zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
...
Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
wizjany
cd5f832adf
Added methods to CommandContext to get slices excluding flags et al.
2013-08-03 09:46:17 -04:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00
TomyLobo
9b37fb98ac
Fixed some warnings.
2013-08-03 14:46:37 +02:00
wizjany
65c3614e7b
Support for listing in expand, contract, and shift.
...
Support listing in these commands by replacing a single Vector with a
List<Vector> and then iterating through it in a foreach loop. Region
changes are still performed individually, no extra complicated math
involved.
2013-08-02 22:55:38 -04:00
wizjany
5f47ede05a
Made generation commands respect the max-radius config setting.
2013-08-02 22:50:14 -04:00
wizjany
d7324f6b13
Made a checkMaxBrushRadius method for centralized use.
2013-08-02 21:34:20 -04:00
wizjany
bc39a913ea
Fix logic error when checking for use-inventory overrides.
2013-07-26 08:33:52 -04:00
wizjany
d61dec2ee7
Removed outdated reference to redmine tracker.
...
Seriously, why was this here in the first place?
2013-07-25 14:38:05 -04:00
wizjany
4d89b67b25
Update to MC 1.6.2
2013-07-12 02:04:20 -04:00
wizjany
930e2e7107
Update MobType list, even though it's almost never used.
2013-07-02 07:34:42 -04:00
wizjany
7a757ccdb2
Added blocks and items for MC 1.6
2013-07-02 07:34:41 -04:00
wizjany
48bff509dd
Bukkit package naming changes for 1.6.1.
2013-07-02 07:34:20 -04:00
TomyLobo
6f3fbdc963
Removed some debug prints.
2013-07-02 07:30:00 -04:00
TomyLobo
d7837f6121
Added cylinder->polygon conversion.
2013-07-02 07:29:59 -04:00
TomyLobo
610fa40e2a
Removed some javadocs for nonexistant parameters in Vector2D methods.
2013-07-02 07:29:58 -04:00
TomyLobo
3e875b7936
Fixed some warnings.
2013-07-02 07:29:58 -04:00
TomyLobo
5db504aed2
@Deprecated 2 deprecated constructors.
2013-06-22 05:56:02 +02:00
me4502
70ccac620f
Use equalsIgnoreCase to check for perm plugins, and check for GroupManager
...
Using equalsIgnoreCase fixes a few weird issues with bPerms, and adding GroupManager fixes a metric tonne of issues with GroupManager.. Like it being randomly disabled, it not working, etc.
2013-06-10 17:02:30 -04:00
wizjany
5895b492da
Horrible 0-day fix. Super important to upgrade.
...
Actually just a typo.
2013-06-03 16:54:14 -04:00
wizjany
fb96ced3bf
Add coordinate argument to //chunk command.
2013-06-03 15:55:17 -04:00
Albert Pham
10c43a9c9f
Made McRegionReader.getChunkInputStream() throw a DataException instead of returning a null when an ungenerated chunk is encountered.
2013-06-02 12:14:56 -07:00
wizjany
ca06489e11
Don't spam chat when a different type of vector is given to the Selector.
2013-05-16 02:02:09 -04:00
wizjany
94dbfa3b85
Be less lazy handling MobSpawnerBlock tags. (Although once again, no one should actually being using this class.)
2013-05-12 13:23:31 -04:00
wizjany
fad30ff23b
Update for CraftBukkit 1.5.2 package.
2013-04-30 20:54:59 -04:00
wizjany
f213bb73e8
Added pistons (retracted only) to cycler tool.
2013-04-18 16:56:09 -04:00
wizjany
102a149dbb
Fix setbiome issue and tweak a few block names.
2013-04-09 17:17:15 -04:00
wizjany
e7ae3b4ddf
Fix setting blocks that used multiple TileEntities on one block id.
...
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
wizjany
2846119f08
Make //setbiome respect global mask, if set to a biome mask
2013-03-28 19:53:42 -04:00
wizjany
51515473bc
Allow remove command to be used from console
2013-03-26 00:56:42 -04:00
wizjany
0e8508847e
Added hoppers to block data info
2013-03-25 10:24:18 -04:00
wizjany
58a7a2ed4f
Prepare for MC 1.5.1 (specifically, Bukkit renames).
2013-03-20 17:40:22 -04:00
wizjany
422cba101d
Fix NPE in mob spawner blocks on non-bukkit implementations
2013-03-17 22:11:29 -04:00
wizjany
1af61f827b
Fix block setting while not in fast mode
2013-03-17 21:38:13 -04:00
wizjany
83d5e2fd22
Fix block rotations
2013-03-17 11:11:41 -04:00
wizjany
6c35d20306
Use correct method and mask to set blocks.
2013-03-16 17:15:00 -04:00