TomyLobo
c6fee413dc
Changed BukkitWorld.killMobs, so it compiles with the latest RB again.
...
Also increased forward compatibility as a side-effect.
2011-11-21 06:21:21 +01:00
Wizjany
19194ccb88
Made //butcher apply to enderdragons
2011-11-20 19:31:13 -05:00
TomyLobo
0c9c213e4e
Added support for assignable function results.
...
Also:
- Added megabuf(index) as a first, temporary example
- Introduced a new Node class at the top of the hierarchy for the runtime.
- RValue and LValue are now interfaces
- Narrowed down some exception declarations
- Optimized the optimizer for functions
2011-11-20 17:41:38 +01:00
TomyLobo
7812d8f5f8
Cleanup and refactorings
2011-11-20 06:02:54 +01:00
TomyLobo
feee529095
Improved error reporting for number format errors.
2011-11-20 05:31:18 +01:00
TomyLobo
cf30a63018
Further cleanup of input handlers.
...
Slight deviation from previous behaviour:
Wand and navigation wand can no longer be used as ordinary tool binds.
However, these are already blocked elsewhere anyway, so it is unimportant.
2011-11-20 02:00:12 +01:00
TomyLobo
71d302c893
Removed fix for issue #376 , since the problem appears to have been fixed on the CraftBukkit side now.
...
Also cleaned up the input handlers a bit.
2011-11-20 01:45:25 +01:00
TomyLobo
1194f4448e
Fixed the unused Polygonal2DSelection(List, int, int) constructor.
2011-11-19 15:09:28 +01:00
TomyLobo
13f36757c2
Fixed compass teleporting twice on cliff edges
2011-11-16 16:54:05 +01:00
TomyLobo
86dfa3dce8
Cleaned up WorldEditPlayerListener.onPlayerInteract.
2011-11-13 15:17:08 +01:00
TomyLobo
a3946dc8c4
Typo fix.
...
Thanks, Moo0
2011-11-13 15:00:41 +01:00
zml2008
256897f473
Added seperate permissions for jumpto/thru commands and tools
2011-11-11 15:39:42 -08:00
TomyLobo
ae3adae8a8
Disabled fast lighting until the issues are resolved.
2011-11-09 02:49:24 +01:00
TomyLobo
04b7f40f46
Renamed some local variables in WorldEdit.getblock.
...
Also added a note about a potential concurrency problem i stumbled upon.
2011-11-05 18:09:50 +01:00
TomyLobo
af1c600fc9
Non-leaf blocks should no longer show up as leaves in the inventory when using block bags.
2011-11-05 17:58:51 +01:00
TomyLobo
e72f84f08f
Leaves can now be stored in a block bag.
2011-11-04 19:39:05 +01:00
TomyLobo
3ed5841863
The block bag fetch/place mapping is now taken from BlockType.getBlockBagItem.
2011-11-04 16:56:53 +01:00
TomyLobo
7beac92232
Added a deprecated delegate for storeDroppedBlock.
2011-11-04 16:39:56 +01:00
TomyLobo
2d0880e38d
Piston extension and moving piece now put nothing into the blockbag.
2011-11-04 13:53:21 +01:00
TomyLobo
8e368ceef1
Employed a set of consistent rules for getDroppedBlock(type, data) and renamed it to getBlockBagItem.
2011-11-04 13:27:51 +01:00
TomyLobo
d9b8285a35
Made ItemType.usesDamageValue a bit more sane.
2011-11-03 18:34:20 +01:00
TomyLobo
ff39121fc8
Begun adding support for data/damage values to the blockbag.
2011-11-03 15:51:23 +01:00
TomyLobo
429bfe9faa
Added BlockType.getDroppedBlock(int type, int data)
...
It currently still ignores the data value, but there's a framework in place to add data values.
2011-11-03 15:51:22 +01:00
zml2008
04803de8b1
Fixed some NPE's for block types not in BlockType.
2011-11-02 22:51:48 -07:00
TomyLobo
4c05050d73
Improved /we version output for dev builds.
2011-11-02 17:23:45 +01:00
TomyLobo
a51bc28756
Added true and false constants to the expression parser.
2011-11-02 15:29:55 +01:00
TomyLobo
c2cd587a9b
Added support for functions that take LValues and added rotate(x&,y&,angle)
2011-11-02 03:41:35 +01:00
TomyLobo
ff03d03fd7
Cleanup
2011-11-02 03:41:22 +01:00
TomyLobo
187896c5ed
Made //deform round the results before lookup and fixed some potential issues.
2011-11-02 03:39:02 +01:00
TomyLobo
2edf3559d8
EditSession: Split off a queueFinal, which contains only blocks that can be attached to other attached blocks.
...
This a speed improvement, since the recursive attachment checker turned out to be quite slow.
2011-11-01 21:58:50 +01:00
TomyLobo
2ee36f7484
//generate and //deform no longer behave oddly with selections that are only one block thick in either direction.
2011-11-01 16:32:56 +01:00
TomyLobo
4f1196ce2d
Added a //deform command, which deforms a region given an expression that operates on the x/y/z variables.
