01:25:19 -07:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
NotMyFault
86727c5fb8
Minors
...
- Update links
- Remove update part from settings
2019-04-14 19:10:40 +02:00
Jesse Boyd
a8b0fd21bb
Minor tweaks to work with build.js
2019-04-14 22:46:01 +10:00
Jesse Boyd
fab197034e
fix NMS queue palette size
2019-04-14 21:43:06 +10:00
Matthew Miller
3e4004ad9e
Start work on improving the formatting system. May switch to Kashike's as Bukkit is shit
2019-04-14 19:33:44 +10:00
Kenzie Togami
da35b3c174
Switch to using local maven for Piston
2019-04-14 01:53:04 -07:00
Kenzie Togami
f8c4f23658
Partial work on biome commands, need logging replacement
2019-04-14 01:30:40 -07:00
Jesse Boyd
b3e1076868
Fix combine-stages=false for FAVS
2019-04-14 14:31:27 +10:00
Jesse Boyd
a4f63ec6f0
Check type, not state
2019-04-14 12:16:15 +10:00
Jesse Boyd
eadf5ad246
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-04-14 12:13:58 +10:00
Jesse Boyd
ce0dda5931
Fix ProtocolSupport compatibility
2019-04-14 12:13:41 +10:00
NotMyFault
20cb114357
Reorder commands
2019-04-13 20:45:04 +02:00
NotMyFault
d26e7e142f
Fixes #15
2019-04-13 16:13:19 +02:00
Jesse Boyd
edde2ebe51
remove debug
2019-04-14 00:07:17 +10:00
Jesse Boyd
110f782a5c
Optimize entity get (lazy nbt)
2019-04-14 00:00:38 +10:00
NotMyFault
0781c762e6
Merge branch 'remove-auto_updater' into breaking
2019-04-13 12:30:54 +02:00
NotMyFault
c4dc39edbf
Remove report system
2019-04-13 12:18:03 +02:00
Jesse Boyd
f9f6aead0f
Some optimizations for 1.13
2019-04-13 16:44:23 +10:00
Jesse Boyd
99c4c2f35d
Add option to disable commands
2019-04-12 10:51:18 +10:00
NotMyFault
fda8f56c5b
*
...
Giving credit to translators 😉
Co-Authored-By: douwe265 <douwe265@gmail.com>
Co-Authored-By: NShoot <nshoot@users.noreply.github.com>
2019-04-11 22:13:39 +02:00
NotMyFault
bb20dd1e00
Update translations adapting latest translation changes
...
There are still some translations open, if anyone wants to update them as well. Unfortunately I'm not that good with them so I'll leave them up 😅
2019-04-11 21:58:22 +02:00
NotMyFault
dcfa436c64
Minors
...
- Make disallowed-blocks translatable
- Add more trnslatable messages
- Update WorldEdit messages missing a prefix
2019-04-11 19:49:09 +02:00
Jesse Boyd
7a88039711
Fixes #105
2019-04-12 01:04:54 +10:00
Jesse Boyd
524b24eeae
Fixes #114 (untested)
2019-04-12 01:00:03 +10:00
Jesse Boyd
c05cdb35d8
Don't use CommandContext here
2019-04-12 00:56:59 +10:00
Jesse Boyd
a831ae17b7
Merge pull request #110 from Mgazul/breaking
...
Fix fixLiquid
2019-04-12 00:55:59 +10:00
NotMyFault
d49be8047c
Fix missing prefixes
2019-04-11 15:13:15 +02:00
Jesse Boyd
6996a97027
various minor
...
CFI works without PlotSquared
tab completion
biome tweaks
WIP on anvil
document disallowed-blocks in legacy config
2019-04-11 21:32:32 +10:00
Jesse Boyd
24590199c8
Fix disallowedBlocks
2019-04-11 14:05:29 +10:00
Jesse Boyd
b5e1f3dbc3
Remove the system property check for uuidOverride ( #459 )
...
as it caused a server timeout...
https://pastebin.com/z5ktU8r3
2019-04-10 22:39:56 -04:00
Jesse Boyd
f726c9afc4
fix //none
for tools
2019-04-11 11:28:06 +10:00
Jesse Boyd
a7c5580db3
comment out forced key
2019-04-11 11:19:51 +10:00
Jesse Boyd
d61e5f33f1
some minor fixes
...
