TomyLobo
89e9829f28
Removed nonexistant parameter from javadoc.
2013-08-27 11:49:27 -04:00
TomyLobo
8ce14dc982
Made //copy and //cut copy only the blocks contained in the selection.
2013-08-27 08:03:14 +02:00
TomyLobo
77219a8b3e
The Sphere selector can now also shrink the region.
...
The radius is set to ceil(distanceToCenter).
2013-08-24 10:59:23 +02:00
TomyLobo
878c26a8f0
Control flow improvements.
2013-08-24 10:59:22 +02:00
TomyLobo
eacd147694
Optimized EditSession.countBlocks.
...
Also fixed the questionable semantics for that anonymous class' "contains" method.
2013-08-16 08:18:37 +02:00
TomyLobo
28047894c4
BlockType adjustments
...
- Flagged heads as "cannot be passed through".
- Adjusted shouldPlaceLast (Added anvils, removed heads).
- Fixed portal frame height and added a few new blocks to centralTopLimit
- Made cobblestone wall 1.5 high.
2013-08-16 08:18:37 +02:00
TomyLobo
2a4e6ac93a
Added a separate point maximum for polyhedral selections.
2013-08-16 08:18:36 +02:00
wizjany
eb669ff834
Moved properties.yml to spout profile and directory.
2013-08-12 22:21:28 -04:00
wizjany
bfd13a4140
Updated forge code to 1.6.2.
...
Note that this is untested (although it compiles) since
I don't currently have a 1.6 forge installation set up.
2013-08-12 21:55:59 -04:00
TomyLobo
60f44be298
Minor polyhedron changes.
2013-08-08 08:28:26 +02:00
wizjany
a669ef95c6
Tabs.
2013-08-06 23:50:02 -04:00
zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
...
Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
wizjany
cd5f832adf
Added methods to CommandContext to get slices excluding flags et al.
2013-08-03 09:46:17 -04:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00
TomyLobo
9b37fb98ac
Fixed some warnings.
2013-08-03 14:46:37 +02:00
wizjany
65c3614e7b
Support for listing in expand, contract, and shift.
...
Support listing in these commands by replacing a single Vector with a
List<Vector> and then iterating through it in a foreach loop. Region
changes are still performed individually, no extra complicated math
involved.
2013-08-02 22:55:38 -04:00
wizjany
5f47ede05a
Made generation commands respect the max-radius config setting.
2013-08-02 22:50:14 -04:00
wizjany
d7324f6b13
Made a checkMaxBrushRadius method for centralized use.
2013-08-02 21:34:20 -04:00
wizjany
bc39a913ea
Fix logic error when checking for use-inventory overrides.
2013-07-26 08:33:52 -04:00
wizjany
d61dec2ee7
Removed outdated reference to redmine tracker.
...
Seriously, why was this here in the first place?
2013-07-25 14:38:05 -04:00
wizjany
4d89b67b25
Update to MC 1.6.2
2013-07-12 02:04:20 -04:00
Gimlao
ed123f4f64
[maze.js] Added Height, Size, Thickness and Flags
2013-07-09 14:15:37 +02:00
wizjany
d3adca7c1a
[maven-release-plugin] prepare for next development iteration
2013-07-02 08:48:05 -04:00
wizjany
1d5810ebe0
[maven-release-plugin] prepare release 5.5.7
2013-07-02 08:47:56 -04:00
wizjany
cba246a2a5
Fix some maven tests
2013-07-02 08:09:14 -04:00
wizjany
e649987015
Updated changelog for 5.5.7
2013-07-02 07:34:43 -04:00
wizjany
930e2e7107
Update MobType list, even though it's almost never used.
2013-07-02 07:34:42 -04:00
wizjany
7a757ccdb2
Added blocks and items for MC 1.6
2013-07-02 07:34:41 -04:00
wizjany
48bff509dd
Bukkit package naming changes for 1.6.1.
2013-07-02 07:34:20 -04:00
TomyLobo
6f3fbdc963
Removed some debug prints.
2013-07-02 07:30:00 -04:00
TomyLobo
d7837f6121
Added cylinder->polygon conversion.
2013-07-02 07:29:59 -04:00
TomyLobo
610fa40e2a
Removed some javadocs for nonexistant parameters in Vector2D methods.
2013-07-02 07:29:58 -04:00
TomyLobo
3e875b7936
Fixed some warnings.
2013-07-02 07:29:58 -04:00
TomyLobo
5db504aed2
@Deprecated 2 deprecated constructors.
2013-06-22 05:56:02 +02:00
Albert Pham
142f5c8e5c
Changed WorldEdit to use the new dispatcher.
2013-06-18 14:51:42 -07:00
Albert Pham
04c31262f7
Added a new command dispatcher that injects different parameters dynamically.
...
This reduces the boilerplate code needed to parse arguments in each command, and reduces the need to maintain command documentation with @Command.
Example:
@Command(aliases = "/set", desc = "Set all the blocks inside the selection to a block")
@CommandPermissions("worldedit.region.set")
@Logging(REGION)
void setBlocks(LocalPlayer player, EditSession editSession, @Selection Region region, Pattern replaceWith) {
// Perform command
}
2013-06-18 14:50:46 -07:00