Kenzie Togami
d6db9a9790
Update 1.7.10 Forge version
2016-02-07 09:41:29 -08:00
Albert Pham
f4bb5272e1
Update new commands with suggestion and help support.
2015-10-27 13:51:45 -07:00
sk89q
935de4c93d
Add some experimental brush commands.
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/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>
<shape> can be: cuboid, cyl[inder], sphere
<density> is 0-100
<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)
Examples:
/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
sk89q
b19cd9bec4
[Forge] Fixed tree generation but undo is not yet supported.
2015-09-30 23:54:01 -07:00
Kenzie Togami
ec5de0f22f
Cleanup unused imports
2015-05-31 15:59:40 -07:00
wizjany
ec9c77c31b
Excluded armor stands from //butcher by default.
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Someone got lazy and just made armor stands a living entity instead of extracting an ArmorEquippable interface.
2015-01-22 15:54:01 -05:00
Kenzie Togami
372a520382
Directly access entity list
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This replaces the very slow chunk dance that was being used.
2015-01-20 10:43:37 -05:00
luacs1998
017126d422
Some fixes and tweaks for PR #309
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Apologies for the inconvenience.
2014-12-13 14:08:45 +08:00
luacs1998
e9a97eeff6
Rough draft of WEPIF for WorldEdit-Forge. Mainly for FE compatibility, but other mods can implement this if they so want.
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This commit removes ForgeUtil, with its 2 methods relocated. To set a permissions provider, get the instance of ForgeWorldEdit, and call setPermissionsProvider with an instance of a class implementing ForgePermissionsProvider.
2014-11-26 18:50:36 +08:00
sk89q
e193aaba7d
[Forge] Add a crude reference card GUI.
2014-11-14 19:03:54 -08:00
sk89q
052addbc05
[Forge] Add creative use mode and cheat mode and fix config overwrite.
2014-11-14 18:23:43 -08:00
sk89q
3bee2d4c02
Handle mod:name as a way to specify blocks in the Forge mod.
2014-11-14 17:45:30 -08:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
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This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00