zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
...
Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
wizjany
cd5f832adf
Added methods to CommandContext to get slices excluding flags et al.
2013-08-03 09:46:17 -04:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00
TomyLobo
9b37fb98ac
Fixed some warnings.
2013-08-03 14:46:37 +02:00
wizjany
65c3614e7b
Support for listing in expand, contract, and shift.
...
Support listing in these commands by replacing a single Vector with a
List<Vector> and then iterating through it in a foreach loop. Region
changes are still performed individually, no extra complicated math
involved.
2013-08-02 22:55:38 -04:00
wizjany
5f47ede05a
Made generation commands respect the max-radius config setting.
2013-08-02 22:50:14 -04:00
wizjany
d7324f6b13
Made a checkMaxBrushRadius method for centralized use.
2013-08-02 21:34:20 -04:00
wizjany
bc39a913ea
Fix logic error when checking for use-inventory overrides.
2013-07-26 08:33:52 -04:00
wizjany
d61dec2ee7
Removed outdated reference to redmine tracker.
...
Seriously, why was this here in the first place?
2013-07-25 14:38:05 -04:00
wizjany
4d89b67b25
Update to MC 1.6.2
2013-07-12 02:04:20 -04:00
wizjany
930e2e7107
Update MobType list, even though it's almost never used.
2013-07-02 07:34:42 -04:00
wizjany
7a757ccdb2
Added blocks and items for MC 1.6
2013-07-02 07:34:41 -04:00
wizjany
48bff509dd
Bukkit package naming changes for 1.6.1.
2013-07-02 07:34:20 -04:00
TomyLobo
6f3fbdc963
Removed some debug prints.
2013-07-02 07:30:00 -04:00
TomyLobo
d7837f6121
Added cylinder->polygon conversion.
2013-07-02 07:29:59 -04:00
TomyLobo
610fa40e2a
Removed some javadocs for nonexistant parameters in Vector2D methods.
2013-07-02 07:29:58 -04:00
TomyLobo
3e875b7936
Fixed some warnings.
2013-07-02 07:29:58 -04:00
TomyLobo
5db504aed2
@Deprecated 2 deprecated constructors.
2013-06-22 05:56:02 +02:00
me4502
70ccac620f
Use equalsIgnoreCase to check for perm plugins, and check for GroupManager
...
Using equalsIgnoreCase fixes a few weird issues with bPerms, and adding GroupManager fixes a metric tonne of issues with GroupManager.. Like it being randomly disabled, it not working, etc.
2013-06-10 17:02:30 -04:00
wizjany
5895b492da
Horrible 0-day fix. Super important to upgrade.
...
Actually just a typo.
2013-06-03 16:54:14 -04:00
wizjany
fb96ced3bf
Add coordinate argument to //chunk command.
2013-06-03 15:55:17 -04:00
Albert Pham
10c43a9c9f
Made McRegionReader.getChunkInputStream() throw a DataException instead of returning a null when an ungenerated chunk is encountered.
2013-06-02 12:14:56 -07:00
wizjany
ca06489e11
Don't spam chat when a different type of vector is given to the Selector.
2013-05-16 02:02:09 -04:00
wizjany
94dbfa3b85
Be less lazy handling MobSpawnerBlock tags. (Although once again, no one should actually being using this class.)
2013-05-12 13:23:31 -04:00
wizjany
fad30ff23b
Update for CraftBukkit 1.5.2 package.
2013-04-30 20:54:59 -04:00
wizjany
f213bb73e8
Added pistons (retracted only) to cycler tool.
2013-04-18 16:56:09 -04:00
wizjany
102a149dbb
Fix setbiome issue and tweak a few block names.
2013-04-09 17:17:15 -04:00
wizjany
e7ae3b4ddf
Fix setting blocks that used multiple TileEntities on one block id.
...