2011-11-01 15:27:13 +01:00
TomyLobo
a5e5880064
Moved shape generation to EditSession.
...
Also refactored it to get rid of the 3 different anonymous classes.
2011-11-01 15:27:12 +01:00
TomyLobo
c5c68f481b
Moved all command-implementing methods to the bottom of the file.
2011-11-01 14:54:32 +01:00
TomyLobo
478d6f6e54
Added support for type/data to //generate.
2011-11-01 14:31:33 +01:00
TomyLobo
8a83f7f70e
Added support for custom materials to ArbitraryShape and adjusted //generate accordingly.
2011-11-01 14:28:03 +01:00
TomyLobo
02a70cca4a
Added Pattern.next(int, int, int).
...
This method can be used to avoid creating short-lived vectors in tight loops.
2011-11-01 14:25:41 +01:00
TomyLobo
6b0f237a46
Removed extra fastLighting flag.
...
Fast lighting is now used when available.
2011-10-31 03:28:05 +01:00
TomyLobo
d3822ee345
Fixed postfix operator evaluation order.
2011-10-31 00:42:57 +01:00
TomyLobo
8e0539adf1
Parser improvements
...
- After a closing brace or a semicolon, a new expression starts. This fixes "{}-1" and ";-1" returning an error.
- Empty statements and empty block statements are now fully supported
- Renamed PrefixOperator to UnaryOperator
- Added postincrement(x++), postdecrement(x--) and factorial(x!) operators
2011-10-30 06:04:49 +01:00
TomyLobo
77d1317964
Added support for temporary variables
2011-10-29 21:07:31 +02:00
Wizjany
2719308ada
Made //fast display a different message if the argument matches the current mode
2011-10-29 13:32:51 -04:00
Wizjany
2b9f0be8df
Updated to 1.9
2011-10-29 13:32:51 -04:00
Wizjany
699807665d
Cleanup
2011-10-29 11:57:45 -04:00
TomyLobo
8797d8ac3c
Added element comments to all classes of the expression parser.
...
Also fixed some id() implementations.
2011-10-29 17:24:11 +02:00
TomyLobo
e70446e82e
Renamed RValue.invoke() to getValue.
2011-10-29 16:03:55 +02:00
TomyLobo
93f073f264
Renamed Assignable to LValue and Invokable to RValue
2011-10-29 16:01:55 +02:00
TomyLobo
0ba3da2641
Reverted to old manual lighting system that doesn't call notch's block lighting functions directly.
2011-10-29 05:27:17 +02:00
TomyLobo
8ce3f4d77a
Moved some code around in ParserProcessors.java
2011-10-29 04:20:13 +02:00
TomyLobo
f28401aecc
Moved the sub-processors into a new class, ParserProcessors.
2011-10-28 20:34:48 +02:00
TomyLobo
58be9d9be4
Added support for stretched cylinders and brought their profile in line with that of the central layer of a sphere of the same x/z radius.
2011-10-28 20:34:08 +02:00
TomyLobo
318e81886c
Removed -q flag from //[h]sphere and the code to back it.
...
The speed difference between the "flexible" and the "quick" variant is so minor that it doesn't justify the aditional code complexity.
2011-10-28 15:10:14 +02:00
TomyLobo
d9b86025d3
Parser refactorings
...
- Made all sub-processors static
- Made statement (combined) assignment parsing right-associative
- Added a stub for the ternary operator
- Fixed position value on Sequences
2011-10-28 00:37:18 +02:00
TomyLobo
f6f08da620
Cleanup
2011-10-27 19:29:02 +02:00
TomyLobo
ee79abff67
The expression parser can now parse more than a simple expression
...
- Added sequencing (; and {}).
- Added =, +=, -=, *=, /=, %=, ^= to the expression parser. (left-associative for now, will change later)
- Added pre-increment(++) and pre-decrement(--) operators.
- Adjusted/added tests.
2011-10-27 19:16:46 +02:00
TomyLobo
9c070c323f
Added ternary versions of min and max.
2011-10-27 19:06:27 +02:00
TomyLobo
ef5fba0f05
Improved accuracy of Function.getPosition() after optimization.
2011-10-27 19:06:26 +02:00
TomyLobo
0ca66ce350
Moved check for fastLightingAvailable from BukkitWorld.fixAfterFastMode to fixLighting and adjusted the description for //generate.
2011-10-26 23:24:23 +02:00
Wizjany
dbc3053195
Fixed & updated BlockType.usesDamageValue
2011-10-26 16:50:46 -04:00
TomyLobo
906b6dd832
Forgot to save...
2011-10-25 23:26:25 +02:00
TomyLobo
9fa5c4030b
Added a //g[en[erate]] command, which generates a shape according to a mathematical formula.
...
(result > 0) = true = inside
(result <= 0) = false = outside.
2011-10-25 18:46:14 +02:00
TomyLobo
d4c2832437
Added an ArbitraryShape class which can be used to generate hollow and solid shapes based on an in/out condition.
