Commit Graph

150 Commits

Author SHA1 Message Date
Matthew Miller
2571efb5c3 Few fixes for worldedit changes 2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c Initial attempt at binding state IDs 2019-06-15 17:33:17 +10:00
MattBDev
7f3c4c4828 A lot of removals, upstream merges, and maybe more. 2019-06-07 20:58:48 -04:00
MattBDev
229182aa63 Remove CUI and other cleaning 2019-06-06 18:39:51 -04:00
Kenzie Togami
d46cd78e14
Port doc printer to Kotlin, heavily improve 2019-06-05 23:26:57 -07:00
wizjany
e69aedf059 Allow clean shutdown.
Rearrange command tables.
2019-06-05 14:57:44 -04:00
wizjany
e767dd9888 Missing perm. 2019-06-05 12:31:12 -04:00
wizjany
22157f0864 Write entire perms file for easier gen.
Also fix some format issues.
2019-06-05 11:27:16 -04:00
wizjany
b7e329bc1b Better spacing for section headers. 2019-06-05 10:39:10 -04:00
wizjany
34020f7bd2 Less ugly. Makes tables for all commands and subcommands. 2019-06-05 10:23:41 -04:00
wizjany
dc380b1fb3 Ugly but working generator for rst commands. 2019-06-05 10:21:35 -04:00
wizjany
9099a17fe5 Some command refactoring. Switch usages of page args to -p flag. 2019-06-01 07:04:07 -04:00
wizjany
ec3648e521 Wrap and unwrap.
Exceptions are fun.
2019-05-29 23:15:05 -04:00
wizjany
ab1e09fdaf Give factories a default parser.
Later registered parsers will always come before the default, ensuring
that the default parser is used when no other parser can match the input,
and that errors may be thrown by it to signify the end of the line.
2019-05-28 22:55:20 -04:00
wizjany
6962b2e7b6 Add comprehensive suggestions to many commands.
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).

Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
Matthew Miller
4804fe64e3 Don't use a no-op suggester 2019-05-24 21:31:29 +10:00
Matthew Miller
a3ffb91917 Added suggestions to a lot of factory-related commands 2019-05-24 21:31:29 +10:00
Kenzie Togami
3173e26109
Fix //expand, improve //help 2019-05-17 22:24:31 -07:00
Kenzie Togami
e7613dd879
Stop using IAE to communicate parameter mis-use 2019-05-14 17:57:05 -07:00
Kenzie Togami
a2b67f8ddb
Re-write EventBus to be faster 2019-05-10 05:01:01 -07:00
Kenzie Togami
8a3e6a12b9 Implement suggestions for Bukkit + Sponge 2019-05-05 23:06:20 -07:00
wizjany
ceff17c4f7 Misc fixes.
Closes a few old youtrack issues which I don't remember because I had
like 30 tabs open, and a few other issues which I found while testing
some of those.
2019-05-05 15:15:03 -04:00
Kenzie Togami
fb4fb980e0
Condense some command packages 2019-04-30 15:03:18 -07:00
Kenzie Togami
743d7f08ab
Purge intake-like command system 2019-04-30 14:59:45 -07:00
Kenzie Togami
6255ccce38
Minor bug fixes 2019-04-28 17:27:33 -07:00
Kenzie Togami
0960f70e6b
Update to latest Piston changes 2019-04-27 03:35:44 -07:00
Kenzie Togami
7ff537138a
Merge master again 2019-04-26 01:25:42 -07:00
wizjany
526b3366b5 Add more schematic compat, cleanup. 2019-04-26 16:41:39 +10:00
Kenzie Togami
efc4ebe309 Fix 1.13 entity direction code, port old schematics 2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts 2019-04-25 22:11:46 -07:00
Kenzie Togami
e07e0d10b0
Port selection commands 2019-04-23 22:58:30 -07:00
Kenzie Togami
f81ffdde0c
Port region commands 2019-04-23 18:46:46 -07:00
Kenzie Togami
31486cd473
Port generation commands 2019-04-23 10:11:54 -07:00
NotMyFault
43fec813b8 Moving some commands 2019-04-21 19:01:49 +02:00
Kenzie Togami
ac03de89cc
Work on adding converters for some arguments 2019-04-18 19:11:57 -07:00
Kenzie Togami
37c993be16
Port ClipboardCommands, update to new Key 2019-04-18 12:34:57 -07:00
Kenzie Togami
f33140b327
Port ChunkCommands, fix up injection, simplify registration 2019-04-16 23:02:23 -07:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system 2019-04-15 01:21:15 -07:00
wizjany
fa8139f4b3 Transfer Request to evaluation thread for Expressions. 2019-04-05 14:46:56 -04:00
Jesse Boyd
144215c813
Don't construct new BaseBlock 2019-04-06 01:12:57 +11:00
Jesse Boyd
7086eb8b3e
continue with merge 2019-04-03 22:28:57 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
Jesse Boyd
ff67f6343f
Binding improvements
WIP towards deprecating parsers and unifying the command bindings
Allow registering dynamic bindings
- Supports nesting bindings
2019-04-01 21:35:55 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors 2019-04-01 03:09:20 +11:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
wizjany
692ba6fda3 Checkstyle. 2019-03-22 14:03:43 -04:00
wizjany
9b473cecbd Fixes and changes to forest/forestgen.
* Sync up implementations of the two commands.
* Fix generating trees in spots with replaceable blocks.
* Make message when you mistype tree-type arg more correct.