/br sspl - says to click same spot again to apply, clicked same spot and nothing happens
/br layer - gives an error message "there was an error handling a FAWE command: [See console]
/br clipboard - doesn't let me execute because of max radius of 5, however am unable to set a lower radius as there is no option for it
/br butcher - tried to kill some mobs, but didn't work (nothing happened)
/br splatter - tried to execute the command, nothing happened
2019-04-11 05:14:58 +10:00
Jesse Boyd
21be61f03a
fix block mask inverse
2019-04-11 03:25:19 +10:00
Jesse Boyd
2e1b7676eb
Just use instanceof
2019-04-11 02:17:45 +10:00
Jesse Boyd
f0d646a9a1
remove getSimpleName from FawePlayer
2019-04-11 02:11:14 +10:00
Jesse Boyd
c519c5ec38
some anvil fixes
2019-04-11 02:07:57 +10:00
Jesse Boyd
0ef97ccf28
fix cfi issues
2019-04-11 00:49:16 +10:00
Jesse Boyd
e03a43a1ab
finish MCAWriter
2019-04-10 22:04:22 +10:00
Jesse Boyd
808d32bc85
make bit mask protected
...
TODO same for BIT_OFFSET
2019-04-10 22:03:51 +10:00
Jesse Boyd
b24ebaf6f2
Delay command setup
2019-04-10 22:03:10 +10:00
Jesse Boyd
31797d4231
WIP on 1.13 CFI
2019-04-10 18:32:21 +10:00
Jesse Boyd
d7380781f4
Fix BlockTransformExtent
2019-04-10 02:31:05 +10:00
Mgazul
652f27c853
Fix fixLiquid
2019-04-09 11:29:43 +08:00
Jesse Boyd
093542c337
fix compile + use mutable vector for affine transform + fix bstats package
2019-04-07 20:43:59 +10:00
Jesse Boyd
1529c187d2
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-04-07 17:41:51 +10:00
Jesse Boyd
31ac2b69d1
Fix block rotation
2019-04-07 17:41:26 +10:00
wizjany
ec0422d682
Avoid atan2 in Location cinit.
...
@kashike
2019-04-06 21:26:52 -04:00
Jesse Boyd
c8529b0609
.
2019-04-07 10:52:30 +10:00
NotMyFault
ed9ae5a6ab
Update BBC.java
2019-04-07 01:26:34 +02:00
NotMyFault
ab3394c35e
Add prefixes and make FAWE more translatable
2019-04-07 01:13:23 +02:00
wizjany
dcfb769d96
Fix TrueZip region stores.
...
I think. Someone tell me if this breaks their setup with truezip, but
it works for me now and didn't before. I'm assuming people using .zip
just used the normal zip store anyway.
2019-04-06 13:22:20 -04:00
Jesse Boyd
6558e549fd
Fix smooth brush
2019-04-06 06:52:12 +11:00
Jesse Boyd
39830046bc
Fix //none
2019-04-06 06:47:51 +11:00
Jesse Boyd
ee797219b4
Fix findFreePos
2019-04-06 06:13:15 +11:00
Jesse Boyd
501992dd20
Fix setPosition
2019-04-06 05:51:18 +11:00
wizjany
fa8139f4b3
Transfer Request to evaluation thread for Expressions.
2019-04-05 14:46:56 -04:00
Jesse Boyd
0afae082c2
Remove string switches for BlockType
2019-04-06 03:34:11 +11:00
Jesse Boyd
d49c5ebe74
translate a few utility commands
2019-04-06 03:04:27 +11:00
Jesse Boyd
386c8836cd
Fix registry
2019-04-06 02:52:27 +11:00
Jesse Boyd
144215c813
Don't construct new BaseBlock
2019-04-06 01:12:57 +11:00
Jesse Boyd
99db2d557a
optimize repeating extent pattern
2019-04-06 01:05:48 +11:00
Jesse Boyd
9e2832c273
Use BlockVectorSet
2019-04-06 01:01:05 +11:00
Jesse Boyd
f7cdae5e56
Disable undo if fastmode
2019-04-06 00:53:00 +11:00
Jesse Boyd
fd735a6f60
Fix property pattern
2019-04-05 19:22:50 +11:00
Jesse Boyd
ed83ef1aa7
disable transform test for now
2019-04-05 18:20:27 +11:00
Jesse Boyd
2143b9b5b7
finish block registry
2019-04-05 17:51:42 +11:00
Jesse Boyd
be5541b61b
revert some changes
2019-04-05 15:48:41 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking
2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now
2019-04-05 15:15:10 +11:00
Kenzie Togami
8ab6585815
Patch new cmds system into old system
2019-04-04 16:16:04 -07:00
Kenzie Togami
1966e5a8a2
Initial Piston conversion test. Non-functional.
