Commit Graph

834 Commits

Author SHA1 Message Date
Wizjany
19d7beaf39 Added NmsBlocks for MCPC+ running MC 1.4.7.
Also fixed an issue with creative mode inventory usage not updating when
gamemode changed.
2013-01-20 01:44:29 -05:00
Wizjany
6abd48ab08 Add a config setting to allow creative mode players to override inventory setting. 2013-01-19 19:06:55 -05:00
Wizjany
89bdd8d9ba Tie up lose ends with NmsBlock class loading. 2013-01-19 18:33:23 -05:00
Wizjany
d64a16da48 Remove /search as an alias of //searchitem 2013-01-19 17:00:48 -05:00
OdiumxXx
0f77cb357b Fixed ContainerBlocks spilling items when edited.
Fixed ContainerBlocks spilling items when edited, which caused an Item Duplication Exploit.

http://youtrack.sk89q.com/issue/WORLDEDIT-2381 - [Now Resolved]
2013-01-19 09:41:04 -05:00
Wizjany
e5d34a9d2c Merge korikisulda's butcher brush.
Additionally made it work with //butcher flags (added as an argument)
as well as respecting the max butcher radius if the player has the permission.
2013-01-19 09:35:47 -05:00
Wizjany
d78bbc4f68 Merge Moo0's data flag for distr.
Also added data flag to //count.
  //count -d 35 will now only search for white wool.
  //count 35:5 will only search for green wool.
  //count 35 will work as normal.
  //count 35:-1 will also work.
2013-01-19 09:31:00 -05:00
DerFlash
c2154b0f86 Catch Exception when using converted maps with 128 blocks height 2013-01-18 21:18:08 -05:00
Wizjany
4320e1a201 Restore usage of pre-Anvil chunks for snapshots. 2013-01-18 21:16:45 -05:00
Wizjany
ad349aecb1 Support different NMS block classes depending on version.
- The .class files in the contrib folder of the zip go in
  plugins/WorldEdit/nmsblocks
- This allows us to swap new class files in without releasing
a completely new version each time
- Whatever version the last release is for has an inbuilt fallback
- If the plugin and server are mismatched and you have nothing in
  nmsblocks you're screwed
2013-01-18 03:17:52 -05:00
Wizjany
83c71f30a8 Skulls should use underscores for player names, not spaces 2013-01-15 22:59:53 -05:00
Jim Bilbrey
2b29d1a253 update //flip axis to modern directions
tested and working with:
-no args when looking horizontally and vertically
-n/s/e/w
-f/b/l/r/u/d
2013-01-14 12:48:59 -05:00
Wizjany
57327fd37f Add support for skull blocks. 2013-01-13 04:37:36 -05:00
Ammar Askar
4b50e0e453 Pass LocalPlayers to the EditSession getters for easy external access 2013-01-12 01:00:06 -05:00
Wizjany
e75b0ab34c Use CraftBukkit version 1.4.6 2013-01-12 00:47:10 -05:00
Wizjany
090052df5a Fail silently if correct NMS version is not found.
This will fix errors when trying to set blocks when using the wrong
minecraft version. However, if users want support for schematics or
copy/pasting blocks with advanced data (eg things not yet supported by
Bukkit like mob spawner potentials or blocks from mods), they will
have to use the WorldEdit version corresponding to their Minecraft
version.
2013-01-11 22:39:13 -05:00
Wizjany
c634ad6d08 Add toString to Location 2013-01-02 19:43:32 -05:00
Wizjany
76a77f04e7 Log a few more things. Added BiomeCommands to doc printer. 2013-01-02 02:11:42 -05:00
Wizjany
e09a0c64ad Add amount of missing blocks to message when using inventory. 2012-12-29 14:56:10 -05:00
Wizjany
79802bd4b9 Fix command logging.
No seriously, was the previous code even supposed to work?