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
wizjany
2846119f08
Make //setbiome respect global mask, if set to a biome mask
2013-03-28 19:53:42 -04:00
wizjany
51515473bc
Allow remove command to be used from console
2013-03-26 00:56:42 -04:00
wizjany
0e8508847e
Added hoppers to block data info
2013-03-25 10:24:18 -04:00
wizjany
58a7a2ed4f
Prepare for MC 1.5.1 (specifically, Bukkit renames).
2013-03-20 17:40:22 -04:00
wizjany
422cba101d
Fix NPE in mob spawner blocks on non-bukkit implementations
2013-03-17 22:11:29 -04:00
wizjany
1af61f827b
Fix block setting while not in fast mode
2013-03-17 21:38:13 -04:00
wizjany
83d5e2fd22
Fix block rotations
2013-03-17 11:11:41 -04:00
wizjany
6c35d20306
Use correct method and mask to set blocks.
2013-03-16 17:15:00 -04:00
wizjany
0d52d22bd8
Fix for minecart naming
2013-03-16 12:23:22 -04:00
wizjany
3eb821ffed
Added names for new items
2013-03-16 02:18:07 -04:00
wizjany
c042f7829a
Fixed equalsFuzzy returning true when it shouldn't
2013-03-15 22:25:57 -04:00
wizjany
e1fac30e62
Updated changelog for 5.5.2
2013-03-15 15:38:02 -04:00
wizjany
db9808cfd1
Update nmsblock classes for 1.5
2013-03-15 15:10:23 -04:00
Wizjany
94ef1591e8
Update for MC 1.5
2013-03-14 21:03:14 -04:00
kgamecarter
ca1cecbdf4
Fix //flip using incorrect block directions.
2013-03-14 19:29:28 -04:00
Albert Pham
184d02d2e3
Updated BukkitWorld NMS fields to be static.
...
This prevents attempts at loading the proper NMS compatibility classes from occurring more than once.
2013-03-12 18:05:14 -07:00
Albert Pham
33d0d7cd6c
Fixed WORLDEDIT-2717, max-blocks-changed . maximum overriden by default
...
min(default_limit, max_limit) meant that the max limit was really default_limit when the default was less than the max
2013-03-12 14:07:25 -07:00
wizjany
8efb995667
Use actual data for skull blocks
2013-03-09 19:33:31 -05:00
Wizjany
6c6f965ac7
Revert "Made //undo and //redo disregard global masks."
...
This does nothing and neither did the original code. Disregard previous notice.
This reverts commit cfb19eba9b
.
2013-03-03 23:44:53 -05:00
Albert Pham
da6103c33e
Fixed WORLDEDIT-2707, regex in WorldEdit.getBlockPattern()
...
Regex in WorldEdit.getBlockPattern() was overly complex.
2013-02-25 00:14:17 -08:00
Wizjany
1be3320bcf
Fix 4096 block id support in restore and schematic. (for real this time)
2013-02-24 14:57:34 -05:00
Wizjany
31de2a3a09
Update PropertiesConfiguration. Catch potential NPE.
2013-02-24 01:53:14 -05:00
Albert Pham
e17a35bb15
Chunk's Add section stores the first block in the lowest nibble
2013-02-23 22:39:59 -08:00
Albert Pham
02abf41b83
Fixed AddBlocks (again) and simplified expression.
...
Herpy derpy, >> 2 is not divide by 2, and I am not sure what I was thinking with the double shift.
2013-02-23 22:19:51 -08:00
Wizjany
02b85a0034
Change cycler tool behavior with logs.
...
- Now works with jungle logs.
- Cycling forward (r-click) cycles through bark types (oak, spruce..)
- Cycling backward (l-click) cycles through orientations (upright, both
sides, and the "all six sides" texture)
2013-02-21 21:57:54 -05:00
me4502
75c5f1fa46
Make the getList related things in YAMLProcessor w
...
rite defaults. This fixes an issue in plugins that use this config system, where they are sometimes not written.
Most noticable in CraftBook, where all String Lists are not written to the config file.
