Commit Graph

193 Commits

Author SHA1 Message Date
MattBDev
8b96cdc9a5 *
A tribute to Jesse
2019-09-20 21:52:35 -04:00
MattBDev
c926cddbd6 Item Registry Test is now functional 2019-09-19 14:56:03 -04:00
MattBDev
16e24a2400 Created an Item Registry Test (non-functional) 2019-09-19 11:30:22 -04:00
Jesse Boyd
68eea925e1
update adapter and platform manager 2019-08-29 13:57:03 +01:00
Jesse Boyd
edb626a961
merge 2019-08-26 05:49:00 +01:00
Jesse Boyd
4e49d16505
fix dependencies 2019-08-26 05:45:03 +01:00
MattBDev
1eec4884c8 Attempt at fixing NamespacedRegistry 2019-08-19 14:12:28 -04:00
Kenzie Togami
f472c20bfb Memory optimizations (#505)
* Remove LocatedBlock overhead in LBL map

* Add new space-efficient block map, with thourough testing

* Drop ordering property, add full insertion test

* Add licenses

* Fix mocked platform conflicts

* Disable full block map testing for faster builds

* Re-implement BlockMap with fastutil maps

* Re-write chunk batching to be memory efficient

* Make MultiStageReorder use BlockMap

* Increase LBL load factor, fix long-pack limit detection

* Fix infinite loop in chunk batching

* Save memory in history by cleaning up MSR

* Re-implement LocatedBlockList in BlockMap

* Fix data race with BlockType lazy fields

* Make IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap

* Remap inner structure of BlockMap for smaller maps

* Remove containedBlocks fields, not very efficient

* Fix minor de-optimizing bug in stage reorder

* Make long packed y signed

* Add extended Y limit configuration option

* Add licenses

* Store 3 ints for unoptimized BV list

* Add final to BitMath

* Correct int-cast for long-packing
2019-08-12 22:06:40 +10:00
Jesse Boyd
a476ab1ea0
merge 2019-08-07 01:29:49 +10:00
wizjany
df9d766eb3
Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded 2019-08-02 15:47:29 -07:00
wizjany
9d9e3ea065 Remove overrides. 2019-07-28 22:50:42 -04:00
wizjany
6631b6bdf0 Make BlockStateHolder extend Pattern.
Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
MattBDev
46f5b12b36 Convert tabs to whitespace. 2019-07-22 16:42:40 -04:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b 2019-07-18 20:12:23 +10:00
Jesse Boyd
1bc35eb59a
add missing method to baseblock 2019-07-18 17:00:33 +10:00
Jesse Boyd
be8213d8ee
resolve conflicts 2019-07-18 16:56:57 +10:00
Jesse Boyd
dd38cbe750
. 2019-07-18 04:30:02 +10:00
Jesse Boyd
ff94a1e5ed
8108d0a9 2019-07-18 04:24:21 +10:00
Jesse Boyd
905fbf5a0b
8108d0a9 2019-07-18 02:31:13 +10:00
MattBDev
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
Jesse Boyd
cf09ca7f37
delete FaweQueue 2019-07-12 01:32:14 +10:00
Jesse Boyd
cf0c735cf3
Merge branch 'breaking' into breaking-114 2019-07-11 08:08:55 +10:00
Jesse Boyd
cafd4bfece
use Locale.ROOT for uppercase as well 2019-07-10 22:26:31 +10:00
Jesse Boyd
a98a91e066
Use Locale.ROOT 2019-07-10 21:03:00 +10:00
Jesse Boyd
b32d46b08a
Use Locale.ROOT 2019-07-10 21:01:56 +10:00
Jesse Boyd
50e649acb8
update items 2019-07-10 20:58:27 +10:00
Jesse Boyd
20b7b121b1
1.14 blocks 2019-07-10 06:49:51 +10:00
Jesse Boyd
f99d6e7478
wip on 1.14 2019-07-09 17:18:51 +10:00
MattBDev
0feebac44b Make AbstractProperty abstract 2019-06-28 19:00:31 -04:00
Jesse Boyd
58c6b6278f
a69b239848 2019-06-29 04:20:48 +10:00
Jesse Boyd
fecb380d44
aea5b68ced 2019-06-28 22:43:32 +10:00
MattBDev
a69b239848 Upstream 2019-06-25 13:07:47 -04:00
wizjany
79910c57d7
Add 1.14 blocks, items, entities, and tags. (#490)
Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
MattBDev
0313320816 As Jesse would say... * 2019-06-20 20:05:18 -04:00
Kenzie Togami
27c7d488a2 Add perf. improvments for Forge 2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5 Clean-up some misc. parts of the code 2019-06-15 17:33:17 +10:00
wizjany
dc21b4df58 This does something idk. 2019-06-15 17:33:17 +10:00
Matthew Miller
2571efb5c3 Few fixes for worldedit changes 2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c Initial attempt at binding state IDs 2019-06-15 17:33:17 +10:00
NotMyFault
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
MattBDev
6c94cca15e Selective upstream merge
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
MattBDev
aea5b68ced Upstream merges and a few code cleanups 2019-05-30 16:07:30 -04:00
Jesse Boyd
6bc5b4a823
. 2019-05-29 06:31:22 +10:00
Jesse Boyd
c797dcb194
WIP filter patterns 2019-05-12 23:32:04 +10:00
Jesse Boyd
113aeb1689
Use fuzzy blocks in default block parser 2019-05-07 16:40:37 +10:00
wizjany
31d4daf474 Don't compare null BlockStates. 2019-05-06 19:59:58 -04:00
Jesse Boyd
55b02e1b1f
Implement FuzzyBlockState 2019-05-06 15:58:55 +10:00
wizjany
57c161a602 Actually initialize GameModes and WeatherTypes. 2019-05-02 00:08:19 -04:00