2012-12-27 11:47:07 -05:00
Wizjany
6c189c4ff9 Added butcher flag for ambient mobs. 2012-12-25 18:42:43 -05:00
Wizjany
e728445383 Prevent //snow from placing snow on some blocks that it shouldn't. 2012-12-25 18:42:20 -05:00
Wizjany
a54c7437fc Add config option to allow symbolic links for files. 2012-12-25 18:42:20 -05:00
Wizjany
a7b4913f6c Added -d and -n flags for //schem list, allowing sorting by date by oldest or newest, respectively. By default the command should now sort by file name alphabetically. 2012-12-25 17:37:12 -05:00
Wizjany
2aab0369b5 Added ALL and ITEM_FRAME to /remove'able entities 2012-12-25 16:44:54 -05:00
Wizjany
f9791d25ce Derp. 2012-12-24 02:08:38 -05:00
Wizjany
3f9404560e Remove old navigation perms for jumpto and thru 2012-12-24 01:42:55 -05:00
Wizjany
e4771416aa Added new items for 1.4.6
Fix permission for other help command (why are there two?)
- Made registerhelp read from yaml (not that the setting does anything)
Added an option to override data value limits.
- This should fix some mods which use data values above 16
- May cause issues if set to true and people mess with vanilla data values
2012-12-24 01:18:18 -05:00
Wizjany
24662d6365 Add permissions node for help command 2012-12-24 01:13:40 -05:00
Wizjany
fcaafe009c Fixes NPE when attempting to list schematics in an invalid directory. 2012-12-15 13:49:44 -05:00
Wizjany
3f1a2bfc39 Fix off by one error when calculating Poly2D region dimensions. 2012-12-05 18:32:16 -05:00
Jim Bilbrey
ab693a7521 update "forward" to match modern yaw 2012-12-02 01:19:38 +01:00
Jim Bilbrey
5e1836a0f8 update cardinal directions to match Minecraft 2012-12-02 01:19:37 +01:00
Wizjany
afd8ebe66f Made golden apples and heads unstackable. 2012-11-24 10:30:15 -05:00
Wizjany
56d534bf0d Use right config value for butcher radius. Add max radius for butcher. 2012-11-23 20:18:17 -05:00
Wizjany
aadfc30fbb Fix issues with 94619e3f. Closes WORLDEDIT-2221. 2012-11-22 13:32:51 -05:00
ragd
b2ff0fb2a2 Added support for rotating wooden logs 2012-11-16 19:03:05 +01:00
adamjones57
36fa04b739 Schematic, not Schemtic.
Typo fix.
2012-11-16 01:40:19 -08:00
aumgn
da400ffdeb Remove deprecated Region#contract/expand(Vector) methods
Those methods hid varargs versions which are not deprecated
2012-11-12 10:36:44 +01:00
aumgn
574f162019 Clean up warnings 2012-11-11 14:38:51 +01:00
manearrior
b352f7321f Added //size -c and //distr -c command options. Describes clipboard. 2012-11-09 19:12:04 +01:00
Wizjany
14aa9a524d Revert "Do not allow tool bindings to the hand"
This reverts commit a6f7055c7b.
This should be reimplemented with a configuration option or a warning
instead of completely blocking it.
2012-11-08 23:48:46 -05:00
Dark Arc
a6f7055c7b Do not allow tool bindings to the hand 2012-11-09 00:45:21 +01:00
sk89q
d198961e12 Updated for 5.4.5. 2012-11-03 12:58:04 -07:00
Ammar Askar
04c00034cf Implement EditSessionFactory 2012-10-31 20:48:36 +05:00
sk89q
ae75061492 Updated item information database. 2012-10-28 20:50:36 -07:00
sk89q
ff0dd68a86 Updated block information database. 2012-10-28 20:49:26 -07:00
sk89q
74c456079a Updated item IDs for 1.4.x. 2012-10-28 12:51:39 -07:00
sk89q
417c9a2137 Moved Spout plugin to separate Maven profile.
This was done so that WorldEdit doesn't break during compilation out of the blue. To compile WorldEdit with spout, use "mvn -Pspout".
2012-10-28 12:35:24 -07:00
sk89q
caa5fcdcdf Fixed //limit being overridden each time a LocalSession is fetched. 2012-10-22 20:27:43 -07:00
sk89q
5402da6c70 Fixed issue with block IDs being returned negative in snapshots. 2012-10-20 23:38:26 -07:00
sk89q
1fb69b06f7 Added support for 4096 ID blocks (theoretically) in snapshots.
Also cleaned up the mess that was AnvilChunk's code.
