Commit Graph

5568 Commits

Author SHA1 Message Date
3c626ef25a Differentiate passthrough / abstract delegate
AbstractDelegateExtent allows overriding just the basic set/get to change behavior - at performance cost

Passthrough passes all operation, so each must be individually overrided.
2019-08-07 06:38:25 +10:00
322a3e66be piston doesn't like conditions 2019-08-07 06:24:05 +10:00
92fb90de09 Fix some arguments 2019-08-07 06:18:44 +10:00
4c2b753687 merge 2019-08-07 01:32:05 +10:00
a476ab1ea0 merge 2019-08-07 01:29:49 +10:00
a3c58a187e merge 2019-08-07 01:29:09 +10:00
74fe88ae01 merge 2019-08-07 01:28:12 +10:00
b6bc09226c conflicts 2019-08-07 01:25:53 +10:00
11a532be74 Back to snapshot. 2019-08-05 23:43:58 -04:00
bdaffff90a 7.0.1 release candidate 2 2019-08-05 23:43:58 -04:00
d822ccc9e5 This is how Mojang checks if trees can grow.
Subject to changes.
2019-08-05 23:16:42 -04:00
e25a6d21cd Add -e/-b/-m flags to //stack and //move, to match copy and paste.
Fixes WORLDEDIT-3935.
2019-08-05 22:47:57 -04:00
a1465c02ed Make EditSession#center (//center) set even y blocks.
At some point this was fixed for x and z but never for y...
2019-08-05 22:44:51 -04:00
6ab74dc7e5 Add missing radius checks.
Courtesy @mathiascode.
2019-08-05 17:39:00 -04:00
8880385878 [Forge] Switch off of deprecated getEntityPlayer 2019-08-05 14:21:18 -07:00
35edd95c87 [Forge] Update to 28.0.45 for package rename 2019-08-05 14:17:56 -07:00
4b54c32f3a Skip invalid blocks in schematics. 2019-08-04 15:56:16 -04:00
5c6c41a95a Docs, command, and formatting changes. 2019-08-03 22:43:29 -04:00
21a8899ba8 remove favs 2019-08-03 19:57:29 -04:00
df9d766eb3 Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
5f5c067081 [Forge] Mark chunks for save after editing biomes 2019-08-02 20:39:34 -07:00
f848d3114f Re-load internal state IDs when WORLD_EDITING cap is re-loaded 2019-08-02 15:47:29 -07:00
9a133c05d1 Merge pull request #510 from EngineHub/feature/blocks-are-patterns
Make BlockStateHolder extend Pattern.
2019-08-02 17:42:14 -04:00
7d31ac6dea Update to Forge 28.0.34 for PlayerInteract fix 2019-08-02 14:03:06 -07:00
50341acab2 Fix travis. 2019-08-01 20:29:01 -04:00
afae2b0784 Make TE tag optional for MCEdit schems too.
And name our threads here too.
2019-08-01 20:15:34 -04:00
9fb2202068 Fix 1.14.4 compile
# Conflicts:
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/beta/BukkitQueue.java
2019-07-31 19:06:31 -04:00
0449b5d8ba Remove FAVS and update Gradle 2019-07-31 19:03:04 -04:00
c4c90c99a8 Fix Gradle Script 2019-07-30 15:28:25 -04:00
cb03ed2fe8 remove Fast2DIterator 2019-07-30 15:27:59 -04:00
0d2b0025ce Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/MaskCommands.java
2019-07-29 21:06:11 -04:00
198427dc3d fix more compile errors 2019-07-29 21:05:31 -04:00
accc62c10b 7963b2c9 2019-07-30 07:48:19 +10:00
cdb9abc117 9a4473b73f 2019-07-30 07:44:19 +10:00
7967ef4db4 ff586011 2019-07-30 07:39:18 +10:00
c5f46d15e1 Switch build badge to TC.
Also remove dead wiki link.
2019-07-29 11:32:48 -04:00
12114ec987 Minor changes 2019-07-29 11:19:38 -04:00
7f51791d6c Merge remote-tracking branch 'remotes/origin/commanding' into commanding
# Conflicts:
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/ChunkCommands.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2019-07-29 10:58:41 -04:00
ca54f8c371 Work on CLI and I forget what else 2019-07-29 10:57:28 -04:00
9d9e3ea065 Remove overrides. 2019-07-28 22:50:42 -04:00
6631b6bdf0 Make BlockStateHolder extend Pattern.
Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
02d5f3e8d5 Update PlatformManager.java 2019-07-29 05:27:50 +10:00
1c256c1f5a add Range annotation 2019-07-29 05:26:44 +10:00
da858f2131 Check isEmpty for sign color 2019-07-29 05:07:46 +10:00
3303434d52 listchunks doesn't need to be a list
Nor does it need to be a string. As long as we can iterate, it should be fine.

This somewhat mitigates OOM from listchunks.
2019-07-29 05:03:17 +10:00
f4c238c3da Load chunks when setting biomes too. 2019-07-28 10:21:29 -04:00
6855f22152 Merge pull request #499 from EngineHub/fix/quoted
Fixes using suggestions with quoted args, as well as a few other minor issues with suggestions.
2019-07-28 10:07:32 -04:00
c93e5ccfdf Don't suggest ##* for masks. 2019-07-28 10:02:47 -04:00
50cea37439 Fix other minor suggestion bugs 2019-07-27 23:49:11 -07:00
76b608f90b Fix suggestions on Bukkit for good 2019-07-27 23:31:38 -07:00