2259f7d025
Merge upstream changes through 88f22f2e
...
This was not a straightforward merge. A new method was added upstream to:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
Unfortunately there's no easy way to test that it works - so I left a note...
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-23 19:58:49 -08:00
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
b75d5149eb
Fixed the bundle being directly used outside of the registry system.
2018-12-23 21:43:20 +10:00
1d5e9b7d04
Few fixes
2018-12-23 21:24:58 +10:00
645fd682b6
Finish porting all the old masks across
2018-12-23 19:10:05 +10:00
6312bcecf6
Fixed the item parser not using the ItemRegistry
2018-12-23 19:02:58 +10:00
c5d9aadab8
Start work on modularising masks and patterns
2018-12-23 18:56:26 +10:00
d6977aeae4
Allow a pattern for the leave-id of //move
2018-12-22 17:26:02 +10:00
cf96c478be
change entity list to ignore player when pasting
2018-12-22 00:46:05 +01:00
801793cc12
Merge upstream changes through 7961fa58
...
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-21 12:13:43 -08:00
dab9e9a799
Fix imports - build working again
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Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-21 08:09:58 -08:00
8d07877463
Pass the exception converter through more.
2018-12-21 17:31:27 +10:00
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-20 11:33:56 -08:00
b300c21185
Update draw.js and roof.js
2018-12-20 13:43:01 +10:00
5520813ae6
Switching from IRC to Discord
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To offer us a better possibility to help you regarding issues or bugs, join us on discord https://discord.gg/ngZCzbU
2018-12-18 21:54:17 +01:00
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
07c86f32ae
Definitely fix build
2018-12-17 13:47:29 +00:00
700e41b706
Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary.
2018-12-13 20:30:54 +10:00
7a1b75f110
Significantly improved the quality of Simplified Chinese translation
2018-12-10 16:58:27 +01:00
926f6a6ab8
Flush undo/redo
2018-12-09 16:28:01 +10:00
6f3016c7f0
Fixed up the commitRequired checks.
2018-12-09 16:28:01 +10:00
5f2c77b719
Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them.
2018-12-09 16:28:01 +10:00
618cbd2250
Few small fixes
2018-12-09 16:28:01 +10:00
59f9864ba3
Set fast to the default
2018-12-09 16:28:01 +10:00
7f11b2800d
Added an option to switch reorder modes
2018-12-09 16:28:01 +10:00
b3f5bc030e
Few fixes for FastModeExtent.
2018-12-09 16:28:01 +10:00
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
4e5e9f609e
Added the multi-staging from the multipass2 branch
2018-12-09 16:27:02 +10:00
a73faf0c8b
Check by setting blocks with BlockBagExtend for changed materials.
2018-12-05 17:09:06 +01:00
be0d21e2a9
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2018-12-05 16:32:20 +10:00
8e18ecb645
Merge pull request #330 from Europia79/vpcmdfix
...
Fixes issue 3315 with VirtualPlayers
2018-11-24 13:16:56 +10:00
99fb2b546c
Fixing Italian translation
2018-11-21 14:37:44 +01:00
2dc9321da6
Added support for axis rotations.
2018-11-17 12:00:19 +10:00
ec22c4f180
Merge pull request #19 from IronApollo/master
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Fix for '//mask ?' resulting in pattern error
Fixes CommandSuggestionEvent
Update FaweLocalBlockQueue to support Plotsquared restrictions
2018-11-14 07:41:42 +01:00
24800a662a
Finish removal of PlayerDirection, and partially added diagonal support back to commands.
2018-11-12 12:38:13 +10:00
9b1836f336
Language update 2/2
2018-11-05 16:54:31 +01:00
626861aa99
Fixed serialisation of vectors.
2018-11-05 23:27:03 +10:00
291ce3dfd7
Adding Italian translation
2018-11-04 20:56:22 +01:00
4e4ed6c893
Fixed missing BaseBlock import
2018-11-04 17:27:36 +10:00
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
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Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
b6f6f3dde6
Correct trace property name
2018-11-03 23:06:52 -07:00
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
e202348dac
Simplify commit-required detection
2018-11-03 22:22:43 -07:00
69168c7262
Updating & fixing repo
...
- Updated Paper download link going to 1.13
- Updated translations from boy0001/FastAsyncWorldEdit
-
2018-11-02 13:20:54 +01:00
9896a1339e
Updates to FaweLocalBlockQueue to allow FAWE-P2 compatibility
2018-11-01 07:24:56 -04:00
b8ae611c73
Checkstyle requires calling super.finalize
2018-10-30 18:44:32 -07:00