2012-10-20 00:54:21 -07:00
zml2008
73dc31b2bb Only get the world's tile entity if the block id has a tile entity 2012-10-19 17:23:51 -07:00
zml2008
29e823d136 Added some more aliases for 1.3 blocks 2012-10-19 17:01:45 -07:00
sk89q
f5be1eb44b Removed BukkitWorld caching. 2012-10-19 15:44:24 -07:00
sk89q
0f49186bf5 Fixed reported bug that block #0 (air) is not considered valid.
Fixed a reported bug that block #0 (air) is not considered valid. Also set skipNmsValidBlockCheck to true if the check fails (as I assume was originally intended).
2012-10-18 23:12:53 -07:00
zml2008
877f14f242 Fixed NMS block set to copy tile entity data even if the original block did not change its id or data 2012-10-18 19:38:56 -07:00
zml2008
2221eae36a Fixed valid block check to not include items 2012-10-18 19:38:15 -07:00
zml2008
a690d5782f Updated for SpoutAPI changes
Make SpoutAPI not horribly slow
2012-10-17 07:50:49 -07:00
zml2008
b4ac721a16 Fix missing imports 2012-09-02 14:47:47 -07:00
zml2008
20a5899d38 Update for the SpoutAPI changes of the past 30 seconds 2012-09-02 14:45:57 -07:00
sk89q
0f8e622678 Changed WorldEdit to refresh session permissions each call to getSession(), rather than one time. Cleaned up imports/etc. courtesy of Eclipse. 2012-09-02 14:07:08 -07:00
aumgn
7fd5d1b61c Add /center commmand 2012-08-29 11:51:57 +02:00
aumgn
c759b9062c Add BlockMask which is able to filter by data 2012-08-29 11:51:45 +02:00
aumgn
21d603ce4e Add RandomMask (not sure if really useful) 2012-08-29 11:51:34 +02:00
aumgn
77bc49e057 Add convenient constructors in *RegionSelector classes 2012-08-27 20:14:05 +02:00
aumgn
1fef255d77 Clean up some io close() calls 2012-08-27 20:10:35 +02:00
aumgn
9637871969 Replace deprecated FallingSand by new FallingBlock 2012-08-27 13:35:10 +02:00
zml2008
853db26e2f Updated for SpoutAPI changes 2012-08-25 17:28:43 -07:00
sk89q
5a1148d954 Added aliases /asc /desc /j for navigation commands. 2012-08-24 20:00:14 -07:00
sk89q
3558d65b79 Added //re and //rep as aliases for //replace. 2012-08-24 19:44:46 -07:00
sk89q
9d5e75b9ec Fixed //gen not having min. arg count of 2. 2012-08-24 19:16:43 -07:00
sk89q
3b59798f37 Fixed chunk loading code not properly handling tile entity data. 2012-08-24 16:50:32 -07:00
sk89q
6a162a4269 Fixed foundation class Block not taking -1 as a valid data value (used for wildcard matching of the data value). 2012-08-24 16:10:18 -07:00
sk89q
cfa1400c26 Changed SchematicFormat to create only BaseBlocks rather than their subclasses, to prevent data loss. 2012-08-24 16:02:38 -07:00
sk89q
6be8c8b55c Fixed incorrect schematic handling code being used when AddBlocks is present. The old code did not properly handle the signed nature of the byte, nor did it properly shift and add the extra 4 bits in AddBlocks. 2012-08-24 13:40:26 -07:00
sk89q
18c793683b Fixed 4096/256 block ID restriction in BukkitWorld. 2012-08-24 13:38:26 -07:00
sk89q
39d451438f Changed EditSession.rawSetBlock() to call setBlock() on World. 2012-08-24 13:38:00 -07:00
sk89q
885b48c15e Updated Bukkit dependency to 1.3.1-R2.0, added backwards support for NBT access. 2012-08-24 06:43:24 -07:00
TomyLobo
186fbb98a2 Changed all references to BaseItem.getDamage to getData. 2012-08-24 13:39:52 +02:00
TomyLobo
07e270289e Removed @Deprecated from getBlockType/Data. 2012-08-24 13:39:43 +02:00
sk89q
48af65cac3 Updated foundation classes a bit and added raw access for NBT. This release marks experimental support for custom blocks, and nearly all future Minecraft blocks, and is also the beginning of the gradual transition to the new foundation classes as a replacement of the current BaseBlock, etc. classes. 2012-08-23 16:52:37 -07:00
sk89q
a2aae2c4da Added new foundation blocks (package not final) that will be used in place of LocalWorld, BaseBlock, etc. in the future. LocalWorld, BaseBlock, etc. will be changed to inherit these new classes, and eventually a full transition will be made. 2012-08-22 15:54:39 -07:00
TomyLobo
0bc9369cc8 Made /butcher print the radius it uses and added an "all" parameter. 2012-08-16 15:30:16 +02:00
TomyLobo
cacf2cabe2 Moved the spawn egg entry in ItemType further up. 2012-08-15 19:16:24 +02:00
snaxson
00e6a3aa65 Fix loading schematic files with block data values >127
Minecraft 1.3 introduces several blocks with data values
over 127, such as sandstone stairs (128).  Since byte
is signed, implicit conversion to short results in
negative block data values that cause later IndexOutOfBounds
exceptions.  This change explicitly masks off the extended
sign bits so the result is positive.