2019-04-04 15:50:45 -07:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later)
2019-04-05 01:24:47 +11:00
Jesse Boyd
4de5487c51
Change Vector hash codes ( #456 )
...
And add additional unit vectors where needed.
2019-04-04 08:36:19 -04:00
Jesse Boyd
1beea3cd22
Some more upstream merge
2019-04-04 21:28:41 +11:00
Jesse Boyd
9ba1121592
swap order of checks
...
since a boolean check is faster than getting inventory item + string
comparison
2019-04-04 10:45:21 +11:00
Jesse Boyd
3d2054aa0a
WorldEdit accepts a pattern for these commands
...
update the message to reflect that.
2019-04-03 19:39:12 -04:00
Jesse Boyd
8897109dc4
wip upstream merge
2019-04-04 00:25:16 +11:00
Jesse Boyd
7086eb8b3e
continue with merge
2019-04-03 22:28:57 +11:00
Jesse Boyd
8aef06b29e
*
...
haven't done one of these in a while
*continuing with merge in previous commit
2019-04-03 17:00:59 +11:00
Jesse Boyd
4cd8d08134
merge with upstream (broken)
2019-04-03 16:53:58 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
Jesse Boyd
9fbcbc7cea
<pattern> not <block>
...
As there are actual commands that will only accept blocks
2019-04-03 15:40:31 +11:00
matt
2407f9246f
How did it compile locally?
2019-04-03 00:21:42 -04:00
matt
122236f6c7
Too lazy to write a commit message
2019-04-02 23:36:32 -04:00
matt
29692f3fbe
Migrate to SLF4J
2019-04-02 18:21:02 -04:00
matt
47e66913e3
Selective upstream merge
2019-04-02 16:26:51 -04:00
matt
4af43eb84c
WeatherTypes now matches upstream
2019-04-02 15:43:40 -04:00
matt
6ccd0eb58e
Fixed deleted code due to IDE glitch
2019-04-02 15:22:54 -04:00
matt
1a19bc457f
Added Nullable to BlockTypes
2019-04-02 15:03:59 -04:00
matt
3419bb6f30
Fixed stats issue.
2019-04-01 22:09:59 -04:00
matt
86ce762982
Minor performance tweaks and cleaning of metrics
...
Why were metrics so messed up in the first place?
2019-04-01 20:42:10 -04:00
Jesse Boyd
f87e31683e
don't use origin as the region bounds
2019-04-02 00:19:32 +11:00
Jesse Boyd
c9f1fed282
Fixes #88
2019-04-02 00:08:56 +11:00
Jesse Boyd
c820406e8c
Fix binding order
2019-04-01 23:55:15 +11:00
Jesse Boyd
64a134a9ee
Merge remote-tracking branch 'refs/remotes/origin/master' into new-vector-system
...
# Conflicts:
# build.gradle
# worldedit-core/build.gradle
# worldedit-core/src/main/java/com/boydti/fawe/util/IncendoPaster.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/WorldEditCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/clipboard/io/SpongeSchematicReader.java
2019-04-01 23:50:16 +11:00
Jesse Boyd
bf53194650
Again #47
2019-04-01 21:41:44 +11:00
Jesse Boyd
ff67f6343f
Binding improvements
...
