Jesse Boyd
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a67441bbff
|
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BaseBlock.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
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2018-08-15 14:02:51 +10:00 |
|
Matthew Miller
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c31161d068
|
Moved report framework to WorldEdit and fixed a few bugs.
|
2018-08-15 12:45:18 +10:00 |
|
Jesse Boyd
|
db65e96700
|
Ignore invalid properties
|
2018-08-14 20:57:32 +10:00 |
|
Jesse Boyd
|
131fd39f63
|
Various minor
Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
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2018-08-14 19:24:10 +10:00 |
|
Jesse Boyd
|
55d34343dd
|
Fix some api compatibility issues
|
2018-08-14 17:18:49 +10:00 |
|
Jesse Boyd
|
1740c845d2
|
What are the dud BlockCategories?
|
2018-08-14 11:00:44 +10:00 |
|
Jesse Boyd
|
76a55b7712
|
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
# worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
|
2018-08-14 01:36:00 +10:00 |
|
Jesse Boyd
|
1601ea07a8
|
Clear the command/method map after registration
|
2018-08-14 00:39:19 +10:00 |
|
Jesse Boyd
|
0632a9ce96
|
Fix some merge issues
|
2018-08-14 00:38:33 +10:00 |
|
Jesse Boyd
|
fce706c78f
|
Add API method for creation schematic visualizer
|
2018-08-14 00:37:47 +10:00 |
|
Matthew Miller
|
e0e7778536
|
Fixed some bugs and cleanup some code.
|
2018-08-13 22:18:12 +10:00 |
|
Jesse Boyd
|
7fb3899bb7
|
Use BlockState for player inventory getBlock
|
2018-08-13 03:31:26 +10:00 |
|
Jesse Boyd
|
6f04022738
|
And these stubs
|
2018-08-13 03:23:53 +10:00 |
|
Jesse Boyd
|
e7c27b08bf
|
Remove stub injector methods
|
2018-08-13 02:36:39 +10:00 |
|
Jesse Boyd
|
fa06ff357e
|
Use current PlayerDirection
|
2018-08-13 01:43:20 +10:00 |
|
Jesse Boyd
|
289707b410
|
Missed this
|
2018-08-13 01:28:23 +10:00 |
|
Jesse Boyd
|
a629d15c74
|
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
|
2018-08-13 00:03:07 +10:00 |
|
Matthew Miller
|
f96487a2d1
|
Use BlockStateHolder for setBlocks
|
2018-08-10 20:36:00 +10:00 |
|
Matthew Miller
|
f54d6afb65
|
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
|
2018-08-10 20:29:06 +10:00 |
|
Matthew Miller
|
5f4cc3e694
|
Cleanup a little bit more code.
|
2018-08-06 19:08:15 +10:00 |
|
Matthew Miller
|
d11c3ae600
|
Fixed reading in schematics failing if they had tile entity data because of a Spigot change.
|
2018-08-06 17:57:40 +10:00 |
|
Matthew Miller
|
334143357a
|
Added LongArrayTag support to NBT
|
2018-08-05 13:36:53 +10:00 |
|
Matthew Miller
|
38cff7c7b2
|
Fixed up tile entities in Sponge schematics.
|
2018-08-04 11:43:43 +10:00 |
|
Matthew Miller
|
b2769befdb
|
Added a few utility methods.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
3d265ff9b9
|
Added entity translations
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
2f3bc59e1b
|
Fixed //move
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
7773ef6f9a
|
Fixed a few issues with Sponge schematic handling.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
2c1b234e38
|
Fixed some issues with Sponge schematics.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
ea349bdbf1
|
Fix checkstyle issues.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
a75d9e896b
|
Start work on the Sponge schematic format. This should work but it may not, it's untested.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
c05c33cab0
|
Make a lot of progress on legacy conversions.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
fdb7ada295
|
Added some error handling for legacy conversions of schematics.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
57eaa5f8f2
|
Using toBlockPoint appears to fix a fair few issues.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
1480606b52
|
Fixed a few more issues found looking over the changeset.
|
2018-08-04 11:43:42 +10:00 |
|
Matthew Miller
|
521238b4eb
|
Fixed a few clipboard related issues.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
db21f51a18
|
Fixed up data cycler command, and the fixwater & fixlava commands.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
1090c44a2e
|
Parser must use lowercase.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
965e977411
|
Fixed a few more errors, and added legacy support to the item parser.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
bc2279f2f6
|
Refactor schematics to use kenzierocks registerable system.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
3f1f52d1f1
|
Made a few schematic related fixes. Made the deprecation error more obvious.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
9f9fda72b7
|
Re-add legacy support to block parser, and fix query tool.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
5f551d1ed4
|
Include default blockstate information.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
65420af09e
|
Fixed //fill and //rotate
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
2239d14a01
|
Fixed //replace and masks with states.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
663dd1f4d8
|
Added an entity, weathertype, and gamemode registry.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
572bf04482
|
Cleanup the bukkit implementation, and update to the 1.13 release items/blocks.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
c3d832c3fd
|
State system is done. It works. Finally. Still a few rough edges that need fixing however.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
6b5f218809
|
Basically finish the state system. Just 1 more bug that I'm encountering.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
4938f419ad
|
Almost finished the state system. Just got to have it actually load in the values.
|
2018-08-04 11:43:41 +10:00 |
|
Matthew Miller
|
3e1d438565
|
Get it to a point where it works minimally on 1.13 Spigot.
|
2018-08-04 11:43:41 +10:00 |
|