2012-08-15 13:25:24 +02:00
TomyLobo
5e4c809f66 Added ender chest to flip/rotate. 2012-08-14 01:32:35 +02:00
TomyLobo
bcf4204ffc Added tripwire hook to flip/rotate. 2012-08-14 01:30:45 +02:00
TomyLobo
df3062a68f Added cocoa plant to cycle/flip/rotate. 2012-08-14 01:20:50 +02:00
TomyLobo
3497d9e557 Added 1.3 stairs and wooden steps to cycle/flip/rotate. 2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a Added cocoa plant to centralTopLimit. 2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1 Added 1.3 blocks to getBlockBagItem. 2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d Added 1.3 blocks to isContainerBlock. 2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff Added 1.3 blocks to isRedstoneBlock. 2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025 Added 1.3 blocks to isRedstoneSource. 2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f Added 1.3 blocks to isNaturalTerrainBlock. 2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c Added 1.3 blocks to emitsLight. 2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1 Added 1.3 blocks to isTranslucent. 2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3 Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent. 2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165 Added 1.3 blocks to getAttachment. 2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1 Added 1.3 blocks to shouldPlaceLast. 2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450 Added 1.3 blocks to canPassThrough. 2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b Added 1.3 blocks to usesData. 2012-08-13 23:23:50 +02:00
TomyLobo
094909c7e1 Fixed for SpoutAPI changes. 2012-08-13 19:40:13 +02:00
TomyLobo
0e897778b0 Removed lily pad from canPassThrough. 2012-08-12 16:00:14 +02:00
TomyLobo
edcccfce5f Made findFreePosition and setOnGround respect half-blocks and such. 2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608 meh 2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d Added BlockType.centralTopLimit.
Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba Update for 1.3 blocks 2012-08-12 14:41:50 +02:00
TomyLobo
499e73751d Fixed some warnings. 2012-08-11 04:35:01 +02:00
zml2008
880db5954e Update WorldEditCUIMessage for Message being an interface 2012-08-08 14:12:06 -07:00
zml2008
853bc53e21 /me is an idiot and forgot that WECUI packets don't have the string length in them (string length == packet length) 2012-08-07 14:14:40 -07:00
zml2008
fe445a7ec9 Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
TomyLobo
5183726c39 Fixed some warnings. 2012-08-03 14:09:13 +02:00
zml2008
d0684c7582 Add initial implementation of WECUI handling via Packet250 for Spout
Update for latest Spout changes
2012-08-02 19:26:19 -07:00
Zhuowei Zhang
b81fec1776 Various Spout fixes:
switched to VanillaMaterials from MaterialRegistry
use the Minecraft ID instead of the Spout ID
use the block coordinates from a Point to fix blocks' coordinates being off by 1
added a very rudimentary implementation of the tree generator; only standard small trees are generated
fixed some variables' names
2012-07-29 21:51:54 -07:00
zml2008
30f9fb16ac Updated for SpoutAPI changes 2012-07-29 00:03:34 -07:00
TomyLobo
bb5f3477c2 //chunk no longer switches from //sel extend to //sel cuboid. 2012-07-28 14:50:01 +02:00
TomyLobo
afb9052cc9 ExtendingCuboidRegionSelector's ctor now requires a LocalWorld. 2012-07-28 14:49:30 +02:00
TomyLobo
29393a808b Updated for SpoutAPI changes. 2012-07-28 14:48:38 +02:00
TomyLobo
6c413289be Added [g]closest(x,y,z,index,count,stride) to the expression parser.