2011-10-25 18:46:12 +02:00
TomyLobo
c2191f4fc7
Generalized the Lexer a bit more and renamed a function in the parser.
2011-10-25 18:45:52 +02:00
TomyLobo
7dfc2a34e5
Improved fast mode.
...
BukkitWorld's fast lighting mode now also does what the old fast mode did.
In addition, both fast lighting mode and the fallback resend all modified chunks when done.
This should prevent display issues.
2011-10-25 18:41:07 +02:00
TomyLobo
3ed867ed53
Added left, right, back and forward directions to all directional commands.
2011-10-25 01:07:08 +02:00
TomyLobo
2d654b59c5
Reduced code duplication in the WorldEdit.get*Direction methods.
2011-10-25 01:06:18 +02:00
TomyLobo
3962e6c9d8
Added LocalPlayer.getCardinalDirection(int yawOffset)
2011-10-25 01:02:50 +02:00
TomyLobo
a1fb1fd4e4
Using Notch's block lighting functions now.
...
Also removed some debug messages
2011-10-24 23:42:04 +02:00
TomyLobo
a0461aeb2c
BukkitWorld.fixLighting now also fixes block light.
2011-10-24 20:49:17 +02:00
TomyLobo
b31d77536a
Added some new functions to BlockType.
...
- emitsLight which returns whether the given block type emits light
- isTranslucent, which returns whether the block lets any light pass
2011-10-24 20:49:17 +02:00
TomyLobo
4f7e1a6b31
Improved speed greatly by deferring lighting until after all blocks are in place.
...
This needs CraftBukkit to work.
2011-10-24 13:44:22 +02:00
TomyLobo
e8dcee1acf
Added LocalWorld.fixLighting(Set<BlockVector2D>)
...
This method redos lighting in the given chunks.
BukkitWorld's current implementation introduces some slight errors and doesn't redo torch light, but it's better than nothing.
2011-10-24 13:35:48 +02:00
TomyLobo
ef88c04550
Gave //fast an on|off parameter and adjusted its message to reflect a future change.
2011-10-24 04:33:19 +02:00
TomyLobo
ffe5f89afc
EditSession.flushQueue(): queueLast is now ordered with attachments in mind.
2011-10-24 04:31:34 +02:00
zml2008
52982c7c0f
Moved YAML classes from RegionBook from WorldGuard into WorldEdit and made everything use those.
2011-10-22 23:48:15 -07:00
TomyLobo
d93d85cd37
Added an expression parser.
2011-10-18 01:04:04 +02:00
Wizjany
467cc4dd14
Fixed infinite loop. Just because it's unused in worldedit doesn't mean you should break it -.-
2011-10-12 17:47:26 -04:00
zml2008
050eef8dc7
Fixed checkLoadedChunk
2011-10-10 02:01:50 -04:00
Wizjany
b89ede09a6
Bugfix for jumpto
2011-10-09 20:43:21 -04:00
Wizjany
68fe0d3438
Cleanup. Cycler uses BaseBlock instead of BlockData directly. Fixed a few BlockType method inaccuracies.
2011-10-04 17:16:20 -04:00
ZachBora
bb609a47c2
Negative angles will return negative number of rotations thus never looping the rotation.
2011-10-02 22:26:44 -03:00
zml2008
24056df78a
Fixed config generation for Windows users
2011-10-02 01:27:52 -07:00
Meaglin
b17fb7eaa3
Adding /snapshot sel [index] to select a snapshot by list index.
2011-10-02 00:10:27 -04:00
TomyLobo
e2c71e4269
Added cactus to getAttachment.
2011-09-30 08:56:09 +02:00
TomyLobo
7fec065d4a
Apparently the wiki has wrong data values for the stone button.
...
Also added top attachment for vines.
2011-09-29 21:11:51 +02:00
TomyLobo
69367e7762
Added BlockType.getAttachment.
...
See javadoc for details.
2011-09-29 15:54:28 +02:00
zml2008
ccfabd94b9
Should fix broken config generation some people have been getting
2011-09-28 19:05:47 -07:00
TomyLobo
cbc331da7d
Added some constants com.sk89q.worldedit.blocks.ClothColor.ID.X = ClothColor.X.getID()
2011-09-28 10:57:30 +02:00
TomyLobo
21c6ab894c
Moved BlockData to the blocks package and left a stub with deprecated delegates behind.
2011-09-28 10:45:32 +02:00
Wizjany
102e5f142e
Fix data cycling the right way. Merged TomyLobo's test changes in.
2011-09-26 05:53:04 -04:00
Wizjany
868fef813f
Changed pyramid command usage
2011-09-26 01:43:39 -04:00
Wizjany
9e6a2ccf4d
Nicer wiki perms table.
2011-09-26 00:09:21 -04:00
Wizjany
903abc80a4
Cleanup
2011-09-25 22:21:27 -04:00
TomyLobo
c6c55c3b2a
Adjusted some of the cycler code and added a test case for it.
...