WIP towards deprecating parsers and unifying the command bindings
Allow registering dynamic bindings
- Supports nesting bindings
2019-04-01 21:35:55 +11:00
Jesse Boyd
6e6a3f9035
Fix plotsquared schematic hook
2019-04-01 21:30:21 +11:00
Jesse Boyd
49e3102779
Fix lazy nbt reading for int/long arrays
2019-04-01 21:29:41 +11:00
Jesse Boyd
8afd96f03b
Fixes #87 oops
2019-04-01 18:48:14 +11:00
Jesse Boyd
603df92f79
Merge pull request #34 from Cygaan/master
...
Fix copying entities
2019-04-01 13:42:59 +11:00
Jesse Boyd
a44c38c170
Merge pull request #40 from Combustible/sponge_schematic_tweak
...
Fix sponge schematics not correctly setting dimensions if there are no entities
2019-04-01 13:42:47 +11:00
Jesse Boyd
49b2df1f2e
remove redundant methods
2019-04-01 05:06:03 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
Jesse Boyd
7b5230ad08
Fawe shouldn't default to have any dissallowed blocks
2019-03-31 22:36:34 +11:00
wizjany
a80420d14b
Add biome storage to BlockArrayClipboard.
2019-03-30 00:42:28 -04:00
wizjany
4e66b9a336
Revert 6b3426e1
.
...
Empty base blocks are always immutable. Fuzzy states don't have NBT.
2019-03-30 00:41:47 -04:00
wizjany
42d0d6e79a
Use getTag instead of requireTag in a few places.
2019-03-29 23:44:18 -04:00
matt
7ae8d567f3
Cleaned a class
2019-03-28 20:41:16 -04:00
NotMyFault
cb482ccbd5
Remove auto updater and minors
...
- Remove Changelog command
- Remove Auto updater
2019-03-28 21:31:28 +01:00
matt
699783ba72
Another selective merge
2019-03-28 15:02:37 -04:00
wizjany
d7d2d03ee8
Clipboard offset pattern is now #copy@[x,y,z].
...
Since the parsers were changed around, unescaped commas are parsed as
separate blocks now.
2019-03-27 23:36:59 -04:00
matt
acc8eb0a99
Lambda's and References and Cleanups! Oh My!
2019-03-27 12:17:05 -04:00
matt
1424998327
Simplified switch statements and minor formatting
2019-03-27 11:36:26 -04:00
NotMyFault
67fd0668ee
ocd
2019-03-27 15:40:53 +01:00
NotMyFault
8623dd0009
Fixes #80
2019-03-27 15:38:21 +01:00
matt
712479adbb
Reverted incompatible EntityType upstream change
2019-03-27 00:16:54 -04:00
wizjany
74bff83e38
Don't let items types be null.
...
Better fail-fast if registry doesn't load? or why-ever else this happens
2019-03-26 22:30:46 -04:00
wizjany
6b3426e1de
BaseBlock is technically mutable so that technically shouldn't use it.
2019-03-26 18:14:35 -04:00
wizjany
2a194b0434
Add pattern that randomly chooses states.
...
Also works with fuzzy states.
Syntax is `*type`, e.g. `//set *stone_slab` or with states,
`//set *oak_fence[waterlogged=false]`
2019-03-26 18:11:32 -04:00
matt
9fcf805148
Pattern doesn't need to be deprecated
2019-03-26 16:35:22 -04:00
NotMyFault
464719c02a
Revert upstream change
2019-03-26 21:00:28 +01:00
matt
3420b8329b
Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change
2019-03-26 13:41:09 -04:00
matt
0d88a6bce2
Merging upstream changes
2019-03-26 13:27:09 -04:00
wizjany
8eccdc7444
Add -f flag to //count to allow fuzzy inputs.
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Also re-implement //distr -c. And remove outdated help text on //copy.
2019-03-25 22:38:51 -04:00
matt
85bfd16d7c
Code cleaning
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Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
Josh Knight
4c3b09895d
Merge pull request #76 from IntellectualSites/new-vector-system2
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Revert "Make end tag singleton"
2019-03-25 06:09:13 -04:00
NotMyFault
68c8950cdc
Add IncendoPaster
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Co-Authored-By: Alexander Söderberg <citymonstret@hotmail.com>
2019-03-24 23:02:32 +01:00
NotMyFault
a64ff8f299
Make master build (probably)
2019-03-24 20:58:05 +01:00
wizjany
692ba6fda3
Checkstyle.
