4ffb9bce6c
Various minor
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Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
2018-08-16 23:21:39 +10:00
6ebdc00fba
Merge remote-tracking branch 'refs/remotes/sk89q/master'
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# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitBlockRegistry.java
# worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockMaterial.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/FloatingTreeRemover.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/RecursivePickaxe.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/brush/GravityBrush.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/AbstractPlayerActor.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/inventory/BlockBagExtent.java
# worldedit-core/src/main/java/com/sk89q/worldedit/util/TargetBlock.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/chunk/OldChunk.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/registry/PassthroughBlockMaterial.java
2018-08-16 20:06:27 +10:00
bc5609114b
Add a material to check if air is air, because there are now 3 types of air.
2018-08-16 15:42:11 +10:00
131fd39f63
Various minor
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Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
2018-08-14 19:24:10 +10:00
e7c27b08bf
Remove stub injector methods
2018-08-13 02:36:39 +10:00
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
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- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com >
2018-08-13 00:03:07 +10:00
f96487a2d1
Use BlockStateHolder for setBlocks
2018-08-10 20:36:00 +10:00
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
5f4cc3e694
Cleanup a little bit more code.
2018-08-06 19:08:15 +10:00
2f3bc59e1b
Fixed //move
2018-08-04 11:43:42 +10:00
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
db21f51a18
Fixed up data cycler command, and the fixwater & fixlava commands.
2018-08-04 11:43:41 +10:00
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
efa09001c2
Remove the 'natural only' smooth brush feature due to inaccuracies.
2018-08-04 11:43:40 +10:00
57c13ef8f4
Continue moving out of legacy BlockType
2018-08-04 11:43:40 +10:00
11f5d05e7b
Update BlockState to remove legacy ID usage.
2018-08-04 11:43:40 +10:00
93b225ca3c
Expose a way of switching between ItemType and BlockType for ItemBlocks.
2018-08-04 11:43:39 +10:00
b06937d1c8
Setup a legacy mapper system. The file does not exist yet.
2018-08-04 11:43:39 +10:00
66d70f00e7
Removed more deprecated code
2018-08-04 11:43:39 +10:00
416480c16d
Separated out fluids and blocks - they're different now
2018-08-04 11:43:39 +10:00
70aceb3837
Use default state a bit more.
2018-08-04 11:43:39 +10:00
282eca7663
Added a category system and refactored registries
2018-08-04 11:43:39 +10:00
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
e99190225e
Further BaseBlock modernisation
2018-08-04 11:43:39 +10:00
c43109bde5
Start work on the new BaseBlock/BlockState split
2018-08-04 11:43:39 +10:00
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
20bf6e079b
Continue the great purge
2018-08-04 11:43:38 +10:00
c537a2e948
Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
2018-08-04 11:43:38 +10:00
41a80064f5
I guarantee this is broken. Start some form of string ID for blocks
2018-08-04 11:43:14 +10:00
701d80c757
LEAVES2 should have snow on it too
2018-03-25 08:38:47 +02:00
099987d439
Fix //snow didn't put snow on all types of leaves
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For example, //snow didn't work on Oak leaves while it did work as you would expect on Dark Oak leaves. Fixed by adding leaves2 to translucent block list and checking if the block to put snow on is a leaf block when executing //snow.
2017-12-14 21:00:38 +01:00
b2fb73582f
Fixed //center not working in some cases.
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Due to odd rounding and math issues, using //center on a region with an edge of even
length in quadrants with negative coordinates would only fill one of the two center blocks.
Thanks to Griffrez and up201406036 for the original PR.
Fixes WORDLEDIT-2986.
2017-06-08 10:01:23 -04:00
c957ffb95a
Fix NPE when //genbiome expression was false.
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Fixes WORLDEDIT-3467.
2016-07-06 11:14:11 -04:00
98a7257c47
Fix a typo in EditSession.java
2015-01-12 21:52:06 -08:00
7192780251
Switch to Gradle. Use git log --follow for history.
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This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00