Commit Graph

1634 Commits

Author SHA1 Message Date
4c1d0bc9a6 Removed redundant null checks and fixed a potential file separator issue 2021-05-11 20:01:11 -04:00
2b0ab1a084 Fixes #1046
Also remove option to shorten urls for schematic upload. This option does not work with self hosted interfaces, nor is it really safe to use, as per-design.
2021-05-11 20:16:54 +02:00
00d689a238 Clarify why mcedit is discontinued 2021-05-08 14:55:25 +02:00
1c9015531f Keep order of block properties (#1053) 2021-05-07 13:12:58 +02:00
22be7410fc Add Pattern#applyBlock in favor of Pattern#apply
As Fawe extends into its own Filter class, this will need a Fawe-suitable solution at some point when removing the deprecated method.
This is a compatibility-layer workaround for plugins calling the WorldEdit method `Pattern#applyBlock`.
2021-05-06 11:54:22 +02:00
5dafa5f62b Update Wiki link 2021-04-28 14:04:02 +02:00
207d029def Anvil commands are currently not implemented 2021-04-22 20:36:36 +02:00
ae647dadfb Fix /fawe threads output 2021-04-12 19:32:17 +02:00
88764d8d46 Update Upstream
98adde2 Allow toggleplace to work on any Actor + Locatable
2021-04-10 11:15:41 +02:00
19592df1f6 Don't cache location for circle brush, fix #970
Also, allow filled circles (very cool feature)
2021-04-10 01:07:51 +02:00
911d3a00eb Don't paste biomes out of bounds, fix #1009
Also some preparations for variable world heights
2021-04-09 22:59:31 +02:00
4b371e2c3f Fix latest.log not contained in debugpaste, fix #1017 2021-04-09 22:14:27 +02:00
4d77771ea1 Increase cui limit based on game limits 2021-04-07 19:54:44 +02:00
6e8cc06637 Address a few deprecations 2021-04-06 18:30:29 +02:00
01dff32597 Fine tuning captions
Fix listchunks throwing component error
2021-04-06 14:01:04 +02:00
5e534ff9e2 Finalize Captions
Follow up to a9d1202ce1
2021-04-05 19:54:49 +02:00
a9d1202ce1 Finish up transition to captions 2021-04-05 19:52:13 +02:00
e40d3e3c19 Fixes LongRangeBuildTool tool (#1005) 2021-04-02 23:03:59 +02:00
b96cea75b8 Update Upstream
609c7b8 Scrapped Logging Framework 4 Java

Closes #997
Closes #998
Closes #999
Closes #1000
Closes #1001
Closes #1002
2021-03-29 15:29:16 +02:00
c689b4e5d2 Update Upstream
acd63daddf7b45ce2b7699bc85ae88e0aa4433e9: Slightly improve usability of LocalSession#getSelection.
Co-Authored-By: wizjany <568161+wizjany@users.noreply.github.com>
2021-03-26 10:11:26 +01:00
20424b081c Allow none as image in height brush, fixes #969 2021-03-14 22:00:05 +01:00
d974164204 Switch from PropertyKey enum to class (#971)
* Switch from PropertyKey enum to class

* Fix generic toArray
2021-03-14 19:38:11 +00:00
bc64eaff1c Merge upstream 2021-03-13 10:59:17 +01:00
5acd1d7b95 Improve note about loading invalid schematics via FSR and SSR 2021-03-08 16:34:16 +01:00
99ea64fa4e Add a couple of permissions 2021-03-06 20:22:39 +01:00
0b65533294 Show a message with install instructions when running the jar file
Co-Authored-By: Matthew Miller <mnmiller1@me.com>
2021-02-25 22:58:17 +01:00
4a6af7182a Improve per-player schematic declaration 2021-02-22 10:47:34 +01:00
eead11f32a Fixes #265 2021-02-08 13:20:56 +01:00
5f83643d88 Couple of command fixes
fixes #899
2021-02-05 23:20:15 +00:00
ac16c9a2ba Minor upstream merge 2021-02-03 23:08:39 +01:00
287aa9dd8b Remove bad default copy method in AbstractMask 2021-01-28 14:23:00 +00:00
485781f711 Merge branch 'main' of github.com:IntellectualSites/FastAsyncWorldEdit 2021-01-28 13:13:10 +00:00
781f39f71a Properly define /ore arguments
Fix #885
2021-01-28 12:54:55 +00:00
1c4339ce1c Replace dead links 2021-01-20 13:56:19 +01:00
c218743fa8 Fix some coordinate errors
- Fixes WorldGuard weirdness
 - Fixes #860
2021-01-18 15:37:14 +00:00
798b4cdd4e Fix #806 2021-01-15 20:16:46 +00:00
b450a0af80 Fix confirm for some commands that give AutoValue_CommandParametersImpl from the getgo 2021-01-14 20:08:43 +00:00
b18c646bce AbstractExtentMasks should have the correct extent.
- Fixes #843
2021-01-14 16:54:38 +00:00
3136fb460b Revert "actually delegate in AbstractDelegateExtent"
This reverts commit 761d05ac19.
2021-01-14 14:39:50 +00:00
761d05ac19 actually delegate in AbstractDelegateExtent
fixes #843
2021-01-14 14:38:37 +00:00
af34bd4e57 the material seems to hold state data for some reason.
- This requires a more complicated fix. Reverting this change for now
2021-01-14 13:42:37 +00:00
5e1289494e Delegate to blocktype for obtaining a BlockState's material 2021-01-14 12:45:11 +00:00
ac73478827 Fix bad/needless code
- Fixes #852
2021-01-14 12:39:57 +00:00
fd1ed63703 Don't confirm twice every time
- I channelled my inner Jesse on this one.
2021-01-13 23:50:29 +00:00
eaa9872294 Revert this for now as it had unintended consquences 2021-01-13 17:36:50 +00:00
97209d5680 better locking of lighting and use correct method for relight without removing first
Fixes #847
2021-01-13 17:24:14 +00:00
b1e8c6c3ba Synchronizing on accessing a lock is pointless. 2021-01-13 17:09:44 +00:00
b4d7562b87 Looks like automagical relighting (#838)
Fixes #686
2021-01-11 19:29:16 +00:00
74a2f02003 put MCEdit before sponge and query by file extension.
Massively reduces loading time a few addon plugins that are literally only trying to get the format of a schematic
2021-01-11 16:02:50 +00:00
ddb41a9669 With "queueing" enabled, FAWE may start attempting to place chunks before the operation is finished.
This is unnacceptable for recursive operations, thus the queue should be disable in these cases
Fixes #842
2021-01-11 15:06:55 +00:00