2013-02-12 20:04:13 +10:00
Wizjany
ef62a60fff
Add new(ish) tags to MobSpawnerBlock (not supported by bukkit api atm)
2013-01-31 15:23:08 -05:00
Wizjany
eb489bd21d
Add wooden buttons to BlockData
2013-01-31 12:46:32 -05:00
Wizjany
87daba207a
The idea was not to spam.
...
Really, I don't care what's wrong with you, class file.
2013-01-27 03:03:50 -05:00
zml2008
b48c735d2e
Correct handling of arguments where the arg is a quotation character followed by a space. Fixes WORLDEDIT-2633
2013-01-27 03:03:50 -05:00
Wizjany
9bb7968358
Make forest and pumpkin gens respect toggleplace. Make pumpkin gen have random faces.
2013-01-27 03:03:05 -05:00
Wizjany
5b0af07c3c
Don't spam if we can't find a Nms Block
2013-01-20 02:10:05 -05:00
Wizjany
19d7beaf39
Added NmsBlocks for MCPC+ running MC 1.4.7.
...
Also fixed an issue with creative mode inventory usage not updating when
gamemode changed.
2013-01-20 01:44:29 -05:00
Wizjany
6abd48ab08
Add a config setting to allow creative mode players to override inventory setting.
2013-01-19 19:06:55 -05:00
Wizjany
89bdd8d9ba
Tie up lose ends with NmsBlock class loading.
2013-01-19 18:33:23 -05:00
Wizjany
d64a16da48
Remove /search as an alias of //searchitem
2013-01-19 17:00:48 -05:00
OdiumxXx
0f77cb357b
Fixed ContainerBlocks spilling items when edited.
...
Fixed ContainerBlocks spilling items when edited, which caused an Item Duplication Exploit.
http://youtrack.sk89q.com/issue/WORLDEDIT-2381 - [Now Resolved]
2013-01-19 09:41:04 -05:00
Wizjany
e5d34a9d2c
Merge korikisulda's butcher brush.
...
Additionally made it work with //butcher flags (added as an argument)
as well as respecting the max butcher radius if the player has the permission.
2013-01-19 09:35:47 -05:00
Wizjany
d78bbc4f68
Merge Moo0's data flag for distr.
...
Also added data flag to //count.
//count -d 35 will now only search for white wool.
//count 35:5 will only search for green wool.
//count 35 will work as normal.
//count 35:-1 will also work.
2013-01-19 09:31:00 -05:00
DerFlash
c2154b0f86
Catch Exception when using converted maps with 128 blocks height
2013-01-18 21:18:08 -05:00
Wizjany
4320e1a201
Restore usage of pre-Anvil chunks for snapshots.
2013-01-18 21:16:45 -05:00
snowleo
0c38365100
WEPIF GroupManagerResolver implementation
2013-01-18 03:22:17 -05:00
Wizjany
ad349aecb1
Support different NMS block classes depending on version.
...
- The .class files in the contrib folder of the zip go in
plugins/WorldEdit/nmsblocks
- This allows us to swap new class files in without releasing
a completely new version each time
- Whatever version the last release is for has an inbuilt fallback
- If the plugin and server are mismatched and you have nothing in
nmsblocks you're screwed
2013-01-18 03:17:52 -05:00
Wizjany
83c71f30a8
Skulls should use underscores for player names, not spaces
2013-01-15 22:59:53 -05:00
Jim Bilbrey
2b29d1a253
update //flip axis to modern directions
...
tested and working with:
-no args when looking horizontally and vertically
-n/s/e/w
-f/b/l/r/u/d
2013-01-14 12:48:59 -05:00
Wizjany
57327fd37f
Add support for skull blocks.
2013-01-13 04:37:36 -05:00
Ammar Askar
4b50e0e453
Pass LocalPlayers to the EditSession getters for easy external access
2013-01-12 01:00:06 -05:00
Silthus
94a549214d
Added @NestedCommand(executeBody=true/false) annotation.