- Added range checks for most blocks
- torches: Fixed cycle from 0->1->2->3->0 to 1->2->3->4->1
- mushroom caps: Included data value 10 (stem) in cycle
- vines: Included data value 0 (top attachment only) in the cycle
- furnaces/dispensers: Linearised the cycle. It's now 2->3->4->5->2
- chests/ladders: Added cycle code.
- rails: Linearised the cycle. It's now 6->7->8->9->6
2011-09-25 10:52:29 +02:00
TomyLobo
93f36955ca
Added a test case for BlockData.
...
Fixed some non-breaking inaccuracies to make the test case work.
2011-09-25 06:08:31 +02:00
TomyLobo
63fa72af5e
Added rotate code for brick and stone brick stairs and made powered/detector rails not lose their charge when rotating.
2011-09-25 06:01:01 +02:00
TomyLobo
b06caa9fd3
Cleanup
2011-09-25 05:15:20 +02:00
TomyLobo
50009cc855
Improved hashCode implementations for the Vector classes.
...
Block[World]Vector was ignoring changes of y < 128 (i.e. all of them) and changes of x < 8192.
2011-09-25 04:56:54 +02:00
zml2008
3bbebcd64e
Updated for Bukkit changes.
2011-09-24 15:45:49 -07:00
Wizjany
f90e47da9a
Removed trailing whitespaces.
2011-09-24 15:32:03 -04:00
Wizjany
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
lahwran
a2e23fedf7
send poly regions to wecui, take 2
2011-09-24 11:45:03 -06:00
TomyLobo
7c18327fdc
Fixed extended piston rotation.
2011-09-24 11:20:37 +02:00
TomyLobo
bfc877cdb2
Added rotate code for vines, fence gates and mushroom caps.
2011-09-23 16:32:50 +02:00
TomyLobo
a3cd58fda1
Added flip code for vines, fence gates and mushroom caps.
2011-09-23 14:00:49 +02:00
TomyLobo
4b760fd17b
Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently.
2011-09-23 12:50:57 +02:00
Wizjany
2f19edca2a
Fixed case fallthroughs in BlockType.
2011-09-22 01:31:35 -04:00
TomyLobo
c78e8a10d7
Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons.
2011-09-19 09:13:51 +02:00
TomyLobo
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
TomyLobo
16a4e5ccb3
Added/fixed some copyright notices.
2011-09-19 08:24:21 +02:00
TomyLobo
088001f099
Used ItemID in ItemType
2011-09-19 08:08:05 +02:00
TomyLobo
51d4b572cb
De-craftbooked some copyright notices.
2011-09-19 07:43:49 +02:00
TomyLobo
5b5c25f1ae
Added an ItemID class, containing all the item IDs.
2011-09-19 07:39:28 +02:00
TomyLobo
88b4f4de18
Cleanup.
...
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
Wizjany
43809a705d
More BlockType cleanup
2011-09-19 00:43:39 -04:00
Wizjany
67a7969cd1
Added a tool that allows a player to place and remove blocks at a distance.
2011-09-18 21:53:29 -04:00
Wizjany
1a6bc6f42c
Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext.
2011-09-18 19:11:05 -04:00
Wizjany
dd358bc982
Made floating tree remover work on mushrooms
2011-09-18 02:37:38 -04:00
Wizjany
709cae1995
Removed permissions from plugin.yml for compatibility and cleaned up a bit more.
2011-09-18 02:37:37 -04:00
zml2008
3f369f104a
Abstracted type detection of simulateBlockMine into BlockType.
2011-09-17 22:00:14 -07:00
zml2008
a1cf6eb6da
Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag)
2011-09-17 21:50:06 -07:00
md-5
46ba1c7f5b
Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
2011-09-17 21:08:15 -04:00
Wizjany
1c4c621500
Cleanup.
2011-09-17 19:32:44 -04:00
Wizjany
f7c5782fa9
Added data support for silverfish blocks.
2011-09-17 14:11:59 -04:00
Wizjany
ece3934994
Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks.
2011-09-17 01:44:10 -04:00
Wizjany
b10498b9c7
Added 'xp' as a parameter of the /remove command to remove experience orbs.
2011-09-17 01:44:10 -04:00
TomyLobo
d6ed17dd9d
Made some variables final.
2011-09-16 05:48:09 +02:00
TomyLobo
633145d796
Adjusted some BlockType flags.
...
Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
TomyLobo
7798319896
Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function.
2011-09-16 05:02:39 +02:00
TomyLobo
f0308efdd0
Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs.
2011-09-16 03:32:58 +02:00
Wizjany
9371202a12
Cleanup BlockType and added a missing block
2011-09-14 21:27:24 -04:00
Wizjany
afa8e873e9
Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates
2011-09-14 21:27:24 -04:00
TomyLobo
cb927d17e1
Fixed a warning.
2011-09-14 18:33:07 +02:00
zml2008
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
zml2008
c38a6b0677
Bug fixes
2011-09-09 15:15:03 -07:00
zml2008
6b3f19f857
Minor cleanup of WEPIF constructors
2011-09-07 17:56:39 -07:00
zml2008
6f1d263e16
Added getting of the Bukkit player to BukkitPlayer (for RegionBook)
2011-09-04 19:29:45 -07:00
TomyLobo
3bcd9a932b
Replaced lots of else if constructs by switch/case and other simpler constructs.
