Matt
96dcb95b7c
Javadoc and Formatting fixes. ( #619 )
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Javadoc and Formatting fixes.
Also, extremely minor code changes which have been tested.
This commit is only part one of two commits that aim to fix problems with formatting in our project. In part two I will modify the Google Java Style Guide (since it closely matches our code style) for our project so there is guidance on how to format and document.
* Updated PlotSquared URL
* Removed plugin acronyms
* Fixed a typo
* Fixed grammar
* Use modern block id's
* Update YouTube video URL
2020-10-05 13:41:41 -04:00
MattBDev
02886b0387
Updated the WorldEdit license using find and replace
2020-08-24 21:31:47 -04:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
dordsor21
76efbed4b2
Fix rotation breaking NBT data:
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- Don't only copy NBT over if the original block had a Rot tag
2020-03-30 16:01:50 +01:00
MattBDev
1df5853f33
Remove unnecessary reflection
2020-03-17 22:27:41 -04:00
Jesse Boyd
195c4a7647
wip history changes
2020-01-06 08:36:16 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Brokkonaut
89bc664f69
Fix flipping of chests and stairs ( #526 )
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* Fix flipping of chests and stairs
* Check if the new property value is valid before updating
* Only for horizontal flips double chests/stairs should be modified
2019-11-12 21:09:28 +10:00
Jesse Boyd
32d837414b
static blocktype initialization
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instead of using hacky reflection
2019-11-02 20:35:51 +01:00
MattBDev
8b96cdc9a5
*
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A tribute to Jesse
2019-09-20 21:52:35 -04:00
Jesse Boyd
be8213d8ee
resolve conflicts
2019-07-18 16:56:57 +10:00
Jesse Boyd
ff94a1e5ed
8108d0a9
2019-07-18 04:24:21 +10:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
Jesse Boyd
58c6b6278f
a69b239848
2019-06-29 04:20:48 +10:00
MattBDev
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
wizjany
0aa0dbfd11
Fix BlockTransformExtent rotating directional boolean properties.
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Also add support for redstone dust, which is directional non-boolean.
(It's the only block like this atm.)
2019-06-15 13:35:23 -04:00
NotMyFault
ec001b8d3b
Revert "Upstream, generics, formatting"
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This reverts commit cd88e513a8
.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8
Upstream, generics, formatting
2019-06-11 20:31:56 -04:00
MattBDev
6c94cca15e
Selective upstream merge
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Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
Jesse Boyd
524b24eeae
Fixes #114 (untested)
2019-04-12 01:00:03 +10:00
Jesse Boyd
d61e5f33f1
some minor fixes
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/br sspl - says to click same spot again to apply, clicked same spot and nothing happens
/br layer - gives an error message "there was an error handling a FAWE command: [See console]
/br clipboard - doesn't let me execute because of max radius of 5, however am unable to set a lower radius as there is no option for it
/br butcher - tried to kill some mobs, but didn't work (nothing happened)
/br splatter - tried to execute the command, nothing happened
2019-04-11 05:14:58 +10:00
Jesse Boyd
d7380781f4
Fix BlockTransformExtent
2019-04-10 02:31:05 +10:00
Jesse Boyd
093542c337
fix compile + use mutable vector for affine transform + fix bstats package
2019-04-07 20:43:59 +10:00
Jesse Boyd
31ac2b69d1
Fix block rotation
2019-04-07 17:41:26 +10:00
Jesse Boyd
8897109dc4
wip upstream merge
2019-04-04 00:25:16 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
Matthew Miller
2f9c7f19f5
Added support for 'rotation' BlockState values.
2019-01-22 21:59:20 +10:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
Matthew Miller
2dc9321da6
Added support for axis rotations.
2018-11-17 12:00:19 +10:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
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- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Matthew Miller
844971bca6
Java on TC doesn't compile this code for some reason.
2018-10-11 22:04:16 +10:00
Matthew Miller
495b9d07b5
Not all "north/south/east/west" are boolean
2018-10-11 21:39:41 +10:00
Matthew Miller
6ecbf19406
Properly rotate fences etc
2018-10-08 22:32:26 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring
2018-08-28 02:56:28 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn)
2018-08-22 03:22:37 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods
2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
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- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
65420af09e
Fixed //fill and //rotate
2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809
Basically finish the state system. Just 1 more bug that I'm encountering.
2018-08-04 11:43:41 +10:00
Matthew Miller
4938f419ad
Almost finished the state system. Just got to have it actually load in the values.
2018-08-04 11:43:41 +10:00
kashike
ee6af8ee76
state stuff
2018-08-04 11:43:40 +10:00