Fixes WORLDEDIT-3869.
2019-03-20 21:05:11 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
wizjany
de08c8b8c7
Add better control over expression timeouts. (#451)
Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
  overhead from context switching. For large //gen commands, for example,
  this can actually increase speed.
2019-03-06 19:58:32 -05:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
Matthew Miller
53308416ff Start work on modularising masks and patterns 2019-02-03 03:33:52 -05:00
Matthew Miller
f3c633582e Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
a9919d130c Current progress #4 2019-01-09 03:32:38 -05:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Matthew Miller
1d5e9b7d04 Few fixes 2018-12-23 21:24:58 +10:00
Matthew Miller
c5d9aadab8 Start work on modularising masks and patterns 2018-12-23 18:56:26 +10:00
Byron Marohn
801793cc12 Merge upstream changes through 7961fa58
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
Byron Marohn
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Matthew Miller
24800a662a Finish removal of PlayerDirection, and partially added diagonal support back to commands. 2018-11-12 12:38:13 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Matthew Miller
dd2fcbac23
Merge pull request #430 from sk89q/feature/chunk-batching-mode
Chunk Batching
2018-10-15 13:50:10 +10:00
Kenzie Togami
e16dacc11e
Small patches for timed-calc post-1.12-merge 2018-10-11 17:25:06 -07:00
Kenzie Togami
21db86f26b
Register a platform for expression tests 2018-10-11 17:18:52 -07:00
Kenzie Togami
bb923aeb59
Attach a configurable timeout to expression evaluation 2018-10-11 17:18:52 -07:00
Kenzie Togami
7d4906cfe9
Add chunk batching flag, enable by default 2018-10-10 11:38:23 -07:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
Kenzie Togami
36cbc5d9d0
Cleanup javadoc warnings in worldedit-core 2018-10-01 15:30:23 -07:00
Jesse Boyd
b24d322d29
Update from sk89q/master 2018-09-03 00:10:38 +10:00
Matthew Miller
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
Jesse Boyd
963d1192c2
Don't require Selection classifier for region binding 2018-08-23 13:37:03 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn) 2018-08-22 03:22:37 +10:00
Jesse Boyd
43531a0da0
Use expression for brush radius 2018-08-22 02:58:10 +10:00
Matthew Miller
f8585adc79 Remove debug code 2018-08-18 15:27:26 +10:00
Matthew Miller
7f419618cc Switch to using fake blocks, no more world pollution 2018-08-18 15:22:49 +10:00
Matthew Miller
cf10f8ff8a Proof of concept server-side CUI handler. Note: This pollutes the world with blocks atm 2018-08-18 14:22:08 +10:00
Jesse Boyd
6f04022738
And these stubs 2018-08-13 03:23:53 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods 2018-08-13 02:36:39 +10:00
Jesse Boyd
fa06ff357e
Use current PlayerDirection 2018-08-13 01:43:20 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
2f3bc59e1b Fixed //move 2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
282eca7663 Added a category system and refactored registries 2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d Further work on BlockState transition 2018-08-04 11:43:39 +10:00
Matthew Miller
5f5a1797ad Remove legacy ServerInterface 2018-08-04 11:43:39 +10:00
Matthew Miller
e2608bc0c9 Further modernise and remove legacy item classes 2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678 More deprecation removal 2018-08-04 11:43:38 +10:00
Matthew Miller
20bf6e079b Continue the great purge 2018-08-04 11:43:38 +10:00
FrozenBrain
4a7683d5bf Apply transformations to NBT data of tile entities (fixes rotation of skulls) 2016-05-20 17:13:52 -04:00
wizjany
2cd4412b5d Make mask parser create world-aware expression masks.
This allows things like //gmask =queryRel(...) to work.
Also the query* functions now allow -1 as a wildcard for either id or data.
2016-01-13 17:34:58 -05:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00