Commit Graph

155 Commits

Author SHA1 Message Date
Matthew Miller
2571efb5c3 Few fixes for worldedit changes 2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c Initial attempt at binding state IDs 2019-06-15 17:33:17 +10:00
NotMyFault
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
MattBDev
6c94cca15e Selective upstream merge
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
MattBDev
aea5b68ced Upstream merges and a few code cleanups 2019-05-30 16:07:30 -04:00
Jesse Boyd
6bc5b4a823
. 2019-05-29 06:31:22 +10:00
Jesse Boyd
c797dcb194
WIP filter patterns 2019-05-12 23:32:04 +10:00
Jesse Boyd
113aeb1689
Use fuzzy blocks in default block parser 2019-05-07 16:40:37 +10:00
wizjany
31d4daf474 Don't compare null BlockStates. 2019-05-06 19:59:58 -04:00
Jesse Boyd
55b02e1b1f
Implement FuzzyBlockState 2019-05-06 15:58:55 +10:00
wizjany
57c161a602 Actually initialize GameModes and WeatherTypes. 2019-05-02 00:08:19 -04:00
wizjany
5e81dd1c4c Make registries Keyed. 2019-05-01 20:12:35 -04:00
Kenzie Togami
13a8c480e3 Insert Locale.ROOT into all case change methods 2019-05-01 15:24:32 -07:00
Jesse Boyd
eec08c81ad
async chunk loading 2019-05-02 01:45:18 +10:00
Jesse Boyd
33e119ccb6
implement block get 2019-05-01 02:19:10 +10:00
Jesse Boyd
290f047f6a
Fix tab complete error for single property states 2019-04-23 15:08:05 +10:00
Jesse Boyd
a8b0fd21bb
Minor tweaks to work with build.js 2019-04-14 22:46:01 +10:00
Jesse Boyd
6996a97027
various minor
CFI works without PlotSquared
tab completion
biome tweaks
WIP on anvil
document disallowed-blocks in legacy config
2019-04-11 21:32:32 +10:00
Jesse Boyd
d61e5f33f1
some minor fixes
/br sspl - says to click same spot again to apply, clicked same spot and nothing happens
/br layer - gives an error message "there was an error handling a FAWE command: [See console]
/br clipboard - doesn't let me execute because of max radius of 5, however am unable to set a lower radius as there is no option for it
/br butcher - tried to kill some mobs, but didn't work (nothing happened)
/br splatter - tried to execute the command, nothing happened
2019-04-11 05:14:58 +10:00
Jesse Boyd
808d32bc85
make bit mask protected
TODO same for BIT_OFFSET
2019-04-10 22:03:51 +10:00
Jesse Boyd
31ac2b69d1
Fix block rotation 2019-04-07 17:41:26 +10:00
Jesse Boyd
0afae082c2
Remove string switches for BlockType 2019-04-06 03:34:11 +11:00
Jesse Boyd
144215c813
Don't construct new BaseBlock 2019-04-06 01:12:57 +11:00
Jesse Boyd
2143b9b5b7
finish block registry 2019-04-05 17:51:42 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking 2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now 2019-04-05 15:15:10 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later) 2019-04-05 01:24:47 +11:00
Jesse Boyd
8897109dc4
wip upstream merge 2019-04-04 00:25:16 +11:00
Jesse Boyd
7086eb8b3e
continue with merge 2019-04-03 22:28:57 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
matt
47e66913e3 Selective upstream merge 2019-04-02 16:26:51 -04:00
matt
6ccd0eb58e Fixed deleted code due to IDE glitch 2019-04-02 15:22:54 -04:00
matt
1a19bc457f Added Nullable to BlockTypes 2019-04-02 15:03:59 -04:00
matt
699783ba72 Another selective merge 2019-03-28 15:02:37 -04:00
matt
0d88a6bce2 Merging upstream changes 2019-03-26 13:27:09 -04:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
Matthew Miller
5de8e0852c Treat categories as empty when missing 2019-02-18 21:17:36 +10:00
Matthew Miller
50a286b070 Update the block/item category registries - this won't build until a Spigot PR is merged though. 2019-02-17 13:30:40 +10:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
d6bc85ccbe Speed up the BlockState hashCode method by caching (As it's Immutable). Allows some better optimisations in the future by using them as map keys 2019-02-16 12:46:10 +10:00
wizjany
88014b18a3 Added a few new things using block states.
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.

* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)

The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
IronApollo
511c279153 Fixed issues regarding block transformations and using the BaseBlock to apply a function. 2019-02-07 09:04:14 -05:00
Kenzie Togami
8f11d0469b Clarify state when asking for caps with no platforms (+ fuzzy system changes) 2019-02-03 07:30:18 -05:00
Matthew Miller
7d7da78dbc Fuzzier fuzzies 2019-02-03 07:13:21 -05:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
Matthew Miller
26d4ea101e Fixed the bundle being directly used outside of the registry system. 2019-02-03 03:44:10 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
IronApollo
62e6e9de96 Some general changes to the handling of blocks 2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
IronApollo
90b3439dc2 Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes. 2019-01-13 01:38:08 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
Matthew Miller
862b63d43a Can't query the row directly 2018-12-28 18:06:41 +10:00
Matthew Miller
54b6e57186 Few minor improvements to the fuzzy system. 2018-12-28 15:05:05 +10:00
Matthew Miller
b544782f3b Make the base fuzzy cached per block type 2018-12-27 15:33:19 +10:00
Matthew Miller
8da984d9f9 Fuzzier fuzzies 2018-12-27 15:19:58 +10:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
Byron Marohn
2259f7d025 Merge upstream changes through 88f22f2e
This was not a straightforward merge. A new method was added upstream to:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java

Unfortunately there's no easy way to test that it works - so I left a note...

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Matthew Miller
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
Byron Marohn
801793cc12 Merge upstream changes through 7961fa58
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
Matthew Miller
0a149a796f Make distr operation based 2018-10-12 15:28:40 +10:00
Kenzie Togami
ff877ec03b
Make BlockType#getDefaultState like other fields 2018-10-04 17:20:07 -07:00
Kenzie Togami
ef2c07ca24
Update forge for new block API 2018-10-04 17:18:43 -07:00
Kenzie Togami
d0ea5121f2
Make some BlockType fields lazy, to avoid early Platform dependencies 2018-10-04 17:18:01 -07:00
NotMyFault
5896b2eba4 Typo fix and neatify 2018-10-04 01:12:29 +02:00
BuildTools
620308b2ba Bypass warning invalid block registered for __RESERVED__ 2018-10-02 05:51:08 -04:00
Kenzie Togami
36cbc5d9d0
Cleanup javadoc warnings in worldedit-core 2018-10-01 15:30:23 -07:00
Jesse Boyd
cfbf7dbec0
Update from sk89q/master 2018-09-25 15:35:21 +10:00
Matthew Miller
fd6034fbdd Added the 1.13.1 new blocks. 2018-09-23 20:22:33 +10:00
Jesse Boyd
00ac111e46
Fix height brush 2018-09-23 17:10:56 +10:00
Matthew Miller
4969dac39c Potential minor performance improvements when checking fuzzy equality. 2018-09-20 16:56:46 +10:00
Jesse Boyd
418cfa6d03
Update towny hook / fix pattern traverser 2018-08-29 01:04:25 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring 2018-08-28 02:56:28 +10:00
Matthew Miller
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
Jesse Boyd
f43faae917
Update favs 2018-08-23 06:02:04 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn) 2018-08-22 03:22:37 +10:00
Jesse Boyd
44c5447edb
Parse instead of get block for masks 2018-08-17 23:05:34 +10:00
Jesse Boyd
36ede1b27d
Fixes boy0001/FastAsyncWorldedit#1078 2018-08-17 18:27:48 +10:00
Jesse Boyd
2172ebba83
Fix some issues with java 9 / reflection 2018-08-16 19:56:31 +10:00
Matthew Miller
c31161d068 Moved report framework to WorldEdit and fixed a few bugs. 2018-08-15 12:45:18 +10:00
Jesse Boyd
db65e96700
Ignore invalid properties 2018-08-14 20:57:32 +10:00
Jesse Boyd
55d34343dd
Fix some api compatibility issues 2018-08-14 17:18:49 +10:00
Jesse Boyd
0632a9ce96
Fix some merge issues 2018-08-14 00:38:33 +10:00
Matthew Miller
e0e7778536 Fixed some bugs and cleanup some code. 2018-08-13 22:18:12 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
b2769befdb Added a few utility methods. 2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
9f9fda72b7 Re-add legacy support to block parser, and fix query tool. 2018-08-04 11:43:41 +10:00
Matthew Miller
5f551d1ed4 Include default blockstate information. 2018-08-04 11:43:41 +10:00
Matthew Miller
2239d14a01 Fixed //replace and masks with states. 2018-08-04 11:43:41 +10:00
Matthew Miller
572bf04482 Cleanup the bukkit implementation, and update to the 1.13 release items/blocks. 2018-08-04 11:43:41 +10:00
Matthew Miller
c3d832c3fd State system is done. It works. Finally. Still a few rough edges that need fixing however. 2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809 Basically finish the state system. Just 1 more bug that I'm encountering. 2018-08-04 11:43:41 +10:00
Matthew Miller
3e1d438565 Get it to a point where it works minimally on 1.13 Spigot. 2018-08-04 11:43:41 +10:00