wizjany
9a65bdb72d
Fix cycler tool trying to set negative data values.
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Fixes WORLDEDIT-3325.
2015-07-31 12:46:51 -04:00
wizjany
1dd6faf786
Actually for real fix unit tests.
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I promise this time.
Seriously though, who makes unit tests depend on some old,
hardcoded file that isn't even updated anymore.
2015-07-17 07:51:41 -04:00
Wizjany
2aad68f80d
Fix BlockData causing unit test to fail
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Yes, even though north/south and south/north anvils LOOK the same, they are in fact different data values.
2015-07-17 04:48:09 -04:00
Wizjany
a28acdd6a8
Merge pull request #334 from OvercastNetwork/master
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Fix unfortunate typo in AffineTransform
2015-07-15 10:08:58 -04:00
Wizjany
7586c19bb3
Revert changes to skull rotation.
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Because it's stored in nbt. This should fix unit tests.
Someone reported rotation to be broken though, so this potentially rebreaks it?
2015-07-15 10:08:43 -04:00
Jedediah Smith
49fde59716
Fix unfortunate typo in AffineTransform
2015-07-15 08:03:13 -04:00
wizjany
1e6e54b85a
Add/Fix rotation values for several blocks.
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Torches, redstone torches, anvils, iron trapdoors, and skull should all rotate correctly now.
Doors are still missing data.
Fixes WORLDEDIT-3307, WORLDEDIT-3273.
2015-07-06 00:06:41 -04:00
Europia79
780b391987
Updated comment to reflect code changes
2015-06-26 00:09:09 -05:00
Europia79
eb43018ae2
Fixes issue 3315 with VirtualPlayers
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http://youtrack.sk89q.com/issue/WORLDEDIT-3315
2015-06-25 22:38:00 -05:00
wizjany
025591e6d9
Don't double-check for symlinks while loading schematics.
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Fixes WORLDEDIT-3310.
2015-06-19 18:28:25 -04:00
sk89q
b4d574273d
Add more random tree types.
2015-06-05 00:30:14 -07:00
sk89q
e6662d7519
Make some minor corrections in TreeGenerator.
2015-06-04 23:54:25 -07:00
sk89q
270e988b60
2015 called: they are called "oak" and "spruce" now.
2015-06-04 23:26:23 -07:00
Kenzie Togami
ec5de0f22f
Cleanup unused imports
2015-05-31 15:59:40 -07:00
wizjany
642f2a1f58
Fix entities copying to original location.
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Fixes WORLDEDIT-3275.
2015-05-29 16:18:58 -04:00
flamin_scotsman
d5914e52e1
Fix ExceptionHandler compareTo method.
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The previous implementation violated the contract that compareTo must be behave the same way when operands are reversed and that it is transitive. Any classes that were not equal, or a superclass of another were returned as being "less than".
The new implementation tests if classes are superclasses of each other, otherwise falls back to alphabetical sorting on canonical name.
While this did not manifest in 1.6, the replacement sort algorithm in 1.8 (TimSort) caused the sorting to appear random due to apparently contiguous sections being consumed, then sorted in bulk.
2015-03-13 16:04:55 +00:00
Wizjany
2db5d8b11a
Merge pull request #322 from flaminscotsman/tools_fix
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Fix for WORLDEDIT-3270
2015-03-11 00:36:35 -04:00
Wizjany
b551512f27
Merge pull request #321 from Dumbo52/master
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Add stone + banners to usesData HashSet.
2015-03-11 00:32:41 -04:00
flamin_scotsman
f71d037a35
Change cycler tool to use EditSession rather than changing the world directly
2015-03-10 21:55:51 +00:00
flamin_scotsman
0d347a3837
Fix incorrect instantiation of BlockBag and EditSession in two of the tools.
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Used EditSessionFactory rather than getting the EditSession from the local session.
2015-03-10 21:51:35 +00:00
Wizjany
2fedcf8019
Add rotation values to lit redstone torches.
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Fixes WORLDEDIT-3273.
2015-03-06 15:22:55 -05:00
Dumbo52
440cee3539
Add banners to usesDamageValue HashSet.
2015-03-06 01:42:22 -05:00
Dumbo52
55f1f42ebf
Add stone to usesData HashSet.
2015-02-28 18:46:49 -05:00
Dumbo52
8b2bf84b5e
Fix imprecise rotations bug.
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The bug this fixes is documented here: http://youtrack.sk89q.com/issue/WORLDEDIT-3220
2015-02-21 17:52:22 -05:00
sk89q
2009344058
Fix entity rotation.
2015-02-20 21:23:54 -08:00
sk89q
7257c7bb2b
Don't transform entity positions if the isIdentity() == true.
2015-02-20 21:09:48 -08:00
wizjany
ddc741147e
Fix button rotation, add support for up/down flipping and restore unit test functionality.
2015-01-23 00:28:05 -05:00
wizjany
ec9c77c31b
Excluded armor stands from //butcher by default.
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Someone got lazy and just made armor stands a living entity instead of extracting an ArmorEquippable interface.
2015-01-22 15:54:01 -05:00
TomyLobo
dc6ffae500
Fixed /butcher text in the case of only one mob being killed.
2015-01-21 09:46:35 +01:00
wizjany
d1631a9ca4
Restore entity counter to //remove and grammatified //butcher similarly.
2015-01-20 12:30:51 -05:00
sk89q
98a7257c47
Fix a typo in EditSession.java
2015-01-12 21:52:06 -08:00
Wizjany
0f865623ed
Closed a set of quotes in JavaDocs.
2014-12-11 09:38:14 -05:00
sk89q
faf0b0691e
Update internal block data for 1.8, without updates to block bag data.
2014-12-05 19:57:39 -08:00
sk89q
052addbc05
[Forge] Add creative use mode and cheat mode and fix config overwrite.
2014-11-14 18:23:43 -08:00
sk89q
3bee2d4c02
Handle mod:name as a way to specify blocks in the Forge mod.
2014-11-14 17:45:30 -08:00
sk89q
fe5cfced4f
Remove redundant name from Tag instances.
2014-11-14 11:38:54 -08:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
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This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00