2011-09-05 04:20:36 +02:00
TomyLobo
9ea977af77
Fixed some warnings.
2011-09-04 23:20:03 +02:00
TomyLobo
bb2f8bb350
Cleaned up WorldEdit.getFlipDirection.
2011-09-04 23:18:37 +02:00
Wizjany
e4cd6c23b6
Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s).
2011-09-03 20:25:20 -04:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
TomyLobo
8c0d0f9ed4
//[h]sphere can now generate ellipsoid (stretched sphere) shapes
2011-09-03 18:59:18 +02:00
TomyLobo
780d07a9ba
Fixed a warning. Seriously, guys...
2011-09-02 21:32:23 +02:00
TomyLobo
3205904003
//copy and //paste now respect /toggleplace.
2011-09-02 21:03:22 +02:00
zml2008
bc6315fb24
Fixed getting and setting of blocks in unloaded chunks
2011-08-29 17:31:08 -07:00
zml2008
02d8acfa81
Alowed performing undos from other player sessions, if they exist.
2011-08-29 14:24:46 -07:00
zml2008
a3186c2ce4
Removed old workaround from hmod
2011-08-29 14:24:46 -07:00
TomyLobo
b8a310dfdc
Changed data type of BaseBlock.data from char to byte
2011-08-29 14:46:35 +02:00
zml2008
1562f17540
Added block damage support to //replace and //replacenear
2011-08-29 00:08:06 -07:00
zml2008
d83fed13fb
Fixed 43 and 44 block data cycling
2011-08-28 20:46:54 -07:00
TomyLobo
4dcbae03fe
Made some variables in CuboidClipboard.flip final
2011-08-28 12:28:31 +02:00
TomyLobo
8ac8cb77a5
Cleaned up bukkit event registration a bit and fixed 2 warnings.
2011-08-26 18:40:21 +02:00
TomyLobo
3f58187790
Fixed sign post flipping
2011-08-26 16:48:31 +02:00
TomyLobo
c6843a2c6d
When flipping a door upside-down, the top and bottom parts are now swapped.
2011-08-26 14:08:02 +02:00
TomyLobo
c8bbcbd133
Fixed flipping of the central blocks in a clipboard with odd length.
2011-08-26 14:04:38 +02:00
TomyLobo
8e84e7ae18
- Added proper block flipping code for all blocks with proper rotation code except sign posts
...
- Fixed block rotation code for some blocks and cleaned it up a lot
- Added block rotation code for powered rails and detector rails
- //flip now flips all blocks, not just half of them
2011-08-26 13:14:39 +02:00
TomyLobo
2281684f20
- Added a -p flag to //flip that makes it flip around the player instead of the center of the clipboard.
...
- Code cleanup
2011-08-26 05:04:07 +02:00
Wizjany
da6e6da024
Cleanup. Added toString override for polygonal regions.
2011-08-24 18:27:18 -04:00
Droolio
26d07b4ca4
Fixed polygonal edges with explicit test for point-on-line segment
...
Closes pull #136
2011-08-24 00:19:00 -07:00
zml2008
ef60fa94bf
Typo fixes
2011-08-24 00:17:27 -07:00
masteroftime
63262dbd5f
Corrected number of arguments in //pos2
2011-08-22 23:05:31 +02:00
zml2008
91b7b8444f
Added pattern support to /replacenear, //walls, and //faces
2011-08-21 23:56:10 -07:00
zml2008
9e13e25760
Fixed floodfill usage
2011-08-21 23:56:10 -07:00
TomyLobo
9de9004834
- Moved Bukkit event registration from WorldEditPlugin into the respective listeners.
...
- Changed registerEvent to the string-based system WorldGuard has, which should improve compatibility with differing Bukkit versions.
2011-08-21 23:05:03 +02:00
TomyLobo
d12bff993b
Added //-prefixed aliases for most /-prefixed commands
2011-08-21 22:35:27 +02:00
Wizjany
a9498d2c68
Stop working around broken stuff and do it like we always have.
2011-08-21 11:47:29 -04:00
TomyLobo
e09a66d859
Gave /green a larger "ignored blocks" set.
2011-08-20 15:51:25 +02:00
TomyLobo
2893438f8e
/green now fails a bit less.
2011-08-20 15:18:17 +02:00
zml2008
3c92bd9451
Worked around brokenness in PlayerInteractEvent
2011-08-17 13:38:23 -07:00
zml2008
59ade7a386
Abstracted natural blocktype checking to BlockType.isNaturalBlock
2011-08-17 13:36:17 -07:00
TomyLobo
93620ec168
The /green command should now only affect dirt on the top layer.