wizjany
5e81dd1c4c Make registries Keyed. 2019-05-01 20:12:35 -04:00
Kenzie Togami
13a8c480e3 Insert Locale.ROOT into all case change methods 2019-05-01 15:24:32 -07:00
Jesse Boyd
eec08c81ad
async chunk loading 2019-05-02 01:45:18 +10:00
Jesse Boyd
33e119ccb6
implement block get 2019-05-01 02:19:10 +10:00
Jesse Boyd
290f047f6a
Fix tab complete error for single property states 2019-04-23 15:08:05 +10:00
Jesse Boyd
a8b0fd21bb
Minor tweaks to work with build.js 2019-04-14 22:46:01 +10:00
Jesse Boyd
6996a97027
various minor
CFI works without PlotSquared
tab completion
biome tweaks
WIP on anvil
document disallowed-blocks in legacy config
2019-04-11 21:32:32 +10:00
Jesse Boyd
d61e5f33f1
some minor fixes
/br sspl - says to click same spot again to apply, clicked same spot and nothing happens
/br layer - gives an error message "there was an error handling a FAWE command: [See console]
/br clipboard - doesn't let me execute because of max radius of 5, however am unable to set a lower radius as there is no option for it
/br butcher - tried to kill some mobs, but didn't work (nothing happened)
/br splatter - tried to execute the command, nothing happened
2019-04-11 05:14:58 +10:00
Jesse Boyd
808d32bc85
make bit mask protected
TODO same for BIT_OFFSET
2019-04-10 22:03:51 +10:00
Jesse Boyd
31ac2b69d1
Fix block rotation 2019-04-07 17:41:26 +10:00
Jesse Boyd
0afae082c2
Remove string switches for BlockType 2019-04-06 03:34:11 +11:00
Jesse Boyd
144215c813
Don't construct new BaseBlock 2019-04-06 01:12:57 +11:00
Jesse Boyd
2143b9b5b7
finish block registry 2019-04-05 17:51:42 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking 2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now 2019-04-05 15:15:10 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later) 2019-04-05 01:24:47 +11:00
Jesse Boyd
8897109dc4
wip upstream merge 2019-04-04 00:25:16 +11:00
Jesse Boyd
7086eb8b3e
continue with merge 2019-04-03 22:28:57 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
matt
47e66913e3 Selective upstream merge 2019-04-02 16:26:51 -04:00
matt
6ccd0eb58e Fixed deleted code due to IDE glitch 2019-04-02 15:22:54 -04:00
matt
1a19bc457f Added Nullable to BlockTypes 2019-04-02 15:03:59 -04:00
matt
699783ba72 Another selective merge 2019-03-28 15:02:37 -04:00
matt
0d88a6bce2 Merging upstream changes 2019-03-26 13:27:09 -04:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
Matthew Miller
5de8e0852c Treat categories as empty when missing 2019-02-18 21:17:36 +10:00
Matthew Miller
50a286b070 Update the block/item category registries - this won't build until a Spigot PR is merged though. 2019-02-17 13:30:40 +10:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
d6bc85ccbe Speed up the BlockState hashCode method by caching (As it's Immutable). Allows some better optimisations in the future by using them as map keys 2019-02-16 12:46:10 +10:00
wizjany
88014b18a3 Added a few new things using block states.
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.

* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)

The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
IronApollo
511c279153 Fixed issues regarding block transformations and using the BaseBlock to apply a function. 2019-02-07 09:04:14 -05:00
Kenzie Togami
8f11d0469b Clarify state when asking for caps with no platforms (+ fuzzy system changes) 2019-02-03 07:30:18 -05:00
Matthew Miller
7d7da78dbc Fuzzier fuzzies 2019-02-03 07:13:21 -05:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
Matthew Miller
26d4ea101e Fixed the bundle being directly used outside of the registry system. 2019-02-03 03:44:10 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
IronApollo
62e6e9de96 Some general changes to the handling of blocks 2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
IronApollo
90b3439dc2 Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes. 2019-01-13 01:38:08 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
Matthew Miller
862b63d43a Can't query the row directly 2018-12-28 18:06:41 +10:00
Matthew Miller
54b6e57186 Few minor improvements to the fuzzy system. 2018-12-28 15:05:05 +10:00
Matthew Miller
b544782f3b Make the base fuzzy cached per block type 2018-12-27 15:33:19 +10:00
Matthew Miller
8da984d9f9 Fuzzier fuzzies 2018-12-27 15:19:58 +10:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
Byron Marohn
2259f7d025 Merge upstream changes through 88f22f2e
This was not a straightforward merge. A new method was added upstream to:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java

Unfortunately there's no easy way to test that it works - so I left a note...

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00