...
Setting this annotation to true will execute the method
body of the tagged method if the argument count is 0.
2013-01-12 00:57:40 -05:00
Wizjany
e75b0ab34c
Use CraftBukkit version 1.4.6
2013-01-12 00:47:10 -05:00
Wizjany
090052df5a
Fail silently if correct NMS version is not found.
...
This will fix errors when trying to set blocks when using the wrong
minecraft version. However, if users want support for schematics or
copy/pasting blocks with advanced data (eg things not yet supported by
Bukkit like mob spawner potentials or blocks from mods), they will
have to use the WorldEdit version corresponding to their Minecraft
version.
2013-01-11 22:39:13 -05:00
Wizjany
c634ad6d08
Add toString to Location
2013-01-02 19:43:32 -05:00
Wizjany
76a77f04e7
Log a few more things. Added BiomeCommands to doc printer.
2013-01-02 02:11:42 -05:00
Wizjany
e09a0c64ad
Add amount of missing blocks to message when using inventory.
2012-12-29 14:56:10 -05:00
Wizjany
79802bd4b9
Fix command logging.
...
No seriously, was the previous code even supposed to work?
2012-12-27 11:47:07 -05:00
Wizjany
6c189c4ff9
Added butcher flag for ambient mobs.
2012-12-25 18:42:43 -05:00
Wizjany
e728445383
Prevent //snow from placing snow on some blocks that it shouldn't.
2012-12-25 18:42:20 -05:00
Wizjany
a54c7437fc
Add config option to allow symbolic links for files.
2012-12-25 18:42:20 -05:00
Wizjany
a7b4913f6c
Added -d and -n flags for //schem list, allowing sorting by date by oldest or newest, respectively. By default the command should now sort by file name alphabetically.
2012-12-25 17:37:12 -05:00
Wizjany
2aab0369b5
Added ALL and ITEM_FRAME to /remove'able entities
2012-12-25 16:44:54 -05:00
Wizjany
f9791d25ce
Derp.
2012-12-24 02:08:38 -05:00
Wizjany
3f9404560e
Remove old navigation perms for jumpto and thru
2012-12-24 01:42:55 -05:00
Wizjany
e4771416aa
Added new items for 1.4.6
...
Fix permission for other help command (why are there two?)
- Made registerhelp read from yaml (not that the setting does anything)
Added an option to override data value limits.
- This should fix some mods which use data values above 16
- May cause issues if set to true and people mess with vanilla data values
2012-12-24 01:18:18 -05:00
Wizjany
24662d6365
Add permissions node for help command
2012-12-24 01:13:40 -05:00
Wizjany
fcaafe009c
Fixes NPE when attempting to list schematics in an invalid directory.
2012-12-15 13:49:44 -05:00
Wizjany
3f1a2bfc39
Fix off by one error when calculating Poly2D region dimensions.
2012-12-05 18:32:16 -05:00
Jim Bilbrey
ab693a7521
update "forward" to match modern yaw
2012-12-02 01:19:38 +01:00
Jim Bilbrey
5e1836a0f8
update cardinal directions to match Minecraft
2012-12-02 01:19:37 +01:00
Wizjany
afd8ebe66f
Made golden apples and heads unstackable.
2012-11-24 10:30:15 -05:00
Wizjany
56d534bf0d
Use right config value for butcher radius. Add max radius for butcher.
2012-11-23 20:18:17 -05:00
Wizjany
aadfc30fbb
Fix issues with 94619e3f
. Closes WORLDEDIT-2221.
2012-11-22 13:32:51 -05:00
ragd
b2ff0fb2a2
Added support for rotating wooden logs
2012-11-16 19:03:05 +01:00
adamjones57
36fa04b739
Schematic, not Schemtic.
...
Typo fix.
2012-11-16 01:40:19 -08:00
aumgn
da400ffdeb
Remove deprecated Region#contract/expand(Vector) methods
...