2011-08-17 13:19:35 +02:00
zml2008
2b94ddf7ed
Added flag to //smooth to only use "natural" blocks
2011-08-17 00:33:46 -07:00
zml2008
c99d64cfa0
Removed unnecessary valid block checking (already in LocalWorld)
2011-08-16 22:29:06 -07:00
zml2008
a313f2e93e
Made events respect isCancelled()
2011-08-16 18:39:07 -07:00
Wizjany
4d6bb6d746
Prevent setting blocks to items due to Bukkit's Material containing both.
2011-08-16 19:31:22 -04:00
TomyLobo
151b4c0fa1
Added a /green command, which greens the surrounding landscape.
2011-08-16 18:43:13 +02:00
TomyLobo
6c5d1236c7
Fixed non-integer radius support for /thaw and /snow.
2011-08-16 18:42:29 +02:00
TomyLobo
ea445ebcf5
Added a -s flag to //chunk, which extends your current selection to the encompassed chunks.
2011-08-16 10:10:23 +02:00
TomyLobo
c79d90bb99
Added support for non-integer radius to //fill, //fillr, //drain, //fixlava, //fixwater, //snow and //thaw.
2011-08-15 14:35:21 +02:00
TomyLobo
a57830706e
Added support for non-integer radius to //superpickaxe recursive and improved performance a bit by making the recurse method static.
2011-08-15 14:22:35 +02:00
TomyLobo
e67ea1e769
Commands that consider the player's look direction now also use up/down when the player's pitch is outside the [-67.5;67.5] interval.
2011-08-15 14:09:19 +02:00
TLUL
22cbc90b6d
setTypeIdAndData in LocalWorld is no longer abstract - it now defaults to calling setBlockType and setBlockData. Restores compatibility with SinglePlayerCommands 2.10_2.
2011-08-14 03:48:18 -04:00
Wizjany
9d753c8692
Cleanup overlay/underlay mask.
2011-08-13 01:04:59 -04:00
TomyLobo
af2429467d
Optimized //(h)sphere a bit and made the shell for //hsphere as thin as possible.
2011-08-12 08:20:40 +02:00
TomyLobo
b74670fda6
Fixed a warning
2011-08-12 08:20:40 +02:00
X1337X
bc31e4c20a
Removed the >, or <, from the over and underlay masks - command is now /mask >id,id,id
2011-08-11 22:56:24 +02:00
X1337X
43bba317e5
Added overlay and underlay masks
2011-08-11 21:44:54 +01:00
masteroftime
750d6dd1d0
Destroying tall grass with superpickaxe now randomly drops seed
2011-08-11 19:27:00 +02:00
Wizjany
46e37017bf
Whitespace police
2011-08-10 18:36:26 -04:00
masteroftime
7b306160d7
Added optional position parameter to //pos1 and //pos2
2011-08-10 18:36:26 -04:00
hretsam
ddcf948974
Fixed issue #376 "right-clicking with a compass on a door is treated if the door was not there and the left mousebutton was clicked."
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Also when you use the compass for jumpto/thru it wont interact with items anymore.
2011-08-10 18:36:25 -04:00
TomyLobo
5e45fd1625
Disabling global masks while regnerating because they only affect the area outside the selection.
2011-08-10 04:16:54 +02:00
TomyLobo
2af31fe231
Added position logging to /up, /ceil, position+orientation+region logging for the script commands and changed the logging for //move and //stack to orientation+region
2011-08-09 01:23:16 +02:00
TomyLobo
d30cad6340
Added ORIENTATION_REGION and ALL LogModes, which log orientation+region and position+orientation+region respectively.
2011-08-09 01:23:08 +02:00
TomyLobo
e320d34b32
Added an optional on/off argument to the toggle pickaxe command.
2011-08-09 00:19:58 +02:00
TomyLobo
cc917b424c
Added position/region logging.
2011-08-08 14:40:02 +02:00
TomyLobo
6f79df8398
Added to toString() method to CuboidRegion.
2011-08-08 14:39:16 +02:00
TomyLobo
96eb94155c
Fixed the desciption of the //outline (//faces) command.
2011-08-08 09:20:55 +02:00
TomyLobo
7a3ddfe7bc
Fixed //flip sometimes throwing errors about unknown directions.
2011-08-08 09:19:24 +02:00
TomyLobo
8d688165ee
Fixed exceptions in //brush since build #115 .
2011-08-08 02:23:42 +02:00
Wizjany
b8a987b204
Cancel scheduler tasks onDisable to prevent nag warnings
2011-08-07 11:57:32 -04:00
TomyLobo
0040ba9867
Added support for non-integer radius to the sphere, cylinder, smooth and extinguish brushes.
2011-08-07 05:24:20 +02:00
TomyLobo
57b5c5b546
Added support for non-integer radius to //cyl, //hcyl, //sphere and //hsphere
2011-08-07 05:24:19 +02:00
TomyLobo
9d98ca3db8
Added library support for non-integer radius spheres and cylinders.
2011-08-07 05:19:17 +02:00
TomyLobo
a527b59770
Fixed more warnings.