This function reads <count> x/y/z triplets from [g]megabuf, starting at <index> and advancing <stride> elements each time.
It then finds the element closest to the given coordinates.
2012-07-13 17:29:21 +02:00
TomyLobo
613f3884d4 Reorganized megabuf a bit. 2012-07-13 12:24:14 +02:00
TomyLobo
fd4e94220f Fixed a NullPointerException in ifs without an else.
The NPE occured if the condition was not optimizable to a constant.
2012-07-13 12:20:33 +02:00
zml2008
9f2f2fc6c9 Move block ids over even if there isn't an AddBlocks tag in schematics 2012-07-12 16:31:35 -07:00
sk89q
b6fd8af242 Disable fast mode usage for snapshot restore. 2012-07-10 00:23:32 -07:00
sk89q
97380f28de Fixed snapshots not properly loading .mcr files, made snapshots use fast mode. 2012-07-09 23:56:30 -07:00
zml2008
0d279e7706 Added initial support for AddBlocks (4096 ids) in schematics 2012-07-08 04:05:24 -07:00
zml2008
ca6ee43f9d Update for ChatStyle changes in SpoutAPI 2012-07-08 04:05:24 -07:00
sk89q
dc17c8d064 Increased polygonal region point limit to 50. 2012-06-30 17:21:26 -07:00
zml2008
fd1b15c5da Updated for SpoutAPI changes 2012-06-30 16:54:31 -07:00
TomyLobo
7bc66b8247 Removed unused imports. 2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1 Added upside-down stairs to //cycle. 2012-06-15 00:11:28 +02:00
zml2008
3104b73682 Fix WECUI not working for players when rejoining the server. Closes #196. 2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70 Updated for SpoutAPI changes. 2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252 Added flip and rotate code for upside-down stairs and steps. 2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549 Updated for latest SpoutAPI. 2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97 Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops 2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f Made Vector Comparable. 2012-06-06 15:54:44 +02:00
zml2008
b32668057f Updated SpoutPlayerBlockBag for Vanilla breakage 2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7 Updated for latest SpoutAPI/Vanilla version. 2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5 Fixed 2 warnings. 2012-05-27 20:30:17 +02:00
zml2008
379189f224 Update for SpoutAPI scheduler and lighting changes 2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6 Give a better error when a schematic being loaded doesn't exist
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714 Correctly nullcheck biome types in //setbiome
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
TomyLobo
f910fe4e66 Added //generate -c, which offsets the input coordinates from the selection center. 2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e Update for latest SpoutAPI 2012-05-10 18:28:26 -07:00
zml2008
15977e85a5 Add a -f flag to //schem l to make it ignore format checks 2012-04-28 10:30:21 -07:00
zml2008
92523a2564 Set the expiration time to the current time plus the expriation grace by default 2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d Add config entries for polygonal region points limit 2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae Fix typos in CuboidRegion minimum/maximumY methods 2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8 Clean up CylinderRegion center management & fix a minor issue with vertical contract 2012-04-22 08:29:45 +02:00
aumgn
d43e233a42 Slightly improve FlatRegion iteration 2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793 Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion 2012-04-16 08:45:53 +02:00
aumgn
6915244ab9 Add missing imports 2012-04-16 07:28:36 +02:00
zml2008
345cb5a690 Re-add painting spawning code (Still broken in Bukkit, need to look into
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2 Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this. 2012-04-15 18:33:28 -07:00
zml2008
7dafb50999 Added some permissions and improved //schem list output 2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d Fixed a warning. 2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb Fix warnings 2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b Biome clean up & fixes
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad Added WECUI handshake option 2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9 Updated for SpoutAPI changes 2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0 Show schematics where the format could not be detected.