2019-03-22 14:03:43 -04:00
matt
456f821ce0
Revert "Make end tag singleton"
...
This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
Sauilitired
44bfc2f753
Fixes #17 , and an annoying typo in SnipeData :)
2019-03-21 07:20:47 +01:00
wizjany
9b473cecbd
Fixes and changes to forest/forestgen.
...
* Sync up implementations of the two commands.
* Fix generating trees in spots with replaceable blocks.
* Make message when you mistype tree-type arg more correct.
Fixes WORLDEDIT-3869.
2019-03-20 21:05:11 -04:00
wizjany
1934006d14
Better enforce the Request lifetime.
...
Previously, the current request would just get a new EditSession when
one was created. Now, a Request is reset before and after:
- a command is used and
- an interact is fired with the platform
This means each action taken will get a single, non-reusable Request.
Note that this only applies to actions taken through the platform.
API users will not be using requests anyway, since things like Masks,
etc. will be constructed directly instead of being passed through the
platform's parsers and so on. (e.g. if a plugin loads a schematic into
the world with a mask, they should create the EditSession and mask it
directly, and not use that Mask again for another EditSession in another
World).
Also, get rid of a bunch of (some now-)unnecessary EditSession creation
during command dispatching.
Note that this also fixed the dynamic selection mask, which apparently
has been broken for some unknown amount of time.
2019-03-20 19:13:54 -04:00
wizjany
25631af31c
Add RequestExtent to be used when a delayed EditSession is needed.
...
For example, if you set a mask that takes an extent (many of them),
and then move to another world, the mask will test blocks in the old
world and return bad results.
2019-03-20 19:13:54 -04:00
Josh Knight
83bdb3c8e8
Merge pull request #11 from IntellectualSites/incendo-paste
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Make debugpaste use Incendo Paste Viewer, rather than Hastebin.
2019-03-19 10:36:21 -04:00
Matthew Miller
d186cce393
Merge remote-tracking branch 'origin/feature/slf4j-logging'
2019-03-19 20:32:21 +10:00
wizjany
9d2d43f0db
Add -f to //schem save to confirm overwriting.
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Overwriting existing schematics now checks delete perm.
Also allow delete to be run from console.
Fixes WORLDEDIT-3868.
2019-03-15 17:08:11 -04:00
wizjany
18414fe3b5
Fix symlink detection.
2019-03-15 09:10:51 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
wizjany
1c5d3368a0
Defer permissions check when making LocalSession.
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Also use Java7 Paths to get rid of some funky logic.
2019-03-11 21:31:43 -04:00
Matthew Miller
a5cec7728d
Merge pull request #452 from EngineHub/forge-1.13
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Added support for Forge 1.13
2019-03-11 22:52:30 +10:00
wizjany
a59d994d84
Hook up the biome registry.
2019-03-11 00:15:21 -04:00
wizjany
a22b5535fe
Shh checkstyle, I'm a C# dev now.
2019-03-08 16:14:16 -05:00
wizjany
7c89ece96e
Few tweaks to schematic loading and error fixes.
...
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
(Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
schematic called 'test.txt', it's better that we save it as
'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
wizjany
de08c8b8c7
Add better control over expression timeouts. ( #451 )
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Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
overhead from context switching. For large //gen commands, for example,
this can actually increase speed.
2019-03-06 19:58:32 -05:00
NotMyFault
8a528b26b6
Update P2 repo and minors
2019-03-06 17:35:42 +01:00
IronApollo
c98a311146
Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader
2019-03-06 03:06:47 -05:00
Kenzie Togami
4878f38250
Fix platform registration, config setup
2019-03-04 19:36:06 -08:00
wizjany
f84f3c6f85
Fix error when parsing hand/offhand/pos1 as blocks.
2019-03-03 19:51:49 -05:00
wizjany
aafb854e4f
More useful names for block ItemTypes.
2019-03-02 12:26:26 -05:00
wizjany
c3ee926a2e
Correctness improvement for legacy data in expression generation.
2019-03-02 11:55:03 -05:00
wizjany
e53962dadd
Apply source function after source mask in ForwardExtentCopy.
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The source function should only get applied to actually copied blocks.