2011-08-07 02:53:48 +02:00
hretsam
282b3fbd05
Merge branch 'master' of git@github.com:sk89q/worldedit.git
2011-08-07 02:42:12 +02:00
hretsam
2342acfae2
Added pyramid generation with /pyramid & /hpyramid
2011-08-07 02:40:48 +02:00
TomyLobo
79f8a032f3
Fixed warnings.
2011-08-07 02:34:30 +02:00
Wizjany
02e24ed824
Removed and reimplemented mrapple's selection at a distance. It is now a brush tool, meaning it can be bound as other tools can and it subject to Nichts' /range command, so you can select points in midair.
2011-08-06 19:22:10 -04:00
Elizabeth Jennifer Myers
501c9fa482
Merge branch 'master' of https://github.com/sk89q/worldedit
2011-08-05 15:36:43 -04:00
Elizabeth Jennifer Myers
4aa9f7d35b
EditSession: Fix hcyl height checks.
...
The height check was incorrect for certain height/position combinations,
causing the cyl to be the wrong length.
Closes #119
2011-08-05 15:34:05 -04:00
hretsam
2068189cf5
Added multiworld support for snapshots.
...
Added robinjam's nether support (Thank you robinjam!)
2011-08-05 12:35:38 +02:00
hretsam
f8c53a06bf
Merge branch 'master' of git@github.com:sk89q/worldedit.git
2011-08-05 12:30:27 +02:00
hretsam
990915b23f
Merge remote-tracking branch 'remotes/pull_117/multiworld-snapshots'
2011-08-05 12:29:49 +02:00
sk89q
8ea980a303
Changed //smooth to smooth nearly everything.
2011-08-02 15:52:58 -07:00
sk89q
8bb0629d79
Added //naturalize.
2011-08-02 15:52:57 -07:00
zml2008
2efa37f0b2
Fix for bukkit note block changes
2011-07-31 22:11:45 -07:00
mrapple
894ebec740
You may now select pos1/pos2 from a distance!
2011-07-23 11:34:28 -05:00
mrapple
40772cbc67
I had just compiled this, not sure how that errors slipped through
2011-07-23 10:54:38 -05:00
mrapple
15b97782c4
Remove unnecessary player animation event, just use player interact instead
2011-07-23 10:51:31 -05:00
Jacob Scott
86d12a62a0
superpickaxe on a piston head wont drop an unplacable block
2011-07-15 03:22:58 -05:00
Jacob Scott
66dcc99809
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 02:00:48 -05:00
Jacob Scott
75660547d9
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 01:59:30 -05:00
Jeremy Koletar
4b65cf5bea
Curse you indentation man!
2011-07-07 14:25:21 -05:00
Jeremy Koletar
7717223686
Some code tidying.
2011-07-07 14:05:03 -05:00
James Robinson
73a86468fe
Add nether snapshot support
2011-07-07 19:10:36 +01:00
Jeremy Koletar
6b9dbe349a
Changes tabs to spaces, also removed extra boolean.
2011-07-07 12:35:08 -05:00
James Robinson
858f8d3c36
Add multiworld snapshot support
2011-07-07 18:23:12 +01:00
Jeremy Koletar
fce942e130
Allow a command to be passed to /ascend and /descend which ascends/descends multiple floors.
2011-07-07 10:35:20 -05:00
mrapple
1e9c5b2c76
Allow piston blocks to rotate
2011-07-02 20:06:56 -05:00
Wizjany
084e9456e1
Added 1.7 blocks to BlockType methods.
2011-07-02 15:13:21 -04:00
Wizjany
5231352f6c
Updated item ids and names for 1.7
2011-07-01 00:26:40 -04:00
Wizjany
021e99c252
Added range command for brushes. Thanks Nichts
2011-06-22 18:33:43 -04:00
Wizjany
1aa08104b5
Made a few commands obey //toggleplace
2011-06-21 12:44:12 -04:00
hash
1784b29f02
Added a new utility method to BukkitUtil to do the common task of shifting coordinates for an entity to the center of a block.
2011-06-15 20:01:03 -05:00
Wizjany
c21357de28
Added multiworld permissions support to WEPIF
2011-06-09 00:30:19 -04:00
hash
08c8a5ab23
Merge branch 'master' of github.com:sk89q/worldedit
2011-06-06 19:32:42 -05:00
hash
b5c9f70e70
Added a utility method for dealing with location precision to bukkit utilities.
2011-06-06 19:32:15 -05:00
sk89q
95c60343c7
Made 'brick' => brick block, not brick bar.
2011-06-05 14:37:11 -07:00
sk89q
f0b2fcc13f
Improved item/block name matching.
2011-06-05 11:59:23 -07:00
sk89q
e20cca38fd
Change the block type check to be implementation-dependent. The Bukkit plugin now checks Bukkit's Material.
2011-06-04 22:22:23 -07:00
sk89q
0f040429c5
Added flood fill tool, fixed data values not being set properly.
2011-06-04 19:41:12 -07:00
sk89q
730244056c
Fixed a mask parsing error that raised java.lang.StringIndexOutOfBoundsException.
2011-06-04 12:22:33 -07:00
sk89q
2e7de18840
Removed ReplacingEditSession, which is now obsoleted by the changes to EditSession.
