Commit Graph

3077 Commits

Author SHA1 Message Date
5277f99bf2 Minor fixes for craftscripts in Forge 2019-07-12 13:49:45 -07:00
5a14693aa9 Migrate Sponge, Libs to Kotlin DSL 2019-07-12 13:49:45 -07:00
3bdc1c1cf2 Fixup after shade rhino merge 2019-07-12 13:49:45 -07:00
3d4025c757 Migrate Forge to Kotlin DSL 2019-07-12 13:49:45 -07:00
47b9716bdc Migrate Fabric to Kotlin DSL 2019-07-12 13:49:45 -07:00
55100761a3 Migrate Core to Kotlin DSL 2019-07-12 13:49:45 -07:00
ab8397e517 Migrate Bukkit to Kotlin DSL 2019-07-12 13:49:45 -07:00
19802e478c Re-write root and libs to Kotlin DSL 2019-07-12 13:49:45 -07:00
eccbad92e8 Move away from deprecation, move dependencies towards buildSrc 2019-07-12 13:49:45 -07:00
59c2a15cda Further minor cleanup from Gradle 5 change 2019-07-12 13:49:45 -07:00
4874c314d0 Merge pull request #501 from EngineHub/feature/gradle-5
Update to Gradle 5
2019-07-11 22:01:09 -07:00
9e7d46662c Merge pull request #498 from EngineHub/feature/improved-chunk-batching
Buffered extent improvements
2019-07-10 14:25:22 -07:00
b5ed1973d3 Merge pull request #500 from EngineHub/bugfix/libraries-in-forge-jar
Shade Rhino and truezip into Forge dist
2019-07-10 14:12:50 -07:00
e87a5559d6 Ensure blocks are not moved below world boundary 2019-07-10 14:10:22 -07:00
c5c6a091fd Update to Gradle 5.5 2019-07-09 18:21:21 -07:00
05bf211d73 Prepare worldedit-libs for shadow upgrade 2019-07-08 20:25:59 -07:00
5a464142ae Shade Rhino and truezip into Forge dist 2019-07-08 20:21:31 -07:00
2ee71cc72f Grav brush: move to bottom, not down one 2019-07-06 15:41:11 -07:00
a18f26f8af Play nicer with naughty plugins. 2019-07-06 09:44:53 -04:00
3ad80665d8 Fix gravity brush itself, not EditSession 2019-07-06 00:12:17 -07:00
f0c0eedde7 Fix handling CUI on Forge server.
Probably.
2019-07-05 17:08:18 -04:00
508ece9e0f Use pagination for //distr and store results. (#496) 2019-07-04 19:33:37 -04:00
a2b3aabbbf Typo fixes and command clarifications/cleanup.
Also re-disable the gradle daemon. It doesn't always play nice with
ForgeGradle and hogs ram.
2019-07-04 19:28:42 -04:00
f2c47f3759 License for new class 2019-07-04 11:55:27 -07:00
99ee32fe8e Many fixes for buffered extents 2019-07-04 11:43:36 -07:00
d27daefd3e Implement getBlock for chunk batching extent
Also improve speed of comparators, by using ::comparingX and bitwise
ops.
2019-07-03 21:11:36 -07:00
625cbe5e3d Make //count take a mask. Also doc updates, perm fixes. 2019-06-30 00:38:17 -04:00
1d1c38887f Added worldedit.setwand permission required to change wand/navwand.
Players without this perm will be stuck with the configuration-defined
default wand/navwand items.
2019-06-29 14:15:58 -04:00
6be77451b6 Correct perms for nav wand binding. 2019-06-29 13:55:58 -04:00
9cbf8178ea Fix setting player heads with owner name. 2019-06-29 11:11:22 -04:00
abbca2ea18 [Docs] Add a more visible tip about //help on the commands page. 2019-06-29 10:35:22 -04:00
fae44ffaf2 Re-send type id for cuboid CUI.
Works like poly CUI now.

CUI in general needs to cleanup :\
2019-06-29 07:49:09 -04:00
b5e895c37e Update info tool to components. 2019-06-28 18:02:06 -04:00
9136139cfd Fix pasting leashed entities. (#494) 2019-06-28 17:09:42 -04:00
927ae6d076 Allow block replacer to copy TEs. 2019-06-28 16:29:21 -04:00
2b0a4bab27 Change unknown selector to list to enable suggestions. 2019-06-28 16:23:24 -04:00
096a9e4f9f Paintings are very special (#492)
Fixes WORLDEDIT-3429
2019-06-28 16:11:24 -04:00
c0f2557f15 Make the selection wand and navigation wand normal tools. (#493)
This means users can bind and unbind them to any item, like other tools.
By default, the items in config will be automatically bound. After
setting a different item via `//selwand` or `//navwand`, that item will
subsequently be used for that user.

Also add -n to //wand to get a navwand.

Also various other tool-related cleanup.
2019-06-28 15:45:16 -04:00
542f87b8f7 Fix infinite loop re-sizing block state internal ID array. 2019-06-28 15:18:53 -04:00
efc4d7cba1 [Fabric] Update fabric/yarn versions to 1.14.3. 2019-06-27 18:37:55 -04:00
aa8d34c913 feature(fabric): added fabric support (#491)
* Initial work towards Fabric compat. This does not compile yet

* Further updates - should compile but Gradle is being weird.

* Remove useless buildscript extras

* Added mixins to buildscript classpath to fix Loom crash

* Make it compile

* Got it building and added interaction

* Fixed review comments

* Use ServerPlayerEntity for FakePlayer

* Use method references for nicer names

* Fixed remaining comments and added networking for CUI

* Output as dist.jar

* Added mixins for left click air

* Use regex for cleanliness
2019-06-27 22:25:02 +10:00
7d558ccffa Update Piston for to 0.4.2 for bugfix. 2019-06-26 23:16:24 -04:00
255f016df3 [Forge] Update to 1.14.3 2019-06-26 19:44:42 -07:00
79910c57d7 Add 1.14 blocks, items, entities, and tags. (#490)
Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
2347fdff62 [Forge] Use IClearable to clear containers. 2019-06-24 22:44:45 -04:00
7879be157e [Forge] Update to newer 1.14.2 forge, mappings 2019-06-22 12:42:20 -07:00
8fcc22c21d Cleanup multiple batch usage for chunk deletion. 2019-06-22 15:01:00 -04:00
d763ab374c Re-add delchunks command (#481)
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
902754ce8a Bit more cleanup for schematic handling. 2019-06-21 11:07:03 -04:00
a3d23fdcea Fix requirements of sponge schematic spec.
Fixes WORLDEDIT-3929.
2019-06-20 18:51:29 -04:00