2019-03-01 21:15:21 -05:00
wizjany
f46c70093c
Fix the long-range build tool's ability to build mid-air.
2019-03-01 20:10:46 -05:00
wizjany
0656ef1920
Fix LayerVisitor stopping early instead of skipping covered columns.
2019-03-01 19:25:10 -05:00
wizjany
4bd6d73085
Fix some bad copy-pasta in expression environment queries.
2019-02-28 01:03:02 -05:00
IronApollo
0fa9d7a4a7
Changes to EditSession to improve upstream compatibility
2019-02-27 09:01:07 -05:00
IronApollo
3ffb5ff00d
Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing
2019-02-27 08:09:04 -05:00
wizjany
243d6476ac
Re-add smooth filtering via a mask.
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Instead of trying to maintain a list of "natural terrain blocks", just
let the user specify a mask of blocks to use for the height map filter.
https://gfycat.com/severaljauntycondor
2019-02-26 23:54:53 -05:00
wizjany
9eeb0acffe
Add radius checks to a few more utility commands.
2019-02-25 18:41:20 -05:00
wizjany
2f734d4570
Check radius instead of diameter for clipboard brush.
...
This brings it more in line with other brushes in terms of allowable size.
2019-02-25 18:41:19 -05:00
Matthew Miller
5de8e0852c
Treat categories as empty when missing
2019-02-18 21:17:36 +10:00
IronApollo
24fbc86cdd
INDEV -- Pushed for in-house testing and development
2019-02-17 03:47:32 -05:00
Matthew Miller
50a286b070
Update the block/item category registries - this won't build until a Spigot PR is merged though.
2019-02-17 13:30:40 +10:00
Matthew Miller
3683a0438a
Use nonNull rather than !isNull
2019-02-16 19:58:06 +10:00
Matthew Miller
db1315e043
Refactor registries to entirely use the platform
2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
Matthew Miller
d6bc85ccbe
Speed up the BlockState hashCode method by caching (As it's Immutable). Allows some better optimisations in the future by using them as map keys
2019-02-16 12:46:10 +10:00
wizjany
de9d202681
Clear shaped brush material on command.
...
The initial material is held in the factory, but if a brush was previously bound, that pattern is used.
Now, using `//br set` will clear the previous material, allowing the OperationFactory's material to work.
This can be changed later with `/mat`, which will once again set the fill on the tool, overriding the factory's context.
2019-02-15 14:51:26 -05:00
wizjany
313cd20b14
Make legacy compat layer return straight stairs.
2019-02-14 17:53:30 -05:00
wizjany
88014b18a3
Added a few new things using block states.
...
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.
* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)
The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
wizjany
287be0209c
Slight readability and usability improvements.
...
Also no longer allows trailing strings (e.g. //set #clipboardasdf).
2019-02-12 17:11:57 -05:00
wizjany
19796aa3be
Added offset to ClipboardPattern.
...
Takes input like '//set #clipboard@-1,0,1' which shifts the pattern over.
It also now extends RepeatingExtentPattern, which was previously unused.
2019-02-12 17:11:57 -05:00
Wizjany
76400e533d
Add missing flags to clipboard brush usage.
2019-02-11 12:50:51 -05:00
Matthew Miller
3e988e7ffe
Fixed parsing fuzzy blocks failing.
2019-02-11 20:30:42 +10:00
wizjany
6708e8292f
Restore generation of hollow shapes.
...
Unfortunately this is a bit slower than before since we can't cache block
id & data values. However, applying patterns generally isn't too expensive,
and hollow regions were entirely broken before.
2019-02-09 20:30:57 -05:00
IronApollo
0763e4c05c
Pull changes from upstream to match cdd7117
2019-02-07 09:11:51 -05:00
IronApollo
511c279153
Fixed issues regarding block transformations and using the BaseBlock to apply a function.
2019-02-07 09:04:14 -05:00
Byron Marohn
f6788f16e4
Fix sponge schematics not correctly setting dimensions if there are no entities
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-02-06 20:48:30 -08:00
wizjany
cdd71178f5
Ensure BlockCategories are initialized.
...
We should probably have a way to initialize all these catalog classes ahead of time.