2011-06-04 12:21:13 -07:00
sk89q
aa17d2f0e0
Added //gmask to set a *GLOBAL* mask that affects nearly ALL operations. Now you can confine //sphere to a region or create //walls that do not replace existing blocks.
2011-06-04 12:16:10 -07:00
sk89q
e1da7c41ad
Added a new region-based mask type and the ability to combine masks.
2011-06-04 11:57:40 -07:00
sk89q
504b4a613f
Added support for combined masks.
2011-06-04 11:42:45 -07:00
sk89q
d881c14e2d
Added //fast mode, which allows the server to skip the dirtying of chunks. This means that you have to rejoin to see changes though, but most operations are doubled in speed.
2011-06-04 10:30:45 -07:00
sk89q
d397460026
Added rotation support to redstone repeaters.
2011-06-03 22:51:42 -07:00
mrapple
e62015c0b8
Fix trapdoor rotation
2011-06-02 15:40:14 -05:00
Wizjany
cc859880aa
Added missing block to the list
2011-06-02 00:33:41 -04:00
sk89q
438a33cc0d
Made trapdoors rotatable.
2011-05-31 19:43:48 -07:00
Wizjany
f9aa5910f2
Fixed blank lines being sent on disable
2011-05-30 23:58:32 -04:00
Wizjany
281db091b8
Fixed history size being 0 with old config files.
2011-05-29 11:19:14 -04:00
Wizjany
1c94265ba8
Fixed error some people were having with BlockWorldVectors.
2011-05-27 17:01:15 -04:00
Wizjany
62a78994fd
Added permissions node to Documentation Printer.
2011-05-27 00:33:18 -04:00
Wizjany
5d44053429
Updated for MC 1.6
2011-05-26 16:09:33 -04:00
Wizjany
8f032fb2ea
Added -p flag to //butcher to kill pet wolves.
2011-05-24 18:19:11 -04:00
Wizjany
f97c765623
Added -s flag to //move and //stack to move the selection along with the blocks.
2011-05-16 15:49:35 -04:00
Wizjany
520d7ac764
Fixed potential client-spamming bug.
2011-05-15 20:51:52 -04:00
Wizjany
84c3ace9e0
Made CUI selection clear on disable (including Bukkit's /reload)
2011-05-13 00:05:40 -04:00
Wizjany
d91a634450
Fixed //expand vert not updating client.
2011-05-12 23:24:24 -04:00
fedaf82af9
Merge pull request #100 from wizjany/master
...
Added a method to check if a block is a rail
2011-05-11 20:48:53 -07:00
Wizjany
e2c17cbf46
Added yet another method to BlockType (rails)
2011-05-11 20:04:29 -04:00
hash@exultant.us
18c192f5a9
Bugfix last.
2011-05-11 00:11:25 -05:00
hash@exultant.us
e6f3a1b5af
More general-purpose vector code abstracted from craftbook and more convenience methods for conversion.
2011-05-10 23:55:07 -05:00
hash@exultant.us
0f4d331e7a
Merge branch 'master' of github.com:sk89q/worldedit
2011-05-10 22:17:37 -05:00
hash@exultant.us
9f26fe2e28
Adding some new vector classes from craftbook.
2011-05-10 22:14:25 -05:00
Moo0
0aba329cf5
Add "deltree" tool for removing floating trees.
2011-05-10 23:31:24 +01:00
stoneLeaf
dae9c1becf
Corrected a logfile issue (2).
...
An unload() was missing in the case of a '/we reload' command.
2011-05-08 07:40:20 +02:00
stoneLeaf
d67e9d970d
Corrected a logfile issue.
...
When WorldEdit is reloaded within Bukkit, an additional log file is created. This is because the Logger's FileHandler wasn't closed and thus kept the log file locked.
2011-05-08 06:57:08 +02:00
sk89q
fecc64eafb
Nailed the IllegalAccessException (thanks to lechd).
2011-05-01 18:17:52 -07:00
sk89q
9557d5fbd4
Removed minimum cap on history size.
2011-05-01 17:37:28 -07:00
sk89q
d71d4a8569
Added expiration timer to sessions. Sessions will now last up to 10 minutes (by default) before removed, so you can quickly disconnect (or crash) and come back and still maintain your history.
2011-05-01 17:37:05 -07:00
sk89q
a18546d698
Added permission checks for tools on /use/, so now if you switch world or lose your permissions, you lose your tools.
2011-05-01 17:06:40 -07:00
sk89q
c7dff09f11
Removed wolves from /butcher. There's no way to check if a wolf is owned or not in Bukkit yet.
2011-05-01 16:03:27 -07:00
sk89q
c8058f65fc
Fixed EntityType.
2011-05-01 15:07:18 -07:00
sk89q
7dcb4da83b
Moved EntityType to its own class to hopefully fix the unexplainable IllegalAccessErrors.
2011-05-01 13:55:38 -07:00
sk89q
582b98dad0
More file moving.
2011-05-01 01:30:33 -07:00