Those methods hid varargs versions which are not deprecated
2012-11-12 10:36:44 +01:00
aumgn
574f162019
Clean up warnings
2012-11-11 14:38:51 +01:00
manearrior
b352f7321f
Added //size -c and //distr -c command options. Describes clipboard.
2012-11-09 19:12:04 +01:00
Wizjany
14aa9a524d
Revert "Do not allow tool bindings to the hand"
...
This reverts commit a6f7055c7b
.
This should be reimplemented with a configuration option or a warning
instead of completely blocking it.
2012-11-08 23:48:46 -05:00
Dark Arc
a6f7055c7b
Do not allow tool bindings to the hand
2012-11-09 00:45:21 +01:00
sk89q
d198961e12
Updated for 5.4.5.
2012-11-03 12:58:04 -07:00
Ammar Askar
04c00034cf
Implement EditSessionFactory
2012-10-31 20:48:36 +05:00
sk89q
ae75061492
Updated item information database.
2012-10-28 20:50:36 -07:00
sk89q
ff0dd68a86
Updated block information database.
2012-10-28 20:49:26 -07:00
sk89q
74c456079a
Updated item IDs for 1.4.x.
2012-10-28 12:51:39 -07:00
sk89q
417c9a2137
Moved Spout plugin to separate Maven profile.
...
This was done so that WorldEdit doesn't break during compilation out of the blue. To compile WorldEdit with spout, use "mvn -Pspout".
2012-10-28 12:35:24 -07:00
sk89q
caa5fcdcdf
Fixed //limit being overridden each time a LocalSession is fetched.
2012-10-22 20:27:43 -07:00
sk89q
5402da6c70
Fixed issue with block IDs being returned negative in snapshots.
2012-10-20 23:38:26 -07:00
sk89q
1fb69b06f7
Added support for 4096 ID blocks (theoretically) in snapshots.
...
Also cleaned up the mess that was AnvilChunk's code.
2012-10-20 00:54:21 -07:00
zml2008
73dc31b2bb
Only get the world's tile entity if the block id has a tile entity
2012-10-19 17:23:51 -07:00
zml2008
29e823d136
Added some more aliases for 1.3 blocks
2012-10-19 17:01:45 -07:00
sk89q
f5be1eb44b
Removed BukkitWorld caching.
2012-10-19 15:44:24 -07:00
sk89q
0f49186bf5
Fixed reported bug that block #0 (air) is not considered valid.
...
Fixed a reported bug that block #0 (air) is not considered valid. Also set skipNmsValidBlockCheck to true if the check fails (as I assume was originally intended).
2012-10-18 23:12:53 -07:00
zml2008
877f14f242
Fixed NMS block set to copy tile entity data even if the original block did not change its id or data
2012-10-18 19:38:56 -07:00
zml2008
2221eae36a
Fixed valid block check to not include items
2012-10-18 19:38:15 -07:00
zml2008
a690d5782f
Updated for SpoutAPI changes
...
Make SpoutAPI not horribly slow
2012-10-17 07:50:49 -07:00
zml2008
b4ac721a16
Fix missing imports
2012-09-02 14:47:47 -07:00
zml2008
20a5899d38
Update for the SpoutAPI changes of the past 30 seconds
2012-09-02 14:45:57 -07:00
sk89q
0f8e622678
Changed WorldEdit to refresh session permissions each call to getSession(), rather than one time. Cleaned up imports/etc. courtesy of Eclipse.
2012-09-02 14:07:08 -07:00
aumgn
7fd5d1b61c
Add /center commmand
2012-08-29 11:51:57 +02:00
aumgn
c759b9062c
Add BlockMask which is able to filter by data
2012-08-29 11:51:45 +02:00
aumgn
21d603ce4e
Add RandomMask (not sure if really useful)
2012-08-29 11:51:34 +02:00
aumgn
77bc49e057
Add convenient constructors in *RegionSelector classes
2012-08-27 20:14:05 +02:00
aumgn
1fef255d77
Clean up some io close() calls
2012-08-27 20:10:35 +02:00
aumgn
9637871969
Replace deprecated FallingSand by new FallingBlock
2012-08-27 13:35:10 +02:00
zml2008
853db26e2f
Updated for SpoutAPI changes
2012-08-25 17:28:43 -07:00
sk89q
5a1148d954
Added aliases /asc /desc /j for navigation commands.
