Platforms can declare certain capabilities and a suggested preference
for the platform for each capability. WorldEdit can then choose
the best platform for a given capability.
Examples of capabilities include providing configuration, registering
game hooks/events, performing changes to the world, or checking
permissions/authorization.
1. Allows CUI handshake package to overwrite protocol version.
2. Sends the current selection on handshake.
3. Removed redundant SelectionShapeEvents.
Conflicts:
src/main/java/com/sk89q/worldedit/regions/selector/ConvexPolyhedralRegionSelector.java
src/main/java/com/sk89q/worldedit/regions/selector/CylinderRegionSelector.java
This breaks backwards compatibility for all getWorld() methods, but
shim methods were added for binary compatibility with method calls that
use LocalWorld.