Commit Graph

16 Commits

Author SHA1 Message Date
Kenzie Togami
7271cca89f Implement FMP compatibility 2016-02-07 14:07:41 -08:00
Kenzie Togami
10776f27a8 Fix dependency 2016-02-07 10:42:13 -08:00
Kenzie Togami
6757b04d24 Add FMP as a dependency at compile 2016-02-07 10:14:33 -08:00
Kenzie Togami
d6db9a9790 Update 1.7.10 Forge version 2016-02-07 09:41:29 -08:00
Albert Pham
f4bb5272e1 Update new commands with suggestion and help support. 2015-10-27 13:51:45 -07:00
sk89q
935de4c93d Add some experimental brush commands.
/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>

<shape> can be: cuboid, cyl[inder], sphere

<density> is 0-100

<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)

Examples:

/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
sk89q
b19cd9bec4 [Forge] Fixed tree generation but undo is not yet supported. 2015-09-30 23:54:01 -07:00
Kenzie Togami
ec5de0f22f Cleanup unused imports 2015-05-31 15:59:40 -07:00
wizjany
ec9c77c31b Excluded armor stands from //butcher by default.
Someone got lazy and just made armor stands a living entity instead of extracting an ArmorEquippable interface.
2015-01-22 15:54:01 -05:00
Kenzie Togami
372a520382 Directly access entity list
This replaces the very slow chunk dance that was being used.
2015-01-20 10:43:37 -05:00
luacs1998
017126d422 Some fixes and tweaks for PR #309
Apologies for the inconvenience.
2014-12-13 14:08:45 +08:00
luacs1998
e9a97eeff6 Rough draft of WEPIF for WorldEdit-Forge. Mainly for FE compatibility, but other mods can implement this if they so want.
This commit removes ForgeUtil, with its 2 methods relocated. To set a permissions provider, get the instance of ForgeWorldEdit, and call setPermissionsProvider with an instance of a class implementing ForgePermissionsProvider.
2014-11-26 18:50:36 +08:00
sk89q
e193aaba7d [Forge] Add a crude reference card GUI. 2014-11-14 19:03:54 -08:00
sk89q
052addbc05 [Forge] Add creative use mode and cheat mode and fix config overwrite. 2014-11-14 18:23:43 -08:00
sk89q
3bee2d4c02 Handle mod:name as a way to specify blocks in the Forge mod. 2014-11-14 17:45:30 -08:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00