2012-08-24 20:00:14 -07:00
sk89q
3558d65b79
Added //re and //rep as aliases for //replace.
2012-08-24 19:44:46 -07:00
sk89q
9d5e75b9ec
Fixed //gen not having min. arg count of 2.
2012-08-24 19:16:43 -07:00
sk89q
3b59798f37
Fixed chunk loading code not properly handling tile entity data.
2012-08-24 16:50:32 -07:00
sk89q
6a162a4269
Fixed foundation class Block not taking -1 as a valid data value (used for wildcard matching of the data value).
2012-08-24 16:10:18 -07:00
sk89q
cfa1400c26
Changed SchematicFormat to create only BaseBlocks rather than their subclasses, to prevent data loss.
2012-08-24 16:02:38 -07:00
sk89q
6be8c8b55c
Fixed incorrect schematic handling code being used when AddBlocks is present. The old code did not properly handle the signed nature of the byte, nor did it properly shift and add the extra 4 bits in AddBlocks.
2012-08-24 13:40:26 -07:00
sk89q
18c793683b
Fixed 4096/256 block ID restriction in BukkitWorld.
2012-08-24 13:38:26 -07:00
sk89q
39d451438f
Changed EditSession.rawSetBlock() to call setBlock() on World.
2012-08-24 13:38:00 -07:00
sk89q
2bc86ea525
Added missing TYPE_DOUBLE in NBTConstants.getClassFromType().
2012-08-24 12:28:29 -07:00
sk89q
885b48c15e
Updated Bukkit dependency to 1.3.1-R2.0, added backwards support for NBT access.
2012-08-24 06:43:24 -07:00
TomyLobo
186fbb98a2
Changed all references to BaseItem.getDamage to getData.
2012-08-24 13:39:52 +02:00
TomyLobo
07e270289e
Removed @Deprecated from getBlockType/Data.
2012-08-24 13:39:43 +02:00
sk89q
48af65cac3
Updated foundation classes a bit and added raw access for NBT. This release marks experimental support for custom blocks, and nearly all future Minecraft blocks, and is also the beginning of the gradual transition to the new foundation classes as a replacement of the current BaseBlock, etc. classes.
2012-08-23 16:52:37 -07:00
sk89q
a2aae2c4da
Added new foundation blocks (package not final) that will be used in place of LocalWorld, BaseBlock, etc. in the future. LocalWorld, BaseBlock, etc. will be changed to inherit these new classes, and eventually a full transition will be made.
2012-08-22 15:54:39 -07:00
TomyLobo
0bc9369cc8
Made /butcher print the radius it uses and added an "all" parameter.
2012-08-16 15:30:16 +02:00
TomyLobo
cacf2cabe2
Moved the spawn egg entry in ItemType further up.
2012-08-15 19:16:24 +02:00
snaxson
00e6a3aa65
Fix loading schematic files with block data values >127
...
Minecraft 1.3 introduces several blocks with data values
over 127, such as sandstone stairs (128). Since byte
is signed, implicit conversion to short results in
negative block data values that cause later IndexOutOfBounds
exceptions. This change explicitly masks off the extended
sign bits so the result is positive.
2012-08-15 13:25:24 +02:00
TomyLobo
5e4c809f66
Added ender chest to flip/rotate.
2012-08-14 01:32:35 +02:00
TomyLobo
bcf4204ffc
Added tripwire hook to flip/rotate.
2012-08-14 01:30:45 +02:00
TomyLobo
df3062a68f
Added cocoa plant to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
3497d9e557
Added 1.3 stairs and wooden steps to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a
Added cocoa plant to centralTopLimit.
