Commit Graph

2157 Commits

Author SHA1 Message Date
33ad31454e Make debugpaste use Incendo Paste Viewer, rather than Hastebin. 2019-01-10 04:04:52 +01:00
a9919d130c Current progress #4 2019-01-09 03:32:38 -05:00
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
871541d8c0 Tweak the last access extent cache to provide better caching 2018-12-29 19:21:45 +10:00
193361ac32 fix //removenear exception for size < 1 2018-12-29 08:47:57 +01:00
2f8bdccf65 Clarify state when asking for caps with no platforms 2018-12-28 22:20:12 -08:00
862b63d43a Can't query the row directly 2018-12-28 18:06:41 +10:00
54b6e57186 Few minor improvements to the fuzzy system. 2018-12-28 15:05:05 +10:00
b544782f3b Make the base fuzzy cached per block type 2018-12-27 15:33:19 +10:00
8da984d9f9 Fuzzier fuzzies 2018-12-27 15:19:58 +10:00
386668d221 Clean up other compiler warnings 2018-12-26 16:50:24 -08:00
3fefcbf971 Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
a88f6b8430 Minor improvements to the server side CUI 2018-12-26 18:15:17 +10:00
2259f7d025 Merge upstream changes through 88f22f2e
This was not a straightforward merge. A new method was added upstream to:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java

Unfortunately there's no easy way to test that it works - so I left a note...

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
1d5e9b7d04 Few fixes 2018-12-23 21:24:58 +10:00
645fd682b6 Finish porting all the old masks across 2018-12-23 19:10:05 +10:00
6312bcecf6 Fixed the item parser not using the ItemRegistry 2018-12-23 19:02:58 +10:00
c5d9aadab8 Start work on modularising masks and patterns 2018-12-23 18:56:26 +10:00
d6977aeae4 Allow a pattern for the leave-id of //move 2018-12-22 17:26:02 +10:00
cf96c478be change entity list to ignore player when pasting 2018-12-22 00:46:05 +01:00
801793cc12 Merge upstream changes through 7961fa58
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
dab9e9a799 Fix imports - build working again
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 08:09:58 -08:00
8d07877463 Pass the exception converter through more. 2018-12-21 17:31:27 +10:00
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
b300c21185 Update draw.js and roof.js 2018-12-20 13:43:01 +10:00
5520813ae6 Switching from IRC to Discord
To offer us a better possibility to help you regarding issues or bugs, join us on discord https://discord.gg/ngZCzbU
2018-12-18 21:54:17 +01:00
5eb9b779d7 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2018-12-18 19:28:55 +10:00
8f236afae9 Added a display name to Actors 2018-12-18 17:36:53 +10:00
07c86f32ae Definitely fix build 2018-12-17 13:47:29 +00:00
700e41b706 Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary. 2018-12-13 20:30:54 +10:00
7a1b75f110 Significantly improved the quality of Simplified Chinese translation 2018-12-10 16:58:27 +01:00
926f6a6ab8 Flush undo/redo 2018-12-09 16:28:01 +10:00
6f3016c7f0 Fixed up the commitRequired checks. 2018-12-09 16:28:01 +10:00
5f2c77b719 Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them. 2018-12-09 16:28:01 +10:00
618cbd2250 Few small fixes 2018-12-09 16:28:01 +10:00
59f9864ba3 Set fast to the default 2018-12-09 16:28:01 +10:00
7f11b2800d Added an option to switch reorder modes 2018-12-09 16:28:01 +10:00
b3f5bc030e Few fixes for FastModeExtent. 2018-12-09 16:28:01 +10:00
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
4e5e9f609e Added the multi-staging from the multipass2 branch 2018-12-09 16:27:02 +10:00
a73faf0c8b Check by setting blocks with BlockBagExtend for changed materials. 2018-12-05 17:09:06 +01:00
be0d21e2a9 Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue. 2018-12-05 16:32:20 +10:00
8e18ecb645 Merge pull request #330 from Europia79/vpcmdfix
Fixes issue 3315 with VirtualPlayers
2018-11-24 13:16:56 +10:00
99fb2b546c Fixing Italian translation 2018-11-21 14:37:44 +01:00
2dc9321da6 Added support for axis rotations. 2018-11-17 12:00:19 +10:00
ec22c4f180 Merge pull request #19 from IronApollo/master
Fix for '//mask ?' resulting in pattern error
Fixes CommandSuggestionEvent 
Update FaweLocalBlockQueue to support Plotsquared restrictions
2018-11-14 07:41:42 +01:00