2019-02-04 22:34:25 -05:00
wizjany
dddf2b963a
Fix long-range build tool.
...
Blocks were always placed around 0,0,0 since the trace direction was being used as a position.
Also the message was backwards.
2019-02-03 19:27:30 -05:00
IronApollo
0e5847e1ce
Various fixes
2019-02-03 09:22:10 -05:00
IronApollo
2d586ff53e
Registry changes & additions
2019-02-03 08:53:04 -05:00
Matthew Miller
4a8931a55a
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-02-03 07:59:06 -05:00
Brokkonaut
2bae161e5c
Make biome changes undoable
2019-02-03 07:38:11 -05:00
Matthew Miller
b27913324b
Tweak the last access extent cache to provide better caching
2019-02-03 07:35:38 -05:00
Kenzie Togami
8f11d0469b
Clarify state when asking for caps with no platforms (+ fuzzy system changes)
2019-02-03 07:30:18 -05:00
Matthew Miller
7d7da78dbc
Fuzzier fuzzies
2019-02-03 07:13:21 -05:00
Kenzie Togami
4b5b7b8003
Clean up other compiler warnings
2019-02-03 06:06:07 -05:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
1d87642b52
Minor improvements to the server side CUI
2019-02-03 03:54:04 -05:00
gamerforEA
ea0ca470f1
Fix Metrics injection
2019-02-03 03:51:15 -05:00
Matthew Miller
26d4ea101e
Fixed the bundle being directly used outside of the registry system.
2019-02-03 03:44:10 -05:00
Matthew Miller
53308416ff
Start work on modularising masks and patterns
2019-02-03 03:33:52 -05:00
Matthew Miller
d5e4c76bfe
Allow a pattern for the leave-id of //move
2019-02-03 02:47:32 -05:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330
Added a way to get the spawn position of a world
2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
Matthew Miller
7a9bd226ce
Update draw.js and roof.js
2019-02-02 11:21:43 -05:00
Matthew Miller
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669
Added a display name to Actors
2019-02-02 09:37:14 -05:00
Matthew Miller
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
Matthew Miller
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
Matthew Miller
346eee8953
Added the multi-staging from the multipass2 branch
2019-02-02 09:12:30 -05:00
JOO200
63bf01fdaf
Check by setting blocks with BlockBagExtend for changed materials.
2019-02-02 09:05:59 -05:00
Matthew Miller
b276907dcd
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2019-02-02 08:54:36 -05:00
Matthew Miller
f3c633582e
Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS)
2019-02-02 08:43:57 -05:00
Matthew Miller
13bf8429ce
Fixed serialisation of vectors.
2019-02-02 08:30:02 -05:00
Gerrygames
e724b1f1cd
fix NPE when reading sponge schematics with tile entities or entities
2019-02-01 13:40:22 +01:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
Matthew Miller
f3ec5bbdde
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-01-31 22:28:04 +10:00
Cygaan
6046fa1cec
Only copy entities from within the region
2019-01-28 17:36:39 +01:00
Cygaan
d48ea909b5
Actually filter out players, not everything else
2019-01-28 17:31:29 +01:00
Matthew Miller
2f9c7f19f5
Added support for 'rotation' BlockState values.
2019-01-22 21:59:20 +10:00
Matthew Miller
2e0fa300b7
Actually support disabling chunk loading extent
2019-01-22 21:34:37 +10:00
Brokkonaut
432a201266
Make biome changes undoable
2019-01-21 19:07:29 +01:00
IronApollo
271b45f3ba
Final changes for the Vector update (probable fix for the "copying player entity" bug)
2019-01-17 05:23:47 -05:00
IronApollo
62e6e9de96
Some general changes to the handling of blocks
2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
IronApollo
90b3439dc2
Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes.
2019-01-13 01:38:08 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
NotMyFault
c0c0db0d6e
Adding discord to debugpaste
2019-01-10 14:57:32 +01:00
NotMyFault
b200744d57
Cya hastebin
2019-01-10 14:46:10 +01:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
Sauilitired
33ad31454e
Make debugpaste use Incendo Paste Viewer, rather than Hastebin.
2019-01-10 04:04:52 +01:00
IronApollo
a9919d130c
Current progress #4
2019-01-09 03:32:38 -05:00