2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1
Added 1.3 blocks to getBlockBagItem.
2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d
Added 1.3 blocks to isContainerBlock.
2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff
Added 1.3 blocks to isRedstoneBlock.
2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025
Added 1.3 blocks to isRedstoneSource.
2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f
Added 1.3 blocks to isNaturalTerrainBlock.
2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c
Added 1.3 blocks to emitsLight.
2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1
Added 1.3 blocks to isTranslucent.
2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3
Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent.
2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165
Added 1.3 blocks to getAttachment.
2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1
Added 1.3 blocks to shouldPlaceLast.
2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450
Added 1.3 blocks to canPassThrough.
2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b
Added 1.3 blocks to usesData.
2012-08-13 23:23:50 +02:00
TomyLobo
094909c7e1
Fixed for SpoutAPI changes.
2012-08-13 19:40:13 +02:00
TomyLobo
0e897778b0
Removed lily pad from canPassThrough.
2012-08-12 16:00:14 +02:00
TomyLobo
edcccfce5f
Made findFreePosition and setOnGround respect half-blocks and such.
2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608
meh
2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d
Added BlockType.centralTopLimit.
...
Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba
Update for 1.3 blocks
2012-08-12 14:41:50 +02:00
TomyLobo
499e73751d
Fixed some warnings.
2012-08-11 04:35:01 +02:00
zml2008
880db5954e
Update WorldEditCUIMessage for Message being an interface
2012-08-08 14:12:06 -07:00
zml2008
853bc53e21
/me is an idiot and forgot that WECUI packets don't have the string length in them (string length == packet length)
2012-08-07 14:14:40 -07:00
zml2008
fe445a7ec9
Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
...
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
TomyLobo
5183726c39
Fixed some warnings.
2012-08-03 14:09:13 +02:00
zml2008
d0684c7582
Add initial implementation of WECUI handling via Packet250 for Spout
...
Update for latest Spout changes
2012-08-02 19:26:19 -07:00
Zhuowei Zhang
b81fec1776
Various Spout fixes:
...
switched to VanillaMaterials from MaterialRegistry
use the Minecraft ID instead of the Spout ID
use the block coordinates from a Point to fix blocks' coordinates being off by 1
added a very rudimentary implementation of the tree generator; only standard small trees are generated
fixed some variables' names
2012-07-29 21:51:54 -07:00
zml2008
30f9fb16ac
Updated for SpoutAPI changes
2012-07-29 00:03:34 -07:00
TomyLobo
bb5f3477c2
//chunk no longer switches from //sel extend to //sel cuboid.
2012-07-28 14:50:01 +02:00
TomyLobo
afb9052cc9
ExtendingCuboidRegionSelector's ctor now requires a LocalWorld.
2012-07-28 14:49:30 +02:00
TomyLobo
29393a808b
Updated for SpoutAPI changes.
2012-07-28 14:48:38 +02:00
TomyLobo
6c413289be
Added [g]closest(x,y,z,index,count,stride) to the expression parser.
...
This function reads <count> x/y/z triplets from [g]megabuf, starting at <index> and advancing <stride> elements each time.
It then finds the element closest to the given coordinates.
2012-07-13 17:29:21 +02:00
TomyLobo
613f3884d4
Reorganized megabuf a bit.
2012-07-13 12:24:14 +02:00
TomyLobo
fd4e94220f
Fixed a NullPointerException in ifs without an else.
...
The NPE occured if the condition was not optimizable to a constant.
2012-07-13 12:20:33 +02:00
zml2008
9f2f2fc6c9
Move block ids over even if there isn't an AddBlocks tag in schematics
2012-07-12 16:31:35 -07:00
sk89q
b6fd8af242
Disable fast mode usage for snapshot restore.
2012-07-10 00:23:32 -07:00
sk89q
97380f28de
Fixed snapshots not properly loading .mcr files, made snapshots use fast mode.
