fcaafe009c
Fixes NPE when attempting to list schematics in an invalid directory.
2012-12-15 13:49:44 -05:00
3f1a2bfc39
Fix off by one error when calculating Poly2D region dimensions.
2012-12-05 18:32:16 -05:00
ab693a7521
update "forward" to match modern yaw
2012-12-02 01:19:38 +01:00
5e1836a0f8
update cardinal directions to match Minecraft
2012-12-02 01:19:37 +01:00
afd8ebe66f
Made golden apples and heads unstackable.
2012-11-24 10:30:15 -05:00
56d534bf0d
Use right config value for butcher radius. Add max radius for butcher.
2012-11-23 20:18:17 -05:00
aadfc30fbb
Fix issues with 94619e3f
. Closes WORLDEDIT-2221.
2012-11-22 13:32:51 -05:00
b2ff0fb2a2
Added support for rotating wooden logs
2012-11-16 19:03:05 +01:00
36fa04b739
Schematic, not Schemtic.
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Typo fix.
2012-11-16 01:40:19 -08:00
da400ffdeb
Remove deprecated Region#contract/expand(Vector) methods
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Those methods hid varargs versions which are not deprecated
2012-11-12 10:36:44 +01:00
574f162019
Clean up warnings
2012-11-11 14:38:51 +01:00
b352f7321f
Added //size -c and //distr -c command options. Describes clipboard.
2012-11-09 19:12:04 +01:00
14aa9a524d
Revert "Do not allow tool bindings to the hand"
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This reverts commit a6f7055c7b
.
This should be reimplemented with a configuration option or a warning
instead of completely blocking it.
2012-11-08 23:48:46 -05:00
a6f7055c7b
Do not allow tool bindings to the hand
2012-11-09 00:45:21 +01:00
d198961e12
Updated for 5.4.5.
2012-11-03 12:58:04 -07:00
04c00034cf
Implement EditSessionFactory
2012-10-31 20:48:36 +05:00
ae75061492
Updated item information database.
2012-10-28 20:50:36 -07:00
ff0dd68a86
Updated block information database.
2012-10-28 20:49:26 -07:00
74c456079a
Updated item IDs for 1.4.x.
2012-10-28 12:51:39 -07:00
417c9a2137
Moved Spout plugin to separate Maven profile.
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This was done so that WorldEdit doesn't break during compilation out of the blue. To compile WorldEdit with spout, use "mvn -Pspout".
2012-10-28 12:35:24 -07:00
caa5fcdcdf
Fixed //limit being overridden each time a LocalSession is fetched.
2012-10-22 20:27:43 -07:00
5402da6c70
Fixed issue with block IDs being returned negative in snapshots.
2012-10-20 23:38:26 -07:00
1fb69b06f7
Added support for 4096 ID blocks (theoretically) in snapshots.
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Also cleaned up the mess that was AnvilChunk's code.
2012-10-20 00:54:21 -07:00
73dc31b2bb
Only get the world's tile entity if the block id has a tile entity
2012-10-19 17:23:51 -07:00
29e823d136
Added some more aliases for 1.3 blocks
2012-10-19 17:01:45 -07:00
f5be1eb44b
Removed BukkitWorld caching.
2012-10-19 15:44:24 -07:00
0f49186bf5
Fixed reported bug that block #0 (air) is not considered valid.
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Fixed a reported bug that block #0 (air) is not considered valid. Also set skipNmsValidBlockCheck to true if the check fails (as I assume was originally intended).
2012-10-18 23:12:53 -07:00
877f14f242
Fixed NMS block set to copy tile entity data even if the original block did not change its id or data
2012-10-18 19:38:56 -07:00
2221eae36a
Fixed valid block check to not include items
2012-10-18 19:38:15 -07:00
a690d5782f
Updated for SpoutAPI changes
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Make SpoutAPI not horribly slow
2012-10-17 07:50:49 -07:00
b4ac721a16
Fix missing imports
2012-09-02 14:47:47 -07:00
20a5899d38
Update for the SpoutAPI changes of the past 30 seconds
2012-09-02 14:45:57 -07:00
0f8e622678
Changed WorldEdit to refresh session permissions each call to getSession(), rather than one time. Cleaned up imports/etc. courtesy of Eclipse.
2012-09-02 14:07:08 -07:00
7fd5d1b61c
Add /center commmand
2012-08-29 11:51:57 +02:00
c759b9062c
Add BlockMask which is able to filter by data
2012-08-29 11:51:45 +02:00
21d603ce4e
Add RandomMask (not sure if really useful)
2012-08-29 11:51:34 +02:00
77bc49e057
Add convenient constructors in *RegionSelector classes
2012-08-27 20:14:05 +02:00
1fef255d77
Clean up some io close() calls
2012-08-27 20:10:35 +02:00
9637871969
Replace deprecated FallingSand by new FallingBlock
2012-08-27 13:35:10 +02:00
853db26e2f
Updated for SpoutAPI changes
2012-08-25 17:28:43 -07:00
5a1148d954
Added aliases /asc /desc /j for navigation commands.
2012-08-24 20:00:14 -07:00
3558d65b79
Added //re and //rep as aliases for //replace.
2012-08-24 19:44:46 -07:00
9d5e75b9ec
Fixed //gen not having min. arg count of 2.
2012-08-24 19:16:43 -07:00
3b59798f37
Fixed chunk loading code not properly handling tile entity data.
2012-08-24 16:50:32 -07:00
6a162a4269
Fixed foundation class Block not taking -1 as a valid data value (used for wildcard matching of the data value).
2012-08-24 16:10:18 -07:00
cfa1400c26
Changed SchematicFormat to create only BaseBlocks rather than their subclasses, to prevent data loss.
2012-08-24 16:02:38 -07:00
6be8c8b55c
Fixed incorrect schematic handling code being used when AddBlocks is present. The old code did not properly handle the signed nature of the byte, nor did it properly shift and add the extra 4 bits in AddBlocks.
2012-08-24 13:40:26 -07:00
18c793683b
Fixed 4096/256 block ID restriction in BukkitWorld.
2012-08-24 13:38:26 -07:00
39d451438f
Changed EditSession.rawSetBlock() to call setBlock() on World.
2012-08-24 13:38:00 -07:00
2bc86ea525
Added missing TYPE_DOUBLE in NBTConstants.getClassFromType().
2012-08-24 12:28:29 -07:00