Jesse Boyd
92fb90de09
Fix some arguments
2019-08-07 06:18:44 +10:00
wizjany
c93e5ccfdf
Don't suggest ##* for masks.
2019-07-28 10:02:47 -04:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs
2019-07-27 23:49:11 -07:00
wizjany
8f33e0d550
Make a bunch of paginations internal, generify command boxes. ( #509 )
2019-07-27 14:35:38 +10:00
Jesse Boyd
85ebee7da7
brush settings
2019-07-20 01:29:49 +10:00
Jesse Boyd
81298bf555
add command queuing
2019-07-19 03:10:04 +10:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
wizjany
6e833a9fe4
Correctly unwrap old CommandExceptions in AsyncCommandBuilder.
2019-06-13 14:35:24 -04:00
wizjany
d7c11cbb69
Handle sub-commands without permissions.
2019-06-04 22:13:16 -04:00
wizjany
a904ff9fb9
Check sub-command permissions.
...
This ensures root commands aren't sent to the client/suggested unless
a player has at least one subcommand available to them.
2019-06-04 22:13:16 -04:00
wizjany
1e7c074217
Few misc command fixes.
2019-06-01 09:35:27 -04:00
wizjany
9099a17fe5
Some command refactoring. Switch usages of page args to -p flag.
2019-06-01 07:04:07 -04:00
Kenzie Togami
620992dd57
Update Piston to 0.4.0 for bugfixes
2019-06-01 01:51:25 -07:00
wizjany
5e857b3547
Improve parsing from registries.
...
If multiple namespaces are present, suggestions will first suggest a
namespace, then once a namespace is selected, keys within that namespace.
Starting an argument with ":" will instead search across all namespaces
for matching keys.
2019-05-28 22:55:20 -04:00
wizjany
6962b2e7b6
Add comprehensive suggestions to many commands.
...
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).
Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
Kenzie Togami
3173e26109
Fix //expand, improve //help
2019-05-17 22:24:31 -07:00
wizjany
9a913a93f6
Fix throwing uncaught exceptions in AsyncCommandBuilder.
2019-05-13 18:49:43 -04:00
wizjany
7b170d8193
Run schematic-file I/O in a task.
2019-05-12 16:01:22 -04:00
wizjany
fab21c3eea
Add AsyncCommandBuilder as replacement for AsyncCommandHelper.
...
See full explanation at https://github.com/EngineHub/WorldGuard/pull/408
2019-05-12 14:36:57 -04:00
Kenzie Togami
fb4fb980e0
Condense some command packages
2019-04-30 15:03:18 -07:00
wizjany
b3053f19ce
Pagination changes and cleanup.
...
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
Kenzie Togami
0960f70e6b
Update to latest Piston changes
2019-04-27 03:35:44 -07:00
Matthew Miller
968decf62e
Remove the -l lightning flag from butcher
2019-04-26 23:42:57 +10:00
Kenzie Togami
b8c120e0c4
Finish porting commands
2019-04-26 01:18:02 -07:00
Kenzie Togami
2486388e18
Fix help command suggestion
2019-04-25 23:02:23 -07:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Kenzie Togami
9b0fda9f83
Port utility commands
2019-04-25 19:36:22 -07:00
Kenzie Togami
6d4982f23a
Fix checkstyle/license/gen code
2019-04-23 15:44:33 -07:00
Kenzie Togami
37c993be16
Port ClipboardCommands, update to new Key
2019-04-18 12:34:57 -07:00
Kenzie Togami
f33140b327
Port ChunkCommands, fix up injection, simplify registration
2019-04-16 23:02:23 -07:00
Kenzie Togami
e4d8091432
Convert part of the brush commands
2019-04-15 02:01:25 -07:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
Kenzie Togami
f8c4f23658
Partial work on biome commands, need logging replacement
2019-04-14 01:30:40 -07:00
Kenzie Togami
8ab6585815
Patch new cmds system into old system
2019-04-04 16:16:04 -07:00
Kenzie Togami
1966e5a8a2
Initial Piston conversion test. Non-functional.
2019-04-04 15:50:45 -07:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
Matthew Miller
8d07877463
Pass the exception converter through more.
2018-12-21 17:31:27 +10:00
Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Matthew Miller
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
Matthew Miller
282eca7663
Added a category system and refactored registries
2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
wizjany
ec9c77c31b
Excluded armor stands from //butcher by default.
...
Someone got lazy and just made armor stands a living entity instead of extracting an ArmorEquippable interface.
2015-01-22 15:54:01 -05:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
...
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00