2012-07-09 23:56:30 -07:00
zml2008
0d279e7706
Added initial support for AddBlocks (4096 ids) in schematics
2012-07-08 04:05:24 -07:00
zml2008
ca6ee43f9d
Update for ChatStyle changes in SpoutAPI
2012-07-08 04:05:24 -07:00
sk89q
dc17c8d064
Increased polygonal region point limit to 50.
2012-06-30 17:21:26 -07:00
zml2008
fd1b15c5da
Updated for SpoutAPI changes
2012-06-30 16:54:31 -07:00
TomyLobo
7bc66b8247
Removed unused imports.
2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1
Added upside-down stairs to //cycle.
2012-06-15 00:11:28 +02:00
zml2008
3104b73682
Fix WECUI not working for players when rejoining the server. Closes #196 .
2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70
Updated for SpoutAPI changes.
2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252
Added flip and rotate code for upside-down stairs and steps.
2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549
Updated for latest SpoutAPI.
2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97
Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops
2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f
Made Vector Comparable.
2012-06-06 15:54:44 +02:00
zml2008
b32668057f
Updated SpoutPlayerBlockBag for Vanilla breakage
2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7
Updated for latest SpoutAPI/Vanilla version.
2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5
Fixed 2 warnings.
2012-05-27 20:30:17 +02:00
zml2008
379189f224
Update for SpoutAPI scheduler and lighting changes
2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6
Give a better error when a schematic being loaded doesn't exist
...
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714
Correctly nullcheck biome types in //setbiome
...
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
Socolin
5cab7900f6
Add missing break when writing IntArrayTag.
2012-05-22 10:29:27 +03:00
TomyLobo
f910fe4e66
Added //generate -c, which offsets the input coordinates from the selection center.
2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e
Update for latest SpoutAPI
2012-05-10 18:28:26 -07:00
zml2008
15977e85a5
Add a -f flag to //schem l to make it ignore format checks
2012-04-28 10:30:21 -07:00
zml2008
92523a2564
Set the expiration time to the current time plus the expriation grace by default
2012-04-28 10:30:20 -07:00
zml2008
0cb0358bd2
Make testPermission correctly check WEPIF/whatevermethodthecommandsmanagerisusing for permissions in the command
2012-04-28 10:30:20 -07:00
zml2008
b938aa0be3
Add isInitialized method to PermissionsResolverManager for an easy way to check if the PermissionsResolverManager has been initialized
2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d
Add config entries for polygonal region points limit
2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae
Fix typos in CuboidRegion minimum/maximumY methods
2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8
Clean up CylinderRegion center management & fix a minor issue with vertical contract
2012-04-22 08:29:45 +02:00
aumgn
d43e233a42
Slightly improve FlatRegion iteration
2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793
Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion
2012-04-16 08:45:53 +02:00
aumgn
6915244ab9
Add missing imports
2012-04-16 07:28:36 +02:00
zml2008
345cb5a690
Re-add painting spawning code (Still broken in Bukkit, need to look into
...
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2
Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this.
2012-04-15 18:33:28 -07:00
zml2008
7dafb50999
Added some permissions and improved //schem list output
2012-04-15 18:33:28 -07:00
zml2008
ff0f9073db
Improved command help format a bit
2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d
Fixed a warning.
2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb
Fix warnings
2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b
Biome clean up & fixes
...
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad
Added WECUI handshake option
2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9
Updated for SpoutAPI changes
2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0
Show schematics where the format could not be detected.
...
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6
Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem().
2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f
Fix CombinedMask created with /(g)mask commands
2012-03-31 09:04:54 -07:00
aumgn
30ed049918
Implement InvertedMask & UnderOverlayMask as decorators
2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df
Add a dynamic region mask
2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f
Fix #region mask
2012-03-31 09:04:54 -07:00
aumgn
842c469285
Make regions Cloneable
2012-03-31 09:04:54 -07:00