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6 Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem(). 2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f Fix CombinedMask created with /(g)mask commands 2012-03-31 09:04:54 -07:00
aumgn
30ed049918 Implement InvertedMask & UnderOverlayMask as decorators 2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df Add a dynamic region mask 2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f Fix #region mask 2012-03-31 09:04:54 -07:00
aumgn
842c469285 Make regions Cloneable 2012-03-31 09:04:54 -07:00
zml2008
c580d6efc4 Aparrantly this isn't shaded into Bukkit 2012-03-30 09:17:43 -07:00
zml2008
15714dc78c Updated for SpoutAPI inventory changes 2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4 Added basic entity handling with copy and paste.
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with 2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051 Cleaned up ContainerBlock inventory reading from NBT
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058 Added a command to list schematics and the abilitiy to autodetect schematic format 2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09 Added support for multiple schematic formats 2012-03-28 11:05:52 -07:00
zml2008
1bd8764090 Corrected flag checks for biome commands 2012-03-28 11:04:59 -07:00
zml2008
73dbbbac9a Make sure all WorldEdit files are in the plugins/WorldEdit folder 2012-03-28 11:03:59 -07:00
zml2008
a4895cbd5d Added initial support for plugin channels with WECUI 2012-03-28 11:01:44 -07:00
aumgn
bbda908093 Remove error-prone redundancy in Polygonal2D min/max management 2012-03-26 07:44:04 +02:00
zml2008
f3ab90f72b Updated for SpoutVanilla changes 2012-03-25 18:04:44 -07:00
zml2008
90fb512a45 Added planks and sandstone to the usesData list 2012-03-25 18:02:49 -07:00
zml2008
54eed713ab Update for recent SpoutAPI changes 2012-03-23 21:37:59 -07:00
zml2008
97c370549f Handle Bukkit versions without Chest#getBlockInventory() 2012-03-23 21:07:05 -07:00
TomyLobo
4208ba33d6 Updated for latest SpoutAPI and fixed some warnings. 2012-03-21 11:06:32 +01:00
TomyLobo
a74a0a40e2 We don't really need deprecated private methods :) 2012-03-21 10:58:14 +01:00
zml2008
34c366d852 Added a command to set biomes. Currently requires a relog for the changes to be visible clientside and is not preserved between chunk regenerations 2012-03-20 23:40:35 -07:00
zml2008
0702a0f0ac Improved Spout biome handling and add LocalWorld method for setting biome 2012-03-20 22:45:48 -07:00
aumgn
a8eeacccd4 Add biome support
Add a BiomeTypes interface
Add methods in ServerInterface to retrieve the implemented BiomeTypes
Add a getBiome method to LocalWorld and subclasses
Add /biomeinfo & /biomelist commands
Add a BiomeTypeMask
Closes #181
2012-03-20 18:09:48 -07:00
zml2008
0bd3b346fc Added support for features added to Spout (now depends on Vanilla) 2012-03-20 17:53:48 -07:00
zml2008
86011a0d0d Fixed handling of double chests and cleaned WorldEditListener up a bit 2012-03-20 17:53:15 -07:00
zml2008
79f2d68e60 Handle empty damage values in WorldEdit.getBlock(). Fixes #921 2012-03-20 17:30:57 -07:00
TomyLobo
cfb19eba9b Made //undo and //redo disregard global masks. 2012-03-20 18:21:38 +01:00
Wizjany
4e081b8028 Forgot to git add this file, thanks Moo0 2012-03-18 09:20:08 -04:00
Wizjany
f11e2ba6d6 Added Falling sand/gravel entities to /remove command 2012-03-18 00:00:04 -04:00
zml2008
b6d1146427 Added support for new tree types to TreeGenerator and make adding more tree types later easier 2012-03-17 15:28:49 -07:00
zml2008
7f7178957a Whitespace fixes, reactivated command adjustments 2012-03-17 15:21:23 -07:00
zml2008
d2968b1976 Updated SpoutRawCommandExecutor for changes in SpoutAPI and register command permissions with the Spout commands system 2012-03-17 15:14:58 -07:00
zml2008
ba1d2c751b Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees 2012-03-17 15:09:37 -07:00
TomyLobo
d3162f6695 Fixed for latest SpoutAPI. 2012-03-17 10:00:13 +01:00