Jesse Boyd
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94d5d8df8e
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Merge branch 'master' into breaking
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2019-04-05 15:47:04 +11:00 |
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Jesse Boyd
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140809c903
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Working now
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2019-04-05 15:15:10 +11:00 |
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Jesse Boyd
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33f5322fda
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WIP merge (i'll finish this later)
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2019-04-05 01:24:47 +11:00 |
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Jesse Boyd
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1beea3cd22
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Some more upstream merge
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2019-04-04 21:28:41 +11:00 |
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Jesse Boyd
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8897109dc4
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wip upstream merge
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2019-04-04 00:25:16 +11:00 |
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Jesse Boyd
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7086eb8b3e
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continue with merge
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2019-04-03 22:28:57 +11:00 |
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Jesse Boyd
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8aef06b29e
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*
haven't done one of these in a while
*continuing with merge in previous commit
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2019-04-03 17:00:59 +11:00 |
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Jesse Boyd
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4cd8d08134
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merge with upstream (broken)
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2019-04-03 16:53:58 +11:00 |
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Jesse Boyd
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f361619037
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Merge remote-tracking branch 'upstream/master' into breaking
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2019-04-03 16:53:34 +11:00 |
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Jesse Boyd
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9fbcbc7cea
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<pattern> not <block>
As there are actual commands that will only accept blocks
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2019-04-03 15:40:31 +11:00 |
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matt
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2407f9246f
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How did it compile locally?
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2019-04-03 00:21:42 -04:00 |
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matt
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122236f6c7
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Too lazy to write a commit message
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2019-04-02 23:36:32 -04:00 |
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matt
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29692f3fbe
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Migrate to SLF4J
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2019-04-02 18:21:02 -04:00 |
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matt
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47e66913e3
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Selective upstream merge
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2019-04-02 16:26:51 -04:00 |
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matt
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4af43eb84c
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WeatherTypes now matches upstream
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2019-04-02 15:43:40 -04:00 |
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matt
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6ccd0eb58e
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Fixed deleted code due to IDE glitch
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2019-04-02 15:22:54 -04:00 |
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matt
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1a19bc457f
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Added Nullable to BlockTypes
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2019-04-02 15:03:59 -04:00 |
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matt
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3419bb6f30
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Fixed stats issue.
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2019-04-01 22:09:59 -04:00 |
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matt
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86ce762982
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Minor performance tweaks and cleaning of metrics
Why were metrics so messed up in the first place?
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2019-04-01 20:42:10 -04:00 |
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Jesse Boyd
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f87e31683e
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don't use origin as the region bounds
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2019-04-02 00:19:32 +11:00 |
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Jesse Boyd
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c9f1fed282
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Fixes #88
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2019-04-02 00:08:56 +11:00 |
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Jesse Boyd
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c820406e8c
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Fix binding order
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2019-04-01 23:55:15 +11:00 |
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Jesse Boyd
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64a134a9ee
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Merge remote-tracking branch 'refs/remotes/origin/master' into new-vector-system
# Conflicts:
# build.gradle
# worldedit-core/build.gradle
# worldedit-core/src/main/java/com/boydti/fawe/util/IncendoPaster.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/WorldEditCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/clipboard/io/SpongeSchematicReader.java
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2019-04-01 23:50:16 +11:00 |
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Jesse Boyd
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bf53194650
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Again #47
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2019-04-01 21:41:44 +11:00 |
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Jesse Boyd
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ff67f6343f
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Binding improvements
WIP towards deprecating parsers and unifying the command bindings
Allow registering dynamic bindings
- Supports nesting bindings
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2019-04-01 21:35:55 +11:00 |
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Jesse Boyd
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6e6a3f9035
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Fix plotsquared schematic hook
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2019-04-01 21:30:21 +11:00 |
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Jesse Boyd
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49e3102779
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Fix lazy nbt reading for int/long arrays
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2019-04-01 21:29:41 +11:00 |
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Jesse Boyd
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8afd96f03b
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Fixes #87 oops
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2019-04-01 18:48:14 +11:00 |
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Jesse Boyd
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603df92f79
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Merge pull request #34 from Cygaan/master
Fix copying entities
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2019-04-01 13:42:59 +11:00 |
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Jesse Boyd
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a44c38c170
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Merge pull request #40 from Combustible/sponge_schematic_tweak
Fix sponge schematics not correctly setting dimensions if there are no entities
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2019-04-01 13:42:47 +11:00 |
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Jesse Boyd
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49b2df1f2e
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remove redundant methods
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2019-04-01 05:06:03 +11:00 |
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Jesse Boyd
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92a7bd5e44
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minor tweak for mutable vectors
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2019-04-01 03:09:20 +11:00 |
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Jesse Boyd
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7b5230ad08
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Fawe shouldn't default to have any dissallowed blocks
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2019-03-31 22:36:34 +11:00 |
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wizjany
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a80420d14b
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Add biome storage to BlockArrayClipboard.
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2019-03-30 00:42:28 -04:00 |
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wizjany
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4e66b9a336
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Revert 6b3426e1 .
Empty base blocks are always immutable. Fuzzy states don't have NBT.
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2019-03-30 00:41:47 -04:00 |
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wizjany
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42d0d6e79a
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Use getTag instead of requireTag in a few places.
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2019-03-29 23:44:18 -04:00 |
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matt
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7ae8d567f3
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Cleaned a class
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2019-03-28 20:41:16 -04:00 |
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matt
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699783ba72
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Another selective merge
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2019-03-28 15:02:37 -04:00 |
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wizjany
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d7d2d03ee8
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Clipboard offset pattern is now #copy@[x,y,z].
Since the parsers were changed around, unescaped commas are parsed as
separate blocks now.
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2019-03-27 23:36:59 -04:00 |
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matt
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acc8eb0a99
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Lambda's and References and Cleanups! Oh My!
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2019-03-27 12:17:05 -04:00 |
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matt
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1424998327
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Simplified switch statements and minor formatting
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2019-03-27 11:36:26 -04:00 |
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NotMyFault
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67fd0668ee
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ocd
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2019-03-27 15:40:53 +01:00 |
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NotMyFault
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8623dd0009
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Fixes #80
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2019-03-27 15:38:21 +01:00 |
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matt
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712479adbb
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Reverted incompatible EntityType upstream change
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2019-03-27 00:16:54 -04:00 |
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wizjany
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74bff83e38
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Don't let items types be null.
Better fail-fast if registry doesn't load? or why-ever else this happens
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2019-03-26 22:30:46 -04:00 |
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wizjany
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6b3426e1de
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BaseBlock is technically mutable so that technically shouldn't use it.
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2019-03-26 18:14:35 -04:00 |
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wizjany
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2a194b0434
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Add pattern that randomly chooses states.
Also works with fuzzy states.
Syntax is `*type`, e.g. `//set *stone_slab` or with states,
`//set *oak_fence[waterlogged=false]`
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2019-03-26 18:11:32 -04:00 |
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matt
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9fcf805148
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Pattern doesn't need to be deprecated
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2019-03-26 16:35:22 -04:00 |
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NotMyFault
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464719c02a
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Revert upstream change
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2019-03-26 21:00:28 +01:00 |
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matt
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3420b8329b
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Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change
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2019-03-26 13:41:09 -04:00 |
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